Below Zero issue tracker
Key Issue type Priority Status Summary Last update
BZ-3745 Bug 5 Open [49397] Seaglide's map is present inside the Drop Pod 2022-09-29 14:09:05
BZ-3744 Bug 5 Open [49397] Collision issues around the Delta Island 2022-09-29 09:25:19
BZ-3743 Bug 5 Closed [49371][Shipping Release] Personal Logs are missing from the Databank 2022-09-29 16:14:59
BZ-3742 Bug 5 Open [49397] The "Controller Speaker" and "Trigger Effects" settings in the "Options - Controller" menu reset to enabled after rebooting the title 2022-09-29 07:12:15
BZ-3741 Bug 4 Open [49381] Tree Spires Biome Fog Causes Eye Strain 2022-09-28 07:04:42
BZ-3740 Bug 4 Open [49381] Sparse Arctic & Default Biome Fog Cause Eye Strain 2022-09-28 07:04:28
BZ-3738 Bug 4 Open [49371] Pathfinder nodes clip through the rock environment when placing them too close 2022-09-27 15:53:10
BZ-3737 Bug 4 Open [49371] "Clear Nodes" prompt presents a misplaced comma 2022-09-27 15:53:25
BZ-3736 Bug 2 Open [49198] Users reported end-game missing (again) 2022-09-27 15:26:09
BZ-3735 Bug 4 Won't Fix [49371] Shadows with no apparent source present underwater 2022-09-26 20:19:01
BZ-3734 Bug 3 Open [49371] User is unable to deconstruct window and reinforcement from I and T compartment 2022-09-26 13:50:21
BZ-3733 Bug 4 Open [49371][Shipping Release] Texture rendering issues when standing still in Architect Bases 2022-09-26 13:34:29
BZ-3732 Bug 4 Open [49374] Certain Ambient Underwater Particles are Affected by Wind 2022-09-26 09:55:35
BZ-3731 Bug 4 Open [49374] PDA Scroll Bar Doesn't Reset After Moving to Another Databank Entry 2022-09-26 14:48:37
BZ-3729 Bug 5 Closed [49365] The monitors inside Parvan Ivanov's room do not update with the cured Frozen Leviathan 2022-09-26 09:55:20
BZ-3728 Bug 3 Open [49365] Placing a Ladder next to an Alien Containment Hatch allows the user to walk inside the Alien Containment 2022-09-26 09:54:54
BZ-3727 Bug 4 Closed [49365] A brief scroll bar is present when the user navigates through Pause Menu's options 2022-09-26 09:54:32
BZ-3726 Bug 3 Open [49365] Loading screen issue after starting a new game 2022-09-26 09:53:59
BZ-3725 Bug 3 Open [49209] Color banding is visible when looking through water surface 2022-09-24 09:27:22
BZ-3724 Bug 1 Closed [49360][Shipping Release] Achievements do not visually pop up 2022-09-23 08:04:01
BZ-3723 Bug 3 Open [49360] Small details throughout the world present rendering issues 2022-09-26 11:31:11
BZ-3722 Bug 2 Closed [49360][Shipping Release] New screenshots cannot be cycled through after deleting a screenshot 2022-09-23 09:14:11
BZ-3721 Bug 2 Closed [49184] Ambient underwater particles no longer spawn 2022-09-26 08:29:42
BZ-3720 Bug 3 Open 49324 Game stays stuck on Warning Screen indefinetly 2022-09-27 23:32:18
BZ-3719 Bug 2 Closed [49209] Color banding is visible on NG consoles 2022-09-27 20:51:07
BZ-3718 Bug 3 Open 49296 Some modules from old saves don't fit in the Seatruck dock. Players can't enter the dock with modules they built during the Early Access. 2022-09-19 16:01:29
BZ-3717 Bug 2 Closed [49184] Some players with older systems are unable to launch the game after the BZ 2.0 update 2022-09-15 17:20:40
BZ-3716 Bug 1 Open 49184 Lib_Burst: crash at the start of the game from quite a few players who could launch previous update just fine. 2022-09-22 22:54:49
BZ-3714 Bug 4 Open [49106] One box inside the lower room of the Phi Robotic Center has no collision 2022-09-05 19:33:18
BZ-3713 Bug 4 Open [49106] Several items can not be interacted with in Phi Robotics Lab 2022-09-05 19:33:32
BZ-3712 Bug 3 Open [49106] Spotlight and Base-Attached Air Pump can be built inside Moonpool 2022-09-06 11:08:07
BZ-3711 Bug 3 Open [49106] The Prawn Suit collides with air bubbles. This occurence allows the Prawn Suit to walk on water, as if on land 2022-09-05 12:52:48
BZ-3710 Bug 3 Claimed Fixed 49244 EGO: sleeping in a bed doesn't take the custom day / night cycle into account. 2022-09-06 04:02:53
BZ-3709 Bug 3 Open 49244 The base color doesn't apply to the entire prawn suit mesh. It's fixed on reload. 2022-09-05 12:34:30
BZ-3708 Bug 4 Open [49191] The message received when a user enters a base or the Prawn Suit ("Welcome aboard captain.") presents a typo 2022-09-02 13:49:48
BZ-3707 Bug 3 Open [49191] Random crash when exploring Arctic Spires 2022-09-02 14:53:30
BZ-3706 Bug 4 Open [49191] Speed inconsistency for the Prawn Suit present on next-gen consoles 2022-09-02 13:02:33
BZ-3705 Bug 3 Open [49209] With a full inventory, there are misleading prompts for the Supply Drop and when looking at pickable snow 2022-09-02 13:20:37
BZ-3704 Bug 3 Open [49209][Crash] Crashes occurred while being idle in the Pause Menu 2022-09-02 12:51:11
BZ-3703 Bug 3 Open [49209] Injection machine showcases accessibility highlight despite not being interactable 2022-09-01 14:17:58
BZ-3702 Bug 4 Open [49209] Scanning VFX do not occur while using the scanner inside Marguerit's Moonpool 2022-09-01 13:56:59
BZ-3701 Bug 4 Open [49209] One of the 4 Lighting Sticks from Marg's seabase does not present collision 2022-09-01 07:38:51
BZ-3700 Bug 3 Open [49209][ShippingRelease] Minimap's Enable/Disable button is missing functionality when there are multiple Control Rooms in proximity 2022-08-31 14:09:44
BZ-3699 Bug 3 Open [49209][ShippingRelease] Control Room Minimap is missing VFX when powered 2022-08-31 13:30:22
BZ-3698 Bug 4 Open [49191] Seatruck Perimeter Defense upgrade from Marguerit's seabase moves its location after introduction cutscene 2022-08-31 13:41:06
BZ-3697 Bug 4 Open [49191] Some visual issues present due to the ceiling of the security bunker near the Frozen Leviathan area being too low 2022-08-31 13:26:57
BZ-3696 Bug 4 Open [49191] Security bunker door near Frozen Leviathan closes by itself when exiting its rendering radius and returning to it 2022-08-31 13:26:41
BZ-3695 Bug 3 Open [49184] Dying can result in infinite black screen 2022-08-31 19:12:58
BZ-3694 Bug 4 Open [49191] Multiple wearables do not show in the shadow of the character 2022-08-29 12:13:52
BZ-3693 Bug 4 Open [49184][ShippingRelease] Vending Machine's Snacks present multiple issues 2022-09-08 17:50:54
BZ-3692 Bug 3 Open [49184] Fish can enter and swim inside the Seatruck 2022-08-26 13:54:31
BZ-3691 Bug 3 Open [49191] The Thumper and Mobile Vehicle Bay deployment SFX can still be heard after picking it 2022-08-26 14:09:49
BZ-3690 Bug 4 Closed [49184] Missing collision for Drop Pod's legs 2022-08-26 13:53:00
BZ-3689 Bug 3 Open [49184][ShippingRelease] User can build Exterior Modules on top of clipping Base Pieces and obstruct Dock Tube 2022-09-29 10:47:12
BZ-3688 Bug 3 Open [49184] Massive framedrops when docking and undocking the seatruck with multiple modules while having a large base 2022-08-26 14:14:20
BZ-3687 Bug 4 Open [49184] SFX inconsistency present when the user hits the Drop Pod with the knife 2022-09-01 13:48:08
BZ-3686 Bug 3 Open [49191] Random crash occured while standing still in the middle of the Twisty Bridges 2022-08-25 17:31:30
BZ-3685 Bug 3 Open [49191] Rocks generated by "Rock Puncher" cannot be broken with a Prawnsuit 2022-08-25 14:29:26
BZ-3684 Bug 3 Claimed Fixed [49184][ShippingRelease] The user is tossed around and can teleport back to the Pathfinder Nodes 2022-09-12 09:49:35
BZ-3683 Bug 3 Open [49184][ShippingRelease] Detached modules can lead to motormode break after a Save & Load 2022-09-16 19:33:00
BZ-3682 Bug 4 Open [49184] The Moonpool water VFX can be seen through Mature/Rising Lilypads 2022-08-25 14:44:00
BZ-3681 Bug 3 Open [49191] User can enter a volcano without receiving any damage 2022-08-26 12:31:08
BZ-3680 Bug 3 Open [49184] Objects that need to be cut to be harvested are not highlighted by "Highlight interactable" setting despite needing to be interacted to progress 2022-08-25 14:47:54
BZ-3679 Bug 3 Open [49184] Lightning Flashes Accessibility Option does not turn off flashing wire at floating Alterra techsite. 2022-09-28 15:24:06
BZ-3678 Bug 3 Open [49184] Highlight Interactable Accessibility Option Does Not Highlight Naturally Generated and Sea Monkey Nest Scannables 2022-08-25 14:47:42
BZ-3677 Bug 3 Open [49168][ShippingRelease] Pressing the Unstuck button after the undocking animation may lead to motormode break 2022-08-25 09:15:56
BZ-3676 Bug 2 Claimed Fixed [49168][ShippingRelease] Pausing the title during undocking animation makes the Seatruck clip and fly indefinitely 2022-08-31 12:52:49
BZ-3675 Bug 3 Open 49164 The corridors' rotation in the holographic map of your base inside the control room might be wrong if you build reinforcements. 2022-08-24 13:57:33
BZ-3674 Bug 2 Closed [49168] Several wall-attached Interior Modules and Miscellaneous items can be placed inside docked Seatruck modules, may result in softlock 2022-08-25 08:51:21
BZ-3673 Bug 3 Open [49144] When a save error prompt appears on screen, the game doesn't wait for user input and proceeds to quitting 2022-09-21 16:09:54
BZ-3672 Bug 4 Open [49144] Chest clipping through the floor inside a small cave from the Glacial Basin biome 2022-08-23 14:28:48
BZ-3671 Bug 3 Open [49144][Shipping Release] The user is able to break the motormode by placing Pathfinder nodes inside Seatruck Modules 2022-08-23 14:31:49
BZ-3670 Bug 3 Open [49148] The Bulkhead door presents gaps when attached to an I Glass Compartment 2022-08-23 13:25:40
BZ-3669 Bug 3 Open [49144] At the edge of the void, a teleportation loop may appear, breaking the camera and the motormode 2022-08-23 17:07:36
BZ-3668 Bug 3 Open [49144] Inconsistencies present for the waterfall inside one of the caves of the Glacial Basin 2022-08-23 13:04:45
BZ-3667 Bug 3 Open [49148] Fabricator's animations are corrupted upon triggering partial deconstruction and then constructing it back 2022-08-23 13:04:15
BZ-3666 Bug 3 Open [49144] Mobile vehicle bay presents small visual corruption 2022-08-23 13:04:21
BZ-3665 Bug 3 Open [49144] With extremely slow I/O, players can become stuck after interacting with the Fabricator immediately after building it 2022-08-23 16:51:23
BZ-3664 Bug 3 Open [49144] Inconsistent arm movements during the animation that triggers whenever the user picks up an Ion Cube for the first time 2022-08-22 14:11:40
BZ-3663 Bug 5 Closed [49144][ShippingRelease] New wall base pieces cannot be placed until the previous wall pieces are fully constructed 2022-08-22 12:01:03
BZ-3662 Bug 5 Closed [49148] The Hydrothermal Spires VFX becomes highlighted when viewed at through the light of a Floodlight 2022-08-22 05:51:39
BZ-3661 Bug 4 Open [49148] The user can release objects picked up via the Propulsion Cannon inside Marguerit Maida's sea base 2022-08-19 13:51:33
BZ-3660 Bug 3 Open [49148] The scannable Thermal Reactor Module fragments say "Exosuit" instead of "Prawn Suit" 2022-08-19 13:51:08
BZ-3659 Bug 3 Claimed Fixed [49144][Shipping Release] Seatruck Dock does not appear on Control Room's Status Screens minimap 2022-08-31 11:14:33
BZ-3658 Bug 3 Open [49144] User can clip through the map if only holding the attack button while holding a knife when grabbed by a Spikey Trap 2022-09-19 15:55:13
BZ-3657 Bug 2 Closed [49148] Docking the Seatruck along with any modules allows the user to clip through the Seatruck door 2022-08-24 09:48:00
BZ-3656 Bug 2 Closed [49148] The Pause Menu can become invisible upon performing consecutive saves 2022-08-24 09:59:15
BZ-3655 Bug 5 Closed [49144] Developer Menu present on Final RC build 2022-08-18 05:54:20
BZ-3654 Bug 3 Open [49144] Crash occurs after quitting the "Options" menu 2022-08-22 15:37:52
BZ-3653 Bug 3 Open [49144] Docking is not performed properly after a Save/Load action 2022-09-29 09:11:59
BZ-3652 Bug 4 Closed 49149 EGO: The HUD elements don't reflect the options selected by the players. 2022-08-16 14:50:17
BZ-3651 Bug 3 Open [49120] NRE's present when Player exits the game non-gracefully with Seaglide Equipped 2022-08-13 03:23:53
BZ-3650 Bug 3 Open [49120] Bases made in creative, converted to Custom Game with Reinforcements Required do not flood 2022-08-24 03:40:04
BZ-3649 Bug 2 Closed [49112] Base-attached Air Pump is present inside the Habitat Builder menu 2022-08-16 07:51:14
BZ-3648 Bug 2 Awaiting Merge [49112] Wall-mounted Foundation is present on Creative mode 2022-08-12 15:19:21
BZ-3647 Bug 3 Open [49112] Prawn suit is able to grapple modules, vehicles and bases while they are being constructed 2022-08-12 13:14:39
BZ-3646 Bug 3 Open [49112] Sea Monkey can clip through the environment after stealing an item 2022-08-12 13:24:23
BZ-3645 Bug 3 Open [49112] Debris remains in the Seatruck Dock's tube 2022-08-12 15:34:14
BZ-3644 Bug 3 Open [49112] Lighting issue present after the user uses the Architect Teleporter 2022-08-12 13:24:15
BZ-3643 Bug 3 Open [49112] Faulty animation when the user closes the PDA while moving 2022-08-12 13:09:00
BZ-3642 Bug 3 Open [49112] Hoverpad VFX is missing when constructing a Snowfox 2022-08-12 13:07:50
BZ-3641 Bug 3 Open [49112] Closing the Pause Menu while piloting a Spy Pengling or a Camera Drone also exits the piloting action 2022-08-12 12:58:06
BZ-3640 Bug 4 Open [49112] Water clips through PDA when opening near surface 2022-08-12 13:57:25
BZ-3639 Bug 5 Closed [49112] The user can pilot the Scanner Room Camera Drone into the Seatruck Dock 2022-08-12 07:28:17
BZ-3638 Bug 3 Awaiting Merge 49112 EGO: the story with blueprints unlocked doesn't require for the player to transfer Al-An in Robin's head to finish the game. 2022-08-24 12:32:49
BZ-3637 Bug 3 Open [49112] The Seatruck Dock flooding VFX clips through the terminal area rubber 2022-09-16 16:17:35
BZ-3636 Bug 3 Open [49088] Seatruck Dock Antennae don't animate 2022-08-11 19:38:25
BZ-3635 Bug 3 Closed [49088] Base exteriors stop rendering before base interior players can see the insides of their base before the exterior. 2022-08-16 05:50:37
BZ-3634 Bug 3 Open [49088] Seatruck Dock Plug door appears closed as users approach, and then warps to appear open 2022-09-23 10:52:25
BZ-3633 Bug 3 Open [49088] SFX fail to play when docking/undocking from the Seatruck Dock 2022-08-12 00:32:35
BZ-3632 Bug 3 Open [49085] Inconsistent water surface level size during flooding animation for the Quay 2022-08-11 15:07:57
BZ-3631 Bug 3 Open [49086] The user can overlap two actions at the same time 2022-08-11 13:20:36
BZ-3630 Bug 3 Open 49086 Flooding VFX is not present in the modules when the Seatruck and its modules are docked in a Seatruck dock. 2022-08-11 15:07:42
BZ-3629 Bug 2 Closed [49086] Water rising/draining animations are present in a flooded Seatruck Dock 2022-08-16 08:01:40
BZ-3628 Bug 2 Awaiting Merge [49086] Flooding the Seatruck Dock allows the user to break the motormode 2022-08-12 19:59:32
BZ-3627 Bug 2 Closed [49085] Seatruck dock camera feed is zoomed 2022-08-12 13:08:05
BZ-3626 Bug 2 Closed [49068][ShippingRelease] Crashes occurred when using multiple Fabricators at once. 2022-08-11 09:58:43
BZ-3625 Bug 3 Open [49068] The Control Room and Scanner Room roofs present offset collision 2022-08-26 11:28:34
BZ-3624 Bug 3 Open [49068] Light inconsistency is present for the string of arrows that light up inside the Quay's tube 2022-08-10 13:21:25
BZ-3623 Bug 3 Open [49068] Multipurpose room and large room glass dome ghost model presents inconsistencies 2022-08-10 13:59:24
BZ-3622 Bug 4 Open [49068] Desk texture is inconsistent when compared to its blueprint 2022-08-10 12:55:06
BZ-3621 Bug 1 Closed [49068] Fully reversing the Seatruck when undocking generates several issues, may crash 2022-08-12 13:13:28
BZ-3620 Bug 2 Closed [49068] User can render a Quay unusable by docking a Seatruck while another Seatruck is inside the tube 2022-08-16 08:04:29
BZ-3619 Bug 3 Claimed Fixed [49068][ShippingRelease] Several items present invisible textures when being crafted on the Fabricator bed 2022-09-04 08:36:13
BZ-3618 Bug 2 Closed [49068] Pushing the Seatruck along with its attached modules into the Dock may result in a softlock 2022-08-12 13:20:59
BZ-3617 Bug 2 Closed [49068] Inconsistency present when attaching a window to the Seatruck Dock 2022-08-11 13:04:15
BZ-3616 Bug 3 Open 49051 Partially deconstructing a hatch in a "one hatch base" doesn't unregister the base as a player's respawn point. 2022-08-10 12:40:14
BZ-3615 Bug 3 Open [49022] Corrupted textures present for reflections on the Seatruck Dock floor 2022-08-09 14:46:08
BZ-3614 Bug 3 Open [49022] Inconsistency present when building a hatch in the Seatruck Dock 2022-08-10 06:56:34
BZ-3613 Bug 3 Open [49022][ShippingRelease] The Control Room has functionality even when unpowered 2022-08-09 13:10:20
BZ-3612 Bug 3 Open [49050] Faulty animation when the user tries to pilot a Seatruck Module and open the PDA at the same time 2022-08-09 13:10:59
BZ-3611 Bug 2 Closed [49022] When the language is set to "Ukrainian", the Custom game mode found under main menu presents overlapping text 2022-08-11 08:15:54
BZ-3610 Bug 3 Open 49022 Respawning after death in a Seatruck with modules at angle could trap the player. 2022-08-08 15:30:30
BZ-3609 Bug 2 Closed [49022] Hoverpad, Scanner Room and Control Room consoles can be interacted with via the "Back" button 2022-08-11 13:04:37
BZ-3608 Bug 3 Open [48972][ShippingRelease] Dock Console and docked modules have functionality after being disabled from Control Room 2022-08-09 13:20:54
BZ-3607 Bug 5 Closed [49022] All XSS/XSX Achievements appear as Secret Achievements 2022-08-06 13:05:18
BZ-3606 Bug 1 Closed [49022][R5126] Trophies are not present for the PS5 version 2022-08-10 05:54:43
BZ-3605 Bug 1 Closed [49022] Achievements cannot be unlocked on Winstore build 2022-08-11 04:26:00
BZ-3604 Bug 1 Closed [49022][ShippingRelease] Title closes or crashes at the Initial Interactive Screen 2022-08-12 13:15:01
BZ-3603 Bug 4 Open [48972] On Low graphic settings, the Seatruck Dock's plug appears closed from a distance 2022-08-05 20:32:00
BZ-3602 Bug 2 Closed [48972][ShippingRelease] Modules do not reattach when undocking 2022-08-11 13:04:51
BZ-3601 Bug 2 Closed [48972] Seatruck Quay video feed presents corrupted textures after Save/Load 2022-08-11 08:38:21
BZ-3600 Bug 2 Closed [48972] Exiting the Seatruck during the undocking sequence prompts the user with "Pilot Seatruck" 2022-08-11 08:44:52
BZ-3599 Bug 2 Blocked [48972][ShippingRelease][Crash] Crash occurred while being idle in the Seatruck Dock 2022-09-02 12:51:02
BZ-3598 Bug 3 Open [48912] If the "Left hand/Use" functionality is bound to another key, the user can no longer interact with the Jukebox 2022-08-06 12:49:29
BZ-3597 Bug 3 Open [48912] Several visual inconsistencies present for using the Prawn Suit 2022-08-04 13:48:49
BZ-3596 Bug 3 Awaiting Merge [48912] The Aquarium Module can catch fish when docked inside the Seatruck Dock 2022-08-24 10:38:13
BZ-3595 Bug 3 Open [48912] Inconsistency regarding Spotlight's availability 2022-08-04 12:07:44
BZ-3594 Bug 2 Closed [48884][Release] Exterior modules can be built on Quay's Tube entrance 2022-08-11 08:44:16
BZ-3593 Bug 3 Open [48927] Seatruck Dock Minimap Model display lines are thicker then other base pieces 2022-08-10 12:21:14
BZ-3592 Bug 5 Closed [48927] Robin's hands and the Seatruck's control sticks are offset when the Seatruck docks into the Seatruck Dock/Quay 2022-08-04 00:38:29
BZ-3591 Bug 3 Open 48927 Creepvines (the model with seeds and the one without) have the ConstructionObstacle component, preventing building if they are on the way. 2022-08-07 16:44:07
BZ-3590 Bug 2 Closed [48927] Seatruck Storage Modules always appear brightly lit even when not attached to Cabin 2022-08-11 08:48:59
BZ-3589 Bug 5 Closed [48927] Can't enter unattached Seatruck Modules from the front 2022-08-04 00:48:24
BZ-3588 Bug 5 Closed [48927] Can't exit through Seatruck Dock/Quay door while Seatruck is docked inside. 2022-08-04 00:38:00
BZ-3587 Bug 1 Closed 48927 Softlock when using a hatch placed at the bottom of a X compartment. 2022-08-05 07:18:50
BZ-3586 Bug 3 Awaiting Merge 48927 When docked, the music from the sleeper module can still be heard from inside the tube but not inside the module. 2022-09-20 16:02:01
BZ-3585 Bug 3 Open [48912] Flooding water level showing up through the wall of the Quay's airlock 2022-08-11 09:19:34
BZ-3584 Bug 5 Closed [48912] The Honeycomb Fungus, Reaper's Wineglass and Trinity Barnacle flora are misplaced in the "Exploitable" Databank category 2022-08-03 13:18:20
BZ-3583 Bug 3 Claimed Fixed [48912] Looking at a base piece in deconstruction range with the Habitat Builder in the hand drops more than 10 FPS 2022-09-16 19:34:27
BZ-3582 Bug 1 Closed [48912] User can get soft-locked upon using the Unstuck button during the un-docking animation from a Quay 2022-08-05 09:42:52
BZ-3581 Bug 3 Closed [48912] Several menus elements are not localized in Romanian 2022-08-06 06:55:50
BZ-3580 Bug 3 Open [48884] Seatruck Dock antenna's animation pops after 3 iterations 2022-08-08 11:42:22
BZ-3579 Bug 2 Closed [48883][ShippingRelease] Seatruck collides with the Dock Plug leading to multiple issues upon undocking 2022-08-05 14:03:53
BZ-3578 Bug 1 Closed [48883][ShippingRelease] Exiting the Seatruck during the undocking animation leads to offset camera and softlock 2022-08-05 08:28:44
BZ-3577 Bug 2 Closed [48883] User can break motor mode if exiting Seatruck as it is docking by itself and swimming right behind it 2022-08-05 09:24:49
BZ-3576 Bug 2 Closed [48883] User can get stuck when exiting the Seatruck at the same time with the Seatruck docking inside a Quay 2022-08-05 09:43:31
BZ-3575 Bug 2 Closed [48883] User can get stuck under plug door 2022-08-11 09:24:31
BZ-3574 Bug 2 Closed [48883] The Moonpool water VFX becomes invisible if built too close to water surface 2022-08-11 09:21:53
BZ-3573 Bug 2 Closed [48844] Players can lock themselves in a base. Seatruck plug door should act as its own door 2022-08-11 09:25:43
BZ-3572 Bug 3 Closed [48851] Users can use seatruck afterburner while undocking which partially interferes with undocking 2022-08-08 13:53:01
BZ-3571 Bug 2 Closed [48818] Freeze occurred while entering Crystal Caves 2022-08-02 11:50:51
BZ-3570 Bug 2 Closed [48818][Crash] One time crash occurred upon loading a save, shortly after multiple Account Changes 2022-09-02 11:45:54
BZ-3569 Bug 2 Closed 48818 The Seatruck door when docked to the Seatruck dock seems too dark. 2022-08-03 21:12:00
BZ-3568 Bug 2 Closed [48818] Freeze occured while exploring the Koppa Mining Site 2022-08-02 07:53:51
BZ-3567 Bug 1 Closed [48818][Crash] One time crash occurred while navigating the 'Gameplay Options' 2022-08-05 14:57:36
BZ-3566 Bug 3 Open [48818] Title crashes when performing several consecutive Save/Load actions 2022-09-15 10:45:05
BZ-3565 Bug 2 Closed [48818] Performance decrease noticed at the Delta Station 2022-08-02 07:39:51
BZ-3564 Bug 2 Closed 48818 The computer chip should be in the basic blueprints. Because of EGO, because it is required by a lot of blueprints. 2022-08-05 10:36:17
BZ-3563 Bug 3 Closed [48763] The "Auto Move" feature stops when the user strafes 2022-07-29 06:22:27
BZ-3562 Bug 2 Closed [48763] The hotbar slot is automatically switched to a collected fish 2022-08-10 14:15:00
BZ-3561 Bug 4 Open [48763] Robin's hand animations slide through the levers of the Seatruck when entering it from above surface 2022-07-28 13:00:40
BZ-3560 Bug 4 Open [48763] Signal markers do not get removed upon reaching them 2022-07-28 16:02:19
BZ-3559 Bug 2 Closed 48763 Frustrum culling issue with the plug's door while the Seatruck is docked inside the Seatruck Dock while seeing it from inside the modules. 2022-08-03 21:12:46
BZ-3558 Bug 2 Closed [48763] Seatruck Dock entry tubes Arrow lights are not animated as intended 2022-08-05 14:49:50
BZ-3557 Bug 3 Open [48750] Seatruck Dock presents unintended texture glow in approach tube 2022-08-05 14:07:19
BZ-3556 Bug 3 Open [48763] Scanning Marguerit's Moonpool and unlocking the Seatruck Dock triggers the "Alien Distress Call Origin" signal 2022-07-27 12:44:45
BZ-3555 Bug 2 Closed [48763] The icon that pops up when you unlock the Quay blueprint is stretched 2022-08-07 08:10:08
BZ-3554 Bug 3 Open [48763] No prompt is present when the user is frozen by a Brinewing fish 2022-07-27 15:12:14
BZ-3553 Bug 2 Closed [48750][Cert] Traditional Chinese language is available on Console 2022-08-05 13:22:29
BZ-3552 Bug 2 Closed [48739] Window of the Seatruck Plugs door is present when modules are attached 2022-07-26 18:37:57
BZ-3551 Bug 2 Closed [48721] The user is unable to enter in any docked module inside the quay 2022-07-26 13:52:26
BZ-3550 Bug 3 Open [48715] Freeze occurs while in the loading screen 2022-08-04 15:01:27
BZ-3549 Bug 3 Open [48721] Re-profile and adjust Loading Sequence Bar and Times 2022-07-26 00:41:11
BZ-3548 Bug 2 Closed [48721] SpyPenguin_Avalanche_Deco Table missing in Batch 3-19-5 2022-08-03 20:32:08
BZ-3547 Bug 2 Closed [48696] The Seatruck Upgrade Console cannot be accessed while being docked 2022-08-05 20:11:35
BZ-3546 Bug 3 Open [48696] The Seatruck will remain in air indefinitely if the user exit while above water 2022-09-19 16:00:05
BZ-3545 Bug 2 Closed [48696] Exterior modules can be built inside Seatruck Dock glass tube 2022-07-26 14:56:01
BZ-3544 Bug 2 Closed [48696] Seatruck quay cannot be enabled/disabled in the Control Room 2022-08-01 14:04:24
BZ-3543 Bug 2 Closed 48711 The collisions on the plug when a Seatruck with modules is docked are present, making it impossible to access the modules. 2022-08-03 21:18:59
BZ-3542 Bug 3 Awaiting Merge 48706 Some Fmod errors: ERR_STUDIO_NOT_LOADED are triggered in the fabricator cutscene. 2022-08-24 11:13:48
BZ-3541 Bug 1 Claimed Fixed 48706 Al-An is partially invisible. 2022-08-30 15:16:51
BZ-3540 Bug 3 Closed subnauticaerrors.com answers a 503 (sometimes a 429) on Sentry requests. 2022-07-26 06:38:20
BZ-3539 Bug 1 Closed [48696] Undocking the Docking Module presents clipping issues 2022-08-11 09:24:55
BZ-3538 Bug 1 Closed [48696][Crash] One time crash occurred while being idle in the Pause Menu while inside a Moonpool 2022-08-05 14:57:36
BZ-3537 Bug 1 Closed [48696] [CRASH] The title may crash when the user finishes constructing a Large Room 2022-08-05 13:44:33
BZ-3536 Bug 2 Closed [48696] Vehicles can't be renamed from the Vehicle Upgrade Consoles 2022-07-27 07:31:26
BZ-3535 Bug 3 Closed [48696] Quay water level drain animation is not present 2022-08-11 08:48:35
BZ-3534 Bug 3 Closed [48696] Animation inconsistency present for Quay docking arms 2022-08-11 08:51:09
BZ-3533 Bug 2 Closed [48696] Inconsistent collision present for the Seatruck Dock's extending railway 2022-08-05 20:11:50
BZ-3532 Bug 5 Closed [48696] Seatruck Dock can not be attached to large room or moonpool using L-Compartments 2022-07-25 14:21:32
BZ-3531 Bug 2 Closed [48696] Seatruck Dock bulkhead door appears open when the dock is flooded and the animation and prompt are incorrect 2022-08-06 07:35:20
BZ-3530 Bug 2 Closed [48697] Quay' arms do not move when docking/undocking the seatruck 2022-07-25 07:07:44
BZ-3529 Bug 2 Closed [48696] Quay render distance inconcistency 2022-08-05 13:58:57
BZ-3528 Bug 1 Closed [48696] Loading a save made inside a docked Seatruck will push the player character outside the Seatruck 2022-08-05 13:57:03
BZ-3527 Bug 3 Open [48696] Collision issue present near the tube's round window 2022-07-28 23:49:52
BZ-3526 Bug 2 Closed [48696] Solar panel ray is attached to seatruck module after saving and loading 2022-08-05 13:54:18
BZ-3525 Bug 2 Closed [48696] The Airlock window frames are still present in a Quay with a docked Seatruck with modules attached 2022-08-05 13:52:46
BZ-3524 Bug 1 Closed [48696] A faulty color is present for the Seatruck Dock's windows 2022-08-05 13:51:48
BZ-3523 Bug 1 Closed [48696] Quay's base color can not be changed from the Control Room 2022-08-03 21:02:15
BZ-3522 Bug 3 Open [48652] Random freezes and crashes occur throughout the title on NX 2022-08-24 14:31:09
BZ-3521 Bug 4 Closed 48652 Robin is removing her mask when she swims with the modules. 2022-07-21 15:00:36
BZ-3520 Bug 3 Closed [48652] Hovering over the Dock's representation in the Control Room says "BaseMoonpoolExpansion" 2022-08-11 08:55:14
BZ-3519 Bug 3 Closed [48634] Standing in the Seatruck Dock door frames drops more than 10 FPS 2022-08-11 08:59:43
BZ-3518 Bug 1 Closed [48634] All textures throughout the title are stuck on their low resolution versions 2022-07-26 08:13:23
BZ-3517 Bug 3 Closed [48634] Upon docking and undocking the seatruck cabin, a splash sound plays - even though the seatruck is not in water 2022-07-27 07:53:04
BZ-3516 Bug 2 Closed 48634 The transition when walking through the bulkhead in the Seatruck dock could be improved. 2022-08-05 10:55:49
BZ-3515 Bug 2 Closed [48634] Seatruck Dock end art missing 2022-07-26 08:04:38
BZ-3514 Bug 3 Open [48448] Highlight is missing for scannable signs that represents Alterra employees names 2022-07-21 14:54:08
BZ-3513 Bug 3 Open [48625] The Auto Move feature is not functional for the Spy Pengling 2022-07-21 14:52:59
BZ-3512 Bug 3 Open [48625] Jagged Shadows at the Water's Surface Visible Abruptly Popping In And Out When Moving Between Biomes 2022-07-19 20:45:25
BZ-3511 Bug 2 Closed 48625 Some collisions in the Seatruck dock seems inaccurate. 2022-07-26 06:43:29
BZ-3510 Bug 4 Closed [48625] Attaching Modules to Sea Truck can push the Player Out of Bounds 2022-07-21 14:48:13
BZ-3509 Bug 3 Open [48625] Stairs can be slow to load in when users return to an unloaded area 2022-09-16 16:17:46
BZ-3508 Bug 3 Open [48618] The user can break motor mode by attaching a Seatruck Docking Module to an angled Seatruck with modules 2022-09-15 20:01:32
BZ-3507 Bug 4 Open [48460] Camera clips through Robin's body if the user looks down while opening the PDA 2022-07-19 17:25:07
BZ-3506 Bug 4 Open [48448] Missing buttons prompts for Seatruck and Snowfox 2022-07-19 17:24:59
BZ-3505 Bug 3 Open [48460] The user gets stuck in the mounting animation while doing a certain interaction with the snowfox 2022-07-21 12:27:55
BZ-3504 Bug 3 Open [48618] Window blueprint is overlapped by original texture and the user can't deconstruct the window properly 2022-09-16 19:33:27
BZ-3503 Bug 2 Closed [48618] Seatruck color appears darker on Experimental branch than the colors currently on Live 2022-08-24 12:33:43
BZ-3502 Bug 1 Closed [48616] All in game buttons do not function 2022-07-20 18:22:38
BZ-3501 Bug 2 Closed [48616] Seatruck Dock's plug opens when a player looks away 2022-07-19 15:50:46
BZ-3500 Bug 2 Closed [48618] Seatruck Platform can be removed on an already docked Seatruck Dock, by moving too far away 2022-07-26 07:44:38
BZ-3499 Bug 2 Closed [48618] Not all aspects of a Seatruck Dock recolour when changing base colour. (Missing multi color textures) 2022-08-05 13:24:48
BZ-3498 Bug 2 Closed [48618] Seatruck Dock Minimap does not properly reflect direction when pointing west 2022-07-26 08:22:13
BZ-3497 Bug 3 Open [48525] The title crashes upon scanning Marguerit inside her base 2022-07-21 12:28:35
BZ-3496 Bug 3 Closed [48609] LOD issue present on Quay's Bulkhead with a docked Seatruck 2022-08-05 13:25:20
BZ-3495 Bug 2 Closed [48609] The snowfox can not be constructed 2022-07-19 11:49:50
BZ-3494 Bug 3 Open [48609] The sun is visible trough the Seatruck Docks' walls 2022-07-21 12:29:04
BZ-3493 Bug 2 Closed [48609] User is able to swim above the water level of the Moonpool 2022-07-26 08:24:50
BZ-3492 Bug 2 Closed [48609] Quay door on the bottom of glass tube has no collision when no Seatruck is docked 2022-07-26 08:28:58
BZ-3491 Bug 3 Open [48609] Lighting inconsistencies are present in the quay chambers 2022-09-16 19:33:40
BZ-3490 Bug 2 Closed [48609] Seatruck Quay door frame is missing collision 2022-07-26 08:45:02
BZ-3489 Bug 1 Closed [48609] Quay with Seatruck docked in it becomes unusable after 2 consecutive saves and reloads 2022-07-26 08:13:24
BZ-3488 Bug 2 Closed [48609] User can't construct/deconstruct a Compartment when inside the Seatruck Quay because of grey wall texture 2022-07-26 08:49:41
BZ-3487 Bug 3 Open [48609] Seatruck headlight can't pass properly through the Quay's tube glass 2022-07-18 15:51:03
BZ-3486 Bug 5 Closed [48609] Vehicle Upgrade Console screen textures are too low resolution on max settings on PC 2022-07-18 15:52:24
BZ-3485 Bug 5 Closed [48609] Seatruck Dock camera screens do not render water 2022-07-18 15:53:08
BZ-3484 Bug 2 Closed [48609] Constructing some base pieces results in Z-fighting for a few seconds. 2022-08-16 12:29:02
BZ-3483 Bug 3 Closed [48609] Quay docking arms clip through the Seatruck 2022-07-25 11:16:36
BZ-3482 Bug 3 Closed [48609] Incorrect hand placement present when docking the Seatruck in the Quay 2022-08-03 21:06:11
BZ-3481 Bug 2 Closed [48609] Quay's name text exceeds the Control Room UI 2022-07-26 14:48:07
BZ-3480 Bug 3 Open 48609 The Subnautica PDA voice is played when a new databox is acquired. 2022-07-18 16:12:09
BZ-3479 Bug 2 Closed [48597] Player is embedded in Seatruck Dock floor upon entering from the docking area 2022-07-20 12:57:05
BZ-3478 Bug 3 Open [48597] Seatruck Dock windows are more transparent than other base windows 2022-07-15 18:20:49
BZ-3477 Bug 2 Closed [48597] Seal resets after docking cabin and exiting the Seatruck Dock 2022-07-26 07:19:27
BZ-3476 Bug 2 Closed [48597] Tiny Seatruck Door Present in Seatruck Dock 2022-07-26 14:36:50
BZ-3475 Bug 3 Open [48460] Spy Pengling photo overlays are too large and low resolution on NX 2022-07-18 15:02:36
BZ-3474 Bug 3 Open [48460] The Fabricator's menu remains open upon user's death 2022-07-18 19:46:30
BZ-3473 Bug 4 Open [48460] Camera can clip through the Seatruck Quay Window 2022-07-18 20:12:05
BZ-3472 Bug 3 Open [48460] The Prawn Suit recharges its energy bar only if the user is inside it 2022-07-18 19:49:38
BZ-3471 Bug 3 Claimed Fixed [48460] The Quay Bulk Door has an animation issue when interacted with in a certain way 2022-09-19 15:57:26
BZ-3470 Bug 1 Closed [48561] Game Crashes on Exit 2022-07-15 14:59:02
BZ-3469 Bug 3 Closed [48561] Broken swimming and flooding physics with base flooding in Large Room with partitions 2022-07-21 08:38:11
BZ-3468 Bug 4 Closed [48460]A missing collision is present for a certain structure in the Purple Vents biome 2022-07-14 14:51:43
BZ-3467 Bug 2 Closed 48531 The ice worm debug area is still visible by the players in the release build. 2022-07-26 09:07:07
BZ-3466 Bug 3 Closed 48531 The construction obstacle VFX is a big cube on the Seatruck when some base pieces intersect with it. 2022-08-12 13:20:16
BZ-3465 Bug 4 Closed [48460] Faulty alignment on one of the Oxygen Plants' roots 2022-07-14 14:50:51
BZ-3464 Bug 4 Closed [48460] Faulty alignment on one of the Coral Bridges 2022-07-14 14:50:55
BZ-3463 Bug 2 Closed [48460] Unstuck button leads to infinite loading screen 2022-07-15 16:19:48
BZ-3462 Bug 4 Open [48460] Vehicle Bay drones VFX is missing when underwater 2022-07-14 14:48:52
BZ-3461 Bug 5 Closed [48460] The user is able to pick up Creepvines with the Propulsion Cannon, resulting in crash 2022-08-03 20:51:23
BZ-3460 Bug 3 Closed [48460] LOD issue present for multiple base pieces 2022-07-21 07:03:48
BZ-3459 Bug 2 Closed 48516 Some heap reallocations made their come back since 48484. 2022-09-13 22:16:11
BZ-3458 Bug 4 Open [48460] The Moonpool description located in the Databank mentions "Seamoth" instead of "Seatruck" 2022-07-12 15:07:20
BZ-3457 Bug 3 Open 48493 [Save-State] On reload, the fog color isn't set until you move around. 2022-07-18 16:08:20
BZ-3456 Bug 3 Open 48493 The SkyApplier on base pieces isn't correct. It doesn't take into account the surrounding fog color when it's daytime. 2022-09-16 19:31:19
BZ-3455 Bug 2 Closed 48493 NRE Present on Quitting Game 2022-07-15 14:57:27
BZ-3454 Bug 3 Closed [48460] LOD issue present for the windows of the Seatruck Quay 2022-07-21 09:28:05
BZ-3453 Bug 4 Open [48460] A snow VFX is present when hitting the wall inside Delta Station's cave 2022-07-13 06:18:02
BZ-3452 Bug 3 Open [48460] Brightness inconsistency present for the Options Menu 2022-07-11 15:45:45
BZ-3451 Bug 4 Open [48448] Inconsistency present if the user grabs a turned on Flashlight with Propulsion Cannon 2022-07-11 15:11:19
BZ-3450 Bug 4 Open [48460] User can use Booster Tank after being frozen by a Brinewing Fish 2022-07-11 15:46:14
BZ-3449 Bug 4 Open [48460] The user can toggle Seatruck, Seaglide and Headlamp lights on/off while having the Pause Menu open 2022-08-12 08:47:27
BZ-3448 Bug 2 Closed [48460] Ice wall underneath the Arctic shows laser cutter percentage, despite the user being unable to cut it from that side 2022-07-26 07:21:36
BZ-3447 Bug 5 Closed [48460] Moonpool's water level is visible inside the seatruck and prawn suit 2022-07-11 09:48:06
BZ-3446 Bug 3 Open [48460] Using the "Use" button to resume the title triggers the Seatruck Perimeter Defense at the same time 2022-08-12 10:57:26
BZ-3445 Bug 2 Closed [48448] Small base pieces can be built inside a docked Seatruck 2022-07-26 08:15:26
BZ-3444 Bug 3 Open [48460] Water draining animation is seen inside the Seatruck upon docking the Quay 2022-08-11 15:35:06
BZ-3443 Bug 4 Open [48460] Seatruck movement SFX can be heard when using the Right Stick inside the PDA 2022-07-07 16:42:53
BZ-3442 Bug 3 Closed [48460] All Vehicle Upgrade Console camera feeds show the same output as the last accessed Console 2022-07-26 08:15:44
BZ-3441 Bug 2 Closed [48448] Hull breach VFX in seatruck dock is blinking. 2022-07-15 16:29:38
BZ-3440 Bug 2 Closed [48448] Legs constructed turn flash purple upon construction compleation. 2022-07-15 15:10:35
BZ-3439 Bug 2 Closed [48448] Seatruck Dock Databank Entry Unlocked Art is Missing 2022-07-26 07:23:26
BZ-3438 Bug 2 Closed [48416] Seatruck Dock water level does not rise upon undocking 2022-07-25 07:08:51
BZ-3437 Bug 3 Closed [48416] Camera shake occurs when entering a docked Seatruck after performing a Save & Load in an unpowered Quay. 2022-07-21 07:37:09
BZ-3436 Bug 2 Closed [48416] Seatruck cannot dock with modules attached only by driving forward into the Quay and needs to move backwards once 2022-08-23 07:06:41
BZ-3435 Bug 4 Open [48415] The water inside an unpowered Moonpool appears lighted 2022-07-06 15:24:03
BZ-3434 Bug 3 Closed [48416] The Docking Module's console position is offset when docked in Seatruck Dock, while having a Prawn Suit attached 2022-08-12 13:21:42
BZ-3433 Bug 4 Closed [48416] Several Interior Modules and Miscellaneous items can be constructed inside the Terminal Room of the Seatruck Quay 2022-07-07 06:48:41
BZ-3432 Bug 3 Closed [48416] Seatruck Quay's Vehicle Upgrade Console's text exceeds the screen size 2022-07-26 08:16:23
BZ-3431 Bug 2 Closed [48416] The user can manually detach the first docked module 2022-08-06 09:44:38
BZ-3430 Bug 3 Closed [48416] If built second, the Observatory cannot be attached to a Seatruck Quay 2022-08-05 04:43:59
BZ-3429 Bug 4 Open [48416] The building ghost is invisible if the user viewpoint is in a different plane (under and above water) 2022-07-06 15:29:41
BZ-3428 Bug 2 Closed [48415] Upgrade Console can not be accessed from the Quay Cabin, trying to access it may result in the user getting stuck 2022-07-22 11:03:40
BZ-3427 Bug 2 Closed [48419] Localization is missing for Conversion Menu text string: ConvertToCustomGameModeDialogText 2022-08-06 09:51:35
BZ-3426 Bug 3 Closed [48419] Airlock door blocks access to docked modules in tube 2022-07-18 18:17:17
BZ-3425 Bug 3 Closed [48419] Seatruck Quay Dock Tube Does Not Close When Flooding Occurs 2022-07-26 13:06:55
BZ-3424 Bug 3 Open [48448] Player is able to Clip Modules into Geometry when Attatched to a docked Seatruck in a Dock 2022-07-12 20:20:01
BZ-3423 Bug 2 Closed [48419] Seatruck Dock PDA database page not translated in Chinese (Simplified) 2022-08-05 12:56:39
BZ-3422 Bug 2 Closed [48416] ALAN does not immediately spawn upon loading a save made in font of him inside the Phase Gate Facility 2022-07-26 13:07:30
BZ-3421 Bug 4 Open [48415] Corrupted animations are present when switching between pathfinder and other items 2022-07-13 07:25:41
BZ-3420 Bug 2 Closed [48416] User experiences faulty collision when entering the Dock's Console room through the Bulkhead door 2022-08-05 13:04:48
BZ-3419 Bug 3 Closed [48415] Quay bulkhead is closed and has no collision when the Seatruck is docked with modules 2022-07-26 15:24:39
BZ-3418 Bug 2 Closed 48398 You can enter by the Seatruck dock tube when nothing is docked. Resulting in wrong bulkhead animations and player's placement. 2022-08-05 13:45:35
BZ-3417 Bug 3 Closed 48398 Building directly in front of the Seatruck dock tube is possible. 2022-07-07 11:31:32
BZ-3416 Bug 3 Open 48398 It's possible to build exterior compartments through the floor of the Seatruck dock. 2022-09-16 19:34:52
BZ-3415 Bug 3 Open [48391] Seatruck Dock's antenna clips through the floor when modules are stacked 2022-09-19 15:57:43
BZ-3414 Bug 2 Closed [48253] Infinite loading occurs after receiving the "Out of save slots" message while attempting to start a new Custom game 2022-06-29 11:24:26
BZ-3413 Bug 3 Open [48253] The Snowstalker feeding animation is offset 2022-07-21 12:33:45
BZ-3412 Bug 5 Closed [48253] When equipping propulsion cannon the left arm of the character appears to be detached 2022-06-28 06:50:02
BZ-3411 Bug 3 Open [48253] Propulsion Cannon can be used to load items from inventory inside Drop Pod and Seatruck Modules 2022-07-21 14:15:00
BZ-3410 Bug 2 Closed [48253] Notification overlap with the "Controller disconnected" screen 2022-08-07 08:32:06
BZ-3409 Bug 3 Closed [48253] The user cannot recycle certain items via "Recyclotron" 2022-06-27 06:14:36
BZ-3408 Bug 4 Open [48235] The Gel Sack acquires an energy bar when removed from the Exterior Growbed or Alien Containment 2022-06-24 15:55:33
BZ-3407 Bug 3 Closed [48253] The user can achieve great speeds by using the Prawn Suit's Grappling Arm along with the Propulsion Cannon 2022-07-21 12:17:33
BZ-3406 Bug 4 Open [48253] The Prawn Suit HUD is present during Architect Teleporter animation 2022-06-24 15:54:20
BZ-3405 Bug 3 Closed [48253] The user is able to go out of bounds by timing the exit animation with a wall 2022-07-25 11:52:03
BZ-3404 Bug 3 Claimed Fixed [48306] Fabricator menu closes after crafting medkit, beacon, thermos 2022-08-24 19:37:08
BZ-3402 Bug 4 Open [48253] Lighting and missing textures issues present at the Architect Phase Gate Facility 2022-06-24 08:07:56
BZ-3401 Bug 4 Open [48253] The Coffee Vending Machine found in the second Large Room inside Marguerit's base cannot be scanned 2022-06-24 09:30:12
BZ-3400 Bug 5 Closed [48253] The user is unable to reach the second Large Room in Marguerit Maida's Base 2022-06-22 13:25:16
BZ-3399 Bug 2 Closed [48253] Crash occurs when creating a new Custom save slot after receiving "Saving failed: out of save slots" prompt 2022-07-05 09:28:42
BZ-3398 Bug 3 Closed [48261] Disconnect lever in the seatruck doesn't prevent the reattachment just after 2022-07-07 11:34:17
BZ-3397 Bug 3 Closed [48268] Can press Unstuck button while entering Prawn Suit but not while exiting Prawn Suit 2022-07-05 08:41:50
BZ-3396 Bug 3 Closed [48253] Getting stuck, save/loading then hitting the Unstuck button may respawn the user out of bounds 2022-07-05 09:37:07
BZ-3395 Bug 2 Closed [48253] Unstuck option and its warning message are not localized on all the languages available 2022-07-26 07:27:29
BZ-3394 Bug 3 Closed [48253] Softlock may occur when the Unstuck button is hit before Prawn Suit destruction during creature grab animation 2022-07-05 09:48:11
BZ-3393 Bug 3 Closed [48253] "Exit Seatruck" prompt appears when the Player wants to enter the Module after using the "Unstuck" button 2022-07-05 09:49:50
BZ-3392 Bug 3 Closed [48253] The user is able to hit the Unstuck button during Prawn Suit entering animation and Moonpool docking animation 2022-07-05 09:50:03
BZ-3391 Bug 4 Open [48253] The Spinefish presents no model when held in hands 2022-06-20 18:23:09
BZ-3390 Bug 5 Closed [48253] Mouse Scroll Wheel has no functionality in New Game Menu 2022-06-20 10:14:22
BZ-3389 Bug 3 Closed [48233] The user can achieve great speeds by using the Booster Tank along with the Propulsion Cannon 2022-07-05 09:20:12
BZ-3388 Bug 4 Open [48233] When unpowered, the Seatruck Aquarium Module presents lighting issues regarding its aquarium "walls" 2022-06-20 18:19:23
BZ-3387 Bug 2 Closed [48233] User is able to break motormode by puting a Prawn Suit in the Quay' docking area 2022-07-07 11:20:06
BZ-3386 Bug 2 Closed [48233] Seatruck can't enter quay when Sleeper and Fabricator modules are attached 2022-07-04 11:46:56
BZ-3385 Bug 3 Closed [48166] Seatruck Quay Upgrade Console has corrupted textures 2022-07-27 06:25:38
BZ-3384 Bug 4 Closed [48166] Seatruck Quay's Vehicle Upgrade Console video feed can be misleading 2022-06-17 02:59:21
BZ-3383 Bug 3 Closed [48166] Using the Prawn Suit to dock the Seatruck into the Quay may result in several issues 2022-07-04 06:25:54
BZ-3382 Bug 2 Closed [48166] Error code: (0x80004005) is present after booting the Windows Store build 2022-06-29 14:44:19
BZ-3381 Bug 4 Closed [48166] The Seatruck is pushed back when trying to dock into an unpowered Quay 2022-06-17 03:00:49
BZ-3380 Bug 4 Closed [48166] Water texture in Quay's airlock is exceeding its dimensions when draining 2022-08-06 10:00:09
BZ-3379 Bug 3 Closed [48166] Multiple issues occur when undocking a Seatruck with Module attached 2022-07-05 09:50:24
BZ-3378 Bug 3 Closed [48166] User experiences a continuous pushback from the quay after undocking and performing a save/load 2022-07-04 06:54:30
BZ-3377 Bug 2 Closed [48166] Motormode can be broken by crossing the Seatruck Docks plug area 2022-07-07 13:48:17
BZ-3376 Bug 2 Closed [48109] The user can perform a Save/Load during Quay docking/undocking animation, which leads to several issues 2022-07-05 09:51:09
BZ-3375 Bug 2 Closed [48109] Seatruck Modules can be seen through specific Flora when docked inside a Quay 2022-08-06 10:09:03
BZ-3374 Bug 4 Closed [48109] Several Exterior Modules can be placed inside the Drop Pod 2022-06-16 06:09:54
BZ-3373 Bug 4 Closed [48109] The Spotlight and the Base-attached Air Pump can be placed inside the Seatruck and several of its modules 2022-08-24 09:57:46
BZ-3372 Bug 2 Closed [48109] Seatruck and modules are despawned after undocking from Quay and performing a Save/Load 2022-07-04 11:30:28
BZ-3371 Bug 3 Closed [48109] User inputs are available during the Seatruck Quay undocking animation 2022-07-04 11:30:53
BZ-3370 Bug 2 Closed [48109] Broken motormode occurs upon undocking a Seatruck with modules from the Quay 2022-07-04 09:31:17
BZ-3369 Bug 4 Closed [48004] Hatches can be built clipping into other compartments by using windows 2022-06-14 06:41:11
BZ-3368 Bug 3 Closed [48004] First Aid Fabricator displays wrong description, opening and picking up prompt 2022-07-07 11:23:24
BZ-3367 Bug 3 Open [48004] The functionality of several Seatruck modules is lost upon docking them in the Quay 2022-09-02 20:55:12
BZ-3366 Bug 2 Closed [48004] The user can interact with the "Vehicle Upgrade Console" via the "back" button 2022-08-06 13:31:07
BZ-3365 Bug 3 Open [48004] Prawn suit walks on water if docked with a Docking Module while driving the Seatruck 2022-07-21 13:45:44
BZ-3364 Bug 3 Open [48004] Dying during Quay docking/undocking animation generates several issues 2022-09-15 20:01:17
BZ-3363 Bug 5 Closed [48109] Misplaced water texture is present at the top of the Seatruck Quay 2022-07-05 09:31:47
BZ-3362 Bug 4 Open [48004] Seatruck Quay's Vehicle Upgrade Console still presents interaction prompt while powered off 2022-07-05 09:49:01
BZ-3361 Bug 5 Closed [48004] Camera has no functionality after the Seatruck explodes while in docking animation in Quay 2022-06-10 07:36:54
BZ-3360 Bug 4 Open [48004] The Seatruck cabin UI displays a maximum of 5 modules despite it having attached more 2022-06-09 18:00:43
BZ-3359 Bug 3 Open [48004] LOD issues can be seen through bases' windows 2022-07-19 15:50:10
BZ-3358 Bug 3 Claimed Fixed [48109] Player state strange after entering back of docked module 2022-09-16 15:15:34
BZ-3357 Bug 4 Closed [48004] The user can only exit a docked "Docking Module" the first time after being docked 2022-07-05 10:11:12
BZ-3356 Bug 5 Closed [48004] The Prawn Suit is not being detached upon docking a Seatruck Cabin that has a Docking Module with a Prawn Suit attached to it 2022-06-09 06:29:24
BZ-3355 Bug 4 Closed [48004] Waterproof Locker can be picked up while having items inside using the Propulsion Cannon 2022-08-24 09:29:39
BZ-3354 Bug 3 Closed [48004] "Exit Seatruck" prompt is present if the user enters the Seatruck Modules within the Seatruck Quay and exits through the hatch 2022-07-04 11:11:38
BZ-3353 Bug 4 Closed [48004] Seatruck upgrades cannot be swapped via Seatruck Quay's Upgrade Console 2022-06-16 06:26:27
BZ-3352 Bug 3 Closed [48004] The bulkhead between the Quay airlock and tube does not automatically close during base flooding and does not change motor modes 2022-07-26 07:28:59
BZ-3351 Bug 3 Closed [48004] Seatruck Quay can be deconstructed with several Exterior Modules still attached 2022-07-05 09:23:56
BZ-3350 Bug 4 Open [48004] A second Seatruck Quay cannot be built attached to an L/T/X-compartment if it's perpendicular to the first one 2022-06-15 17:36:38
BZ-3349 Bug 1 Closed [48004] Player camera and newly docked Seatruck can become stuck if the previous Seatruck is destroyed while undocking from the Quay 2022-08-06 11:48:43
BZ-3348 Bug 3 Closed [48004] Seatruck Cabin can be repaired inside an unpowered Seatruck Quay 2022-07-06 08:17:18
BZ-3347 Bug 3 Closed [48004] Seatruck Quay ghost model appears to be already constructed when placed 2022-07-26 07:29:43
BZ-3346 Bug 3 Open [48004] Dock lights are turned on even when the Seatruck Quay is being unpowered 2022-08-01 05:34:24
BZ-3345 Bug 3 Closed [48004] Seatruck Quay's construction cost is inconsistent in comparison to other base pieces 2022-07-04 11:29:06
BZ-3344 Bug 3 Closed [48004] Exterior, interior modules and Miscellaneous items can be placed inside the Seatruck Quay airlock 2022-07-08 06:33:02
BZ-3343 Bug 5 Closed [48004] The player can pull objects inside the Quay using the propulsion cannon/other means 2022-06-07 23:18:42
BZ-3342 Bug 2 Closed [48004] Docked Seatruck becomes inaccessible after a Save and Load in an unpowered Quay 2022-07-04 11:58:07
BZ-3341 Bug 5 Closed [48004] Seatruck modules overlap after Save/Load in Quay, prohibiting the Seatruck undocking animation 2022-07-05 09:24:05
BZ-3340 Bug 4 Open [48004] Releasing deployables in the Quay will turn them floating in air when Seatruck is docked 2022-06-15 19:30:51
BZ-3339 Bug 3 Closed [48004] Seatruck Quay building obstruction area is too wide horizontally 2022-07-12 16:59:32
BZ-3338 Bug 2 Closed [48004] Undocking a Seatruck from an unpowered Quay leads to multiple issues 2022-07-05 10:12:12
BZ-3337 Bug 5 Closed [48004] Placing a Sign on the Seatruck Quay console may result in a softlock 2022-07-05 09:21:56
BZ-3336 Bug 4 Open [48004] Docking the Seatruck into the Quay by pushing it makes the player character shake when inside the Seatruck 2022-07-04 13:32:59
BZ-3335 Bug 3 Closed [48004] Using the backdoor of docked modules forcibly misplaces them inside the Quay 2022-07-04 13:48:22
BZ-3334 Bug 2 Closed [48004] Save/loading during the Quay docking process is possible and will place the player in an unfinished docking state 2022-07-04 13:50:52
BZ-3333 Bug 3 Open [48004] Framerate drops the more modules you have attached when undocking from the Seatruck Quay 2022-07-11 16:45:24
BZ-3332 Bug 3 Closed Quay can be built too close water surface 2022-07-04 13:58:43
BZ-3331 Bug 2 Closed [48004] The base "Power" UI is missing when the user docks the Seatruck in the Quay 2022-07-05 10:20:48
BZ-3330 Bug 4 Closed [48004] Camera is missing collision with the roof and the floor of the Seatruck Quay 2022-07-05 06:44:11
BZ-3329 Bug 4 Closed [48004] Missing collision on bottom right corner of the window in Seatruck Quay 2022-07-05 10:38:00
BZ-3328 Bug 2 Closed [48004] Seatruck Quay's representation is missing from the Control Room's Minimap 2022-07-26 09:19:55
BZ-3327 Bug 5 Closed [48004] The Seatruck Modules do not receive "Vehicle Crush Depth" damage 2022-06-06 18:04:43
BZ-3326 Bug 3 Closed [48004] Seatruck modules can be pushed through the Seatruck Quay "seal" 2022-07-05 09:25:55
BZ-3325 Bug 2 Closed [48004] The user is stuck in the Seatruck upon entering it while it's docked in the Seatruck Quay if a Module is blocking the entrance 2022-07-05 07:00:01
BZ-3324 Bug 2 Closed [48004] Multiple issues occur when the user saves/loads with a docked Seatruck on stacked Quays 2022-07-05 07:04:43
BZ-3323 Bug 3 Closed [48004] The user can break motormode using a gap in the Seatruck Quay "seal" 2022-07-05 09:26:03
BZ-3322 Bug 3 Closed [48004] Missing collision at the Seatruck Quay's door 2022-07-05 07:09:19
BZ-3321 Bug 3 Closed [48004] The Seatruck Quay's exterior presents offset colliders 2022-07-05 07:13:16
BZ-3320 Bug 2 Closed [48004] The user is able to break the motormode by disconnecting a module attached to the Quay 2022-07-06 08:12:52
BZ-3319 Bug 2 Closed [48004] The Seatruck Quay can be built against the environment and other base pieces 2022-07-05 07:24:45
BZ-3318 Bug 3 Closed [47849] Player can teleport inside a Teleportation Module while it is being constructed 2022-07-05 10:52:02
BZ-3317 Bug 5 Closed [47849] Several wall mounted objects can clip and be accessed through certain base pieces 2022-06-06 17:01:25
BZ-3316 Bug 3 Closed [47849] Death notifications can stack when receiving lethal damage while drowning 2022-07-05 09:44:59
BZ-3315 Bug 2 Closed [47849] Unstuck button can be used on the Hardcore death screen to cause an infinite loading 2022-06-27 10:41:31
BZ-3314 Bug 3 Closed [47849] Unstuck button can teleport the player to the location of death after respawning 2022-06-27 10:33:25
BZ-3313 Bug 3 Closed [47849] Options and Saves are available during the Game Over screen 2022-07-05 09:59:07
BZ-3312 Bug 2 Closed [47958] Seatruck Quay Builder Icon is Missing 2022-07-26 09:16:12
BZ-3311 Bug 2 Closed [47958] Seatruck Quay Localization Strings Missing 2022-07-05 08:39:46
BZ-3310 Bug 2 Closed [47958] Seatruck Dock Databank Image Art Missing 2022-07-26 09:47:02
BZ-3309 Bug 4 Closed [47849] The Seatruck Modules can reattach themselves 2022-07-07 08:59:40
BZ-3308 Bug 4 Won't Fix [47849] Items can be dropped inside the base using a Propulsion Cannon and a Moonpool 2022-09-15 20:06:23
BZ-3307 Bug 3 Closed [47849] User can indefinitely hold ice stalactite's hitbox using Prawn Suit Propulsion Cannon 2022-07-05 08:02:44
BZ-3306 Bug 4 Open [47849] Faulty animation present when using Propulsion Cannon while exiting Prawn Suit 2022-09-19 15:53:59
BZ-3305 Bug 5 Closed [47849] Camera is missing collision with the bottom of the Seatruck modules 2022-06-06 16:53:47
BZ-3304 Bug 5 Closed [47849] Z-Fighting present for a Hatch that is attached to the longitudinal side of a Moonpool 2022-06-06 16:53:27
BZ-3303 Bug 3 Closed [47849] The user is able to grab and fly on the Sea Truck using Prawn Suit Propulsion Cannon Arm 2022-07-05 08:09:03
BZ-3302 Bug 3 Closed [47849] Collider issues present for the "Hatch room" when attached to a Control Room 2022-07-05 08:18:16
BZ-3301 Bug 3 Closed [47849] Collider issues present for the "Hatch room" when attached to a Scanner Room 2022-07-05 08:21:40
BZ-3300 Bug 4 Closed [47849] The user cannot construct objects inside the "Hatch room" when attached to a Moonpool 2022-06-16 09:05:58
BZ-3299 Bug 3 Closed [47849] All wall mounted objects can be built against hatches 2022-07-05 08:24:40
BZ-3298 Bug 2 Closed [47849] The "Highlight interactable" setting is inconsistent for hatches 2022-07-26 09:10:32
BZ-3297 Bug 3 Closed [47958] Penglings (and potentially other creatures) can swim inside the Seatruck Quay 2022-07-26 09:50:47
BZ-3296 Bug 3 Closed [47982] Disabling Weather Effects through the in-game EGO menu will not properly apply fog changes until save is reloaded 2022-06-20 09:12:14
BZ-3295 Bug 3 Closed [47982] Hunger and thirst alerts are disabled in hardcore mode 2022-06-14 20:55:00
BZ-3294 Bug 5 Closed [47849] The Hatch presents several issues and inconsistencies 2022-06-06 18:03:38
BZ-3293 Bug 3 Open [47849] Inconsistent physics present for Parallel Processing Unit when dropped on land 2022-07-18 20:39:16
BZ-3292 Bug 3 Closed [47849] With Hunger, Thirst and Body Temperature disabled, the user can still craft and use the Thermos in Custom Mode 2022-06-14 04:54:09
BZ-3291 Bug 4 Closed [47849] The user is able to build Exterior Modules on the Hydraulic Bridge and retract it 2022-07-05 09:17:35
BZ-3290 Bug 5 Closed [47849] The Air Bladder still depletes with "Oxygen Depletes" set to off in Custom Mode 2022-05-31 23:02:39
BZ-3289 Bug 5 Closed [47849] Inconsistency present for the Seatruck when ascending 2022-05-31 23:04:48
BZ-3288 Bug 4 Closed [47849] The user can break motormode by using the Air Bladder under a Moonpool 2022-07-19 17:14:34
BZ-3287 Bug 3 Closed [47849] The Vegetarian Diet removes the Air Bladder in Custom Mode 2022-07-05 09:47:00
BZ-3286 Bug 3 Closed [47849] Resources are still depleted with "Crafting Requires Resources" unchecked 2022-07-05 08:57:37
BZ-3285 Bug 4 Open [47849] The window, the hatch and the reinforcement plate can be placed against Posters and Framed Art 2022-05-31 13:57:49
BZ-3284 Bug 4 Closed [47849] Z-fighting present at Marguerit Maida's underwater base 2022-06-17 03:01:51
BZ-3283 Bug 4 Open [47849] Sam's Necklace clips through the black patches in Multipurpose and Large Room 2022-05-31 15:08:29
BZ-3282 Bug 4 Open [47849] The user can deconstruct Large Room Partitions while having Posters and Framed Art attached to it 2022-05-31 15:05:55
BZ-3281 Bug 4 Open [47849] The Recyclotron presents the incorrect prompt 2022-05-31 15:10:17
BZ-3280 Bug 4 Open [47849] The Wall Planter can be built against several items 2022-05-31 15:15:49
BZ-3279 Bug 3 Open [47849] User is unable to move after simultaneously using the Habitat Builder and another object. 2022-08-23 16:52:54
BZ-3278 Bug 4 Open [47849] Several placeable and deployable items are missing prompts 2022-07-19 12:17:03
BZ-3277 Bug 4 Closed [47849] Decorations can be stacked on top of each other 2022-05-31 05:57:58
BZ-3276 Bug 4 Open [47849] The Coffee Vending Machine tooltip can be misleading 2022-05-31 20:20:22
BZ-3275 Bug 4 Open [47849] The PS4 Dualshock 4 Controller Light Bar presents issues when holding the Repair Tool 2022-05-30 16:48:51
BZ-3274 Bug 3 Closed [47849] The food decomposition bar becomes offset in Custom Mode 2022-07-05 10:33:10
BZ-3273 Bug 4 Closed [47932] EGO - Sea monkey gifts 2022-06-14 21:27:05
BZ-3272 Bug 2 Closed [47909] EGO - Repair tool may never unlock 2022-06-20 09:55:06
BZ-3271 Bug 4 Closed [47849] The user does not respawn in the Observatory upon death 2022-06-16 14:14:25
BZ-3270 Bug 3 Closed [47849] Hunger and Thirst can be exploited to always be full by turning them on and off from Custom Gameplay settings 2022-06-02 08:42:03
BZ-3269 Bug 4 Open [47849] The Observatory can be built against corridor end windows 2022-09-27 12:51:57
BZ-3268 Bug 1 Closed [47849] Crash occurs after resuming an interrupted Account cloud sync 2022-06-23 14:05:44
BZ-3267 Bug 2 Closed [47849] Any storage can be accessed from distance by throwing a snowball or flare 2022-07-20 21:25:51
BZ-3266 Bug 5 Closed [47849] Inconsistent behavior present for Seatruck/Exosuit when user exits them during Chelicerate's attack 2022-05-30 08:15:54
BZ-3265 Bug 2 Closed [47895] On standing just inside the door of a docked seatruck, visual flickering and character push occur 2022-07-05 11:05:27
BZ-3264 Bug 2 Closed [47895] With stacked Seatruck Quays seatruck and player can be teleported to lower level instead of backing out of quay 2022-07-05 11:11:01
BZ-3262 Bug 2 Closed [47895] Second seatruck can be automatically docked with its hatch sealed 2022-07-05 11:13:56
BZ-3261 Bug 2 Closed [47895] Water drains from Quay on login 2022-07-26 13:56:39
BZ-3260 Bug 2 Closed [47895] Seatruck cabin can become attached to another seatruck cabin on exiting quay 2022-07-26 13:57:34
BZ-3259 Bug 2 Closed [47895] Player can dock into a partially constructed Quay, which causes multiple issues 2022-07-05 11:31:32
BZ-3258 Bug 2 Closed [47895] Exterior pieces can be built inside the Seatruck Quay tube 2022-08-06 07:43:24
BZ-3257 Bug 3 Closed [47895] User can eject themselves while the Seatruck is docking 2022-07-05 12:06:49
BZ-3256 Bug 3 Closed [47849] Several issues occur when the user attempts to exit the Seatruck while facing upwards at water surface 2022-07-07 07:45:30
BZ-3255 Bug 5 Closed [47907] Builder tool still functions when it has no power source inside bases 2022-06-01 23:33:35
BZ-3254 Bug 4 Open [47849] LOD issues present for certain walls near Auxiliary Architect Teleporter 2022-05-30 21:35:14
BZ-3253 Bug 4 Open [47849] The hatched Rock Puncher clips through Alien Containment's bed 2022-05-30 21:32:14
BZ-3252 Bug 4 Open [47849] Draw distance issues present for Ore Veins in Glacial Basin's caves 2022-05-30 21:32:59
BZ-3251 Bug 3 Closed [47849] Bases do not immediately take damage when the reinforcements requirement setting is turned on 2022-07-05 12:31:40
BZ-3250 Bug 3 Closed [47849] Unstuck button can be used during the death respawn loading screen 2022-07-07 07:48:46
BZ-3249 Bug 4 Closed [47849] Font size inconsistency for "Underwater bases require reinforcements" setting 2022-06-01 23:34:10
BZ-3248 Bug 4 Open [47849] The Seatruck does not receive damage when crashing into brinicles 2022-06-02 02:43:06
BZ-3247 Bug 3 Closed 47890 Unchecking / checking the crafting requires blueprints box is messing with the position of the blueprint text inside the PDA for locked technologies. 2022-06-20 09:09:19
BZ-3246 Bug 3 Closed [47890] "Esc" button does not exit the Custom Game "Gameplay Options" menu 2022-06-14 21:03:32
BZ-3245 Bug 3 Closed [47849] Equipped hotbar items appear during Squidshark attack cutscene while in PDA 2022-07-05 12:40:49
BZ-3244 Bug 3 Closed [47849] Unable to drop "Preston's Delight" 2022-07-05 12:50:55
BZ-3243 Bug 3 Closed [47849] User can build certain craftable objects on Moonpool's water surface 2022-07-05 12:54:11
BZ-3242 Bug 3 Closed [47849] The temperature gauge can be depleted by touching the ice columns when "body temperature decreases" is unchecked 2022-07-05 13:00:11
BZ-3241 Bug 3 Closed [47849] Burn SFX persists after permanent death 2022-07-05 13:10:03
BZ-3240 Bug 4 Open [47849] The user can trigger the Booster Tank during cutscenes 2022-05-25 16:51:14
BZ-3239 Bug 4 Open [47849] Missing textures present when "Weather Effects" are turned off 2022-06-21 04:13:57
BZ-3238 Bug 2 Closed [47849] Several languages are not properly translated within custom game mode menu 2022-06-20 09:34:49
BZ-3237 Bug 4 Open [47849] The user can toggle the Headlamp during cutscenes 2022-06-20 20:24:25
BZ-3236 Bug 2 Closed [47872, 47791] Cannot walk on land on a fast GPU 2022-07-26 07:32:08
BZ-3235 Bug 4 Closed [47791, 47872, 45391] Sleeper Module Jukebox mouse aiming issue 2022-06-16 16:07:49
BZ-3234 Bug 2 Closed [47849] The Unstuck button can get the player character stuck if used when dying 2022-07-05 12:47:12
BZ-3233 Bug 5 Closed [47849] The pause menu Unstuck button is missing from all platforms except NX 2022-05-25 01:22:43
BZ-3232 Bug 3 Open [47849] The user receives "New Blueprint Synthesized" notifications upon reaching active gameplay in Creative Mode 2022-09-26 10:48:55
BZ-3231 Bug 3 Closed [47849] Pathfinder position is misplaced when equipped in hand for both water and land 2022-07-05 12:33:56
BZ-3230 Bug 2 Closed [47849] Button prompts are overlapped by the Custom Gameplay Options window 2022-07-05 12:59:11
BZ-3229 Bug 3 Closed [47849] Custom Game Mode's icons can be misleading 2022-06-14 21:08:24
BZ-3228 Bug 3 Closed [47849] Inconsistency present for "Weather Effects" when option is turned off 2022-06-20 09:43:48
BZ-3227 Bug 2 Closed [47849] Custom Game Mode's "Start New Game" button presents incorrect label 2022-07-05 13:02:18
BZ-3226 Bug 2 Closed [47849] Certain Custom Game settings present incorrect description 2022-05-25 03:10:28
BZ-3225 Bug 5 Closed [47849] The Custom Game "Day Length" and "Night Length" settings present incorrect description 2022-05-25 03:10:41
BZ-3224 Bug 5 Closed [47849] The Custom Game "Vehicle Crush Depth" setting presents incorrect description 2022-05-25 03:11:56
BZ-3223 Bug 5 Closed [47849] The Custom Game "Vegetarian Diet" setting presents incorrect description 2022-05-25 03:12:22
BZ-3222 Bug 2 Closed [47849] Inconsistencies present for weather events across different platforms in Creative Mode 2022-05-25 08:44:13
BZ-3221 Bug 3 Closed [47849] "Oxygen depletes" takes effect for Booster Tank only after save/load 2022-07-05 13:07:58
BZ-3220 Bug 5 Closed [47849] Unable to eat edible fish in "Freedom" mode 2022-05-25 03:24:42
BZ-3219 Bug 5 Closed [47849] "Underwater Bases require reinforcements" mode is missing the right description string 2022-05-25 03:26:31
BZ-3218 Bug 2 Closed [47849] The in-game options menu does not reflect the proper string for custom game 2022-05-25 06:07:31
BZ-3217 Bug 5 Closed [47849] Land creatures are not affected by the Creature spawn modifier option in Custom game 2022-05-25 03:39:52
BZ-3216 Bug 5 Closed [47849] The user is not able to increase the peaceful and hostile creature spawn in custom game 2022-05-24 07:16:47
BZ-3215 Bug 5 Closed [47849] Seatruck Modules hang in the air indefinitely, after being created 2022-05-25 05:53:42
BZ-3214 Bug 2 Closed [47849] Seatruck hangs in the air indefinitely, after being created 2022-06-15 15:04:03
BZ-3213 Bug 5 Closed [47849] Lightning storms still occur with "Bad Weather Frequency Multiplier" set to 0 2022-05-25 08:44:47
BZ-3212 Bug 5 Closed [47849] Depth message appears in Custom Mode while the "Oxygen Alerts" are turned off 2022-07-05 13:13:01
BZ-3211 Bug 5 Closed [47791] Blueprints of inaccessible items are displayed inside the PDA on the Creative game mode 2022-07-05 13:18:59
BZ-3210 Bug 4 Open [47791] PRAWN Suit rotates faster while holding an item with the Propulsion Cannon arm 2022-05-25 16:57:56
BZ-3209 Bug 4 Closed [47791] Missing collision present for certain rocks in the Energy Generator cave 2022-05-25 17:10:27
BZ-3208 Bug 4 Open [47791] Corrupted highlight present for shoals of fish while inside a Prawn Suit equipped with Propulsion Cannon 2022-05-25 17:10:37
BZ-3207 Bug 4 Closed [47791] Flora is despawned when the user builds base pieces on them 2022-06-15 12:53:10
BZ-3206 Bug 3 Closed [47791] Booster Tank HUD speed VFX is completely white 2022-07-26 09:56:40
BZ-3205 Bug 3 Closed [47791] User can break motormode when deconstructing inside Multipurpose Room 2022-09-08 13:13:00
BZ-3204 Bug 4 Closed [47791] Certain creatures can be despawned when placing base pieces on them 2022-06-17 03:03:16
BZ-3203 Bug 3 Closed [47791] The speed of Booster Tank can make the user able to reach out of bounds area 2022-07-12 17:32:14
BZ-3202 Bug 4 Open [47791] Horseshoe Shrub is missing tooltip 2022-08-22 11:16:16
BZ-3201 Bug 2 Closed [47791] The Ice Worm presents collider issues when it performs certain attacks 2022-07-27 08:14:40
BZ-3200 Bug 4 Open [47791] Certain Exterior Modules can be grabbed by the Prawn Suit Propulsion Cannon when placed on seafloor 2022-05-25 17:52:20
BZ-3199 Bug 4 Closed [47791] The Waterproof and Quantum lockers can be despawned if pushed by the Seatruck 2022-07-05 13:52:13
BZ-3198 Bug 3 Open [47791] Thermal Plants temperature's representation disappears when built 2022-09-26 13:01:26
BZ-3197 Bug 4 Open [47791]Structure disappears if the user builds a base in its hitbox near Alien Elevator 2022-05-25 18:11:04
BZ-3196 Bug 3 Closed [47791] Missing localization for "Controller" in Italian 2022-09-19 09:14:16
BZ-3195 Bug 2 Closed [47791][Cert] Title crashes upon switching users in Main Menu 2022-07-05 13:56:57
BZ-3194 Bug 4 Open [47791] Missing visual cue when unlocking horsepower and afterburner upgrades 2022-05-25 18:12:30
BZ-3193 Bug 3 Closed [47791] Water surface clips through base pieces built at the water surface 2022-06-24 14:38:48
BZ-3192 Bug 5 Closed [47795] NRE: Clicking the Credits button on the main menu crashes the game 2022-06-14 21:21:46
BZ-3191 Bug 5 Closed [47795] Bases cannot be constructed on Creative mode 2022-05-25 21:40:35
BZ-3190 Bug 3 Open [47795] Aquarium base piece flashes bright white when looking at it 2022-07-20 15:26:50
BZ-3189 Bug 3 Closed [47791] Store link directs user to the main store page, rather than to the Subnautica product page 2022-07-26 10:31:52
BZ-3188 Bug 2 Closed [47791] Adjusting the Field of View setting while in-game, causes menu text to sharpen or blur, based on the setting 2022-07-07 08:22:44
BZ-3187 Bug 3 Claimed Fixed [47691] Texture corruption present for multiple Interior Modules, Wall Planter and Snowman 2022-08-30 15:18:39
BZ-3186 Bug 4 Open [47691] User input is present during AL-AN cinematics upon triggering them and using Spy Penglin's Remote simultaneously 2022-05-25 19:01:37
BZ-3185 Bug 4 Closed [47691] Control Room display overlaps with "Controller disconnected" screen 2022-08-07 08:19:59
BZ-3184 Bug 3 Open [47691] PDA can be opened during Spy Pengling's disconnecting screen 2022-05-31 16:25:42
BZ-3183 Bug 3 Open [47691] Bases with Vertical Connectors present inconsistencies when flooding/draining. 2022-09-15 20:02:06
BZ-3182 Bug 2 Closed [47691] SIEA build does not swap "Select" (X button) and "Return" (O button) functionality for Japanese 2022-07-26 13:08:26
BZ-3181 Bug 4 Closed [47691] The Arctic Spires corridor that leads to the Primary Architect Teleporter cave presents draw distance issues 2022-06-17 03:03:30
BZ-3180 Bug 5 Closed [47691] Ice Worm SFX triggers when the main character touches the Architect Teleporter 2022-05-25 18:44:20
BZ-3179 Bug 3 Closed [47691] The user can get stuck inside the Seatruck modules after using the Tether tool 2022-06-14 08:12:23
BZ-3178 Bug 3 Closed [47773] Update unaccredited Playtesters in BZ Credits 2022-07-07 08:30:22
BZ-3177 Bug 2 Closed [47773] Left Trigger and Right Trigger have a reversed functionality when using a Xbox controller 2022-09-01 14:37:41
BZ-3176 Bug 5 Closed [47691] Left Prawn Suit Grappling Hook Attaches Backwards 2022-05-25 17:46:18
BZ-3175 Bug 5 Closed [47691] Strafing to the right while midair in the Prawn Suit causes Robin’s arms to jitter wildly 2022-05-25 17:43:27
BZ-3174 Bug 3 Closed [47691] Ion Cube insert animation is not played when activating the Architect Teleporter 2022-07-05 14:23:19
BZ-3173 Bug 3 Closed [47691] The user can get stuck in a particular area inside the Energy Generator cave in Glacial Bay 2022-06-17 03:03:40
BZ-3172 Bug 3 Closed [47691] Scanner room 3D mini map is corrupted upon entering from certain distances 2022-06-17 03:03:50
BZ-3171 Bug 2 Closed [47691] The Snowfox VFX is not affected by the "Lightning flashes" accessibility option 2022-07-07 11:03:16
BZ-3170 Bug 4 Closed [47691] Inconsistency present for Snowfox's pads VFX 2022-05-25 16:49:26
BZ-3169 Bug 3 Open [47691] The Antidote appears invisible upon crafting it at Fabricator 2022-07-21 12:32:59
BZ-3168 Bug 2 Closed [47691] The user is unable to interact with anything after using Tether Tool and any module 2022-07-07 08:40:10
BZ-3167 Bug 3 Closed [47628] Base pieces receive damage on Creative Mode 2022-08-13 00:50:12
BZ-3166 Bug 4 Open [47691] Collision issues are present inside the Moonpool after a Save/Load with a docked Seatruck 2022-05-17 20:14:43
BZ-3165 Bug 3 Open [47691] LOD issues present for Energy Generator in Glacial Bay 2022-05-31 16:30:26
BZ-3164 Bug 3 Closed [47691] Unobtainable magnetite resource from ore vain in Glacial Basin 2022-06-17 03:03:59
BZ-3163 Bug 3 Closed [47691] Missing interactable Highlights inside the Scanner Room 2022-06-17 03:04:16
BZ-3162 Bug 1 Closed [47691] Game does not load past the Flashing Screen warning on Mac M1 2022-05-17 15:10:10
BZ-3161 Bug 2 Closed [47691] Graphical corruption present when opening PDA 2022-08-11 09:17:51
BZ-3160 Bug 2 Closed [47691] Certain inputs are partially lost after using a Tether Tool while interacting with a Hatch/Ladder 2022-07-07 08:48:46
BZ-3159 Bug 2 Closed [47691] Users can't take screenshots after removing them using picture frames 2022-07-07 13:27:14
BZ-3158 Bug 3 Closed [47691] User is unable to stay afloat in the Glacial Basin area 2022-07-07 13:43:56
BZ-3157 Bug 3 Open [47691] Items crafted using the Seatruck's Fabricator are automatically added to user's inventory 2022-07-21 12:32:34
BZ-3156 Bug 3 Closed [47691] The counter inside Delta Station cannot be scanned 2022-06-27 10:04:46
BZ-3155 Bug 2 Open [47691] Visual corruption present in certain biomes 2022-09-22 09:30:23
BZ-3154 Bug 2 Closed [47691] Flashing lights from Fabricator are not being disabled when the "Lighting Flashes" Accessibility Option is set to OFF 2022-07-07 09:13:03
BZ-3153 Bug 2 Closed [47691] The Ice Worm does not trigger all of its player-kill animations 2022-05-20 07:41:24
BZ-3152 Bug 5 Closed [47628] The Seatruck cannot inflict damage upon user bases 2022-05-12 15:34:49
BZ-3151 Bug 3 Closed [47628] Vehicles docked within the Moonpool are dark during the night time 2022-08-05 04:43:24
BZ-3150 Bug 2 Closed [47628] Hardcore mode does not contain nighttime 2022-07-07 13:59:17
BZ-3149 Bug 4 Open [47628] The windows placed in a Scanner Room present a translucent gray tint 2022-08-04 07:52:39
BZ-3148 Bug 4 Closed [47628] No lighting FX present on the Jukebox from the Sleeper module 2022-05-12 15:41:51
BZ-3147 Bug 2 Closed [47628] Title crashes upon exiting the Prawn Suit after grabbing/releasing an item with two Propulsion Cannons 2022-07-07 14:16:02
BZ-3146 Bug 3 Closed [47628] Items left on the Seatruck Fabricator bed turn invisible after moving the Seatruck 2022-07-08 09:45:42
BZ-3145 Bug 4 Open [47628] Performance issues present in Fabricator Base when looking at structure's ceiling 2022-05-16 16:13:27
BZ-3144 Bug 2 Closed [47628] Using a double propulsion cannon on Prawn Suit renders the Prawn Suit unusable 2022-07-07 14:20:03
BZ-3143 Bug 2 Closed [47628] User breaks motormode after disconnecting Seatruck modules and then attempting to enter them 2022-07-12 07:13:32
BZ-3142 Bug 1 Closed [47697] Stillsuit notification still exist when you collect data chip at Marg's base 2022-06-23 10:48:10
BZ-3141 Bug 4 Open [47628] The user is unable to change the color of the storage compartment name from seatruck storage module 2022-09-16 11:40:01
BZ-3140 Bug 3 Closed [47628] Interactable Highlight is missing when controlling the Spy Pengling 2022-07-08 11:05:34
BZ-3139 Bug 3 Claimed Fixed [47628] Performance issues present inside/outside a Multipurpose Room when built and connected to a base piece 2022-09-04 15:08:13
BZ-3138 Bug 2 Closed [47628] Title crashes upon building a Spotlight on terrain surface 2022-07-07 10:43:56
BZ-3137 Bug 3 Closed [47628] Docking Module renders PRAWN suit unusable after Save/Load 2022-07-08 11:14:35
BZ-3136 Bug 2 Closed [47628] User can break motormode when using "Disconnect modules" after a Save/Load cycle inside a Seatruck facing down 2022-07-08 11:23:09
BZ-3135 Bug 4 Closed [47628] The first save reload action on Creative mode will prompt the user with the greeting phrase 2022-07-08 11:26:24
BZ-3134 Bug 5 Closed [47628] The greeting phrase does not trigger upon creating a new Creative game 2022-05-10 09:49:27
BZ-3133 Bug 3 Won't Fix [47628] User can break motormode by deconstructing a "Window" 2022-09-16 19:30:32
BZ-3132 Bug 3 Closed 47644 Custom Game Options: technology requires power, powercells and seatruck upgrades. 2022-06-24 09:07:00
BZ-3131 Bug 3 Closed 47644 No matter which angle you have before being eaten by the squidshark, a rotation is applied. 2022-06-24 08:55:14
BZ-3130 Improvement 3 To Do 47644 No drillable lead in the game. 2022-05-11 18:35:20
BZ-3129 Bug 3 Closed [47628] Seatruck falls in water before being totally constructed in air 2022-07-07 13:11:48
BZ-3128 Bug 2 Awaiting Merge [47628] Blinding light present during the night 2022-08-08 20:39:32
BZ-3127 Bug 4 Open [47628] "X" button from "Feedback replies" window can't be selected 2022-05-10 15:48:12
BZ-3126 Bug 3 Closed [47628] Pause menu does not change back after disabling Permanent Death in Custom mode options 2022-07-12 08:23:33
BZ-3125 Bug 4 Open [47628] Several small props have lighting issues when looked at through the Drop Pod window or base windows 2022-05-09 15:36:23
BZ-3124 Bug 3 Open [47628] Missing functionality for "Back" button during "Saving game" sequence 2022-05-16 16:23:11
BZ-3123 Bug 2 Closed [47628] Hardcore mode does not contain "hunger" and "thirst" 2022-07-07 13:50:45
BZ-3122 Bug 5 Closed [47628] The "Troubleshooting Guide" section appears to be missing 2022-05-09 15:00:11
BZ-3121 Bug 2 Closed 47620 If the story is disabled there is no unlocked blueprint when starting a new custom game: the fabricator is empty. 2022-06-20 08:55:04
BZ-3120 Bug 3 Closed [47602] Tools without battery can't function, despite "technology requires power" being unchecked 2022-06-20 09:25:39
BZ-3119 Bug 2 Closed [47602] Seatruck freezes repeatedly while driving, and cannot enter lilyPads biome 2022-07-07 13:09:01
BZ-3117 Bug 5 Closed 47460 Unable to use fabricator in the starting drop pod 2022-07-12 16:57:47
BZ-3111 Bug 3 Closed [47356] Issue with saving batch cells on PS4 2022-07-07 10:51:39
BZ-3110 Bug 3 Closed [47243] "Y" button icon overlaps the text in Chinese(Simplified) in "Databank" menu 2022-07-05 14:47:53
BZ-3109 Bug 3 Open [47243]The "Select" and "Back" options remain in the previous language when switching to a new one 2022-07-21 12:31:52
BZ-3108 Bug 3 Closed [47197][47223] The "Snowfox Hoverpad" can be built underwater while looking down from the surface level 2022-07-07 13:52:18
BZ-3107 Bug 3 Closed [47223]"Prawn suit propulsion cannon" VFX is still present after breaking outcrops 2022-07-12 07:29:22
BZ-3106 Bug 3 Closed [47219] Title crashes when quitting to Main Menu while being inside a Prawn Suit with a Propulsion Cannon Arm attached [Hash: e13616e20b17eb54546abee3982ea5b79faa6871c7a46d0e9615b63e4c107caa] 2022-03-30 11:48:01
BZ-3105 Bug 2 Closed [47211] UI remains stuck and new games cannot be started or loaded on PC testing branch 2022-04-05 07:51:33
BZ-3104 Bug 3 Closed [47197][Steam Deck] Does not meet the Verified requirements of Invoking on-screen keyboard 2022-09-22 21:08:52
BZ-3103 Bug 3 Claimed Fixed [47197][Steam Deck] Does not meet the Verified requirements of Cross-Platform Cloud Save 2022-09-14 08:54:09
BZ-3101 Bug 3 Closed [47197][Steam Deck] Does not meet the Verified requirements of External Controllers 2022-07-26 13:58:07
BZ-3100 Bug 3 Closed [47000] Phase portal to endgame fails to function when player passes through it 2022-09-27 00:06:22
BZ-3099 Bug 3 Closed [47149] Player can destroy their Drop Pod Fabricator by driving the Seatruck into the side. 2022-07-05 12:39:55
BZ-3098 Improvement 5 To Do German Language Translation Changing Suggestions 2022-03-15 20:37:39
BZ-3097 Bug 3 Open [47031] Chinese(Traditional) option improperly localized for several languages 2022-08-08 18:16:42
BZ-3096 Bug 3 Closed [47031]Debug message appears briefly in certain biomes "This Mesh Collider is attached to GameObject" 2022-06-17 03:05:19
BZ-3095 Bug 3 Closed [47031] Out of bounds area can be reached near Outpost Zero 2022-05-25 03:31:49
BZ-3094 Bug 4 Open [47031] Unrealistic shadows found on the ice near the intro area 2022-03-18 21:54:41
BZ-3093 Bug 4 Open [47031] Penglings can clip through the ground when released while looking downwards 2022-03-18 21:54:58
BZ-3092 Bug 5 Closed "Troubleshoot Guide" button takes you to the old link 2022-03-15 20:24:19
BZ-3091 Bug 5 Closed [47043]Equip Animation Of The Builder Tool is Broken 2022-07-12 20:34:01
BZ-3090 Bug 2 Closed [47031][XR-003] Misleading button command shown for antidote injection machine in the Phi excavation site 2022-07-26 07:34:42
BZ-3089 Bug 3 Open MS Cloud syncs can sometimes fail 2022-03-14 16:03:11
BZ-3088 Improvement 5 To Do Add an Option to Adjust Slider Values with Arrow Keys 2022-03-08 21:58:40
BZ-3087 Bug 3 Closed [47031] The title crashes when the user quits to "Main Menu" with a pinned recipe 2022-07-08 08:41:13
BZ-3086 Bug 3 Closed [47031] Vehicle Upgrade Console screen interface disappears when the user interacts with it in the Moonpool 2022-03-10 09:31:16
BZ-3085 Bug 2 Closed [47031] Graphical corruption present when booting the title 2022-07-21 08:39:18
BZ-3084 Bug 1 Closed [47031][Cert] White screen issues are present when changing gamma settings 2022-08-05 12:32:15
BZ-3083 Bug 3 Closed [47000] Hydraulic Bridge resets after the character is at a certain distance from it in Creative mode 2022-07-05 12:27:49
BZ-3082 Bug 3 Closed [46995] Interacting with a BaseControlRoom Minibase causes an NRE that stops game playability 2022-03-04 17:42:17
BZ-3081 Bug 4 Open [46999] The Prawn Suit is taking damage from the Eye Jelly in Creative mode 2022-04-20 21:32:29
BZ-3080 Bug 1 Closed [46985][Save-Load] Loading of a specific endgame save, causes endgame not to be present 2022-09-26 23:34:01
BZ-3079 Bug 3 Open [46985] Title Freeze and Infinite Loading upon Saving 2022-03-18 22:43:15
BZ-3078 Bug 4 Open [46945] Spamming the (+) button, can open the Pause menu immediately after initiating a Save 2022-02-23 22:58:12
BZ-3077 Bug 4 Open [46945] Seaglide "blips" occasionally while game is frozen during Saving process 2022-02-23 22:36:24
BZ-3075 Bug 4 Open [46903] Breaking outcrops in newly discovered biomes may have a delay in resource generation 2022-02-21 17:26:37
BZ-3074 Bug 3 Closed [46903] Memory crash encountered in the vicinity of "Delta Island" [Hash: E4D879A3407DE578F579DFAB4366FCEA75A6649C683D9EFE4F056F6505437574] 2022-06-17 03:10:37
BZ-3073 Bug 3 Closed [46903] Memory crash encountered after extensive exploring on Creative Mode [Hash: E8B14ECC5B2B38BF9F81DE1B55AE0F176804AA0D63806862A43A971B6A8854F8] 2022-06-17 03:10:28
BZ-3072 Improvement 5 To Do After Crafting a Pinned Item the Pin will automatically disappear. 2022-02-15 21:43:27
BZ-3071 Bug 3 Closed [46903][RC] Appcrash after building Moonpool HASH: CD7CB221DOFDE3B14739E56DF8678EB5BD17B22771446A35708AD4673B1BF092 2022-06-17 03:10:18
BZ-3070 Bug 4 Closed [46903] The Large Room Glass Domes on Marguerit's seabase and greenhouse have no transparency 2022-03-01 15:33:01
BZ-3069 Bug 2 Closed [46881] Infinite Loading Screen upon saving before assets have loaded in 2022-03-10 01:36:35
BZ-3067 Bug 1 Closed [46881] Switch Debug Graphs are still available on the Switch 1.1 Release Candidate 2022-03-04 20:58:41
BZ-3066 Bug 4 Open [46880] Certain Alterra containers don't behave correctly with Propulsion Cannon 2022-03-08 21:37:07
BZ-3065 Bug 2 Closed [46880] Pressing and holding escape to skip beginning cutscene spawns you over the void 2022-06-02 09:10:00
BZ-3064 Bug 3 Closed [46515] Fatal Switch Crash [No Hash Available] 2022-07-05 17:25:25
BZ-3063 Bug 3 Closed [45107] Fatal Switch Crash [No Hash Available] 2022-07-05 17:25:59
BZ-3062 Bug 3 Closed [46515] Fatal Switch Crash [No Hash Available] 2022-07-05 17:26:13
BZ-3061 Bug 3 Closed [46376] Fatal Switch Crash [No Hash Available] 2022-07-05 17:36:36
BZ-3060 Bug 3 Closed [46260] Fatal Switch Crash [No Hash Available] 2022-07-05 17:37:01
BZ-3059 Bug 4 Closed [46783] Music can fail to play, after returning to the drop pod from the iceberg field 2022-03-10 01:37:58
BZ-3058 Bug 5 Closed [46839] Major System Allocatable Memory drops noticed when the user explores certain biomes 2022-02-07 07:21:46
BZ-3057 Bug 2 Closed [46831] Language doesn't change correctly in Options Menu 2022-06-02 09:07:21
BZ-3056 Bug 2 Closed [46515] Crash when quitting without saving using a save with extensive gameplay [Hash: DC337588EDF1F7B50A6937F691EA1E54FF99AFB20235D09BCCE10E24DEFAB314] 2022-07-11 07:52:07
BZ-3055 Bug 2 Closed [45391] Playstation doesn't load game when the system is set to Arabic. 2022-07-12 06:14:26
BZ-3054 Task 5 Done Fix Switch not deleting batch cell files when they are removed by BatchUpgrade script 2022-02-07 13:58:04
BZ-3053 Bug 3 Open 46684 Spotlights don't appear to work when placed on rooftops. You can place them at unusual places. 2022-07-11 18:20:03
BZ-3052 Bug 4 Closed [46626] Checkerboard planes appear, creating grid lines, below the player after using the printbiome command 2022-01-12 20:22:09
BZ-3051 Bug 5 Closed [46515] Sys Allocatable Memory drops around 1140MB from main menu to active gameplay 2022-04-27 16:23:52
BZ-3050 Bug 3 Closed [46515] The intro area does not fully render during the intro cinematic 2022-06-17 03:10:09
BZ-3049 Bug 3 Closed [46515] Crash encountered after extensive gameplay on Creative Mode 2022-02-04 16:27:53
BZ-3048 Bug 4 Closed [46515] "Sea monkey" remains in "gift" animation after dropping the item they are offering 2022-06-14 21:29:54
BZ-3047 Bug 3 Closed [46511] The player can't enter Large Room Alien Containment. Only the exit animation plays. 2022-01-05 11:04:35
BZ-3046 Bug 3 Closed [46376] Large Moon textures are too low resolution 2022-07-05 11:43:55
BZ-3045 Bug 3 Closed [45391] PC WinStore version is not limited to the same number of screenshots as consoles 2022-01-18 18:17:46
BZ-3044 Bug 4 Open [46376] Water caustics are visible inside the Drop Pod through the roof 2022-07-26 13:58:17
BZ-3043 Bug 3 Closed [46376] GPU exception occurred after booting a save file and returning to the main menu [No Hash Available] 2022-05-19 15:58:59
BZ-3042 Bug 2 Closed [46260][46376] Temperature and swimming mechanics stop working after the character stays close to the hatch of one of the buildings on "Delta Station" 2022-03-14 09:01:46
BZ-3041 Bug 3 Open [46260][46376] Frost Vase Plants can be seen through fog 2022-07-21 02:13:05
BZ-3040 Bug 3 Closed [46376] Title crash occurs when approaching Marg's base with low System Allocatable [Hash: 726BFE75E15021999C96E57BA354476BEBD5DC86E97D17389CEB6DA5FA757F00] 2022-07-05 17:56:42
BZ-3039 Bug 3 Open [45391] Default resolution is blank on Mac 2022-07-21 07:14:56
BZ-3038 Bug 3 Closed [46376] System encounters Fatal application crash after excessive playtime, resulting in a disappearing save file [No Hash Available] 2022-06-17 03:10:00
BZ-3037 Bug 2 Closed 46403 The biomemap is messed up. Void chelicerates appear in the glacial basin because of the waterVoid biome there. 2022-02-09 18:22:18
BZ-3036 Bug 2 Closed [46376] System Allocatable Memory drops under 30MB after extensive gameplay on Freedom Mode [No Hash Available] 2022-06-17 03:09:52
BZ-3035 Bug 3 Closed [46260][46376] World rendering issues and infinite saving loop present after normal gameplay [No Hash Available] 2022-06-17 03:09:38
BZ-3034 Bug 3 Closed 46382 Duplicate entities: some prefabs are duplicated (batch level). They have the exact same transform: location, rotation, scale. 2022-07-26 06:15:48
BZ-3033 Bug 2 Closed [46260] Memory crash occurs when navigating to Marge Base in Lilypad Biome Cave [No Hash Available] 2022-07-11 13:24:03
BZ-3032 Bug 2 Closed [46287] Loading an existing save creates UI Errors 2022-06-20 10:54:36
BZ-3031 Bug 1 Closed [46238] IndexOutOfRangeException causes errors on multiple platforms. 2021-12-10 19:39:15
BZ-3030 Bug 3 Closed [46143] Character receives damage from Thermal Lily while inside the Prawn Suit 2022-01-05 11:09:41
BZ-3029 Bug 3 Closed [46143] Missing collision with the character for environmental assets at the entrance of "Sanctuary Zero" base 2022-06-20 10:58:55
BZ-3028 Bug 5 Closed [46143] Stalactite clusters and alien structures are missing the effect of fading out in the distance at the "Sanctuary Zero" base 2021-11-16 09:33:02
BZ-3027 Bug 3 Closed [46143] Death from drowning can be avoided by performing a save/load while transitioning into death-state 2022-01-05 12:59:45
BZ-3026 Bug 3 Closed [46143] "Press any button to continue" is not translated when the game is set to Traditional Chinese 2022-01-05 12:42:15
BZ-3025 Bug 3 Closed [46143] The words Traditional Chinese is not translated in the settings menu, when the game is set to Traditional Chinesese 2022-06-20 08:45:01
BZ-3024 Bug 3 Closed [46143] Phi is missing translation in Traditional Chinese 2022-06-17 03:09:23
BZ-3023 Bug 3 Closed [46143] The user can avoid taking damage from "Lava geyser" 2022-01-05 14:59:53
BZ-3022 Bug 3 Closed [46143] The "Game over" notification is abruptly triggered and is missing SFX indicators on "Hardcore" mode 2022-07-08 11:49:31
BZ-3021 Bug 2 Closed [46143] NRE Present on loading of a Scanner Room 2021-11-22 16:01:13
BZ-3020 Bug 3 Closed [46143] The character clips through the "Seatruck" when exiting it while spinning rapidly 2022-01-06 14:11:23
BZ-3019 Bug 3 Closed [46143] "Habitat Builder" UI can be accessed during loading screens 2022-02-02 00:01:14
BZ-3018 Bug 3 Closed [46143] Mismatched SFX is present when hitting a user built structure with the "Prawn Suit" 2022-06-20 11:12:29
BZ-3017 Bug 2 Closed [46134] The character clips through collisions when exiting the "Prawn Suit" 2022-02-08 21:45:46
BZ-3016 Bug 4 Closed [46134] The character is unable to walk past several steps inside the "Fabricator Base" 2022-06-16 17:34:20
BZ-3015 Bug 4 Open [46134] Faulty looping animation present in "AL-AN" endgame ship. 2022-07-26 13:58:28
BZ-3014 Bug 3 Open [46134] The character cannot walk over an invisible collision present in the endgame area 2022-06-29 20:54:50
BZ-3012 Bug 3 Closed 46140 Deconstructing a scanner room full of upgrades is possible and makes you lose them. 2022-01-05 12:48:40
BZ-3011 Bug 2 Closed [46107] Downloading from testing doesn't create the SNAppData Saved Games folder, causing infinite load 2021-11-11 11:55:24
BZ-3010 Bug 3 Closed [46107] Ice worm can kill player inside their base 2022-01-05 13:17:45
BZ-3009 Bug 3 Closed [46107] The character can fly by using the "Propulsion cannon" and an empty Cargo crate 2022-07-13 16:27:13
BZ-3008 Bug 4 Open [46074] Laser Cutter fragment clips through the ground, making it unscannable 2022-03-08 21:22:56
BZ-3007 Bug 1 Closed [46074] "Save data saving failed" error is present on the screen after trying to save an extensive gameplay session 2021-11-09 14:03:56
BZ-3006 Bug 4 Open [46074] Looping animation present for Oxygen Plants while they are depleted 2021-11-10 00:22:59
BZ-3005 Bug 4 Open [46074] The character can get stuck through the “Delta Station Dock” platform when swimming under it 2022-03-08 21:19:15
BZ-3004 Bug 3 Closed [46074] Text is illegible when setting the FOV from minimum to maximum 2022-07-01 14:37:51
BZ-3003 Bug 3 Open [46074] Mouse wheel has no functionality when scrolling through the active save slots 2022-06-20 10:14:04
BZ-3002 Bug 3 Closed [46074] The character respawns and remains stuck in the Seatruck after trying to enter it before dying 2022-07-08 12:02:18
BZ-3001 Bug 3 Closed [46074] Seatruck Teleportation Module Databank image presents a low quality texture 2022-01-06 13:54:28
BZ-3000 Bug 3 Closed [46074] Missing texture model for all "Cooked" and "Cured" fish, built using the "Fabricator" 2022-06-17 03:09:15
BZ-2999 Bug 4 Open [46061] Ghost state effects are present for the top of the crafted items when having a full inventory 2022-01-03 22:54:59
BZ-2998 Bug 4 Open [46061] Wall textures are not properly rendering inside Marguerite's "Moonpool" 2022-03-08 21:59:40
BZ-2997 Bug 2 Closed [46061] Several walls and floors textures are missing inside the Fabricator base 2022-02-08 21:26:50
BZ-2996 Bug 3 Closed [46061] Mesh Chunks are not unloading when Seaglide is in Locker 2022-06-20 11:20:45
BZ-2995 Bug 4 Open [46048] Unfinished shadows texture present for all School of Spinefish 2022-03-08 21:36:44
BZ-2994 Bug 4 Open [46048] Discrepancy present in Databank subtitles for French and German languages 2022-03-09 22:29:29
BZ-2993 Bug 4 Open [45995] Marguerit's mouth flashes open during the PDA reading loop animation 2021-11-01 16:07:35
BZ-2992 Bug 4 Open [45995] BZ uses the "Subnautica" logo in Chinese 2021-11-01 16:08:22
BZ-2990 Bug 5 Closed [45972] Incorrect texture present for "Window" model on pre-built environmental structure in "Twisty Bridges" 2021-10-27 12:14:01
BZ-2989 Bug 2 Closed [45788] Several Consoles / Terminals have a misplaced interactor when looking at them 2022-07-26 14:04:32
BZ-2988 Bug 2 Closed [45964] Title remains stuck in an infinite loading on PC when Graphics Detail is set to Switch 2022-06-20 09:57:51
BZ-2987 Bug 3 Closed [45788] The "Subnautica Store" and "Developer Newsletter" tabs are missing from the Main Menu 2022-05-10 18:51:49
BZ-2986 Bug 2 Closed [45788] The Radio Tower terminal from Delta Island is missing functionality 2021-11-10 20:02:28
BZ-2985 Bug 5 Closed 45962 The camera drone animation and the player's model are broken when you interact with it. 2022-01-05 13:54:11
BZ-2984 Bug 4 Open Incorrect hand placement for docking the exosuit in the moonpool. 2022-03-09 21:13:42
BZ-2983 Bug 5 Closed [45936][45788] Broken animation triggered when deploying "Snowfox". 2021-11-04 07:46:17
BZ-2982 Bug 3 Open [45942] The "Grand Cotton Anemone" doesn't emit any spores 2022-07-25 15:37:47
BZ-2981 Bug 4 Open [45942] Waterfall VFX does not blend with the water textures inside a cave in Glacial Bay 2022-03-09 17:15:52
BZ-2980 Bug 4 Closed [45788] Marguerit Base Large Room Ceiling Blacked out 2022-07-27 17:42:34
BZ-2979 Bug 2 Closed [45788] Title crashes after pressing the "Read More" button in the News Feed section first time after logging in 2021-11-26 14:39:26
BZ-2978 Bug 2 Closed [45788] Changing Options results in white screen after launching save 2022-03-07 13:16:17
BZ-2977 Bug 3 Closed [45788] [45850] Delta Station Multipurpose Room Highlight on Snow Texture 2022-07-11 15:58:33
BZ-2976 Bug 1 Closed [45655][Cert] Total save data exceeds 1.08GB 2021-10-11 14:00:52
BZ-2975 Bug 2 Closed [45788] Player can fall through the world near Phi base 2022-05-31 23:41:30
BZ-2974 Bug 4 Open [45794] Twisty Bridges "bridge_01_12" model has stretched textures - Batch 10-18-10. 2022-03-09 17:23:54
BZ-2973 Bug 3 In Progress [45771] The "Photo manager" does not display screenshots in their correct order after a "save/load" action 2022-09-28 14:27:32
BZ-2972 Bug 3 Closed 45777 Rising water inside the base looks weird when it's flooded. 2021-10-27 10:06:59
BZ-2971 Bug 3 Closed [45777] "Read More" button is leading the user to the title's installation folder 2022-06-20 11:36:53
BZ-2970 Bug 4 Closed [45766] VFX transparency issue will be noticed before the ice Brinicles breaks apart 2022-01-10 07:47:41
BZ-2969 Bug 4 Closed Game crashes in Creative mode on Switch [No Hash Available] 2022-02-07 19:15:59
BZ-2968 Bug 4 Open [45655] Major FPS drop is noticed when building extensively for several hours 2022-02-01 16:20:23
BZ-2966 Bug 3 Closed [45681] Frozen fish are missing VFX 2022-07-05 22:12:57
BZ-2965 Bug 3 Closed [45655] Multiple Z-fights present in Sanctuary Zero 2022-07-11 16:00:47
BZ-2964 Bug 3 Closed [45655] Flickering textures are present for all lights and illuminated props 2022-07-11 16:02:35
BZ-2963 Bug 1 Closed [45655] Several settings do not remain saved after returning to Main Menu 2021-10-21 12:04:52
BZ-2962 Bug 3 Closed [45655] The user is able to deconstruct the Alien Containment when the Hatch is attached 2022-03-10 11:56:59
BZ-2960 Bug 1 Closed [45361] Game crashes on Live when News Feed is set to Null 2021-10-20 07:52:25
BZ-2959 Bug 2 Closed 45605 Wrong mono path in DLL linking: Fallback handler could not load library <Steam>/steamapps/common/Subnautica/Subnautica_Data/Mono/fmodstudio. Impossible to start a game. 2022-01-05 13:57:05
BZ-2958 Bug 4 Closed [45598] Coffee and Vending machines are under different organizers in the base building menu 2022-07-26 13:58:39
BZ-2957 Bug 3 Closed [45598] Korean possibly has incorrect subtitles during the Al-An transfer cutscene 2022-06-20 11:37:07
BZ-2956 Bug 3 Closed [45588] You can trigger Marg2 while looking through PDA causing visual issue and double repeating dialogue 2022-02-09 20:16:17
BZ-2955 Bug 2 Closed [45590] Some environment story scenes can be manipulated with propulsion cannon causing visual bugs 2022-06-20 11:00:05
BZ-2954 Bug 4 Open [45590] All Seatruck modules have an incorrect offset on their splash VFX 2022-03-09 18:30:24
BZ-2952 Bug 3 Closed [45590] Floating Terrain in Mercury II Bow 2022-07-11 16:03:29
BZ-2951 Bug 4 Open 45590 You can drag and drop pinned Blueprints 2022-03-09 21:04:37
BZ-2950 Bug 5 Closed [45579] The Air Bladder has the possibility of launching the player into Out of Bounds areas 2021-11-24 07:22:18
BZ-2949 Bug 3 Closed [45579] Grav Traps rolling down hill will launch the player and the trap 2022-06-17 03:09:06
BZ-2948 Bug 3 Closed [45931 / 45579] Gaps between multiple props and the terrain | Batches 12-17-4 & 12-17-5 & 12-18-6 2022-07-11 16:03:45
BZ-2947 Bug 4 Open [45577] Several interior base pieces have seams in their ghost model 2022-03-08 21:50:50
BZ-2946 Bug 3 Closed [45573] Hatches built on compartments close to terrain ceiling will allow players to pass through terrain. 2022-06-20 11:03:59
BZ-2945 Bug 4 Open [45573] Unloading battery from Propulsion Cannon doesn't power it off if it is in use. 2022-03-08 21:46:38
BZ-2944 Bug 3 Open [45573] Flooding rooms do not sync flood levels when bulkhead door is opened. 2022-07-21 04:41:13
BZ-2943 Bug 4 Open [45573] Windows can be placed behind Wall Lockers 2022-07-26 13:58:53
BZ-2942 Bug 3 Closed [45573] Things like creatures & ores can prevent the player from entering their Seatruck if glitched inside the vehicle 2022-07-11 16:05:12
BZ-2941 Bug 5 Closed [45573] You can trigger cutscene Marg1 while looking through your PDA. This causes the cutscene to be out of focus AND replay the full audio dialogue twice. 2021-10-27 07:27:42
BZ-2940 Bug 3 Closed [45557] Floating Air Pumps have broken interpolation when placed in close proximity to bases. 2022-02-09 20:16:48
BZ-2939 Bug 3 Open (45391) Cutscene at Delta Island with Marguerite if at night appears too dark? 2022-05-31 16:24:04
BZ-2938 Bug 4 Open [45391] The Ore vein in Lilypads has chunks that can’t be obtained. Batch 16-18-6. 2022-05-31 16:21:38
BZ-2937 Bug 5 Closed Base component halo is missing. 2021-11-24 07:30:15
BZ-2936 Bug 5 Closed (45391) Laser cutter cuts in different directions depending on object being acted upon 2022-02-23 17:00:09
BZ-2935 Bug 5 Closed (45391) Laser cutter is missing VFX (bubbles, sparks) 2022-01-04 20:29:34
BZ-2934 Bug 4 Open [45557] Posters in unpowered bases remain fully lit. 2022-03-09 17:10:26
BZ-2933 Bug 3 Open [45557] Connecting multiple Modules to a Seatruck can create clipping issues with the environment 2022-09-16 16:18:40
BZ-2932 Bug 3 Closed [45372][45557] The user is stuck inside the Seatruck if he tries to exit it while it is overthrown 2022-06-20 12:09:25
BZ-2931 Bug 4 Open [45557] Floating grass found in the Twisty Bridges Biome 2022-03-09 17:11:30
BZ-2930 Bug 4 Closed [45557] Alien containment - You can build hatches that intersect wall partitions in Large Room 2022-06-16 14:28:30
BZ-2929 Bug 3 Closed [45557] Fatal crash in red crystal caves near the alien facility 2022-07-12 08:31:29
BZ-2928 Bug 3 Closed 45557 [Save-State] The thumper is spawned at the origin on reload. 2022-06-20 11:36:13
BZ-2927 Bug 2 Closed [45361] News image and "Read more" page appear blank on Switch 2021-11-24 14:28:38
BZ-2926 Bug 3 Closed [45391] The "Read more" button on news window lacks functionality 2022-07-21 06:49:36
BZ-2925 Bug 4 Closed 45542 First interaction with Marg on at Delta Docks does not trigger if player is in a Prawn Suit. 2021-09-28 14:12:24
BZ-2924 Bug 5 Closed 45512 Hands are not Grabbing Joysticks during Seatruck Docking animation 2022-02-23 17:00:30
BZ-2923 Bug 3 Open [45527] Possible mix up in Water Quality? 2022-08-05 14:55:06
BZ-2922 Bug 3 Open No instructions on how to use Seatruck instructions above hotbar 2022-09-16 16:18:56
BZ-2921 Bug 3 Closed 45527 Estonian hasn't been localized 2022-07-12 16:55:34
BZ-2920 Bug 5 Closed [45372] [45361] The Habitat Builder can build several items and base pieces without battery 2022-05-26 15:17:28
BZ-2919 Bug 4 Open [45361][45372][45391] Missing collision is present for a specific patch of ground on Delta Island 2022-03-09 21:23:54
BZ-2918 Bug 4 Closed [45372] Oxygen decreases inside the Seatruck after disconnecting the modules 2022-07-07 12:55:42
BZ-2917 Bug 2 Closed [45361] The title crash after starting a new save file. [Hash: 3659AE52EF474FD1C83D598B2A3037902D7951032F404B51D79FDC4D751CA09F] 2022-06-17 03:08:57
BZ-2916 Bug 4 Open 45512 Little grammatical error: "allow" instead of "allows" on the trinity barnacle. 2022-03-09 21:27:59
BZ-2915 Bug 4 Open (45391) Purple Vents Fumarole damage passing through seatruck next to Mercury 2 Stern 2022-01-05 03:47:06
BZ-2914 Bug 4 Open (45391) Incorrect voicing during creature attacks 2022-05-31 16:21:19
BZ-2913 Bug 3 Closed [] RT and LT buttons are swapped when using controllers on PC 2022-07-26 13:59:06
BZ-2912 Bug 5 Closed [45372] Infinite saving loop present after saving in Marguerit's Moonpool Base 2022-07-26 13:59:16
BZ-2911 Bug 3 Open [45485] The "UI Scale" accessibility option doesn't scale the main menu and in-game menu 2022-07-21 07:14:27
BZ-2910 Bug 2 Closed [45455] PS5 BZ news feed incorrectly displays the news feed from Subnautica 2022-07-05 03:59:41
BZ-2909 Bug 4 Open [45372] “Snowfox” vehicle nameplate will be noticed as floating 2022-03-08 21:44:52
BZ-2908 Bug 3 Closed 45485 Seatruck falls through the Ground after leaving the Area 2022-06-20 11:42:52
BZ-2907 Bug 2 Closed [45372] Missing functionality of "Options" button will be noticed on IIS 2022-03-15 16:34:43
BZ-2906 Bug 2 Closed [45485] Player can delete the architect organs scan by building through it 2022-02-08 21:58:14
BZ-2905 Bug 5 Closed [45485] You can build base piece with a leg that obstructs entry to the Greenhouse 2022-02-23 17:01:03
BZ-2904 Bug 3 Open [45372] “Adaptive Trigger” behavior present after quitting to “Main Menu”. 2022-07-11 16:09:03
BZ-2903 Bug 4 Open [45372] User is unable to teleport to surface upon reaching depth of 8000 meters using a “Seatruck”. 2022-01-05 03:55:44
BZ-2902 Bug 3 Closed [45361] Crash occurred while saving after exiting the Drop Pod [No Hash Available] 2022-07-11 16:09:22
BZ-2901 Bug 4 Open [45372] Missing collision for environmental prop near “Communication Tower” at “Delta Island”. 2022-07-26 13:59:27
BZ-2900 Bug 3 Open [45372] Title crashes when extensively using the “Save” function. 2022-07-21 04:52:23
BZ-2899 Bug 3 Open [45485] Robin falls into the floor if she dies when the base consists of an I compartment 2022-09-27 12:51:51
BZ-2898 Bug 5 Closed [45413] Unable to transfer save games from host computer 2021-09-28 14:13:29
BZ-2897 Bug 4 Open [45361] The Seatruck can enter inside the Moonpool when power is off 2022-02-23 18:37:56
BZ-2896 Bug 1 Closed [45361][Cert] Switch Crash upon Loading Extensive Save. 2022-06-17 03:08:50
BZ-2895 Bug 3 Closed [44290] Preston Plant Fruit can be hard to pick up on all platforms 2022-03-11 08:27:08
BZ-2894 Bug 1 Closed [45391][Cert] Trophy-related calls are displayed in Trial Mode. 2022-03-11 08:35:45
BZ-2893 Bug 5 Closed [45391] The user is able to move the character while the PDA is opened 2021-09-28 14:13:52
BZ-2892 Bug 3 Closed [45391] Two different types of Oxygen Tanks have the same image inside the PDA 2022-07-11 16:11:37
BZ-2891 Bug 3 Open [45391] No text notification is present when the Water Filtration Suit is collecting water 2022-05-23 20:51:28
BZ-2890 Bug 5 Closed [45391] Dev Menu/Console cannot be accessed on PC Steam build 2022-01-05 04:07:50
BZ-2889 Bug 2 Closed [45413] You can place un-buildable hatch on Observatory 2022-07-07 13:00:45
BZ-2888 Bug 5 Closed 45413 Water plane cuts through base 2021-11-24 07:58:47
BZ-2887 Bug 4 Open [45372][45391][45361] English placeholders are present on Ukrainian language 2021-08-11 16:33:39
BZ-2886 Bug 3 Open [45391] The language list is improperly translated in the options menu when the title is set to "Ukrainian" 2022-03-14 15:58:26
BZ-2885 Bug 3 Closed [45361] Missing textures are present in the "Intro Cinematic" 2022-07-11 16:13:38
BZ-2884 Bug 4 Open [45391][45372] Slovak translation is missing for "Play" and "Stop" inside the databank 2022-01-05 04:13:36
BZ-2883 Bug 4 Open [45391] Mismatched subtitled text inside ending ship in Polish 2021-09-03 16:54:38
BZ-2882 Bug 5 Closed [45361] Switch Crash upon Loading Extensive Endgame (Finnish) Save. 2021-08-25 16:25:33
BZ-2881 Bug 3 Closed [45180] [45361] Switch Crash in Seatruck on Way to Delta Station [Hash: B3EB767BC39671A87A37445BB9E62DC52970FCF9991CF5E72D67A8B5AB024610] 2022-07-05 22:14:55
BZ-2880 Bug 3 Closed [45180] [45361] Switch Crashed soon after booting up Save in Drop Pod. [Hash: 4A623E29E20DF818B6AEA6BFE491BEA9576ED711388985EB8530445E3CA88D52] 2022-07-12 06:10:26
BZ-2879 Bug 2 Closed [45372][45361] Missing subtitles for "AL-AN" ending, with the title set to "Hungarian". 2022-08-06 11:14:40
BZ-2878 Bug 4 Closed [45361] English text still present in Slovak localization during the transfer scene at the Fabricator Base 2021-09-28 14:14:45
BZ-2877 Bug 4 Open [45373] The Water Filtration Suit has seams in the model while wearing it 2022-06-27 07:40:05
BZ-2876 Bug 3 Closed [45180] Switch Crashed while in Seatruck on the way Phi Robotics [Hash: D7B5C5A1C8E8978F67233696BA98E3E4B9E0C2D6CF836F14BD43B5BBEECAF656] 2022-07-11 07:43:56
BZ-2875 Bug 4 Closed 45365 The checkbox to disable commands usage is gone. It is now really easy to disable achievements by mistake. 2021-08-25 22:10:29
BZ-2874 Bug 2 Closed [45107][44843] The title crashes at "Glacial Basin" while exploring the world environment. [No Hash Available] 2022-06-17 03:08:41
BZ-2873 Bug 3 Closed [45362] Polish localization has a repeating line during the end game 2022-07-11 06:53:46
BZ-2872 Bug 3 Closed [45361] No dev menu is present on PC Win64 store build 2021-08-10 18:38:13
BZ-2871 Bug 5 Closed [45361] Win64 store build boots the title via steam client 2022-01-04 20:51:40
BZ-2870 Bug 3 Closed [44843] The title can experience “FPS” drops in “Arctic Kelp Forest”, resulting in a crash state. 2022-07-11 16:15:33
BZ-2869 Bug 5 Closed [45287] The user is unable to exit the PDA if it is open while jumping through the Architect Teleporter 2022-03-11 10:19:33
BZ-2868 Bug 3 Closed [45287] The user can walk underwater by clipping through the edges of the Fabricator Base entrance 2022-07-12 15:55:04
BZ-2867 Bug 3 Closed [45287] The Finnish translation for "Spiral Plant Clipping" is misspelled 2022-07-12 15:03:51
BZ-2866 Bug 3 Closed [45107][44843] The title crashes after deploying an excessive amount of “Flares” on “Creative” mode. 2022-07-11 16:18:07
BZ-2865 Bug 1 Closed [45296] Improper translation present for "Show News" option on multiple languages. 2021-10-13 08:16:54
BZ-2864 Bug 1 Closed [45296] Improper translation present for “Press + Button” screen on multiple languages. 2021-10-13 08:13:29
BZ-2863 Bug 1 Closed [45287] Missing localization for "Press + Button" screen on Polish. 2021-08-10 15:38:12
BZ-2862 Bug 3 Open [45107] [44843] User can bypass “Seaglide” map error “Signal Lost” while on land. 2022-09-16 11:39:46
BZ-2861 Bug 3 Closed [45287] The Finnish translation for "Alien Facility" is misspelled inside the PDA Logs 2022-07-12 15:03:14
BZ-2860 Bug 3 Open [45107] The title crashed while being idle in the “Pause menu” at “Drop Pod”. [No Hash Available] 2022-09-02 11:39:40
BZ-2859 Bug 3 Open [45142] Crash occurred when opening the PDA on Chinese language 2021-08-16 14:54:47
BZ-2858 Bug 2 Closed [45107] [44843] The title crashed while exploring “Twisty Bridges”. 2022-06-17 03:08:27
BZ-2857 Bug 3 Closed [45180] Missing localization while title is set to "Portuguese (Brazil)". 2021-08-02 19:48:54
BZ-2856 Bug 3 Closed [45180] Crash encountered on “Warning screen” when booting up the title. 2021-08-26 14:51:05
BZ-2855 Bug 3 Closed [44843] Crash encountered at “Pilots last know location” marker. 2022-07-11 16:20:45
BZ-2854 Bug 3 Closed [45234] Troubleshooting option is not updating according to the applied language 2022-06-17 03:08:00
BZ-2853 Bug 3 Closed [45107] Crash encountered while exploring the borders of “Arctic Kelp Forest” and “Sparse Arctic”. [No Hash Available] 2022-07-11 16:21:32
BZ-2852 Bug 4 Open [45234] Custom graphic setting can be selected as a Graphic setting 2022-07-11 16:22:39
BZ-2851 Bug 5 Closed [45201] Audio log and the translation text do not match in Hungarian for one of Al-An's logs 2021-08-11 00:20:50
BZ-2850 Bug 5 Closed [45201] Completing actions that provide Trophies while in Trial Mode, don't unlock completed trophies in full version 2021-08-02 17:44:39
BZ-2849 Bug 5 Closed [45142] AL-AN's name is recognized and translated as "Voice" on Polish language 2021-07-30 08:12:02
BZ-2848 Bug 3 Open [45107] Crash encountered when driving “Seatruck”. [No Hash Available] 2022-03-17 19:10:14
BZ-2847 Bug 3 Closed [45142] Inconsistency present for "Press Options" splash screen on Japanese 2022-02-23 18:51:49
BZ-2846 Bug 1 Closed [45201] No indication the application is in Trial Mode 2021-08-05 07:13:27
BZ-2845 Bug 3 Closed [45142] "Press Options" text overlaps the "Controller disconnected" message 2022-08-07 07:47:22
BZ-2844 Bug 3 Closed [45175] Inconsistencies present in the localization of "Press OPTIONS" text in the Splash Screen 2022-07-21 07:04:08
BZ-2843 Bug 4 Open [45175] Flawed punctuation present in "Databank" description when title is set to "Hungarian" 2022-02-23 18:52:36
BZ-2842 Bug 3 Closed [45142] Crash occurs when quitting to Main Menu after multiple save/loads in any Game Mode 2022-07-21 11:12:04
BZ-2841 Bug 5 Closed [45142][45175] "PDA" text appears duplicated for multiple Log entries on Hungarian language 2021-08-11 01:58:11
BZ-2840 Bug 3 Closed [45175] Hungarian has two missing translations in the PDA screenshot tab. 2022-07-27 06:26:17
BZ-2839 Bug 3 Closed [45175][45142] Incorrect text at beginning of a new save appears in Chinese (Simplified) 2022-07-12 16:54:50
BZ-2838 Bug 3 Closed [45175][45142] Misspelled word "vytvoríte" present for Slovak language in Photo Manager 2022-07-26 13:56:40
BZ-2837 Bug 3 Closed 45175 The name "Water filtration suit" isn't translated for some of the required languages. 2021-08-02 19:49:48
BZ-2836 Bug 3 Closed [45142] Crash occurs when quitting to Main Menu after building in Creative Mode 2022-01-12 16:10:52
BZ-2835 Bug 2 Closed [45142] Crash occurs when quitting to main menu after "pdalog all" command has been entered 2021-08-16 12:34:22
BZ-2834 Bug 5 Closed [45142] The title uses the incorrect form of "Press OPTIONS" prompt for multiple languages 2021-10-20 09:18:27
BZ-2833 Bug 3 Closed [45199] Low quality picture present at news feed section 2022-07-12 11:10:30
BZ-2832 Bug 1 Closed [45107] User is unable to save on any game mode 2021-10-11 13:33:04
BZ-2831 Bug 1 Closed [45107] Achievments can be unlocked while "Trial Mode" is present 2021-08-10 22:16:41
BZ-2830 Bug 3 Open [45107] Title crashes when entering the main menu [No Hash Available] 2022-03-17 19:10:14
BZ-2829 Bug 3 Closed [45142] Flickering present on environmental pieces at “Fabricator Base” when jumping. 2022-07-11 16:27:01
BZ-2828 Bug 4 Open [45175] LOD issue present for certain roots in Deep Lilypads Cave 2022-07-11 16:27:54
BZ-2827 Bug 4 Open [45175][45142] Gel Sack container transfer sound is missing 2022-02-23 18:54:58
BZ-2826 Bug 3 Closed [45129] Screenshots do not save in the PDA if they are taken too fast 2022-07-08 12:32:40
BZ-2825 Bug 4 Closed [45129] Several items names are exceeding their allocated space on Scanner Room HUD on multiple languages 2021-08-10 22:02:37
BZ-2824 Bug 5 Closed [45129] "Warning screen" and "Press Options screen" are not properly localized when changing the console's system language 2021-08-11 15:50:01
BZ-2822 Bug 1 Closed [Switch] Remove the Dev Menu 2021-08-03 13:52:31
BZ-2821 Bug 4 Closed [44665] Language list is not properly translated if the title is set to "Czech". 2021-08-03 06:40:37
BZ-2820 Bug 2 Closed [45129] End-Game conversation is not localized in multiple languages 2022-07-11 07:02:05
BZ-2819 Bug 4 Closed [45129] "Enable trigger effects" option is overflowing the allocated space on Finnish language 2021-08-10 16:40:00
BZ-2818 Bug 4 Open [44665] User can reach out of bounds areas using “Air Bladder” 2022-04-27 16:08:29
BZ-2817 Bug 5 Closed [45129 ]News Feed "Read more" is missing functionality 2021-10-20 13:03:57
BZ-2816 Bug 4 Open [44665] Misleading value for “UI Scale” other than default is present at first boot. 2022-04-27 16:09:41
BZ-2815 Bug 4 Closed [45092][Save/Load] Loading a docked Seatruck in an unpowered base causes the Seatruck to be stuck. 2022-06-15 19:20:13
BZ-2814 Bug 4 Open [44665] Misleading "Delete" prompt with no functionality is present on existing save files 2022-04-27 16:10:47
BZ-2813 Bug 4 Open [44665] Missing “Feedback replies” window while In-Game. 2022-04-27 16:13:04
BZ-2812 Bug 4 Open [67938] Hydrothermal Vent is present in the "Indigenous Lifeforms" category inside the Databank 2022-04-27 16:13:44
BZ-2811 Bug 2 Closed [44801] Some Latin American Spanish Translations are missing in PDA 2021-08-11 01:15:45
BZ-2810 Bug 4 Closed [44665][44691] Character is unable to move after interacting with “Console Commands” menu. 2021-12-10 07:21:29
BZ-2809 Bug 2 Closed [44801] Some Brazilian Portuguese Translations are missing in PDA 2021-08-11 16:23:03
BZ-2808 Bug 2 Closed [44953] Robin can die instantly when exiting Prawn suit while jump boost is active 2021-08-25 22:17:01
BZ-2807 Task 5 Done Remove exception logged as a warning from UserStoragePC 2021-07-14 09:50:39
BZ-2806 Bug 4 Open [44665][45175] Placeholder text for special characters present after switching languages in main menu. 2022-04-27 16:16:28
BZ-2805 Bug 2 Closed [44665] Crash occurs after extensive use of the In-Game “Photo Manager” feature. 2021-09-03 14:48:14
BZ-2804 Bug 2 Closed [44801][45129][45175] Some Finnish Translations are missing in PDA 2021-08-11 21:08:06
BZ-2803 Bug 3 Closed [CS44290] Some players encounter direct x issues related to the staging of 2D textures 2022-07-15 10:28:54
BZ-2802 Bug 3 Closed [44665] Title crashes after extensive building in any biome. [Hash: 5526B12C8D480DF7CBBC92FF41AB165A2895F89D5CC59D5A6A3CC894A57CA64F] 2022-07-11 09:19:38
BZ-2801 Bug 2 Closed [44801] Some Polish translations are missing in PDA 2021-08-11 17:04:38
BZ-2800 Bug 4 Open AlAn VFX does not react to voice intensity 2022-08-08 18:17:48
BZ-2799 Bug 3 Closed [44665] Accessibility issues reported on BZ 2022-07-26 13:59:52
BZ-2798 Bug 2 Closed [44801] Some Hungarian translations are missing in PDA 2021-08-10 23:54:39
BZ-2797 Bug 4 Open [44665] Rock punchers stuck in their initial spawn point. 2022-04-27 16:18:26
BZ-2795 Bug 2 Closed [44665] Reaching the maximum amount of screenshots causes the world to render in Low rez 2021-08-26 07:48:07
BZ-2794 Bug 3 Closed Seatruck redocks after undocking and staying still for a few seconds 2022-02-09 20:11:46
BZ-2791 Bug 3 Closed [44665] Screenshots do not stay deleted after being removed 2022-01-21 23:04:24
BZ-2790 Bug 3 Closed [44154] Z-Fighting texture can be noticed when placing a Hatch on a surface Base. 2022-07-12 11:09:47
BZ-2789 Bug 3 Closed [44665] Character remains stuck while using “Mobile Vehicle Bay” after a “save / load”. 2022-07-05 08:40:35
BZ-2788 Bug 4 Open [44665] "Air Bladder" refills when "save / load" is performed. 2022-04-27 16:39:51
BZ-2787 Bug 3 Closed [44665] Infinite loading screen present after dying while almost reaching the surface [No Hash Available] 2022-07-08 08:20:49
BZ-2786 Bug 3 Closed [44665] Quitting to main menu after a save action will result in a crash [No Hash Available] 2022-07-08 12:46:19
BZ-2785 Bug 3 Closed [44154] Crash occurred when character remains without oxygen at Marguerit Maida's Base. 2022-07-12 11:51:54
BZ-2784 Bug 3 Open [44154]Character Re-Spawns through Seatruck textures and walks underwater at Marguerit Maida's Base 2021-07-06 16:42:01
BZ-2783 Bug 3 Closed [44665] “Mobile Vehicle Bay” cannot be picked up after "save/load" while constructing an item. 2022-07-05 07:50:56
BZ-2782 Bug 3 Closed [44154] Crash occurred on loading screen on an existing save file [No Hash Available] 2022-07-11 10:45:22
BZ-2781 Bug 5 Closed [44154] Texture misplacement issue encountered between a docked Seatruck and nearby flora 2022-08-25 11:47:25
BZ-2780 Task 2 Done [44665] Game crash when finishing base, while playing in Japanese 2022-05-31 15:52:07
BZ-2779 Bug 3 Closed [43943] Various Crashes reported on the switch [No Hash Available] 2022-05-16 14:35:15
BZ-2778 Bug 1 Closed [44665] Upon reaching the end of the credits of Subnautica: Below Zero, a force-close error occurs 2022-03-30 17:03:33
BZ-2777 Bug 4 Open [44771 & 44290] A docked vehicle will hide the crosshair and disable saving for a couple of seconds on loading a save game. 2022-04-27 16:43:17
BZ-2776 Bug 3 Closed [44771 / 45393] Base compartments with a glass window on specific points have a red stripe around them 2022-03-10 12:53:13
BZ-2775 Bug 3 Open 44771 The default colors displayed inside the control room don't match their true color (stripe 1 & 2). 2022-09-19 15:56:21
BZ-2774 Bug 3 Closed 44771 The stripe colors on the control room stay the same when you change them. 2022-07-25 16:26:43
BZ-2773 Bug 5 Closed 44771 Encyclopedia scan unlocks are broken. 2021-08-25 20:39:25
BZ-2772 Bug 5 Closed [44639] Jittering animation present when deploying the “Floating air pump” 2022-02-01 17:04:33
BZ-2771 Bug 5 Closed 44745 Picking up an egg doesn't unlock UnknownEgg. 2021-08-25 20:40:35
BZ-2770 Bug 5 Closed 44745 The aquarium doesn't unlock the entry when you scan it (existing entry / image missing). 2021-08-25 21:39:35
BZ-2769 Bug 3 Closed 44745 ScannerRoomDatabox.prefab BlueprintHandTarget doesn't have its onUseGoal set: it doesn't unlock the scanner room entry until you reload. 2021-08-25 22:22:35
BZ-2768 Bug 5 Closed 44745 Entry unlocked only after reload: bioreactor. 2021-08-24 20:24:34
BZ-2767 Bug 3 Closed 44745 The air pump entry isn't unlocked when you craft an oxygen tank (existing entry / image). 2021-08-25 21:03:39
BZ-2766 Bug 5 Closed 44745 The trinity Barnacle is not scannable. (Existing databank / image.) 2021-08-24 20:36:06
BZ-2765 Bug 3 Open [44639] The controller is not recognized after switching profiles in game. 2022-07-18 16:09:04
BZ-2764 Bug 4 Open [44639] Out of focus crash occurrence when idling in console gallery 2022-07-18 16:09:59
BZ-2763 Bug 3 Closed 44716 Some deep lilypads flowers are below the terrain's surface. Batches 15-15-6, 16-15-6. 2022-07-21 07:04:20
BZ-2762 Bug 4 Open 44716 Slots under props: batch 15-15-6 (Deep Lilypads). 2022-04-27 16:47:16
BZ-2761 Bug 4 Open [44665] Crash encountered after docking the Switch and resuming playing [No Hash Available] 2022-03-17 19:10:15
BZ-2760 Bug 3 Closed 44677 Entering a prawn suit parked at the sanctuary entrance is possible and messes up the motor mode. 2021-08-25 21:51:33
BZ-2759 Bug 4 Open [44677] The PS4 controller layout on PC is broken. Buttons are mixed up or don't work at all. 2022-07-21 12:55:27
BZ-2758 Bug 3 Closed [44672] Robin can get stuck in the back of the Seatruck when saving at a steep angle while piloting the Seatruck. 2022-06-20 09:23:29
BZ-2757 Bug 3 Closed [44672] Preston's Plant doesn't regrow Preston's Delight (snowstalkerfruit). 2022-06-20 09:30:07
BZ-2756 Bug 3 Closed [44609] Thumper is missing collision with ground when deployed in mid-air 2022-07-07 13:13:51
BZ-2755 Bug 4 Open [44639] Camera clipping present for all Field Of View settings when using different tools 2022-04-27 18:19:52
BZ-2754 Bug 4 Open [44609] Executive desk is lighted in an unpowered base 2022-04-27 18:20:10
BZ-2753 Bug 4 Open [44609] Snowstalker has audio SFX after death if hit with a snowball 2022-04-27 18:21:10
BZ-2752 Bug 3 Closed 44672 The pathfinder's node force on land isn't added in low detail settings. 2021-08-25 22:05:03
BZ-2751 Bug 3 Closed [44654] Skyrays Poster Unable to Pick Up 2022-06-20 11:09:11
BZ-2750 Bug 2 Closed [44654] Respawning in a seatruck after dying which is docked inside a moonpool locks the player inside of it. 2021-08-25 21:44:48
BZ-2749 Bug 2 Closed [44154] PS5 Save Files Disappearing 2021-09-23 04:10:39
BZ-2748 Bug 1 Closed [44627] Unable to save in all game modes 2021-07-28 21:12:54
BZ-2747 Bug 2 Closed [44646] Water is present in bases and vehicles when near the surface. 2022-07-26 11:10:33
BZ-2746 Bug 3 Open [44609] Graphical corruption present in the Architect Cabling cave 2022-07-18 16:13:36
BZ-2745 Bug 3 Closed [44609] Aromatherapy lamp light can be observed through the walls in Outpost Omega 2022-07-21 07:04:36
BZ-2744 Bug 2 Closed [44609] Cold meter cheat will remain present after a save/load action was performed 2022-03-10 13:56:50
BZ-2743 Bug 4 Open [44546] Audio issue present for Robin's voice over when the Shadow Leviathan attacks the Prawn Suit 2021-08-26 08:20:45
BZ-2742 Bug 3 Open [44603] Seatruck & Prawn Suit can get stuck in the moonpool. 2022-07-27 07:28:51
BZ-2741 Bug 2 Closed 44603 Flickering lights when you drain energy. 2022-09-18 20:49:39
BZ-2740 Bug 4 Closed 44603 Trivalve follow you in the ending sequence. They're stuck after you use Alan arms, they're warped when you exit the cinematic mode, they appear in the ship. 2021-08-25 22:04:29
BZ-2739 Bug 3 Closed [44558] Multiple items disappear when deployed/dropped underwater at the entrance of Deep Lilypads Cave Cache 2021-08-25 22:17:30
BZ-2738 Task 5 Done Fix NRE in IceWormJumpScareFX.SetKnockback 2021-06-03 11:36:52
BZ-2737 Bug 3 Closed (PS4/PS5) Game Audio remains on when you return to home menu in Sony consoles 2022-07-26 14:00:02
BZ-2736 Task 3 Done 44547 - Audio - hook up one UI sound for consoles 2022-07-26 14:00:43
BZ-2735 Bug 4 Closed [44524] Tools can be equipped while controlling vehicles. 2022-03-15 20:44:39
BZ-2734 Bug 3 Closed [44519] Deploying a snowfox with the propulsion cannon makes the snowfox move at very high speeds. 2021-08-25 21:35:03
BZ-2733 Bug 5 Closed 44519 [Save-State] AlanAtTeleporter is triggering a SFX issue underwater. 2021-06-14 17:05:47
BZ-2732 Bug 1 Closed [44492] Application Startup Crash on Switch | Blocks Slavas Fixes 2021-10-25 19:35:02
BZ-2731 Bug 5 Closed 44514 PDA screenshots (F11) are, by design, not saved when you are in the ending area. You are still able to take them, and the message is misleading. 2021-06-04 22:00:40
BZ-2730 Bug 4 Closed [44514] Out of place Ore Vein rock by Frozen Creature | Batch 2 19 8 2022-06-20 08:58:37
BZ-2729 Bug 5 Closed [44495] Alan's body is visible when using the highlight accessibility option when not constructed. 2021-06-04 22:55:31
BZ-2728 Bug 4 Closed [44494] Tether Tool softlocks the player when used while freezing to death in two ways. 2022-06-20 11:58:34
BZ-2727 Bug 4 Open [44494] Z Fighting present on the platform leading down to the frozen creatures paw | Batch 2 19 8 2021-06-01 16:09:37
BZ-2726 Bug 5 Closed [44494] Players can get stuck by the Frozen Creature | Batch 2 19 8 2021-06-01 16:09:39
BZ-2725 Bug 2 Closed [44494] NullReferenceExceptions / FMOD errors when using partially build Jukebox. 2022-08-11 13:05:49
BZ-2724 Bug 5 Closed 44473 Crash fish entry still mentions the stasis rifle, saying the player should equip it. 2021-05-29 22:20:57
BZ-2723 Bug 4 Open 44473 Robin's left fin is clipping inside the chelicerate's mandible when he eats you. 2022-04-27 18:23:58
BZ-2722 Task 5 To Do Post-release analytics issues 2021-05-26 23:01:41
BZ-2721 Bug 2 Closed [44290] Only one ending is unlocked on game completion 2021-08-10 23:11:38
BZ-2720 Bug 3 Closed [43525] Standing far from the modification station/Fabricator and activating it freezes the player until Options is pressed 2022-07-26 13:48:43
BZ-2719 Bug 5 Closed Opening any Crafter from a distance could break the movement. 2022-01-04 20:58:22
BZ-2718 Bug 4 Closed 38989 Two pictures are red on some parts of the large room. 2021-06-14 17:05:28
BZ-2717 Bug 3 Open 44435 If you build things close to a window, collisions might push you outside. 2022-07-18 16:16:43
BZ-2716 Bug 2 Closed [44154] Frequent crashes occur on PS5 for BZ 2021-10-25 15:49:27
BZ-2715 Bug 3 Open 44429 Frozen controls when you push your Seatruck to the moonpool's docking animation with a module. 2022-09-16 16:19:08
BZ-2714 Bug 3 Open 44429 You only have two directions when you want to place the moonpool. 2022-08-25 12:41:25
BZ-2713 Bug 2 Closed 44290 Soft lock with Al-An transfer. No reproduction steps. Reported by a few players. 2022-06-20 13:28:51
BZ-2712 Bug 2 Closed [44121] White flashes on BZ PS5 that necessitated Engine change to fix 2021-08-30 19:01:49
BZ-2711 Bug 1 Closed [43943] Crash occured on Switch in Japanese when interacting with a Moonpool Ladder 2021-07-12 20:47:57
BZ-2710 Bug 4 Closed 44396 | Stuck spot in sanctuary broken bridge 2021-06-04 23:33:04
BZ-2709 Bug 3 Closed [43795] There's an = sign on Switch, in front of the + symbol on the main menu 2021-08-26 07:30:14
BZ-2708 Bug 2 Closed [43849] Game crashes when PDA is opened and the language is set to Japanese 2021-06-14 21:40:21
BZ-2707 Bug 4 Open 44290 Architect Structures (posterlilarchitect) poster doesn't have an icon. 2022-05-19 14:41:37
BZ-2706 Bug 4 Open 44290 Prawns have no collision when docked in moonpool 2022-04-27 18:26:51
BZ-2705 Bug 1 Closed [43849] Fail on attempt to load/allocate memory for an addressable asset on Switch when in Japanese 2022-05-17 22:26:23
BZ-2704 Bug 2 Closed [43849] Exception has occurred by finishing base construction on Switch when in Japanese 2022-06-17 03:07:17
BZ-2703 Bug 1 Closed [43849] Exception has occurred on attempt to save on Switch when in Japanese 2021-11-01 15:23:13
BZ-2702 Bug 3 Closed 44357 Invisible fabricator in the twisty bridges techsite. 2022-06-20 12:28:23
BZ-2701 Bug 3 Open 44357 Some items you grab don't unlock their blueprint. 2022-07-18 16:17:38
BZ-2700 Bug 4 Open 44290 Water level present in docking module 2022-06-23 15:56:22
BZ-2699 Bug 5 Closed 44290 Vines have clean edges, should be attached to walls/rocks 2022-07-12 15:02:41
BZ-2698 Bug 4 Open 44290 If the player visits alien beacon for PK8, the beacon retains the 'Unread' + 2022-07-28 07:15:40
BZ-2697 Bug 5 Closed 44290 Sometimes the Sea Monkeys hand you nothing 2022-07-12 16:53:42
BZ-2696 Bug 5 Closed 44290 Floating resource in dormant volcano 2022-07-12 15:02:29
BZ-2695 Bug 4 Open 44290 Resolution defaults to 640x480 when moving to another screen 2022-07-12 18:24:05
BZ-2694 Bug 5 Closed [44356]Players can equip tools and build in Endgame 2021-10-27 10:17:58
BZ-2693 Bug 3 Open 44290 Base gate power room: the vfx goes in all directions after a while. 2022-07-26 14:24:27
BZ-2692 Bug 5 Closed [44352] Players can drive the camera drone into their base via moonpool and drive around as if in water 2021-05-25 16:10:31
BZ-2691 Bug 5 Closed [44350] Null Reference Exception Present on Unload 2021-05-26 10:31:17
BZ-2690 Bug 3 Open [43525]World Streaming stuck?: Infinite Save Time and Terrain Holes 2022-08-30 17:21:24
BZ-2689 Bug 2 Closed [44290] Multiple Language is missing End Game Subtitles 2022-03-07 17:12:44
BZ-2688 Bug 2 Closed [44290] Rose "Kaifloof" Selene not properly credited under Community Playtesting 2022-02-09 21:34:11
BZ-2687 Bug 4 Open 44290 Al-An parts when fully built, keep a remnant of ghost VFX. 2022-09-19 15:53:23
BZ-2686 Bug 5 Closed 44290 small chunk of floating scenery 2022-07-12 15:02:15
BZ-2685 Bug 2 Closed [44320][Windows Store] Gamerscore not updating in the Xbox Console Companion App 2022-06-17 03:07:06
BZ-2684 Bug 3 Closed [44290] Walking underwater after suffocating while riding whale 2021-06-14 17:08:58
BZ-2683 Bug 3 Open [44290] Skinning in Robins Laser Cutter Animation causes Mesh Issues 2022-06-23 16:07:21
BZ-2682 Bug 3 Closed [44246] [Windows Store] Achievements not Visually Popping up on Windows Store Build 2022-09-22 11:47:20
BZ-2681 Bug 3 Closed [44290] Possible to dupe resources with Prawn Suit, double clicking with both fists to break a block 2021-05-26 10:01:54
BZ-2680 Bug 3 Closed 44290 Processing through the endgame portal make you invincible to damage in new games / saves. 2022-07-13 15:51:11
BZ-2679 Task 1 Done Investigate Epic upload failures 2021-07-08 22:46:27
BZ-2678 Bug 2 Closed 44266 Multiple filtration machines are not independent inside a large room depending on the wall they're built on. 2022-07-26 15:52:07
BZ-2677 Task 1 Done Have OnlyInEditor builds get deployed to "release" branches of Epic and Discord stores 2021-05-11 05:07:40
BZ-2676 Task 5 Done Release - Steam Release Test Plan 2021-05-11 22:04:18
BZ-2674 Bug 2 Closed [44245] Mirel-Valentin Filimon not credited under Whyttest in Below Zero's credits 2022-03-11 10:37:27
BZ-2673 Bug 2 Closed 44245 Some Mac OS users (maybe just one specific GPU) have an issue with shaders. 2022-06-23 22:12:17
BZ-2671 Task 5 Done Connect User Feedback with Sentry Errors 2021-05-10 15:36:03
BZ-2670 Bug 3 Closed [43525][XB1][Below Zero] The Title Crash randomly in IIS after the XBox Live Account was previously logged off 2022-06-20 09:01:25
BZ-2669 Bug 3 Open [44154] Graphical errors present for multiple scenarios 2021-09-27 13:16:26
BZ-2668 Bug 1 Closed [44154][Cert] Crash occurred during active gameplay at Phi Robotics 2021-10-15 07:40:04
BZ-2667 Bug 1 Closed [44216][Windows Store][PC][Below Zero] XBox Live Account missing prompt will be noticed when launching the Windows Store Application 2021-05-06 06:10:57
BZ-2666 Bug 5 Closed 44190 The ghost picture frame on the large room's walls is often red for seemingly no reason. 2021-05-26 09:00:09
BZ-2665 Bug 5 Closed 44190 The attack SFX on the exosuit still plays when Robin is not inside. 2021-06-14 16:52:33
BZ-2664 Bug 2 Closed [43525][Windows Store] Saves don't always transfer the correct gameMode. 2021-05-10 21:35:48
BZ-2663 Task 5 Done Fix BatchUpgrade script not deleting saved batches from deep storage. 2021-05-06 15:52:10
BZ-2662 Bug 2 Closed [43525][XBX/S XB1] Saves don't always transfer the correct gameMode. 2022-07-08 11:27:14
BZ-2661 Bug 3 Closed [44155] Character voice sound appears to have an unnatural "hall effect" on Intro Cinematic, when the volume is set on 20% 2021-07-30 12:06:22
BZ-2660 Task 5 In Progress MainMenuLoadButton refactoring 2021-05-12 11:13:51
BZ-2659 Bug 3 Open [43525] Loading save from Xbox Series X to Xbox One Causes a fatal crash 2022-07-12 16:52:32
BZ-2658 Bug 2 Closed [44155][Windows Store] Phase gate entrance is decimated / batch 12 19 16 2021-05-11 15:57:44
BZ-2657 Bug 2 Closed [44155][Windows Store] Rocks out of place infront of Arctic Spires Cache. Collision not present. / batch 6 19 16 and batch 6 19 17 2021-05-11 16:02:39
BZ-2656 Bug 3 Closed [44155][Windows Store] Walking on the ocean floor via Moonpool and Multipurpose Room 2021-08-27 08:32:04
BZ-2655 Bug 5 Closed [44155][Windows Store] Oxygen Plant Embedded within terrain / batch 10 18 10 2021-05-11 16:04:54
BZ-2654 Bug 3 Closed [44155][Windows Store] Argument Exception when player uses their Seaglide 2021-08-27 08:37:18
BZ-2653 Bug 3 Open [43525][Xbox/Windows Store] No warning that saves are still syncing. Could result in very long save sync time. 2022-05-31 16:05:59
BZ-2652 Bug 3 Closed [44131][44525][WindowsStore] Thumbnail fails to update after transferring save data 2022-07-12 09:41:16
BZ-2651 Bug 2 Closed [44131][Windows Store] Assets not properly loading in batch 11-18-11 / -153 -45 -181 2021-05-11 16:06:42
BZ-2650 Bug 3 Closed [44131][Windows Store] Unable to sync normal sized saves between Xbox and Windows Store 2022-06-23 11:10:02
BZ-2649 Task 5 Done Ensure that CoroutineHost is unloaded only by SceneCleaner. 2021-04-29 15:17:22
BZ-2648 Bug 3 Closed [43525][44131] The XBox Live account Saved Games are not properly uploaded from PC Application to Xbox One and Xbox Series X 2021-05-10 20:59:20
BZ-2647 Bug 3 Closed [44119][Windows Store] F1/F3 Menus don't match Subnautica 1's Functionality on Windows Store 2021-08-27 11:06:15
BZ-2646 Bug 3 Closed [44119][Windows Store] Build still has Early Access in the Top Right Corner 2021-08-27 08:41:03
BZ-2645 Bug 4 Open [44119] Radeon Mac Users are Experiencing Visual Issues 2022-06-23 22:17:38
BZ-2644 Bug 3 Closed [44119][Windows Store] Microsoft Store doesn't show Below Zero when in Sandbox for some people 2022-06-23 11:03:01
BZ-2643 Bug 2 Closed [44119][Windows Store] Below Zero doesn't show up under All Owned when downloaded, only Installed 2021-09-28 14:15:35
BZ-2642 Bug 5 Closed [43525][Compliance] The XBox One Live account could not be synched with the title while in IIS 2021-04-28 13:59:39
BZ-2641 Bug 3 Open [44097] "Interesting photos" Databank entry is not playing on the Controller Speaker 2022-08-03 18:56:09
BZ-2640 Bug 1 Closed [44119][Windows Store][PC][Below Zero][Blocker] "Save data loading failed (Error #80070057)." Error preventing the user to Start a New Game, appears at first Boot 2022-04-04 17:25:55
BZ-2639 Bug 3 Open [44097] Audio volume inconsistency present between Databank audio dialogues 2022-05-26 15:14:28
BZ-2637 Bug 1 Closed [44131] [Windows Store] Can't log into Xbox on Windows PC through Below Zero on either a Dev account or normal Xbox Account 2021-04-28 22:28:17
BZ-2636 Bug 3 Closed [44131] [Windows Store] Windows Store Icon uses Subnautica's Icon not Below Zero's 2021-04-30 18:37:18
BZ-2635 Bug 5 Closed [44131] [Windows Store] Filename for Below Zero is spelled wrong: UnknownWorldsEntertainmen.SubnauticaBelowZero_1.0.0.0_x64__bh1f6rvenfkm2 2021-09-28 14:17:32
BZ-2634 Bug 2 Closed [43849] Switch Title Freezes and Crashes Unexpectantly on Switch when in Japanese 2021-08-03 23:28:00
BZ-2633 Bug 3 Open ThreadAbortException After Multiple Editor Runs 2022-07-18 16:15:43
BZ-2632 Bug 2 Closed [43996] [XR-001] Crash occurred when the user attempts to Resume the Suspended title state 2022-08-06 07:09:02
BZ-2631 Bug 5 Closed 44033 No tooltip to drop material (titanium, silver, etc.). 2021-05-26 09:50:32
BZ-2629 Bug 2 Closed 44033 Bases with unfinished parts are missing ghost VFX 2022-07-08 12:14:22
BZ-2628 Bug 2 Closed [44016] Steam Cloud being disabled causing player issues: Still downloading and overwriting game files. 2021-06-04 19:49:07
BZ-2627 Bug 4 Open [43968] Z fighting present for stacked posters 2022-06-23 16:16:10
BZ-2626 Bug 4 Open [43968] Z fighting present for Control room and Hatch connection 2022-06-23 16:19:07
BZ-2625 Bug 4 Open [43864][43968] Blurry grid noticeable at sky level when changing direction of the camera and position, towards the clouds. 2022-06-23 16:22:49
BZ-2624 Bug 3 Closed 43992 Creative: some blueprint you can craft in the fabricator are missing from the PDA Blueprint section. 2022-07-26 12:28:54
BZ-2623 Task 5 Done Sentry errors: Cannot set the parent of the GameObject '<some WaterParkItem>' while it is being destroyed. 2021-04-15 14:18:12
BZ-2622 Bug 5 Closed 43959 Falling underwater in the prawn suit is slow. You don't seem to have the correct mass you would expect from it. 2022-07-12 15:02:07
BZ-2621 Task 5 Done Sentry errors: UWE.Event`1[P].Trigger InvalidOperationException Collection was modified; enumeration operation may not execute. 2021-04-14 12:56:56
BZ-2620 Bug 3 Closed [43849] Inconsistent lighting can occur in the sparseArctic biome 2022-06-20 09:07:11
BZ-2619 Bug 4 Open 43952 You can see a part of the docked Seatruck's Moonpool through creepvines. 2022-08-25 11:45:00
BZ-2618 Bug 3 Open 43952 The percentage sign on battery charger / powercell charger is missing. 2022-07-27 21:01:38
BZ-2617 Bug 3 Awaiting Merge 43951 When the player respawns in the Seatruck with no module attached, they can interact with the lever to detach modules. Which eventually clips them out depending on the initial angle. 2022-08-24 07:54:10
BZ-2616 Bug 3 Claimed Fixed [43864][43939] "See in Microsoft Store" section appears to be empty, when the user access it. 2022-08-06 07:41:29
BZ-2615 Bug 3 Claimed Fixed [43864][43939] "Official Club" section is inaccessible for the user. 2022-08-06 07:41:55
BZ-2614 Bug 3 Claimed Fixed [43939] BZ runs at approx 11 FPS on min-spec Mac Mini on lowest settings 2022-05-23 16:15:52
BZ-2613 Bug 5 Closed 43928 Some console commands using the GUI don't work properly anymore. 2021-05-26 09:31:33
BZ-2612 Bug 5 Closed 43925 Building interior modules / miscellaneous items prevents the deconstruction of base pieces. 2021-05-26 09:03:33
BZ-2611 Bug 5 Closed 43925 The shadow leviathan is destroying the prawn suit outside the base when the player is building Al-An's vessel. 2021-06-14 17:08:39
BZ-2610 Bug 5 Closed [43894] ArgumentNullException Present on Base building and causes building VFX to not disappear. In some cases, hatches don't complete and users can't enter their base. 2021-04-09 22:43:22
BZ-2609 Bug 5 Closed [43859] "Subnautica Below Zero - Trial" name present on PS5 dashboard 2021-04-14 13:47:05
BZ-2608 Bug 4 Open [43857] Missing collision with the decorative details from the second doorway in Sanctuary 2022-06-24 16:03:50
BZ-2607 Task 5 Done Sentry errors: PropulsionCannon.OnDisable 2021-04-06 16:19:03
BZ-2606 Bug 3 Closed [43812] The user can re-trigger the first two dialogues of Robin if opening and closing the PDA in the middle of the dialogue 2021-08-26 09:04:59
BZ-2605 Bug 5 Closed [43803] If you have two base pieces on the same building grid, placing a piece ghost effects both base pieces 2021-04-06 16:45:54
BZ-2604 Bug 3 Open [43796] Missing frozen interface after Robin gets hit by the Brinewing fish 2022-07-08 13:24:20
BZ-2603 Bug 3 Closed [43796] Improper animation present after equipping the Spy Pengling for the first time and swiping between the items equipped in toolbar 2022-07-12 06:21:52
BZ-2602 Bug 3 Closed [43796] The movement controls are lost after accessing the Fabricator from the furthest distance available 2022-07-13 06:24:29
BZ-2601 Bug 3 Closed [43796] The blueprints of buildable items are invisible after placed on the ground 2022-01-11 15:49:30
BZ-2600 Bug 4 Open [43783][45129] Renaming (beacons, waterproof lockers, ...) pauses the game. Even without PDA pause. 2022-03-15 11:42:06
BZ-2599 Bug 5 Closed 43783 Partitions placement and alien containment issue on stacked large rooms. 2021-05-26 09:01:51
BZ-2598 Bug 5 Closed 43783 Triops clip through the aquarium glass. 2021-04-07 16:07:43
BZ-2597 Bug 5 Closed 43783 Rotating hand placed objects with the mouse wheel is painfully ineffective. Rotating building objects with the mouse wheel is too slow. 2021-06-14 17:08:08
BZ-2596 Bug 2 Closed [43795] Fatal crash on after changing language from Chinese to English 2021-08-26 13:02:36
BZ-2595 Bug 1 Closed [43732] Below Zero OIE build is unplayable on Mac 2021-04-12 22:20:24
BZ-2594 Bug 5 Closed [43525] The title has entered into the freeze state and then crashed after scanning a Glow Whale 2021-04-06 08:32:04
BZ-2593 Bug 1 Closed [43732] The title crashes if the user quits the playthrough immediately after "AL-AN" rushes towards the portal in the "Shield base" area, during the end-game sequence 2021-04-05 07:13:53
BZ-2592 Bug 5 Closed 43748 Some components don't hide overlapped pieces. Building a moonpool close to a large room disables it on other components. 2021-05-26 10:24:57
BZ-2591 Bug 5 Closed [43589] Overlapped base pieces should be hidden 2021-09-30 16:18:07
BZ-2590 Bug 2 Closed [RC 42575] [NX] Game crashes unexpectedly on Japanese Language Settings 2022-03-30 17:06:23
BZ-2589 Bug 4 Closed [43622] SnowFox lights are projected into the world before vehicle is constructed. 2022-07-26 12:23:02
BZ-2588 Bug 5 Closed [43525] Framerate drops to 20 and less when navigating a certain cave on the "Delta Island" 2021-04-01 18:33:14
BZ-2587 Bug 3 Closed [43525] "Found the Drop Pod!" entry in the "PDA" is not localized when "Korean" language option is chosen 2021-04-28 06:42:03
BZ-2586 Bug 3 Closed [43525] Title crashes after returning to main menu, entering the credits and pressing "B" in order to exit 2022-02-07 19:26:47
BZ-2585 Bug 3 Closed [43525] Discrepancy present in subtitles when approaching "Fabricator Base" if "German" language option is chosen 2022-03-14 14:59:01
BZ-2584 Bug 5 Closed [43525] Multiple Frost Vase Plants from the side-road from Outpost Zero to Endgame portal cannot be picked or scanned 2021-04-01 18:34:55
BZ-2583 Bug 5 Closed [43525] Multiple Lighting sticks from Outpost Zero to Endgame portal cannot be scanned 2021-04-01 18:36:25
BZ-2582 Bug 5 Closed [43525] Windows from outpost Zero cannot be scanned on all surface 2021-04-01 18:37:30
BZ-2581 Bug 4 Open [43525] Missing icon for the Architect poster located in the Outpost Zero Base 2022-06-24 16:03:14
BZ-2580 Bug 5 Closed [43525] Overlapping resources can be picked from Lantern trees from Outpost Zero 2021-04-01 18:38:13
BZ-2579 Bug 5 Closed [43525] Visual scanning issue present on the Bulkhead door from the Outpost Zero 2021-04-01 18:38:49
BZ-2578 Bug 3 Open [43525] Highlighting issues present on multiple items inside of Outpost Zero base 2022-07-26 12:28:56
BZ-2577 Bug 5 Closed [43579] No save slot limit is existent 2021-03-24 12:55:38
BZ-2576 Bug 3 Open [43525] Animation issues present in the "Fabricator base" cutscene while transferring "Al-An" to his body 2022-06-24 16:02:58
BZ-2575 Bug 4 Open [43525] The snowman from "Outpost Zero" disappears after attempting to destroy it. 2022-06-24 16:02:12
BZ-2574 Bug 3 Closed [43582] Cloud-Saving Doesn't work on Mac 2022-07-26 14:22:53
BZ-2573 Bug 3 Open [43525] Screenshots can be made while dead on Hardcore and they disable the death screen 2022-07-18 16:27:23
BZ-2572 Bug 4 Open [43525] "Prawn suits" in "Outpost Zero" area remain highlighted after being scanned 2022-06-24 16:00:56
BZ-2571 Bug 4 Open [43525] Robin does not have collision with the interior side walls of the Fabricator Base 2022-06-24 16:00:40
BZ-2570 Bug 3 Claimed Fixed [43548] BaseHatch has gap when attached to a multipurpose room 2022-09-16 15:03:02
BZ-2569 Bug 3 Closed [43548] [45557] Base-Attached Air Pump from SN1 is missing in BZ every mode 2022-07-26 11:12:09
BZ-2568 Bug 3 Open [43513] Changing subtitles character speed is updated with delay 2022-06-24 16:05:27
BZ-2567 Bug 4 Open [43513] The Thermal Lilly does not burn Robin on Hardcore mode after extensive game-play 2021-04-12 06:18:40
BZ-2566 Bug 3 Open [43513] A stuttering issue can be noticed when skipping the credits 2022-06-24 16:06:55
BZ-2565 Bug 5 Closed [Dev 43507] The title crashes upon boot 2021-04-06 06:00:35
BZ-2564 Bug 3 Closed [43513] "AL-AN" model is displayed with low resolution textures 2021-10-20 09:54:33
BZ-2563 Bug 3 Open [43513] Overlapping text can be noticed on the Save files made on Freedom mode and localized in russian language 2022-06-24 16:07:17
BZ-2562 Bug 5 Closed [43513] Multiple missing collision points are present on the cave walls on Delta Island 2021-03-19 07:14:24
BZ-2561 Bug 4 In Progress [43405] [PS4] The "More info" section of Below Zero on PS4 plays Subnautica Music not Below Zero Music 2022-07-28 16:32:20
BZ-2560 Bug 1 Closed [Only In Editor Release Candidate] Game doesn't boot past the Warning Screen 2021-03-18 15:36:24
BZ-2559 Bug 5 Closed Startup image does not transition smoothly 2021-04-05 10:59:04
BZ-2558 Bug 2 Closed [43361][LOC] The list of available languages changes after every scroll over English 2022-07-26 07:44:39
BZ-2557 Bug 5 Closed [43456] News Feed is missing from the Main Menu HUD 2021-03-22 08:14:10
BZ-2556 Bug 5 Closed [43361] Capitalization issue present in the "Options" menu when "Spanish (Latin America)" language option is chosen 2022-03-11 11:10:16
BZ-2555 Bug 3 Open [43361] Low resolution texture present for a brief time upon opening the "PDA" 2022-06-24 16:08:35
BZ-2554 Bug 3 Open [43361] Low resolution texture present for a brief time upon constructing player bases 2022-06-24 16:08:42
BZ-2553 Bug 3 Closed [43361] Title is crashing when quitting to main menu on Sanctuary Zero cinematic 2022-07-04 23:23:35
BZ-2552 Bug 5 Closed [43421] Image stretching issue present after quitting the title for the first time 2021-04-12 09:55:30
BZ-2551 Bug 3 Closed [43421] Missing localization on multiple languages for Saving failed: out of save slots 2022-03-15 11:45:29
BZ-2550 Bug 2 Closed [43372] Building ghosts with the builder tool are partly bright white and not see-through 2022-09-29 14:53:08
BZ-2549 Bug 1 Closed [43374] Observatory from Delta Station has missing wall textures from the inside 2021-03-19 07:34:48
BZ-2548 Bug 5 Closed 43421 [Save-State] The docked Seatruck in the moonpool doesn't have its collisions right away when loading a save file. 2021-03-22 14:45:31
BZ-2547 Bug 5 Closed [43412][43319][43405] Lighting issue present when using the Architect teleporters 2021-04-01 18:44:03
BZ-2546 Bug 5 Closed 43421 Seatruck sleeper module: the image in the picture frame is letting a small gap on top. 2021-03-22 19:48:33
BZ-2545 Bug 3 Open [43374] "New Blueprint Synthesized" PDA voice line is not played for most equipment 2022-06-24 16:09:44
BZ-2544 Bug 2 Closed [43364] Performance mode graphical glitches when loading saved game in moonpool 2022-06-17 14:52:44
BZ-2543 Bug 2 Closed [43400] Glass textures seem to be more transparent then usual on shallow bases 2022-07-08 13:32:46
BZ-2542 Bug 4 Closed [43400] Cyclops textures in the Sleeper Module Window from the Outside 2021-03-22 14:17:36
BZ-2541 Bug 5 Closed [43400] Tilde and F3 Buttons don't operate in the latest steam experimental 2021-03-16 16:10:59
BZ-2540 Bug 5 Closed [43319] Photos in PDA have a random number and letter string name 2021-04-05 11:02:06
BZ-2539 Bug 3 Open [43362] Title freezes temporarily every time a hatch hologram snaps or is built onto the Large Room 2022-09-16 11:41:38
BZ-2538 Bug 1 Closed [43362] Title becomes stuck in main menu when returning from active gameplay 2021-03-18 13:08:06
BZ-2537 Bug 1 Closed [43362] Title crashed upon quitting to main menu from playthrough 2021-04-13 12:46:02
BZ-2536 Bug 1 Closed [43362] Crash occurs when the user signs out and tries to sign in again 2021-03-18 08:54:42
BZ-2535 Bug 5 Closed [43319] "News Feed" ineffective load times permits the user to make it disappears. 2022-07-12 16:51:54
BZ-2534 Bug 2 Closed [43362] Graphical corruption on the meteor crash zone 2021-03-16 07:51:56
BZ-2533 Bug 3 Closed 43343 The animation is skipped when the hatch is built in front of a ladder. 2022-08-08 14:15:04
BZ-2532 Bug 4 Open 43343 Aromatherapy lamp emits surrounding light but isn't illuminated itself when you have no power. 2022-06-27 17:27:06
BZ-2531 Bug 4 Open 43343 Nuclear waste disposal has the biohazard symbol on its building icon. 2022-06-27 17:27:50
BZ-2530 Bug 3 Open 43343 Posters are cropped / inside the reinforcement when you build one where the poster is / place the poster afterward on it. 2022-06-27 17:28:10
BZ-2529 Bug 5 Closed 43343 Sanctuary: location where the Player can be stuck. It is possible to get out but it's a bit tricky. 2021-10-22 07:47:25
BZ-2528 Bug 3 Open 43343 Hazardous collision with the windows built on top of compartments. 2022-07-21 13:18:57
BZ-2527 Bug 3 Open [43324] Changing title's language will result in starting a new game with delay 2022-06-27 17:29:25
BZ-2526 Bug 2 Closed 43328 Released waterpark creatures attack your vehicles and damage your bases. 2022-08-06 11:24:13
BZ-2525 Bug 3 Closed [43319] Old Splash Screen is presented alongside with the newly implemented Splash Screen, on Next Gen Platforms. 2022-07-12 08:40:03
BZ-2524 Bug 3 Open [43300] Robin's neck is visible and clips through the camera on low FOV with the Seaglide equipped 2022-06-27 17:32:04
BZ-2523 Bug 3 Closed [43324] Rendering issue present on structures after changing the Field of view value 2022-03-10 20:50:41
BZ-2522 Bug 3 Open [43324] Overlapping localization issue on "Main Screen" present after changing the title language 2022-06-27 17:32:43
BZ-2521 Bug 3 Open [43319] Rendering issue will be noticed when approaching or departing away from the small glaciers which are present at the water surface. 2022-06-27 17:33:17
BZ-2519 Task 5 To Do Slowburn Jukebox Track 2021-03-11 18:49:27
BZ-2518 Task 3 Done Below Zero Windows Store 2021-07-08 22:43:48
BZ-2517 Bug 2 Closed [43286] XB1 - Title properties info page is not displayed on console's library 2021-06-07 19:16:54
BZ-2516 Bug 4 Closed [43286] Missing collision with the rocks on the walls of several caves and cliffs on Delta Island 2021-04-01 18:44:52
BZ-2515 Bug 3 Closed 43286 Creatures and Seatruck damage: balancing. 2022-07-26 11:36:09
BZ-2514 Bug 3 Open [43286] The amount of displayed HP is not 0 (HP meter is not empty) when "Robin" dies 2022-07-21 05:02:23
BZ-2513 Bug 4 Open 43286 The prawn suit should have a light switch mapped on the F button: switching off the light can currently be done by removing one powercell out of the two. 2022-09-06 09:32:26
BZ-2512 Bug 4 Open 43286 Twisty bridge not attached, batch 11-18-10. 2022-05-26 23:50:14
BZ-2511 Bug 3 Closed [43286] Fish inside base can take control of Robin 2022-09-13 15:44:21
BZ-2510 Bug 5 Closed [43265] Missing camera collision at the Moonpool connection points 2021-03-16 07:34:22
BZ-2509 Bug 1 Closed [43265] Crash occurred after disconnecting the controller on the account verification prompt screen 2021-03-18 09:00:20
BZ-2508 Bug 5 Closed [43265] Epilepsy warning screen is displayed for a very short amount of time making it impossible to read 2021-04-14 05:50:12
BZ-2507 Bug 4 Closed [43245] Leaving the title idle for a specific time period will result in a title crash after save and load 2021-03-26 14:20:37
BZ-2506 Bug 3 Closed [43265] [ALL] - Text Implementation - Objectives prompts on End Game are not localized in any other language than English 2022-07-26 11:54:29
BZ-2505 Bug 3 Open [43265] [Text Implementation] [Data Bank - Encyclopedia entries] - Content is not localized for Floating Air Pump and for Spy Pengling 2022-07-22 12:56:54
BZ-2504 Bug 4 Open [43245] Improper hyphenation present for Rebreather 2021-04-09 12:06:49
BZ-2503 Bug 3 Open [43265] [Text Implementation] [Data Bank - Logs & Communications] - Content is not localized for two PDA's 2022-07-21 05:20:39
BZ-2502 Bug 4 Closed [43265] Render distance issue with a texture disappearing and reappearing is present when approaching a cave near "Glacial Basin Dock" 2022-03-03 14:22:12
BZ-2501 Bug 4 Closed [43265] Robin might open two times the same container in order to receive the loot inside of it 2021-05-14 11:19:17
BZ-2500 Bug 5 Closed [43265] Seamonkeys can appear from terrain texture in order to bring Robin materials 2021-03-29 06:15:42
BZ-2499 Bug 2 Closed [43265] New splash screen image is present for one frame 2021-04-09 06:28:40
BZ-2498 Bug 4 Open [43265] The credits feel like they're vibrating when viewed 2021-04-09 11:50:20
BZ-2497 Bug 3 Closed [43243] Save data is missing after deleting from cloud, then re-adding slot data to local folder 2021-03-18 16:30:10
BZ-2496 Task 5 Done Reducing GC allocations: VFXWeatherManager.UpdateWind 2021-03-15 11:07:42
BZ-2495 Task 5 Done Reducing GC allocations: GeometryUtility.CalculateFrustumPlanes 2021-03-15 11:33:13
BZ-2494 Task 5 Done Reducing GC allocations: BaseControlRoom scripts 2021-03-15 11:20:21
BZ-2493 Bug 3 Closed [43243][43245] Pinned recipes disappear from the HUD after changing the UI scale 2021-06-17 06:37:33
BZ-2492 Task 5 Done Reducing GC allocations: GUI.Repaint 2021-11-18 14:36:42
BZ-2491 Bug 3 Open 43225 Databank with wrong exploitable entries. 2022-08-03 14:11:11
BZ-2490 Bug 3 Open 43225 Coral has its own category in the dabatank, but some corals are not in it. 2022-07-27 13:01:48
BZ-2489 Bug 3 Closed 43225 No pop-up image / databank unlock for the Seatruck teleportation module. 2021-08-26 09:39:59
BZ-2488 Bug 2 Closed [43225] [Save-State] Jukebox doesn't work on reload. 2021-03-09 09:28:48
BZ-2487 Bug 3 Closed 43225 Polycages can't be scanned, they have an entry in the databank. 2022-07-08 09:05:47
BZ-2486 Bug 4 Open [43225] Snowfox appears with low resolution icon in inventory 2021-08-29 20:00:44
BZ-2485 Bug 4 Open [43221] Posters placed inside lower level Alien Containment tank disappear 2022-09-19 15:53:45
BZ-2484 Bug 4 Closed [43128] Creepvine reflection can be observed on drop pod's door and window when no creepvines are in the proximity 2022-01-04 21:00:13
BZ-2483 Bug 2 Closed 43195 Quantum lockers don't work after starting the game. But if you restart without quitting, they do. 2021-03-12 16:33:05
BZ-2482 Bug 1 Closed NX - TRC - 0123 - The size of a patch exceeds 512 MiB, Nintendo approval is required 2021-04-06 19:57:25
BZ-2481 Bug 4 Open [43128] [43129] Game assets can be scanned if the user looks away while in the scanning animation 2022-06-27 17:34:00
BZ-2480 Bug 4 Closed [43145] Fragment of Prawn Suit Drill Arm cannot be scanned 2022-03-11 13:04:14
BZ-2479 Bug 4 Closed [43145] Missing camera collision for one of the rocks at Intro Area 2022-03-14 14:26:47
BZ-2478 Bug 1 Closed [43128] Graphical error present on Hardcore and Creative game mode with specific options elected 2021-03-22 10:23:50
BZ-2477 Bug 5 Closed [43145] The resources can be lost through the terrain texture after breaking the outcrop 2021-03-18 07:36:13
BZ-2476 Bug 5 Closed [43145] Catchable fishes have low resolution texture after equipping them 2021-03-16 07:42:23
BZ-2475 Bug 5 Closed [ 43145] Conversation between AL-AN in cube form and Robin is triggered before the first meeting 2021-03-05 09:04:15
BZ-2474 Bug 3 Open [43145] Clipping issue present inside of AL-AN ship 2022-07-21 13:28:47
BZ-2473 Bug 3 Closed [43138] Users can break motor mode and swim into a base using an Observatory 2022-03-30 16:54:15
BZ-2472 Bug 3 Closed [43105] Crash occurred after changing the language multiple times and reloading the same save file 2021-08-02 14:01:21
BZ-2471 Bug 2 Closed [43109][LOC][FR][IT] HTML entities present in PDA entries on French and Italian 2021-03-15 16:40:24
BZ-2470 Bug 3 Closed [43109][LOC][ALL] Apply button is not localized in any language in Options 2022-07-08 07:55:13
BZ-2469 Bug 4 Open 43096 If you grab the quantum locker right away after placing it, the sfx is still playing even with the object in your inventory. 2021-08-30 04:47:47
BZ-2468 Task 5 Done Sentry errors: BaseDeconstructable.Deconstruct 2021-03-12 12:51:52
BZ-2467 Bug 4 Open [43109] Marguerit can clip through a Prawn Suit or Snowfox during the Delta Island cinematic 2021-08-30 04:37:34
BZ-2466 Bug 1 Closed [43109] Title crashes after spending a brief period of time inside the "Prawn Suit" and exiting it 2021-03-11 13:01:05
BZ-2465 Bug 3 Closed [43096] Using Tether Tool when inside a base causes control issues piloting Sea Truck 2021-03-08 17:24:32
BZ-2464 Bug 4 Open [43075] LOD issue present on the Creepvines 2021-04-09 09:15:18
BZ-2463 Bug 3 Closed [43075] [43078] Alien Artifacts are not highlighted before scanning with the highlighting option on 2022-07-26 10:17:59
BZ-2462 Bug 3 Closed [43075] [43078] Floodlight item it's not highlighted before scanning with the highlighting option on 2022-07-26 10:13:33
BZ-2461 Bug 2 Closed [43075][LOC][FR] UI Scale option contains debug text in French 2021-04-26 14:11:58
BZ-2460 Bug 4 Open [43075] Accessibility button remains highlighted when selecting Apply 2021-04-09 08:41:07
BZ-2459 Bug 3 Closed [ 43075] Ocean level will be shown inside of Aquarium Seatruck Module after reattaching it to the Seatruck 2022-07-26 14:00:53
BZ-2458 Bug 4 Closed [43075] Robin can move after accessing the storages menu 2021-09-28 14:19:45
BZ-2457 Bug 5 Closed [43075] Robin gets teleported inside of "Storage Module" after grabbing it by the handles for the first time 2021-03-16 07:49:38
BZ-2456 Improvement 5 Done Add support for new languages for 1.1 2021-03-04 18:47:52
BZ-2455 Bug 2 Closed [43040] When a controller is plugged in and the player is piloting a seatruck, there is no indicator on what upgrade is selected 2021-03-23 14:03:14
BZ-2454 Bug 2 Closed [43040] Flashing lights from Water Filtration Machine and Laser Cutter cannot be disabled 2021-03-30 06:39:13
BZ-2453 Bug 4 Closed [43040] When a camera drone is destroyed, the scanner room widows streams Robins POV 2021-03-11 18:25:52
BZ-2452 Bug 4 Closed [42990] The Exclusion zone present around the character it is visible bounded by a prominent bleached circle, on extreme weather conditions. 2021-03-22 09:27:36
BZ-2451 Bug 4 Closed 43005 Trivalves are not global objects. 2021-05-13 11:55:11
BZ-2450 Bug 4 Open 42247 uncollectable resources 2022-01-04 01:40:03
BZ-2449 Bug 5 Closed 42247 Table coral breaking off in one chunk again 2021-03-12 00:21:21
BZ-2448 Bug 4 Open 42247 XB1 audio cuts out/clips/overlaps 2022-06-27 17:36:45
BZ-2447 Bug 3 Closed 42247 Accessibility issue: no option to alter graphics beyond gamma on XB1 2021-06-03 15:09:51
BZ-2446 Bug 3 Open 43005 Rebinding the left hand / right hand buttons doesn't change it when switching containers / eating / dropping. 2022-07-17 20:18:44
BZ-2445 Bug 4 Open 43005 The seaglide animation while swimming is a visible loop. 2021-04-09 11:13:10
BZ-2444 Bug 3 Open 43005 You can't navigate in the fabricator menus anymore while one component is being crafted. 2022-09-26 20:04:44
BZ-2443 Bug 4 Open 43005 Magnetic ceiling inside the bases. When Robin jumps, holding the space bar makes her fly for a while. 2022-09-23 14:31:00
BZ-2442 Bug 5 Closed 43005 Moving between teleportation module & docking module is difficult. 2021-03-01 15:01:10
BZ-2441 Bug 4 Closed 43005 Visible spacing between Seatruck Aquarium module and cabin. 2022-03-15 20:30:31
BZ-2440 Bug 4 Open 43005 Large room, filtration machine & lod issue. 2022-09-21 11:03:12
BZ-2439 Bug 4 Open 43005 Filtration machine panels are detached from the large room walls when seen from outside. 2022-05-31 06:52:30
BZ-2438 Bug 3 Closed [42985] basepipeconnector not unlockable in Below Zero 2021-03-22 19:41:11
BZ-2437 Bug 5 Closed [42985] Users can't exit the Camera Probe more then once 2021-03-01 15:14:20
BZ-2436 Bug 1 Closed 42985 Mac OS: the game with an ARM processor (Apple M1) is unplayable. 2021-04-20 17:16:24
BZ-2435 Bug 2 Closed [42955] [42973] Multiple issues occurring while trying to access the "Moonpool" while in a blueprint state 2022-04-18 11:18:41
BZ-2434 Bug 4 Open 42973 Walking/Running Sway is over exaggerated with some tools. 2021-04-09 11:24:56
BZ-2432 Bug 5 Closed 42973 Out of bounds when using a bottom hatch close to the ocean floor. 2021-03-02 13:32:55
BZ-2431 Bug 3 Closed [42690] Exosuit creeps forward when holding only speed boost button 2022-06-20 12:39:01
BZ-2430 Bug 3 Closed [42690] Exosuit's Speed boost does not modify speed on land 2022-06-20 12:37:59
BZ-2429 Bug 4 Open [42941] No Rich Presence/Incorrect Text for Multiple biomes 2022-01-04 01:25:27
BZ-2428 Bug 5 Closed [42941] Discord Rich Presence states Playing Subnautica, not Playing Subnautica Below Zero 2021-03-03 16:24:54
BZ-2427 Bug 2 Closed [42941] Main Menu Background doesn't initiate 2021-03-12 08:24:37
BZ-2426 Bug 1 Closed [42920] Steam Files contain "OST" folder that will remain empty 2021-03-09 09:04:22
BZ-2425 Bug 4 Closed 42909 Items in the bioreactor keep their decomposition bar. 2021-03-15 22:42:29
BZ-2424 Bug 4 Closed 42909 Cyclops textures in the large room alien containment's glass. 2021-03-22 13:11:47
BZ-2423 Bug 1 Closed TRC - PS4 - R4028D Update history is not displayed for the patch addition 2021-03-12 16:59:53
BZ-2422 Bug 5 Closed [42856] Opening the PDA has animation errors and is painfully slow. 2021-02-25 21:12:11
BZ-2421 Bug 4 Open [42690] Crashed ship log is missing the word, "if" 2021-08-30 00:02:09
BZ-2420 Bug 4 Closed [42690] Collision issues occur beneath Vertical connector 2021-02-25 16:41:29
BZ-2419 Bug 4 Closed [42690] Hole in Rock | glacialBasin | Batch 5 19 6 2021-02-26 03:34:08
BZ-2418 Bug 4 Closed [42837] Crash occurred in active gameplay on Creative mode 2021-08-30 13:29:52
BZ-2417 Bug 2 Closed XB1 - XR - 112-04 Active User Indication - The Active user gamertag indication will be cut off and even disappear completely from the screen when raising the UI scale option 2021-03-01 13:51:17
BZ-2416 Bug 2 Closed [42837] Crash occurred after Save & Quit at the Intro Area 2021-03-05 10:53:52
BZ-2415 Bug 5 Closed TRC - PS4 - R4040 - Portuguese BR - The title is using an incorrect term for the term "button" 2021-02-24 13:28:13
BZ-2414 Bug 2 Closed TRC - PS4 - R4040 - Spanish - The title is using an incorrect term for the term "button" 2021-03-04 10:07:54
BZ-2413 Bug 5 Closed [42837] Camera clips with "Robins" body if the user look down while "PDA" opening animation caused by opening the storage compartment is in progress 2021-02-26 09:40:35
BZ-2412 Bug 5 Closed [42837] "PDA" disappears during opening animation if the user moves in a certain way while opening the storage compartment 2021-03-11 13:09:41
BZ-2411 Bug 3 Closed [42826] Screenshots cannot be removed from the PDA on XB1 using the X button 2021-08-27 12:32:00
BZ-2410 New Feature 5 Done Implement Rich Presence by biome 2021-02-23 23:32:27
BZ-2409 Bug 4 Closed [42816] Seatruck Aquarium and Docking Modules don't have Water Colliders 2021-03-22 12:59:37
BZ-2408 Bug 2 Closed [42690][Release Candidate][One-Time] Freeze Occured in Loading a save from a previous stable RC to RC 13. 2021-03-12 00:21:37
BZ-2407 Bug 5 Closed 42769 Rich presence & little spelling errors. 2021-02-24 10:53:56
BZ-2406 Bug 2 Closed TRC - PS4 - R4040 Incorrect terminology is used for "vibration" 2021-03-12 00:21:46
BZ-2405 Bug 5 Closed [42723] The framerate is capped at 30 FPS when the title is set to the "High Framerate" preset, on PS5 2021-02-26 08:27:01
BZ-2404 Bug 1 Closed XB1 - XR - 001-01 Title Stability - The title will crash if booting into a fresh account without connection to Xbox Live 2021-03-12 00:21:53
BZ-2403 Bug 4 Open [42746][save-state] Art Pictures from Omega base don't retain sky applier on save load 2021-08-30 19:52:20
BZ-2402 Bug 5 Closed 42694 Outdated slots, odd slots data in the baked batch files. 2021-02-24 19:37:09
BZ-2401 Bug 4 Open [42618] The glass on Marguerit customized Exosuit disappear during the first cinematic on Delta Island 2021-04-09 13:09:37
BZ-2400 Bug 1 Closed XB1 - XR - 003-04 Language Support - The title does not boot in the same language as the console locale settings if set to SP - LATAM 2021-03-15 15:00:12
BZ-2399 Bug 2 Closed XB1 - XR - 003-02 Title Integrity - The "Apply" button cannot be reached and used when attempting to change the language from the Options menu 2021-03-02 07:41:08
BZ-2398 Bug 3 Closed XB1 - XR - 003-02 Title Integrity - The Apostrophe is not correctly displayed in French 2021-04-13 07:38:45
BZ-2397 Bug 1 Closed XB1 - XR - 022-01 Official Naming Standards - Non official "Rumble" term is used for the Vibration function in EN, IT and KO 2021-03-12 13:24:10
BZ-2396 Bug 5 Closed [42665] Light Stick hologram starts emitting light before being placed down 2021-03-03 07:16:46
BZ-2395 Bug 4 Open [42665] Give Feedback menu is reopened after disconnecting and reconnecting the controller if it was opened once before 2022-03-08 18:13:37
BZ-2394 Bug 2 Closed [42665] Alan no longer sends Artifact pings after constructing his body 2021-02-23 08:01:40
BZ-2393 Bug 5 Closed [42665] Title freezes when docking or un-docking the console while in "Options Menu" 2021-02-26 09:25:11
BZ-2392 Task 3 Done Make models compatible with highlighting 2021-03-05 00:55:09
BZ-2391 Bug 1 Closed TRC - PS4 - R4037 The title uses SONY word in Credits page 2021-02-25 09:29:09
BZ-2390 Bug 4 Closed [42645] Floating Land Chunk | Batch 16 14 5 | lilypads 2021-02-24 09:21:22
BZ-2389 Bug 4 Open [42645] [Save-Load] Atmosphere Volume for Crystal Cave Biome and Fabricator Caverns Biome doesn't load (or save) properly 2021-04-12 08:59:56
BZ-2388 Task 5 Done Sentry errors: IndexOutOfRangeException SeaTruckUpgrades.QuickSlotHasCooldown 2021-02-23 11:51:21
BZ-2387 Bug 5 Closed [42618] Epilepsy warning screen is missing on Next-gen consoles 2021-03-22 09:31:20
BZ-2386 Task 5 Done Sentry errors: ArgumentNullException Story.StoryGoalManager.GetDoNotInterruptListForEncyEntry 2021-02-23 11:51:48
BZ-2385 Bug 4 Open [42625] Drawing distance issue for Parvan's bunker door 2021-04-12 09:02:55
BZ-2384 Bug 4 Open [42625] [42618] Highlights for Pathfinder Tool fragments are missing from "KelpTechsite1". 2021-11-16 12:08:10
BZ-2383 Bug 4 Open [42625] Drawing distance issue for the Deep Lily Pads cache entrance and for the Fabricator Base entrance 2021-11-16 12:32:26
BZ-2382 Bug 5 Closed [42625] [42618] Sam's nameplate text is missing from Phi Robotics Center 2021-02-19 23:59:28
BZ-2381 Task 5 Done Sentry errors: Coroutine couldn't be started because the the game object 'Hoverpad(Clone)' is inactive! 2021-02-23 11:52:12
BZ-2380 Bug 3 Closed [42618][LOC][JP]Intro cinematic text not localized in Japanese language 2021-03-11 13:07:43
BZ-2379 Bug 4 Closed [42618]Inconsistent text between English and other languages in the intro cinematic 2021-03-16 08:26:45
BZ-2378 Bug 2 Closed [42618][42625] The user is presented with an error when trying to access news and updates in main menu 2021-04-13 06:01:16
BZ-2377 Bug 2 Closed [42623] Language cannot be changed on PS4 2021-02-26 19:09:45
BZ-2376 Bug 4 Open [42604] Shrub Nut LOD is low on all settings 2021-04-12 09:35:07
BZ-2375 Bug 4 Closed [42589] Crash occured at the entrance to the "Deep Lilypads" biome, after an extended period of gameplay 2021-03-02 14:33:18
BZ-2374 Bug 4 Closed [42589] "Press Options" prompt is not localized in certain languages 2021-03-03 07:26:38
BZ-2373 Bug 4 Closed XR - XBSX - 132-01 Service Access Limitations - [Recommendation] Amber results are displayed in the Live Trace Analyzer output file 2021-03-12 00:22:16
BZ-2372 Bug 4 Open [42604] Sanctuary grass changes color after looking at it a second time 2021-04-12 10:01:29
BZ-2371 Bug 5 Closed XR - XBSX - 022-01 Official Naming Standards - "Controller" official naming standard is not correctly translated to ES-LATAM 2021-03-19 06:41:44
BZ-2370 Bug 3 Closed XR - XBSX - 022-01 Official Naming Standards - "Menu" official naming standard is not correctly translated to JP 2021-03-19 06:44:14
BZ-2369 Bug 4 Closed XR - XBSX - 003-04 Language Support - "Press MENU" text essential for progression is not translated into FR, DE, KO, PT-BR, ES-LATAM, ES 2021-03-19 06:45:09
BZ-2368 Bug 5 Closed XR - XBSX - 003-04 Language Support - The title does not boot in the language matching the console locale settings 2021-03-19 06:48:20
BZ-2367 Bug 4 Open [42589][42604]Random resources on Delta Island, on the way to the architect artefact, cannot be picked up 2021-11-05 11:49:46
BZ-2366 Bug 5 Closed [42589][42604]Temperature does not drop while on snowfox 2021-03-11 13:08:04
BZ-2365 Bug 4 Closed TRC-PS5-R5040A-Japanese The title is using an incorrect terminology for "button" when reassigning controls 2021-03-12 00:22:31
BZ-2364 Bug 4 Closed TRC-PS5-R5040A-French The title is using an incorrect terminology for "button" when reassigning controls 2021-03-24 10:27:36
BZ-2363 Bug 4 Closed TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" when reassigning controls 2021-03-12 00:22:37
BZ-2362 Bug 3 Closed [42589] Character gets stuck when trying to use the Artic Spires/PHI Robotics teleporter 2021-03-04 16:34:46
BZ-2361 Bug 2 Closed [42604] Spy Pengling HUD is not fullscreen when you enter its view 2021-02-24 11:01:32
BZ-2360 Bug 2 Closed 42594 Some red crystals look pale in the fabricator cavern. 2021-02-19 16:22:44
BZ-2359 Bug 2 Closed [42591] If the user uses the Exosuit Propulsion Arm or Propulsion Cannon Tool to break outcrops, the items are duplicated to quadrupled 2021-02-22 16:49:56
BZ-2358 Bug 3 Closed [42591] If the player has a controller plugged in on PC, and they press A they can begin a new game before the Warning message has disappeared. 2021-03-01 13:36:49
BZ-2357 Bug 5 Closed 42591 It is possible to grab Seatruck modules from inside with the propulsion cannon. 2021-03-01 15:46:12
BZ-2356 Bug 5 Closed XR - XBSX - 003-03 Options - The "Press to toggle" run option does not work 2021-03-19 06:50:24
BZ-2355 Bug 3 Closed XR - XBSX - 055-01 Achievements - Achievements unlocked while offline will not be awarded upon reconnection to Xbox Live 2021-03-17 08:07:18
BZ-2354 Bug 2 Closed XR - XBSX - 003-02 Title Integrity - Languages mentioned in the APPX manifest file do not match the languages supported by the title 2022-08-11 06:33:30
BZ-2353 Bug 3 Claimed Fixed XR - XBSX - 003-02 Title Integrity - Multiple Failures and warnings are present in the Submission Validator log file 2022-08-24 15:31:35
BZ-2352 Task 5 Done Sentry errors: EnergyMixin.set_electronicsDisabled 2021-02-23 11:50:50
BZ-2351 Task 5 Done Sentry errors: IntroBaseMainDoor.OnDestroy 2021-02-23 11:50:27
BZ-2350 Bug 2 Closed [42572] Crash occurs after idling in the starting area 2021-02-24 10:09:39
BZ-2349 Bug 5 Closed [45575][67661] The save files gets corrupted after force quitting the title while saving when the Modification station creates an item 2021-02-24 08:26:45
BZ-2348 Task 5 Done Sentry errors: LowOxygenAlert.Update 2021-02-23 11:50:06
BZ-2347 Bug 4 Closed [42562] Ion Cube disappear from the inventory if a save is made during the initial animation 2022-07-08 09:21:44
BZ-2346 Bug 2 Closed [42572] Stairs are generating very strangely sometimes 2022-07-08 09:23:32
BZ-2344 Task 5 Done Sentry errors: TMPro.TMP_InputField+<MouseDragOutsideRect>d__295.MoveNext 2021-02-23 11:49:42
BZ-2343 Bug 4 Closed [42543] [42513] Audio logs can be accidentally triggered when opening storage modules 2021-03-24 10:03:13
BZ-2342 Bug 3 Closed [42543] Controller rumble is missing in cinematics 2021-02-23 07:59:57
BZ-2341 Bug 3 Closed [42504] The value of Hull Strength drops if a hatches are attached on "Alien Containment" 2021-02-19 07:42:39
BZ-2340 Bug 5 Closed [42513] Missing Audio Feedback when pinning blueprints from the "PDA", on Next-Gen Consoles 2021-03-23 14:01:42
BZ-2339 Bug 3 Closed TRC-PS5-R5301A No activity is configured for the main story/campaign 2022-07-12 08:48:09
BZ-2338 Task 5 Done Sentry errors: EnergyMixin.RestoreBattery 2021-02-23 11:49:16
BZ-2337 Bug 4 Closed [42504] Robin can breath inside of damaged building structures 2022-07-12 08:26:50
BZ-2336 Task 5 Done Sentry errors: Base.SamplePowerStats 2021-04-06 16:26:38
BZ-2335 Bug 1 Closed [42543] Map and world fails to load on natural exploring 2021-02-24 14:53:09
BZ-2334 Bug 5 Closed XR - XBSX - 003-05 Navigation - The title softlocks when disconnecting the controller during the "Press any button" screen at the start of gameplay 2021-03-19 07:18:41
BZ-2333 Bug 4 Closed [42513] Missing Audio Feedback when highlighting the buttons in the Main Menu, on Next-Gen Consoles 2021-03-22 10:43:31
BZ-2332 Bug 1 Closed TRC-PS5/PS4-R5026/R4026 - The title malfunctions when the controller is turned OFF/ON on "press any button to continue" message 2021-03-19 08:08:44
BZ-2331 Bug 5 Closed [42504] The user is able to pan through the "Fabricator's" menu while waiting for an item to be constructed 2021-05-14 11:24:47
BZ-2330 Bug 5 Closed [42513] Player unable to give feedback on PS5 2021-03-22 10:44:47
BZ-2329 Bug 2 Closed Endgame is missing newly recorded voice line after Robin receives arms from Al-An 2021-08-30 19:36:28
BZ-2328 Bug 4 Closed [42528] Floating Purple Vents Batch 15 17 8 2021-02-24 09:19:54
BZ-2327 Bug 3 Closed [42528] Low hanging Base collision after the player builds a ladder can cause movement difficulty / percives to be stuck 2021-02-22 17:05:30
BZ-2326 Bug 4 Open [42528] Scanner Room Chip HUD clips into terrain 2021-04-12 11:09:22
BZ-2325 Bug 4 Closed [42423] The "Save" feature is taking an unusually long time to complete 2021-03-05 09:07:42
BZ-2324 Bug 3 Closed [42504] User is able to deconstruct structures with attachments on them 2021-03-22 10:51:17
BZ-2323 Bug 2 Closed [42423] Building compartments next to the Sanctuary Zero entrance result in character getting stuck 2022-07-08 09:35:14
BZ-2322 Bug 5 Closed [42423]News and updates in main menu is not present on XBX and PS5 platforms 2021-02-19 08:04:24
BZ-2321 Bug 5 Closed XR - XBSX - 001-02 Title Stability After Suspending - Title crashes after suspend 2021-02-16 13:36:19
BZ-2320 Bug 5 Closed XR - XBSX - 003-02 Title Integrity - The "Temporary network problem" error is displayed when booting the title 2021-02-16 07:58:33
BZ-2319 Bug 5 Closed [CERT][XBX][PS5][42423]Help button is present in main menu, but does not function 2021-02-17 13:15:50
BZ-2318 Bug 4 Closed TRC-PS5-R5030A The title displays out of the safe area essential texts and items 2021-02-17 11:42:46
BZ-2317 Bug 5 Closed [CERT][XBX]Achievements are not supported on XBX platform 2021-02-17 13:15:31
BZ-2316 Bug 5 Closed [42509] Epilepsy warning screen is not displayed on full screen 2021-03-15 08:54:13
BZ-2315 Bug 4 Closed TRC-PS5-R5040 The title uses an incorrect term for "options button" 2022-03-14 11:54:35
BZ-2314 Bug 3 Closed [42423] Controller disconnect message not present after continuous gameplay 2022-07-21 10:54:32
BZ-2313 Bug 2 Closed 42508 [Save-State] Something is wrong with the sky applier when saving inside the base. 2021-02-26 12:19:17
BZ-2312 Bug 2 Closed [42509] Main menu can be controlled behind epilepsy warning screen 2021-02-24 12:30:49
BZ-2311 Bug 4 Open 42508 Some components are black under them. Visible when built on top of an alien containment. 2021-04-12 11:59:48
BZ-2310 Bug 4 Closed 42508 The waterline inside flooded bases has a different color in the hatches. 2022-02-09 20:08:30
BZ-2309 Bug 4 Closed TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" 2021-03-12 00:22:46
BZ-2308 Bug 1 Closed [42509] Crash occurs after a period of time of gameplay on the end game area 2021-02-24 10:55:40
BZ-2307 Bug 4 Closed TRC-PS5-R5031-Japanese - Texts are overlapping in controller removal message 2021-03-08 08:45:40
BZ-2306 Bug 5 Closed [42420] Quitting the application while saving will cause an error 2021-03-18 12:47:28
BZ-2305 Bug 4 Closed TRC-PS5-R5040A-Spanish LA - Incorrect term is used for controller 2021-03-24 10:35:21
BZ-2304 Bug 4 Open [42462] Low / Medium Settings | Black segments appear on Purple Vents prior to eruption in the PurpleVents_Deep Biome 2021-05-12 12:49:03
BZ-2303 Bug 1 Closed 42462 The scanner room stops working for no reason. 2021-02-15 17:05:13
BZ-2302 Bug 3 Closed [42462] Steam Vents around Glacial Bay / Phi station can fail to provide warmth while erupting 2021-02-17 07:14:49
BZ-2301 Bug 5 Closed [42423] Crash occurs if the user is spamming the "enter" button on the physical keyboard. 2021-02-19 08:09:29
BZ-2300 Bug 4 Closed [42418] Newly built compartments without power are too lit 2021-03-01 13:57:02
BZ-2299 Bug 2 Closed [42418] Camera Drone black box is not fullscreen when you enter its view 2021-02-24 12:29:06
BZ-2298 Bug 2 Closed [42418] Scanner Room Camera Drone screen does not render water 2021-03-15 08:34:29
BZ-2297 Bug 5 Closed [42423] [42363] The 'Stripe 1' on the "Seatruck" does not register values on the blue channel. 2021-03-23 14:45:07
BZ-2296 Bug 4 Closed [42415] Crystal Cave Rock Missing Collision | Batch 15 14 9 2021-02-24 09:08:20
BZ-2295 Bug 1 Closed [42343] Crash occurs during initial loading screen after booting the title without an internet connection 2021-02-24 13:08:16
BZ-2294 Bug 4 Closed [42343] Several Databank entries do not have images in the PDA after being scanned or unlocked 2021-03-25 07:07:29
BZ-2293 Bug 1 Closed [42343] Crash occurred when booting the title without connection to the internet and after "Press Menu" action was triggered 2021-02-23 08:18:21
BZ-2292 Bug 4 Closed [42281][42324] Multiple audio logs are missing on XBX and PS4 platforms and there are several discrepancies with the databank entries 2021-03-17 10:38:04
BZ-2291 Bug 4 Closed [42142] Wrong amount of materials displayed if the "Silicone rubber" recipe is being pinned. 2021-04-14 06:13:21
BZ-2290 Bug 4 Open [42142] [42289] [42281] [42324] [42343] Save/Loding causes the dialog in "Sanctuary" to be skipped. 2021-04-12 12:31:49
BZ-2289 Bug 2 Closed 42289 Can build base pieces through walls underwater 2021-02-11 19:38:54
BZ-2288 Bug 2 Closed [42249][ALL] Mercury 2 PDA entries and dialogues are not fully localized on all languages 2021-04-13 07:33:53
BZ-2287 Bug 2 Closed [42249] Crash occurred after changing to Japanese and reloading a save file 2021-04-26 14:08:38
BZ-2286 Bug 1 Closed [42249] Scanner Room display and controls are missing from the wall 2021-02-12 11:02:48
BZ-2285 Bug 3 Closed [42142] "PDAs" are missing from the wrecks on next-gen consoles. 2021-03-22 12:16:25
BZ-2284 Bug 5 Closed [42163] Player can use foundations to build any base piece and remove collision from the enviroment 2021-02-10 22:51:41
BZ-2283 Bug 4 Closed [42163] Player can clip through parts of Crashed Ship 1 2022-06-20 12:46:12
BZ-2282 Bug 4 Closed [42163] Seatruck no longer has momentum when the player exits the driver's seat. 2022-06-23 11:03:54
BZ-2281 Bug 1 Closed [42208] Game stuck at "Loading..." indefinetly after options is pressed 2022-04-12 08:04:26
BZ-2280 Bug 3 Closed [42163] Iceworm can teleport when it attacks 2021-03-22 12:38:20
BZ-2279 Bug 5 Closed [42142] More than two new "Architect Artifact" location hints can be given to the user at the same time. 2021-02-24 10:47:09
BZ-2278 Bug 2 Closed 42163 You can't deconstruct partition doors. 2021-02-11 19:51:13
BZ-2277 Bug 4 Closed [42114] Clipping occurs during initial inspection animation for some items while swimming 2021-03-11 16:36:23
BZ-2276 Task 5 Done Audio - Seatruck Impacts 2021-02-10 20:31:39
BZ-2275 Task 5 Done 2 PDA Audio Hookups Remaining 2021-03-01 17:33:00
BZ-2273 Bug 5 Closed [42070] Scanner Room Camera black box isn't scaled in handheld, when you enter its view 2021-02-12 16:14:38
BZ-2272 Bug 4 Closed [42070][RC] Warnings such as "Seek fluid intake" and "Seek calorie intake" are not localized in several languages 2022-03-14 14:15:31
BZ-2271 Bug 3 Closed [42070][RC] Images in "Databank" are displayed in low resolution 2021-02-10 09:08:57
BZ-2270 Bug 3 Closed [42070] Major FPS drop can be noticed after building several "Exterior growbeds" and populate them with Creepvine 2021-02-10 09:21:08
BZ-2269 Bug 1 Closed 42080 EncyDesc_Pregame_Hidden_Sam_Fight_Alt makes the escape menu unusable. IndexOutOfRangeException. Other subtitles might cause this. 2021-02-12 08:05:16
BZ-2268 Bug 5 Closed 42080 Leviathan attack audio is not interrupted when using the perimeter defense. 2021-02-09 09:26:46
BZ-2267 Bug 2 Closed 42080 You can't use the scanner room's camera drones. 2021-02-10 07:48:20
BZ-2266 Bug 1 Closed [42002] Character can clip through the world terrain if a hatch is build close to the walls/ground 2021-09-02 07:02:46
BZ-2265 Bug 5 Closed [42070] Low resolution textures can be noticed after loading a save file made inside 2021-02-09 09:22:16
BZ-2264 Bug 2 Closed [49113] Users can't deconstruct the Scanner Room 2021-02-11 19:55:05
BZ-2263 Bug 3 Closed [49113] Deconstructing stairs while standing on them can fling the player across the map 2021-02-17 07:18:39
BZ-2262 Bug 5 Closed [41993] Current Default Gamma is too bright and blown out 2021-02-08 07:04:24
BZ-2261 Bug 4 Closed [41993] Theres A Hole In The Bottom Of The Sea | Batch 12 16 3 2021-02-08 07:06:23
BZ-2260 Bug 2 Closed [41969][RC] Title crashes when user attempts to start a new game when all the save slots are taken 2021-10-20 10:17:55
BZ-2259 Bug 5 Closed [41969][RC] Flickering rock textures in "Delta Island" cave 2021-02-08 07:51:18
BZ-2258 Bug 4 Closed [41985] FOCUS Motivational Poster no longer triggers the PDA contraband dialogue 2021-02-09 21:18:46
BZ-2257 Bug 3 Closed 41985 When Robin dies close to a wall, a lot of her inventory is dropped behind the terrain. Even when she is looking at the opposed side when she dies. 2021-06-10 14:01:11
BZ-2256 Bug 5 Closed [41906] Missing visuals for environmental assets on PS5 2021-02-11 07:09:11
BZ-2254 Bug 4 Open [41815][41873][41847]The twisty bridges vegetation, twisted mandrake and shelf coral, has LOD issues 2021-04-12 13:54:04
BZ-2253 Bug 4 Closed [41814] Furniture near a base hatch causes players to teleport outside 2021-06-14 17:06:26
BZ-2252 Bug 2 Closed [41797] Starting multiple new games results in an infinite loading when starting another new game 2022-07-04 13:27:33
BZ-2251 Bug 5 Closed [41700] Virtual Keyboard is not displayed on PS5, when attempting to rename a label. 2021-02-12 08:08:59
BZ-2250 Bug 4 Closed [41787] Compartments can be built over the extendable bridge in Glacial Bay 2021-02-08 08:06:15
BZ-2249 Bug 4 Closed [41591][RC] Inconsistency regarding "Seatruck" text capitalization is present in Portuguese (Brasil) localization 2022-03-14 12:26:13
BZ-2248 Bug 5 Closed [41700] "Flare" cannot be crafted on next gen consoles, outside of "Creative Mode" 2021-02-17 08:22:02
BZ-2247 Bug 4 Closed Visible texture seams on base connector pieces at Delta Station 2022-06-20 12:41:54
BZ-2245 Bug 4 Closed [41591] Getting attacked by the Chelicerate while in Seatruck results in the user getting thrown out of the bounds 2022-06-21 10:56:10
BZ-2244 Bug 3 Closed [41686] Out of save slots prompt has no functionality between yes or no options 2021-03-24 13:02:59
BZ-2243 Bug 3 Closed [41686] Debris and exosuit fragments are missing from crashedship2 2021-02-12 08:38:56
BZ-2242 Bug 4 Closed [41686] "Back" input from selecting a new game, redirects the user two steps back, not one as expected 2021-03-23 14:35:14
BZ-2241 Bug 4 Open [41686] User can't trigger and can't use both Prawn arms at the same time 2022-03-08 18:13:30
BZ-2240 Bug 5 Closed [41546] There is no message displayed when the user disconnects the PS5 controller 2021-02-15 08:26:36
BZ-2239 Bug 5 Closed [41634] [41546] Missing VFX for the seaglide terrain map 2021-02-09 07:47:30
BZ-2237 Bug 3 Closed [41627] With UI Scale at 1.40, Hotbar buttons are cutoff at the bottom of the screen 2021-02-09 09:12:39
BZ-2236 Bug 4 Closed [41546][41605][41591]The red coral environment art inside the vent garden does not have collision with the character 2022-03-11 13:26:34
BZ-2235 Bug 5 Closed [41546]Missing VFX for purple vents 2021-02-09 08:19:23
BZ-2234 Bug 5 Closed [41546]Water surface is not visible inside moonpool 2021-02-09 08:22:22
BZ-2233 Bug 5 Closed [41546] Saving&Loading inside the seatruck at a specific location is causing the water to disappear 2021-02-18 13:53:58
BZ-2232 Bug 4 Awaiting Merge [41546][41605][41591]Beds do not have a blueprint synthesized pop-up after being scanned 2021-08-30 20:20:18
BZ-2231 Bug 5 Closed [41546] The bladderfish is missing part of it's texture 2021-02-10 07:46:58
BZ-2230 Bug 4 Closed [41546][41605][41591] Improper collision with landing shuttle makes Robin appear to float while sitting above it 2021-03-17 10:34:52
BZ-2229 Bug 1 Closed 41555 No input assigned when using the laser cutter for the ice (walls & bubbles). 2021-02-08 07:12:13
BZ-2228 Bug 3 Closed [41538] Gameplay does not pause while entering text 2021-02-09 07:46:12
BZ-2227 Bug 2 Closed [41538] When the player exits to Xbox Home, the game still runs in the background, allowing user Death. 2021-02-15 08:39:29
BZ-2226 Bug 3 Closed [41555] "Break Limestone" message can crop into terrain 2021-02-08 07:43:08
BZ-2225 Bug 3 Closed [41555] On death the loading icon is still the Alterra Logo 2021-02-22 08:12:02
BZ-2224 Bug 3 Closed [41538] Unpin all discrepancy, prompt says Y, while PDA says X 2021-02-09 08:03:19
BZ-2223 Bug 3 Closed [41540] The selection box scrolls but stays visible on top with the text 2022-06-20 12:42:29
BZ-2222 Bug 4 Closed [41555] Hole in the Ice | Batch 5 19 8 2021-02-02 07:10:09
BZ-2220 Bug 5 Closed [41538] Switch Lite: Crash when entering Hoverbike Base (Phi Robotics) 2021-02-27 02:44:39
BZ-2219 Bug 4 Closed [41538] Maps on the Switch are very hard to read due to the small screen and low resolution. Map icons aren't legible 2021-02-08 08:42:41
BZ-2218 Bug 5 Closed [41555] Jukebox Disk is hard to pick up, especially on the Switch 2021-02-02 12:27:12
BZ-2217 Bug 4 Open [41555] Picking up a Jukebox disk while Robin is rubbing her hands together causes the disk to be shoved into their face 2021-08-30 19:40:14
BZ-2216 Bug 4 Closed [41555] Snowman destruction seems broken (pieces clipping) 2021-02-02 12:26:27
BZ-2214 Bug 3 Closed [41494] New blueprint synthesized overlaps/ is cut off other PDA notifications. 2021-02-26 10:36:24
BZ-2213 Bug 3 Closed [41494] Alan can call the player when they are listening to an Audio Log 2021-03-08 19:22:47
BZ-2212 Bug 5 Closed [41527] Seatruck and Prawn Suit vehicles become completely repaired after two save & load are performed 2021-02-01 13:33:58
BZ-2211 Bug 3 Closed [41527] Crash occurred after quitting to main menu while driving a Seatruck above depth limit 2021-03-02 14:18:56
BZ-2210 Bug 5 Closed [41518][RC] The user cannot access "Upgrade panels" on "Seatruck", "Prawn Suit" and "Snowfox" 2021-02-01 10:23:08
BZ-2209 Bug 4 Closed [41460][LOC][ALL]The graphics preset values, "High Framerate" and "High quality" are not localized for any of the available languages 2021-03-10 07:25:56
BZ-2208 Bug 3 Closed [41494] Kelproot data entry contains incorrect information 2021-02-12 17:11:55
BZ-2207 Bug 3 Closed [41494] Crashfish databank entry references non-existant items 2021-05-29 22:20:15
BZ-2206 Bug 3 Closed [41494] In some areas it can be too dark to see at night 2021-02-15 08:59:15
BZ-2205 Bug 4 Closed [41494] Handles in the floor flicker distractingly during intro sequence 2021-02-03 10:33:14
BZ-2204 Bug 3 Closed [41494] First Aid Kit does not animate when used 2021-02-11 02:44:27
BZ-2203 Bug 4 Closed [41494] Weird Wall Texture inside Spy Penguin Cave | Batch 5 19 9 2021-02-01 13:35:32
BZ-2202 Bug 3 Closed Headlamp occasionally stops working (after save-load?) 2021-02-16 13:55:50
BZ-2201 Bug 5 Closed [41494][Save-State] Seatruck Fabricator turns Yellow on Save Load 2021-02-01 14:03:02
BZ-2200 Bug 4 Closed [41478] Mining Site Thermal Spires not giving off heat 2021-02-01 14:28:54
BZ-2199 Bug 3 Closed [41451] Interior wall modules can be build over Interior Installations and Control Room screens 2022-09-13 12:54:39
BZ-2198 Bug 5 Closed [41309][41416]The propulsion cannon is missing it's ray VFX 2021-02-09 08:03:35
BZ-2197 Bug 4 Closed [41309][41416][41447][41451][41434]Camera clips noticeably through the ceiling of some structures inside Omega Outpost 2021-03-23 14:57:58
BZ-2196 Bug 5 Closed [41434][RC] Water surface is clipping with the lily pads which can be found above water surface 2021-02-16 09:22:36
BZ-2195 Bug 5 Closed [41416] Power transmission representation is missing when attempting to connect an external generator to the base 2021-02-09 08:04:15
BZ-2194 Bug 4 Closed [41309][41416][41447][41451][41434]When underwater, the lower half of Robin's body has missing collision and it's clipping through the map/buildings 2021-03-10 01:52:15
BZ-2193 Bug 3 Closed [41434][RC] Small fish can enter player's bases through a space where "Large room" and "Observatory" are connected 2022-03-14 12:16:17
BZ-2192 Bug 5 Closed [41309][41416] All architect teleporters are missing their green plasma VFX that indicate to the user he should pass through portal 2021-02-09 13:12:58
BZ-2191 Bug 4 Closed [41416] Missing VFX when attempting to shoot torpedoes on the land 2021-03-22 12:30:25
BZ-2190 Bug 5 Closed [41309][41416]The deep lilypad cache is missing the water from the flower pots and the fountain 2021-02-10 07:47:53
BZ-2189 Bug 5 Closed [41309][41416]Marguerite's caller image contains a graphical corruption 2021-04-28 13:45:17
BZ-2188 Bug 5 Closed [41309][41416]ALAN's terminal inside the sanctuary is missing it's green display 2021-02-10 07:48:31
BZ-2187 Bug 1 Closed [39518] The title might crash after quitting an extensive playthrough 2021-02-08 08:47:49
BZ-2186 Bug 5 Closed [41309] All transparent structures, vehicles parts and flora have no visible textures 2021-02-11 07:24:04
BZ-2185 Bug 4 Closed [41233][RC] Marguerit's name is missing from several dialogue subtitles 2021-03-22 12:34:44
BZ-2184 Bug 5 Closed [41309] Flame VFX for the flare is missing 2021-02-09 08:12:55
BZ-2183 Bug 5 Closed [41309] Flame VFX from the shuttle's burning and explosion are missing 2021-02-09 08:13:30
BZ-2182 Bug 5 Closed [41309] Flame VFX from the asteroid is not present in the intro cinematic 2021-02-09 08:13:58
BZ-2181 Bug 3 Closed 41386 The ghost vertical connector doesn't prohibit the placement of the rooms above. 2021-02-02 07:13:36
BZ-2180 Bug 5 Closed [41309] Missing controller haptic feedback in active gameplay 2021-03-22 12:39:39
BZ-2179 Bug 3 Closed [41365] The first VO of the dialogue is missing (PDA old friends) and for that are displayed opposite subtitles for the rest of the conversation 2021-02-11 02:38:43
BZ-2178 Bug 5 Closed [41309] Subtitles are missing during all the cinematics 2021-02-03 08:20:08
BZ-2177 Bug 3 Closed [41365][LOC][ALL] Headers from vehicle and equipment rename textboxes are placeholders 2021-02-16 11:10:14
BZ-2176 Bug 3 Closed [41340] Pressing R3 fails to take screenshots on PS4 2021-03-19 21:46:22
BZ-2175 Bug 3 Closed 41353 Deconstruction is super slow. Two times slower than the construction time. 2021-01-29 17:07:02
BZ-2174 Bug 4 Closed [41319] The moon has a visible texture seam 2021-03-11 16:36:09
BZ-2173 Bug 3 Closed [41296] Robin does not get cold in the Lilypad Islands biome because of high temperature 2021-02-10 23:04:03
BZ-2172 Bug 4 Closed [41296] After fabricating Allan, subtitles are displayed with discrepancy and delayed to the voice lines 2021-03-23 08:41:04
BZ-2171 Bug 3 Closed [41296] Significant drop in performance when navigating towards "Marguerit's Base". 2022-07-08 08:22:31
BZ-2170 Bug 2 Closed [41296] Title becomes unplayable after picking up "Sam's Necklace" 2021-02-10 10:40:10
BZ-2169 Bug 1 Closed [PS4 Cert] [SCIEE] [1|MUST FIX] Information stated on MDT mismatches with that of the application. 2021-01-25 19:02:13
BZ-2168 Bug 1 Closed [PS4 Cert] [SCIEE] [3|MUST FIX] The application fails to display an insufficient free space error message 2021-01-25 18:56:31
BZ-2167 Bug 1 Closed [PS4 Cert] [SCIEE] [4|MUST FIX] During in process of BD Copy the load time is more than 1 minute 2021-01-25 18:53:10
BZ-2166 Bug 1 Closed [PS4 Cert] [SCIEE] [5|MUST FIX] Error within the supplied MDT form 2021-03-02 18:42:37
BZ-2165 Bug 5 Closed [PS4 Cert] [SEIA|SCIEE] [19|Must Fix] Information stated on MDT mismatches with that of the application. 2021-03-02 18:42:29
BZ-2164 Bug 5 Closed [PS4 Cert] [SEIA|SCIEE] [20|Must Fix] During in process of BD Copy the load time is more than 1 minute, however, the length of the load time is not the same as when the application is completed its installation on HDD. 2021-01-27 23:11:57
BZ-2163 Bug 3 Closed [41203] - [ALL] - Text Implementation - Untranslated content on new Prawn Suit commands 2021-03-03 14:45:54
BZ-2162 Bug 3 Closed [41203] - [ALL] - Text Implementation - Multiple untranslated events and objects for all other languages than english 2021-03-10 12:35:03
BZ-2161 Bug 3 Closed [41203] Exosuit stumbles when switching between accelerating upwards and falling vertically 2021-03-10 12:49:05
BZ-2160 Bug 3 Closed [41203] Save/loading the title while using the "Laser Cutter" will cause a visual artifact on the surface that the "Laser Cutter" is used on. 2021-02-09 09:20:18
BZ-2159 Bug 4 Closed [41203] Dead penglings appear alive and frozen when held by Robin 2022-03-14 09:29:00
BZ-2158 Bug 4 Closed [41203] Two "Creepvines" are not attached to the terrain in the "Arctic Kelp" Biome, in Batch 13 18 13 2021-01-27 10:59:57
BZ-2157 Bug 4 Closed [41203] Using speed boost while in the Exosuit on solid ground will display water effects on screen 2021-02-01 14:31:55
BZ-2156 Bug 5 Closed 41199 You can't rename the storages in the storage & fabricator module. 2021-02-03 12:53:40
BZ-2155 Bug 3 Closed [41203] Exosuit vertical thrust is still tied to the L1 Move Up button 2021-02-01 14:33:04
BZ-2154 Bug 3 Closed 41199 The exosuit maintains the grapple connection when the brinicle is broken. 2021-02-01 14:46:15
BZ-2153 Bug 3 Closed 41199 Prawn suit: opening the PDA while you've the grapple active maintains the connection when you close it. 2021-02-03 06:42:15
BZ-2152 Bug 3 Open 41199 The water void / unpowered moonpool make objects very bright on daytime. 2022-09-19 15:55:41
BZ-2151 Bug 4 Closed 41199 Typographical error in EncyDesc_PrecursorSkeleton. "Mohns test". 2021-02-12 19:24:42
BZ-2149 Bug 4 Closed 41182 Snow footsteps sound when walking in the Arctic Spires Cache. 2021-01-27 08:44:49
BZ-2148 Bug 4 Closed 41182 Walking/Running Sway is over exaggerated, with the thermos. 2021-02-26 12:42:16
BZ-2147 Bug 3 Closed [41182] Percentage chance that a blizzard obstructs the view in the beginning of the game. 2021-02-11 16:44:09
BZ-2146 Bug 3 Closed [41182] Player is unable to turn off headlamp 2021-02-01 14:50:45
BZ-2145 Bug 4 Closed [41182] Rocket Island Rock Missing Collision | Batch 10 19 8 2021-01-26 21:35:45
BZ-2144 Bug 5 Closed [41182] Back exit of the Seatruck Aquarium Module is very difficult to walk through 2021-01-27 09:06:29
BZ-2143 Bug 4 Closed [41177] NullReferenceException when player enters Phi Robotics 2021-02-01 14:50:41
BZ-2142 Bug 3 Closed [41177] Base piece construction ignores existing ghost pieces which allows for multiple pieces to be built within one another. 2021-02-02 07:15:19
BZ-2141 Bug 5 Closed [41105] Only the first taken photo during a session will be saved in "Photo Manager" 2021-02-04 09:58:46
BZ-2140 Bug 4 Closed [41095] No player blocker from entering WestArctic_IceBerg_SpyPenglingCave | Batch 8 19 8 2021-01-26 10:28:39
BZ-2139 Bug 4 Closed [41095] If the user enters the precursor elevator then exits to menu, the elevator scene SFX plays 2021-02-15 07:37:10
BZ-2138 Bug 3 Closed [41095] Precursor Elevator Animation Issues 2021-01-28 18:13:19
BZ-2136 Bug 4 Closed [41054] Drawing distance issues present on Lily pads roots and on purple crystals from Crystal Caves 2021-02-16 11:29:43
BZ-2135 Bug 4 Closed [41054] Drawing distance issues can be observed while swimming or while running towards Alterra bases 2021-02-22 07:46:45
BZ-2134 Bug 3 Closed [41054] Dialog can be heard during the loading screen if the user saves after the encounter with Marguerit and then reloads 2021-02-18 10:25:23
BZ-2133 Bug 4 Closed [41041] Storage in the drop pod can be interacted with while facing away from it 2021-01-27 10:56:29
BZ-2132 Bug 3 Closed [41054] The user is shown the deconstruct prompt when looking at the "Fabricator" in the "Drop Pod", while holding the "Habitat Builder" 2021-01-25 11:38:20
BZ-2131 Bug 3 Closed [41054] There is a mismatch in "Robin's" VO line and the displayed subtitle at the start of the game 2021-08-25 21:39:05
BZ-2130 Bug 3 Closed [41041] "Credits" button in main menu is not localized when any other language option besides English is chosen 2021-03-03 14:37:19
BZ-2129 Bug 3 Closed 41035 Screen image 'breathing' 2021-02-09 18:07:16
BZ-2128 Bug 4 Closed [41023] Multiple Snowfoxes can be built at once on the same Hoverpad 2021-01-25 11:36:31
BZ-2127 Bug 1 Closed [40986] User is unable to continue story in endgame after passing through the Phase gate portal 2021-02-11 07:27:43
BZ-2126 Bug 1 Closed [40986] The Title becomes un-playable after the Intro Cinematic 2021-01-27 10:47:11
BZ-2125 Bug 5 Closed [39315] Breaches in the moonpool don't disappear completly. 2022-01-31 21:37:30
BZ-2124 Bug 4 Open [41023] VFX for explosions at the Crash Land are disappearing all of a sudden with the pause menu on 2021-08-30 19:27:39
BZ-2123 Task 5 Done Audio - Ambiences - East Arctic and Arctic Caldera 2021-02-12 00:18:50
BZ-2122 Bug 4 Closed 40995 Slot under rock: batch 10-18-13. Close to one lifepod possible location. 2021-01-27 10:15:30
BZ-2121 Bug 4 Closed [40995] Floating prop in thermal spires Batch 13 18 10 2021-01-27 08:46:40
BZ-2120 Task 5 Done Audio - Music - Necklace Stinger 2021-02-12 00:40:41
BZ-2119 Bug 2 Closed [40910][PS4][PS5] X and O button functionality should be swapped when Region is set to Japan. 2021-02-18 22:43:21
BZ-2118 Bug 2 Closed [40987] New Death Stinger doesn't seem to be Implemented 2021-02-16 17:48:26
BZ-2117 Bug 4 Open [40910] [40963] The default name of beacons and vehicles is not updated when switching from a language to another one. 2021-11-16 12:59:00
BZ-2116 Bug 4 Closed [40953] Floating Hole in Twisty Bridge | Batch 10 17 11 2021-01-20 09:39:13
BZ-2115 Bug 1 Closed [40942] [PS4] [XB1] Game Does Not Load 2021-01-20 04:00:41
BZ-2114 Bug 1 Closed Lotcheck 0121 violation reported by Nintendo 2021-01-29 19:54:33
BZ-2113 Bug 3 Closed [40889] Flickering highlights present in "Mercury II" ship 2021-02-08 08:47:22
BZ-2112 Bug 4 Closed [40910] [40929] The user can scan the "Snowfox" after it was built 2021-01-27 10:49:00
BZ-2111 Bug 3 Closed [40910] Dying after Seatruck explodes, results that the user is respawned at the Intro Area. 2021-03-22 12:46:18
BZ-2110 Bug 5 Closed [40910] Skipping the intro cinematic action can be triggered even when the cinematic it is almost over 2021-01-19 18:47:53
BZ-2109 Bug 4 Closed [40910] [40929] A certain "Antennae Plant" is not attached to anything in the "Lilypad Islands" biome 2021-01-21 10:05:24
BZ-2108 Bug 1 Closed [40906] Fail to start a new or a saved game, the title remains blocked during the loading screen 2021-02-03 07:50:46
BZ-2107 Bug 4 Closed [40906] No back option present when opening Credits from main menu 2021-01-26 10:31:36
BZ-2106 Bug 1 Closed [40527] [XB1] - Languages Configured Incorrectly in APPX Manifest 2021-01-18 23:03:33
BZ-2105 Bug 1 Closed [40527] [PS4] - Parental Control Settings and Default Age Configured Incorrectly 2021-01-18 19:14:59
BZ-2104 Bug 5 Closed [39464] - Seatruck warnings not localized 2021-01-18 13:42:55
BZ-2103 Bug 5 Closed Store banner displayed on PS4 and Xbox One 2021-01-18 13:16:14
BZ-2102 Bug 2 In Progress [40527] Fatal crash while saving on PS4 2022-08-10 15:41:17
BZ-2101 Bug 3 Closed [40869] [PS4] Marg call bubble after repairing Radio Tower is graphically bugged 2022-07-15 15:23:05
BZ-2100 Bug 1 Closed 40848 Buttons are not working properly: no input assigned when changing battery & powercells / can't exit the spy pengling / color pickup. 2021-01-28 18:27:25
BZ-2099 Bug 4 Closed [40833] Missing functionality of the arrow keys will be noted when attempting to select a menu option 2021-02-09 18:05:40
BZ-2098 Bug 3 Closed [40784][40752] The user can get stuck in a pit/hole inside the Crystal Caves Cache 2021-01-20 13:33:26
BZ-2097 Bug 4 Closed [40527][RC] Crash occurred after saving progress in Marguerit's base and loading it 2021-08-27 12:24:54
BZ-2096 Bug 4 Closed [40784] Invisible collision on Delta Island 2021-02-16 09:30:45
BZ-2095 Bug 4 Closed [40784] Camera collision issue when inside the Seatruck 2021-01-26 10:38:48
BZ-2094 Bug 4 Awaiting Merge [40784][40752][40833] A metal structure inside crashed ship 3 has missing collision 2022-07-19 03:36:55
BZ-2093 Bug 1 Closed [40527] The "Back" option in the fabricator cannot be rebound from O on PS4 2021-01-22 13:20:19
BZ-2092 Bug 4 Open [40719] Seaglide's map can be toggled on/off with the pause menu on 2021-11-16 12:59:47
BZ-2091 Bug 3 Closed [40719] Continuous haptic feedback present if menu is opened while the controller is vibrating 2021-01-22 12:53:25
BZ-2090 Bug 4 Closed [40705][40719] A moss hill in Twisty Bridges is missing part of it's texture 2021-08-25 21:57:17
BZ-2089 Bug 3 Closed [40719] Opening/closing the PDA when operating a Seatruck or a Prawnsuit, results in a light sttuter and a reduce FPS 2021-02-16 09:23:44
BZ-2088 Bug 4 Closed [40719] Robin's diving goggles frame disappears from the screen when riding a Glow Whale even if it happens underwater 2021-03-23 15:07:23
BZ-2087 Bug 3 Closed [40527][Release Candidate SIEE][PS4] Loading a specific save, changing biomes, causes Crash on New Game 2022-03-11 13:53:14
BZ-2086 Task 5 Done Audio - Incorrect Music playing at Marge Base Exterior 2021-01-19 19:55:55
BZ-2085 Bug 3 Closed [40527][Release Candidate SIEE][PS4] Crash with corrupted Perimeter Defense. 2021-03-15 18:27:11
BZ-2084 Bug 4 Closed [40685] Getting stuck in the ion cube cave, maybe? 2021-01-15 13:48:47
BZ-2083 Bug 4 Closed [40685] Rock in west arctic cave has LOD issues. 2021-01-18 17:51:30
BZ-2082 Bug 3 Closed [40527][Release Candidate SIEE][PS4][One Time Crash] Traversing into Lillypads to Marges base causes a hitch that lead to a crash. Crash thread name: Job.Worker 3 2021-04-26 14:14:05
BZ-2081 Task 5 In Progress Accounting for All Mission Complete Musical Stinger Instances 2021-02-10 20:32:38
BZ-2080 Bug 4 Closed [40575] Pressing "Back" from in-game menu to return to normal gameplay when riding a Snowfox, will result in respawning the main character outside of the vehicle 2021-03-23 15:11:34
BZ-2079 Bug 5 Closed [40575] Flickering texture on the ground can be noticed when approaching the shore of the intro area 2021-01-18 22:09:31
BZ-2078 Bug 4 Closed 40575 [Save-State] BuildAlan: core quantum superposition. 2021-02-09 18:04:43
BZ-2077 Bug 3 Closed 40575 The leviathans really love your docked Seatruck. 2021-01-27 11:01:21
BZ-2076 Bug 4 Open 40575 Marg1: her prawn suit's thrusters are not aligned with the flames coming from them and it's noticeable even without freecam. 2021-08-30 19:16:06
BZ-2075 Bug 4 Closed [40575] Player hitches when walking through BaseCorridorX 2021-01-18 12:40:22
BZ-2073 Bug 4 Open [40527][Release Candidate][XB1] [PS4] Game allows user to remap the look/move sticks to the same controller stick 2021-04-12 08:28:42
BZ-2072 Bug 3 Closed [40575] PDA spins when you bring it up while swimming diagonally. 2021-01-14 09:41:06
BZ-2071 Bug 2 Closed [41447][Save-State] NRE: Exosuit control/usability issue. Player is unable to pilot after saving with a Builder Tool. 2021-02-10 07:35:08
BZ-2070 Bug 4 Closed [40527] [ALL] User can set their controller sensativity to 0 / PC Mouse Sensitivity to 0 2021-01-27 19:18:13
BZ-2069 Bug 5 Closed [40527] [XB1] [Release Candidate] Press to Toggle movement setting doesn't seem to work 2021-03-12 00:22:55
BZ-2068 Bug 4 Closed 40575 Exosuit & max FOV: the camera is clipping a bit inside Robin's model. 2021-01-27 09:18:16
BZ-2067 Bug 3 Closed [40541] [PS4] [XB1] Non functioning back button in the menus 2022-02-22 01:34:53
BZ-2066 Bug 4 Closed [40545] Snowmen clip through foundations and base pieces when place on them. 2022-07-27 15:02:02
BZ-2065 Bug 4 Closed Twitchy camera animation on PDA opening 2021-08-26 08:36:35
BZ-2064 Bug 4 Closed 40545 Building a hatch somewhat close to the terrain drops the terrain's collisions around it. 2021-02-08 10:01:31
BZ-2063 Bug 3 Closed [40545] [Save/Load] Base pieces experience Fullbright while some adopt biome cubemap 2022-03-14 09:24:00
BZ-2062 Bug 3 Closed [40527][RC] Title freezes after loading saves made in various locations 2022-07-11 09:49:12
BZ-2061 Bug 4 Closed [40527][40461] A certain rock/ice formation near glacial bay has missing collision 2021-01-14 09:09:09
BZ-2060 Bug 4 Closed [40461] "Grand Cotton Anemone" can clip with player character during its animation 2021-03-11 16:35:59
BZ-2059 Bug 4 Closed [40527][40461] Depth warning prompt for seatruck is not localized in any language 2021-01-28 19:02:50
BZ-2058 Bug 4 Open [40527] Only 9 save slots can be used on XB1 platform 2021-07-28 13:31:29
BZ-2057 Bug 4 Closed [40361] Character's cannot move around after exiting a hatch that's too close to a wall 2021-02-10 23:48:30
BZ-2056 Bug 4 Closed [40461] [PS4] Vehicle Interior color not showing outside of black/white 2021-01-27 10:45:24
BZ-2055 Bug 4 Closed [40474] Changing the resolution does not display a confirmation prompt 2021-02-12 19:38:36
BZ-2054 Bug 4 Open [40447] [40461] [40474] "Titanium" pieces can fall through the ground when obtained from the "Limestone Outcrops" on the walls of the caves on "Delta Island". 2022-04-18 23:56:25
BZ-2053 Bug 4 Closed [40447] [40461] [40474] The user cannot pick up a resource piece inside the "Spy Pengling Cave" that contains the "Kharaa Antidote". 2021-03-23 15:17:01
BZ-2052 Bug 1 Closed [40361] Achievements are granted even if cheats have been used during play session 2021-08-10 16:42:09
BZ-2051 Bug 4 Closed [40392] 3 Level Design Issues in arcticSpires Batch 6 19 13 2021-01-11 09:13:11
BZ-2050 Bug 5 Closed [40392] GlowFlower Texture Issue 2021-01-11 22:06:19
BZ-2049 Improvement 5 Done Audio - Meteor Water impact depth param not working 2021-01-19 19:39:19
BZ-2048 Improvement 5 Done ExoSuit Audio 2021-02-12 00:46:19
BZ-2047 Bug 3 Closed [40319] [Release Candidate] [PS4] NRE Present on Unload 2021-01-20 19:21:58
BZ-2046 Bug 2 Closed [40319] [Release Candidate] [PS4] CultureNotFoundException: Culture name es-419 is not supported. 2021-03-02 14:11:15
BZ-2045 Bug 3 Closed [40361] [Release Candidate] [XB1] News Feed Connected Shows Subnauticas News not Below Zeros 2021-03-12 00:23:21
BZ-2044 Bug 5 Closed 40390 Gameplay exploit: using the Spy Pengling while Robin is underwater allows you to refill the oxygen meter. 2021-01-14 07:36:17
BZ-2043 Bug 4 Closed [40390][40351][40331] Creepvine Cluster Seed light effect remains after collecting all the seeds from the Creepvine 2021-03-11 16:35:43
BZ-2042 Bug 1 Closed [40351][40390][40461] ALAN scripted event at shield base does not trigger and the user cannot access endgame area 2021-01-28 20:16:07
BZ-2041 Bug 3 Closed [40342] Main Menu music continues to play after Switching User on XB1 2022-05-31 16:10:35
BZ-2040 Bug 2 Closed [40331] Culling distance isn't uniform across platforms 2021-01-21 08:36:02
BZ-2039 Bug 2 Closed 40313 The return of the Seatruck's magical journey: with the exosuit this time. 2021-01-11 08:20:05
BZ-2038 Bug 4 Closed [40301] There is a small gap in the front part of ALAN's ship 2021-01-28 11:40:55
BZ-2037 Bug 4 Open 40313 The waterplane is visible in the hatch part of the scanner / control room. 2021-04-12 09:43:47
BZ-2036 Bug 4 Closed [40301] If the user utilizes the PDA in ALAN's ship, the hand will appear to shake on the PDA 2021-01-28 11:37:51
BZ-2035 Bug 4 Closed 40313 Floating voxel in Lilypads. Batch 15-18-6. 2021-01-11 08:30:25
BZ-2034 Bug 4 Closed [40301] If the PDA is active while the endgame elevator will activate, it will clip with Robin's body during the cutscene 2021-01-28 11:35:47
BZ-2033 Bug 3 Closed [40301] The color of the energy masts in the endgame differs from the rest of the props 2021-01-18 12:36:18
BZ-2032 Bug 3 Closed [40301] Objects and animations are missing from the endgame nebula cinematic 2021-02-24 08:12:44
BZ-2031 Bug 3 Closed [40301] Restarting the title results in FOV settings to reset to default value 2021-03-15 08:52:32
BZ-2030 Bug 3 Closed [40256] Jellyfish do damage to Seatruck/Modules when player isn't present 2021-01-11 14:46:55
BZ-2029 Bug 4 Closed [40256] Scannable Resources from Scanner Room still on list until save/load 2021-02-01 15:11:16
BZ-2028 Bug 4 Open [40178][40274] The glass on Marguerite's customized prawnsuit is not visible at night during the cutscene 2021-04-12 09:49:04
BZ-2027 Bug 4 Closed 40247 Floating voxel in the batch 15-17-8. Deep Purple Vents. 2021-01-07 07:33:42
BZ-2026 Bug 4 Closed [40247] PDA in Twisty Bridges near twistytechsite2 cannot be picked up 2021-01-18 04:49:49
BZ-2025 Bug 4 Open [40247] Rock debris passes through Alan's ship and the player camera during endgame cinematic 2021-08-30 19:10:13
BZ-2024 Bug 3 Closed [40247] Changing gamma settings will cause a loading screen corruption 2021-02-10 15:23:19
BZ-2023 Bug 1 Closed [40247] Crash occurs during new game and save loading screens after changing gamma 2021-02-03 09:35:23
BZ-2022 Bug 4 Closed [40178] Habitat Builder deconstruct option is missing when the objects are built far from the ground 2021-01-27 10:15:51
BZ-2021 Bug 2 Closed [40186] [PS4] Loading saved game in crashedship1 caused user thread receives a fatal signal | thread name: UnityGfxDeviceWorker 2021-03-04 14:26:37
BZ-2020 Bug 3 Closed [40178] Base pieces are clipping and are allowed to be built into each other 2022-07-26 15:09:26
BZ-2019 Bug 4 Open [40178] Snow is not dispersed from the energy masts platforms 2021-04-12 11:25:42
BZ-2018 Bug 3 Closed 40178 Exosuit: it is currently not possible to get out from the hole in east arctic where an artifact is without jump or grappling arm upgrade. Batch 17-17-8. 2021-01-20 10:40:16
BZ-2017 Bug 4 Closed 40178 In the Slovak language, the font used for the spy pengling is not printing some characters correctly. 2021-01-14 07:40:29
BZ-2016 Bug 3 Closed [40178] The "PDA" on the floor, next to the "Nuclear Reactor" of the "Omega Lab" cannot be picked up 2021-03-10 13:19:18
BZ-2015 Bug 3 Closed [40178] Alterra loading icons are still present during respawn and when saving progress 2021-02-15 12:18:32
BZ-2014 Bug 3 Closed [40178] Multiple LOD issues can be noticed in Glacial Bay, Glacial Basin and Artic Spires areas 2021-01-26 09:38:23
BZ-2013 Bug 3 Closed Update Xbox main menu to explicitly call out "Switch User" functionality 2021-01-27 20:24:04
BZ-2012 Bug 3 Closed Game hitches on base Xbox One units 2022-08-16 05:53:22
BZ-2011 Bug 4 Closed [40143] Users can't unlock the "Small Stove" 2021-01-07 08:02:33
BZ-2010 Bug 4 Closed [40135] The "Fabricator Tank" is displayed incorrectly after building "Al-An's" body, saving and then loading the saved game 2021-02-04 04:24:35
BZ-2009 Bug 4 Closed [40414] [40135] The steps are detached from the ladder present at the "Communications Tower" 2021-01-15 06:05:40
BZ-2007 Bug 4 Closed [40135] The "Discus Fish" has missing texture 2021-02-04 09:53:13
BZ-2006 Bug 4 Closed [40135] Flickering texture present inside the "Moonpool" base 2021-08-25 22:15:47
BZ-2005 Bug 3 Closed 40131 The tether tool in the recyclotron keeps the charged value of the ion cube. Then you can craft one with a non-fully charged ion cube, it recharges it. 2021-02-23 08:18:54
BZ-2004 Bug 4 Closed 40131 Fridge and recyclotron can be deconstructed when their storage is filled. 2021-01-22 07:53:54
BZ-2003 Bug 4 Closed 40131 Drowning while grabbing the handle on a module makes Robin reappears inside the module, still anchored to an invisible handle until she exits it. 2021-02-02 07:40:11
BZ-2002 Bug 4 Closed 40131 Burried deployables: the game fails to check if there is some space in front of Robin when she deploys tools. You can lose them in the terrain if you deploy against a wall. 2021-01-14 10:56:09
BZ-2001 Bug 4 Closed 40127 A crate from the Alterra_TechSite_ArcticKelp_02 is not touching the ground. 2021-01-05 08:19:55
BZ-2000 Bug 4 Closed 40127 Floating grass(?) in the batch 8-18-9. Probably a voxel hidden there, with a grass material type. 2021-01-06 08:13:01
BZ-1999 Bug 4 Closed 40127 Gameplay exploit: swim charge fins & teleportation tool. 2021-02-07 00:20:52
BZ-1998 Bug 4 Closed 40127 Seatruck parked close to the fabricator entrance & DoorSetMotorModeCollider_Swim. 2021-02-02 10:20:10
BZ-1997 Bug 4 Closed [40127] The moon objects from the sky can be seen clearly from underwater on specific weather conditions 2021-01-05 08:11:13
BZ-1996 Bug 4 Closed 40127 Scanning the large room unlocks the alien containment. 2021-01-06 10:50:20
BZ-1995 Bug 4 Closed 40127 Scanning the fridge doesn't seem to trigger the pop-up: silent unlock. 2021-01-06 08:44:20
BZ-1994 Bug 4 Closed 40127 The threat levels for cryptosuchus, chelicerate and squidshark don't seem to be correct. 2021-01-12 00:46:39
BZ-1993 Bug 4 Closed 40127 Twisty Bridge not attached in the batch 10-18-11. 2021-01-06 08:17:22
BZ-1992 Bug 4 Closed 40127 Another culling issue in the Mercury II. With some kind of tiny hole that could be covered by a collision. 2021-01-07 09:07:20
BZ-1991 Bug 3 Closed 40127 Log_AlAn_VisitArtifact_HintCrystalCaverns text is misleading. It says "I will share a signal with you now.", but there is no onGoalUnlock signal related to this. 2021-02-15 07:31:57
BZ-1990 Bug 3 Closed 40126 Flares can't be crafted: nothing unlocks the blueprint. 2021-01-06 08:28:07
BZ-1989 Bug 4 Closed 40126 A bit of z-fighting on the broken scaffolding in Frolo's cave. 2021-01-06 10:11:06
BZ-1988 Bug 4 Closed 40126 The floodlight reflections around Frolo's head seem a bit off. 2022-06-23 11:04:53
BZ-1987 Bug 5 Closed 40126 Underwater cold mechanic inconsistency. 2021-01-27 10:57:17
BZ-1986 Bug 4 Closed 40126 Young cotton anemone seeds don't have any description / name. 2021-03-22 13:07:56
BZ-1985 Bug 3 Closed 40126 You can't move the order of the upgrades in the Seatruck's slots without removing them first. It also writes an error message multiple times. 2021-02-25 07:11:18
BZ-1984 Bug 5 Closed 40126 When sit, the camera is at angle. If you stay still you see a tiny jolt as well. 2021-01-05 08:23:24
BZ-1983 Bug 4 Closed 40126 A few slots under rocks in the batch 6-18-10. 2021-01-05 09:22:59
BZ-1982 Bug 3 Closed 40126 The line return character "\n" is escaped on some of the entries. It breaks the visual when the player is playing the logs. In German and other languages. 2021-01-08 02:16:10
BZ-1981 Bug 4 Closed 40126 PDAs at Outpost Omega appear to be floating. 2021-01-06 16:24:16
BZ-1980 Bug 3 Closed 40126 The player can easily be stuck between the stair and the terrain in front of Phi Robotics. 2021-01-05 09:13:05
BZ-1979 Bug 4 Closed 40126 Tiny gap on a window built in a scanner / control room. 2021-01-12 10:41:06
BZ-1978 Bug 3 Closed 40126 Robin is too tall for some base parts. They slow her down or even stop her. 2021-01-05 09:07:21
BZ-1977 Bug 5 Closed 40126 The new camera culling distance causes some issues. 2021-01-04 07:15:28
BZ-1976 Bug 3 Closed 40126 ThermometerFormat label entry is wrong in the french language, it has html entities instead of the less than / greater than signs. 2021-01-06 08:33:51
BZ-1975 Bug 4 Closed 40125 Picking up a databox doesn't unregister it from the resource tracker database. 2021-01-06 22:04:59
BZ-1974 Bug 2 Closed 39027 Hit timeout waiting for uGUI: no menu button when starting the game. 2021-10-15 19:09:22
BZ-1973 Bug 3 Closed [39994] There's a tuft of snow stalker fur that cannot be picked up 2021-01-05 08:09:35
BZ-1972 Bug 3 Closed [39994] There's a noticeable gap in a rocky outcrop in Glacial Basin 2021-01-05 08:07:02
BZ-1971 Bug 4 Closed [39994] Robin's dialog about the 19th century author contains a small typo 2021-02-09 08:31:31
BZ-1970 Bug 4 Closed TL LQA - [KOR] - Steam - Text Implementation - Fabrication facility - Subtitles display with incorrect name tag for Robin and Al-an in a cutscene 2022-07-12 09:29:38
BZ-1969 Bug 5 Closed TL LQA - [ALL] - R4031 - PS4 - SIEJ - Compliance - Global - No message is displayed if a network error occurred 2021-01-07 10:26:33
BZ-1968 Bug 4 Closed [40053][40088] The floating pillars at the fabricator base are missing collision with Robin's character 2021-01-27 13:35:41
BZ-1967 Bug 1 Closed [40088] NRE: Habitat Builder can't be used after loading a game in any mode 2020-12-28 08:25:33
BZ-1966 Bug 3 Closed [40053] Title may crash upon loading a save 2021-01-29 19:54:27
BZ-1965 Bug 3 Closed TL LQA - [ALL] - Guideline 83 - Switch - Compliance - Stick has incorrect terminology for Switch 2021-01-29 19:54:31
BZ-1964 Bug 3 Closed TL LQA - [ALL] - XB1 - Text Implementation - Phasegate - Superfluous string is displayed during one of the last cutscenes while talking to Al-An 2021-01-18 12:18:00
BZ-1963 Bug 4 Open TL LQA - [FRE][GER][SPA][MEX][BRA][JAP] - Steam / PS4 / XB1 - Overlapping - Feedback Privacy Info - Text is overflowing its allocated space 2021-04-12 12:21:50
BZ-1962 Bug 4 Open TL LQA - [FRE][ITA][GER][SPA][MEX][BRA] - Steam - Text Implementation - Control Room - Text overflowing while navigating the mini map 2021-04-12 12:51:03
BZ-1961 Bug 5 Closed TL LQA - [ALL] - PS4 - Compliance - Trophies - Trophy pack information details displays unlocalized 2021-03-04 16:43:38
BZ-1960 Bug 4 Closed TL LQA - [ALL] - XB1 / PS4 - Text Implementation - Inventory - Placeholder displayed for Coral Chunk 2021-01-07 09:58:04
BZ-1959 Bug 2 Closed TL LQA - [GER] - R4040 - PS4 - Compliance - Trophies - Platinum Trophy description does not use recommended terminology 2021-03-05 08:23:14
BZ-1958 Bug 4 Open TL LQA - [ALL] - Steam - Text Implementation - Nametags missing for Marguerit's cinematics 2021-04-12 13:11:37
BZ-1957 Bug 4 Closed TL LQA - [ALL] - Steam - Text Implementation - Mini map - Name of compartment is a placeholder 2021-01-25 11:38:37
BZ-1956 Bug 4 Closed [40025] Players can see through the Shadow Leviathan while being devoured 2021-03-05 00:55:17
BZ-1955 Bug 4 Closed [40025] Snow collapses from bridge on approaching Glacial Basin 2021-02-05 07:32:13
BZ-1954 Bug 3 Closed [39994] Half of the hydraulic bridge can be missing while extended 2021-01-07 10:22:03
BZ-1953 Bug 5 Closed TL LQA - [FRE][ITA][GER][SPA][MEX][BRA][KOR] - PS4 / XB1 / Steam / Switch - Text Implementation - Main Menu - Time format from the save data is inconsistent for several languages 2021-01-07 09:59:38
BZ-1952 Bug 4 Closed TL LQA - [ALL] - PS4 - Text Implementation - Feedback - Headers from the feedback textboxes are placeholders 2021-01-22 12:44:05
BZ-1951 Bug 4 Closed TL LQA - [ALL] - R4038 - PS4 - Compliance - Global - Touch Pad button displays as a white rectangle 2021-01-07 10:01:14
BZ-1950 Bug 4 Open TL LQA - [ALL] - R4038 - PS4 / XB1 / Steam / Switch - Compliance - Settings - Glyphs for directional buttons overlap the surrounding box 2021-04-12 13:19:08
BZ-1949 Bug 4 Closed TL LQA - [ALL] - Steam - Text Implementation - Subtitles - Subtitle order mismatches VO 2021-02-16 08:04:09
BZ-1948 Bug 2 Closed TL LQA - [ALL] - XB1 - Compliance - Rich Presence - Game title is not displayed in rich presence 2021-01-07 08:29:49
BZ-1947 Bug 4 Closed TL LQA - [ALL] - Steam / XB1 - Text Implementation - Subtitles - Subtitle order mismatches the VO 2021-03-02 12:05:16
BZ-1946 Bug 2 Closed TL LQA - [ALL] - R4058 - PS4 - Compliance - Rich Presence - Rich Presence is displayed as a placeholder 2021-02-23 23:31:39
BZ-1945 Bug 2 Closed TL LQA - [ALL] - R4039 - PS4 - Compliance - UI - Controller does not appear following SONY's naming convention 2021-01-07 10:04:00
BZ-1944 Bug 4 Closed TL LQA - [ALL] - R4039 - PS4 - Compliance - Tutorial - Incorrect terminology has been used for Touchpad 2022-06-23 11:06:05
BZ-1943 Bug 4 Open TL LQA - [ALL] - R4040 / XR-022 - PS4 / XB1 / Steam / Switch - Compliance - Movement and Look strings' tutorials do not update accordingly to changes on Controls Menu 2021-11-30 00:34:09
BZ-1942 Bug 5 Closed TL LQA - [ALL] - R4031 - PS4 / XB1 / Switch / Steam - Incorrect Language - Settings - Options to change language display with incorrect prompt and language 2021-03-05 07:07:36
BZ-1941 Bug 3 Closed TL LQA - [FRE][ITA][GER][BRA][KOR][JAP] - Steam - Text Implementation - Unlocalized text for "POWER" 2021-03-22 10:44:31
BZ-1940 Bug 5 Closed TL LQA - [FRE][ITA][GER][KOR] - R4040 - PS4 / XB1 - Compliance - Options menu - Incorrect terminology used for button 2021-01-07 08:35:07
BZ-1939 Bug 4 Closed TL LQA - [ITA][SPA] - Switch - Compliance - Title screen - Unlocalized text displayed when game is launched 2021-03-12 00:23:32
BZ-1938 Bug 5 Closed TL LQA - [FRE][MEX] - R4040/XR-022 - PS4/XB1 - Compliance - Stick is unlocalised for PS4 and has incorrect terminology for XB1 2021-01-27 22:44:30
BZ-1937 Bug 4 Closed [40016] Character's forward default speed is always set to sprint even if the user doesn't use the "sprint" command for the "Hold to run" option 2021-01-22 11:02:23
BZ-1936 Bug 5 Closed [40016] Missing localization for "Violet Beau" when the language is set to Italian 2021-02-16 09:30:55
BZ-1935 Bug 4 Closed [40003] Floating Crystals in the CrystalCaveCache | Batch 15 13 8 2021-01-06 18:37:36
BZ-1934 Bug 1 Closed TL LQA - [ALL] - Steam / XB1 / PS4 - Text Implementation - Inventory - Placeholders are displayed as item description in the inventory 2021-01-07 10:23:37
BZ-1933 Bug 1 Closed TL LQA - [ALL] - XB1 - Compliance - Rich Presence - Incorrect rich presence is displayed 2021-03-05 21:58:21
BZ-1932 Bug 5 Closed TL LQA - [ALL] - XB1 - Compliance - Hero stats - Game does not appear in Hero stats 2021-01-09 06:18:48
BZ-1931 Bug 5 Closed TL LQA - [ALL] - XB1 - Compliance - DVR Section - Game title is not displayed for screenshots 2021-02-02 19:42:28
BZ-1930 Bug 1 Closed TL LQA - [ALL] - PS4 / XB1 / Switch - Compliance - Feedback Privacy Info - Steam specific term used on all plattforms when opening feedback privacy info 2021-01-22 11:42:10
BZ-1929 Bug 2 Closed TL LQA - [FRE][ITA][GER][SPA][MEX][BRA][JAP] - XR-022 - XB1 - Compliance - Title Screen - Incorrect terminology term for Menu button 2021-01-07 10:28:12
BZ-1928 Bug 5 Closed TL LQA - [BRA] - Switch - Compliance - Incorrect Language - Game launches in English as there's no system support for Brazilian Portuguese 2021-01-29 19:54:28
BZ-1927 Bug 4 Open TL LQA - [ITA][GER][SPA][MEX][BRA] - Steam - Text Implementation - Scanner room - Some items are overflowing their allocated space 2021-04-12 13:41:01
BZ-1926 Bug 5 Closed TL LQA - [FRE][ITA][SPA][MEX][BRA][JAP] - Steam - Untranslated Text - Al-An Call - Text unlocalized during conversation with Al-An 2021-01-08 11:43:03
BZ-1925 Bug 3 Closed [39991] Title froze after taking the hands from Al-an in Endgame 2021-02-03 09:41:02
BZ-1924 Bug 4 Closed [39991] Robin's fins disappear when partially outside of the water 2021-03-10 13:24:23
BZ-1923 Bug 2 Closed [39991] Placeholder subtitles are presents in Endgame 2022-03-10 22:50:53
BZ-1922 Bug 3 Closed [39943] Players can interact with dead glow whales 2020-12-22 08:38:04
BZ-1921 Bug 4 Awaiting Merge UnityException: FindObjectsOfType on quitting to main menu 2022-03-17 19:10:16
BZ-1919 Bug 1 Closed NX - TRC - 0083 Terminology - Incorrect term used for controller in Russian (Gamepad) 2021-02-16 09:26:01
BZ-1916 Bug 2 Closed TL LQA - [JAP] - R4008 - PS4 - Compliance - Boot up - Unable to launch with Voice Recognition 2021-03-05 18:36:33
BZ-1915 Bug 2 Closed NX - TRC - Controller Guide - Controller Support Applet is not called in case of disconnection(battery power loss) with JoyCons/Pro Controller in wireless 2021-03-02 16:05:06
BZ-1914 Bug 5 Closed TL LQA - [ALL] - PS4 / XB1 / Switch - Incorrect Language - Global - In-game text is not displayed in console language 2021-01-07 10:25:37
BZ-1913 Bug 3 Closed [39645] "Parvan", "Danielle" and "Fred" have their names displayed in Japanese, when the game language is set to Portuguese (Brazil) 2021-01-08 09:19:05
BZ-1912 Bug 5 Closed TL LQA - [ALL] - Switch - Compliance - In-game - Missing controller disconnection message 2021-01-29 19:54:27
BZ-1911 Bug 4 Closed TL LQA - [ALL] - PS4/XB1/Switch - Compliance - Home screen - Title appears to be incorrect in several areas of home screen 2022-06-23 11:11:27
BZ-1910 Bug 3 Closed TL LQA - [ALL] - 83 - Switch - Compliance - Title Screen - Incorrect button name is displayed 2021-01-29 19:54:21
BZ-1909 Bug 3 Closed [39645] The user can bypass the trigger for the first encounter with "Marguerit" 2020-12-21 10:21:36
BZ-1908 Bug 4 Open TL LQA - [ALL] - Steam - Text Implementation - Main menu - Subcribe messages are unlocalised 2021-11-30 18:57:06
BZ-1907 Bug 4 Open TL LQA - [ALL] - Steam - Text Implementation - Mineral Detector - Item name overlaps "Searching" in Mineral detector 2021-04-12 13:48:13
BZ-1906 Bug 4 Open [39645] The text of some of the options from the Pause Menu overlaps with their corresponding sliders when certain languages are selected. 2021-08-30 18:42:13
BZ-1905 Bug 4 Closed 39847 building base pieces removes purple crystals from world 2020-12-21 08:43:26
BZ-1904 Bug 5 Closed TL LQA - [JAP] - Switch - Compliance - Global - Chinese fonts are displayed instead of Japanese 2021-01-07 09:53:43
BZ-1903 Bug 2 Closed TL LQA - [ALL] - R4031 - PS4 / XB1 - Compliance - Loading screen - Placeholders displayed in the loading screen 2020-12-22 11:25:55
BZ-1902 Bug 1 Closed [39645][39701] The "Feedback" page from main menu does not work properly 2021-01-15 06:03:18
BZ-1901 Bug 4 Closed [39701] White noise effect can be noticed when Robin tries to enter a flooded "Moonpool Base" 2021-02-16 09:31:19
BZ-1900 Bug 3 Closed TL LQA - [FRE][SPA][BRA][KOR][JAP] - Steam - Overlapping - Spy penguin menu - Strings are overlapped when using spy penguin 2021-03-02 13:23:38
BZ-1899 Bug 3 Closed TL LQA - [ALL] - XB1 - Text Implementation - Al-An Call - Text not fully implemented during a call with Al-An 2021-03-03 14:24:31
BZ-1898 Bug 3 Closed [39645] The physical upgrade panel on the "Seatruck" does not show the number of equipped upgrades 2021-01-04 08:35:57
BZ-1897 Bug 4 Open [39645] No audio feedback is present when navigating the "Photo Manager" tab in the "PDA" 2021-04-06 14:12:42
BZ-1896 Bug 5 Closed TL LQA - [ALL] - Steam / XB1 - Text Implementation - Spy Penguin - Spy Penguin subtitles are not displayed 2020-12-22 11:31:19
BZ-1895 Bug 3 Closed TL LQA - [ITA][GER][BRA][KOR] - XB1 - Text Implementation - Text for structural integrity overlaps with the image below 2021-03-02 10:04:42
BZ-1894 Bug 4 Open [39645] No audio feedback is present when navigating the "Beacon Manager" tab in the "PDA" 2021-04-06 14:11:52
BZ-1893 Bug 2 Closed TL LQA - [ITA][GER][KOR][JAP] - XB1 - Text Implementation - Unlocalized text when interacting with the base modification station in the control room 2021-03-08 19:24:44
BZ-1892 Bug 3 Closed TL LQA - [ALL] - Steam - Text Implementation - Incorrect string implemented for climbing down the ladder 2021-08-25 22:30:45
BZ-1891 Bug 2 Closed TL LQA - [ALL] - Steam - Text Implementation - Inventory - Placeholder is displayed as item description on inventory for Snowfox's fragment 2020-12-22 08:23:05
BZ-1890 Bug 5 Closed [39701] "Feedback" button text is not localized when Portugues (Brasil) language option is selected 2021-02-02 19:42:51
BZ-1889 Bug 4 Closed [39645] "Sam's Necklace" clips through "Robin's" hand when wearing gloves 2021-02-03 22:58:59
BZ-1888 Bug 3 Closed [39645] The outpost zero hatches have missing collision on one side 2020-12-20 23:27:13
BZ-1887 Bug 4 Closed [39645] Fog visual effect inside the building of outpost zero 2020-12-21 18:05:45
BZ-1886 Bug 3 Closed [39645] "Vortex Torpedo" is missing a visual effect when detonating 2022-04-18 12:50:46
BZ-1885 Bug 1 Closed TL LQA - [JAP] - R4040 - PS4 - Compliance - Global - Chinese fonts are displayed instead of Japanese 2021-01-07 09:53:52
BZ-1884 Bug 4 Closed TL LQA - [ALL] - XB1 - Text Implementation - Hoverbike Modification Stations - Unlocalized text when interacting with hover bike modification station 2021-03-12 00:23:40
BZ-1883 Bug 3 Closed [39763] Player floats in the air if they use the spy penguin while falling. They don't take as much fall damage if they use the penguin close enough to the ground. 2021-01-04 08:42:37
BZ-1882 Bug 2 Closed NX - TRC - 0083 Terminology - PC related text can be found in the Send feedback menu 2020-12-18 15:30:57
BZ-1881 Bug 3 Closed [39713] Steam cloud system does not work as intended 2021-01-04 21:12:37
BZ-1880 Bug 1 Closed TL LQA - [ALL] - Steam / XB1 - Text implementation - Control Room - Placeholders appear in the control room 2021-03-03 13:24:45
BZ-1879 Bug 1 Closed TL LQA - [ALL] - Steam / XB1 / PS4 / Switch - Unlocalized text - Options - Unlocalized text in the options 2022-03-11 14:17:55
BZ-1878 Bug 4 Closed [39701] Robin jumps further if the user presses the sprint button while in mid air 2021-01-25 08:47:12
BZ-1877 Bug 1 Closed TL LQA - [ALL] - Steam / PS4 / XB1 / Switch - Untranslated Text - Hoverpad - Unlocalized text while interacting with hoverpad 2021-03-02 13:55:13
BZ-1876 Bug 3 Closed [39713] Console doesn't have a character limit when renaming things 2022-07-08 09:33:26
BZ-1875 Bug 1 Closed NX - TRC - AuthoringEditor - Master ROM submission check of the .nsp file results with errors and warnings 2021-03-02 15:35:22
BZ-1874 Bug 2 Closed [39513] Pause menu controls fail to function immediately after launch screen fades 2021-01-28 09:57:35
BZ-1873 Bug 1 Closed TL LQA - [ALL] - Steam - Text Implementation - Inventory - Placeholder is displayed in the snacks taken from vending machine 2021-01-05 10:20:55
BZ-1872 Bug 1 Closed TL LQA - [ALL] - Steam / PS4 / XB1 / Switch - Text Implementation - Equipment - Placeholder for "radiation helmet" 2021-01-05 07:39:27
BZ-1871 Bug 4 Closed [39518] Floating portions of "Test Override Module" fabricator model can be seen during the crafting animation 2021-02-16 09:26:36
BZ-1870 Bug 4 Closed [39518] The picture "Sam & Danielle" doesn't appears in Robin's hand after picking it up 2021-01-29 19:54:34
BZ-1869 Bug 5 Closed [39658] Game says "Under Construction" when starting a new game 2021-02-19 05:05:28
BZ-1868 Bug 4 Closed [39658] Outpost Zero door to bedrooms is sticky 2020-12-15 08:26:40
BZ-1867 Bug 4 Closed [39518] The animation scan of "Multipurpose room" applies only for the top of the building 2021-08-27 13:03:04
BZ-1866 Bug 5 Closed [39518] The icon is the one from Subnautica 2020-12-22 07:40:35
BZ-1865 Bug 5 Closed [39643] Robin is floating after getting Al-An's hands in endgame 2020-12-15 07:07:13
BZ-1864 Bug 4 Closed [39643] Missing collision with the piles of snow in endgame 2021-02-22 20:52:49
BZ-1863 Bug 4 Closed [39643] The "Compass" is visible in endgame 2020-12-15 17:12:35
BZ-1862 Bug 1 Closed TL LQA - [ALL] - XB1 / Steam / PS4 / Switch - Text Implementation - Loading Screen - The vehicle depth crush notification string is implemented twice on the loading screen 2021-03-05 16:40:33
BZ-1861 Bug 1 Closed TL LQA - [ALL] - XB1 / Steam / PS4 / Switch - Text Implementation - Vehicle Upgrades - Incorrect string implementation for Prawn Suit current depth crush notification 2021-02-01 13:21:11
BZ-1860 Bug 1 Closed TL LQA - [ALL] - Steam / XB1 / PS4 / Switch - Unlocalized - Labels - Unlocalized text for default locker and door labels 2021-01-04 14:14:38
BZ-1859 Bug 4 Closed [39513] Audio feedback missing when pinning a blueprint from the "PDA" 2021-02-16 14:28:05
BZ-1858 Bug 4 Open [39513] Audio feedback missing in the main menu when highlighting the buttons 2022-07-22 12:32:29
BZ-1857 Task 5 Done Confirm or implement localization for the Developer menu 2021-11-30 00:28:37
BZ-1856 Bug 3 Closed [39513] Robin can be pushed outside the playable game space by squidshark 2021-02-03 22:50:41
BZ-1855 Bug 4 Open [39610] Under the language Greek, some options don't fit within their box visually 2021-02-15 22:46:06
BZ-1854 Bug 5 Closed [39610] Player can freeze to death inside Outpost Zero 2020-12-16 18:40:30
BZ-1853 Bug 4 Closed [39610] Zeta Landon's nameplate clips into the doorframe 2020-12-14 21:14:04
BZ-1852 Bug 5 Closed XB1 - XR - 003-02 Title Integrity - Debug elements are present in the title 2020-12-13 00:12:51
BZ-1851 Bug 2 Closed XB1 - XR - 003-02 Title Integrity - The Help page is not configured for the game 2021-01-21 18:52:34
BZ-1850 Bug 3 Closed XB1 - XR - 003-05 Navigation - The Pause Menu appears overlapping the info text if pressing the menu button during the intro 2021-01-21 20:03:44
BZ-1849 Bug 2 Closed XB1 - XR - 022-01 Official Naming Standards - The Spanish (Spain) term is used for the Controller naming convention while the declared language is Spanish (Mexico) / (Latin America) 2021-01-27 23:15:13
BZ-1848 Bug 3 Closed [39518] [39527] [39513] English text still present in "Options" menu on supported languages 2021-03-08 06:25:46
BZ-1847 Bug 4 Open [39518] The yellow selection box from Saved Game moves on other tab after accessing it 2021-04-06 13:48:53
BZ-1846 Bug 3 Closed [39527] Character freezes and is unable to act for a certain amount of time after climbing a ladder 2021-01-27 08:30:29
BZ-1845 Bug 2 Closed [39518] Multiple structures cannot be build while in Creative or Hardcore modes 2021-01-26 08:12:13
BZ-1844 Bug 4 Closed [39518] Previous language remains on main screen after changing the language and force quitting the game 2021-02-16 09:27:15
BZ-1843 Bug 1 Closed [39513] User does not receive the "Into The Unknown" trophy after finishing the game 2021-01-04 08:18:06
BZ-1842 Bug 4 Closed [39518] "Back" command text in "Options" menu is spilling out of designated area regardless of selected language 2021-02-01 11:33:48
BZ-1841 Bug 4 Closed [39518] Capitalization issues present for several items, equipment pieces and animals on multiple languages 2021-08-30 07:56:44
BZ-1840 Bug 4 Closed [39513] [PS4] Item label appears at a certain distance, not all distances when trying to pick something up with a full Inventory. 2022-06-23 11:12:38
BZ-1839 Bug 3 Closed [39527] When encountering Marguerit for the first time, the Japanese subtitles cover a large part of the screen 2021-01-25 10:59:30
BZ-1838 Bug 3 Closed [39527]Picking up "Picture - Potato Portrait" makes the game freeze. 2020-12-15 08:26:19
BZ-1837 Bug 2 Closed [39518] "NewsEnabled" option in "Options" menu is not localized on various language options 2021-02-02 19:43:02
BZ-1836 Bug 3 Closed [39518] Marguerit's name is missing during conversation at "Marguerit's Greenhouse", missing talking head: metadata issue. 2021-02-16 08:21:16
BZ-1835 Bug 1 Closed [39527]Unsupported languages still present in "Options" menu 2020-12-22 07:42:54
BZ-1834 Bug 2 Closed [39513] [39518] "Spanish (Latin America)" is missing as a playable language option 2020-12-22 07:47:32
BZ-1833 Bug 4 Closed [39505] Player can get stuck on the PDA on the bar table inside Delta Station 2020-12-15 08:38:03
BZ-1832 Bug 4 Closed [39505] Robin can be bounced back while walking up some stairs at Delta Station 2020-12-15 07:36:18
BZ-1831 Bug 4 Closed 39505 Arctic peeper eyes don't glow 2021-02-03 07:05:21
BZ-1830 Bug 3 Closed Audio - Ship Amb being improperly triggered 2021-03-04 19:45:17
BZ-1829 Bug 3 Closed Audio - Alan entering portal sound doesnt play. 2022-07-26 13:13:51
BZ-1828 Bug 3 Closed Audio - Parameter for Endgame Teleporter 2020-12-20 20:17:38
BZ-1827 Bug 4 Closed [39424/RC39165] Area where it never snows in Arctic Spires | Batch 6-19-46 2020-12-15 21:02:14
BZ-1826 Bug 5 Closed [39424/RC39165] When Robin climbs a ladder her last tool isn't re-equipped 2020-12-15 17:24:44
BZ-1825 Bug 5 Closed [39358] "Alien Containment" blueprint is unlocked after scanning any of the "Large Room Fragments" present in the game 2020-12-15 20:49:37
BZ-1824 Bug 4 Open [39358] "Use" prompt present when interating with Al-an in endgame 2022-09-14 19:02:04
BZ-1823 Bug 2 Closed [39358] FPS dropping below 15 when an excessive amount of interior pieces is constructed in a relatively small area 2021-01-29 19:54:26
BZ-1822 Bug 3 Closed 39424 It became very difficult to pass through partition doors. Impossible to reach Marguerit's quarters. 2020-12-26 19:09:37
BZ-1821 Bug 5 Closed 39424 The "ghost" command wrongly resets the camera position. 2021-01-14 11:09:40
BZ-1820 Bug 4 Closed [39358] Incorrect color presented on "Seatruck" and "Hover bike" when "STRIPE 1" color is changed to white 2021-01-28 04:19:10
BZ-1819 Bug 4 Closed [39358] Skybox Screen tearing can be noticed near the compass while panning the camera 2021-01-29 19:54:24
BZ-1818 Bug 2 Closed TL LQA - [FRE] - Steam/PS4/XB1/Switch - Text Implementation - Databank, Subtitles - Missing space between names and ":" 2020-12-10 13:29:35
BZ-1817 Bug 4 Closed [39378] Walking/Running Sway is over exaggerated 2021-01-23 11:04:59
BZ-1816 Bug 4 Closed [39329] Unobtainable resources from ore vain in "arcticSpires" 2021-02-16 09:31:27
BZ-1815 Bug 4 Closed TL LQA - [FRE] - Steam/PS4/XB1/Switch - Text Implementation - Databank - Missing spaces before punctuation in Journal Entries 2022-06-23 11:14:01
BZ-1814 Bug 1 Closed [39315] Functionality loss present after the user puts the console in rest mode during active gameplay 2020-12-17 21:57:19
BZ-1813 Bug 3 Closed TL LQA - [ALL] - Steam - Text Implementation - Global - Texts are implemented with inadequate transparency 2021-02-17 07:38:01
BZ-1812 Bug 3 Closed [39315][XB1] Black screen appears for a few seconds while launching the title on XBox One 2022-07-07 08:51:58
BZ-1811 Bug 3 Closed [39165] No clear instructions on how to use Seatruck Upgrades in the hotbar 2021-08-25 22:38:05
BZ-1810 Bug 4 Closed [39315] Moonpool breaches don't disappear completly on repair 2020-12-28 09:11:24
BZ-1809 Bug 4 Closed [39315] Prawn suit can become stuck after logging out in tunnels 2020-12-10 01:29:22
BZ-1808 Bug 3 Closed [39165] [PS4] Soft lock Occurs during Playthrough 2021-03-02 11:56:40
BZ-1807 Bug 5 Closed [39165] Test bug 2020-12-07 16:51:01
BZ-1806 Bug 1 Closed TL LQA - [ITA][SPA][BRA] - Steam/XB1 - Overlapping - Databank - Titles in Logs and Communications - Survival are overlapped by an icon 2021-03-08 19:21:34
BZ-1805 Bug 4 Closed TL LQA - [ALL] - Switch/XB1 - Overlapping - Inventory - Button prompt of the item desciption window overlaps with tool selection 2021-11-30 18:53:36
BZ-1804 Bug 3 Closed [39286] If the user disconnects the controller while performing a continuous action, the gameplay will not be interrupted 2020-12-21 07:07:16
BZ-1803 Bug 3 Closed [39286] There is no message displayed when the user disconnects the XB1 controller 2021-07-29 09:38:54
BZ-1802 Bug 4 Closed [39303] "Robin" can clip through the elevator floor when controlling a "Spy Pengling". 2022-06-23 11:16:06
BZ-1801 Bug 3 Closed 39300 It's really easy to flood your base when placing the camera drones in the scanner room's slots. 2022-04-29 14:26:54
BZ-1800 Bug 3 Closed 39300 Light sticks aren't global. 2021-01-15 10:44:04
BZ-1799 Bug 3 Closed 39300 Big LOD issue with crashedship1. 2020-12-08 08:03:22
BZ-1798 Bug 3 Closed 39275 Robin's arms missing when climbing Delta Station's docks with a suit. Invisible afterward with gloves. 2021-03-05 00:55:29
BZ-1797 Bug 4 Closed 39275 Some exosuit modules aren't unlockable in survival / creative. (Previously common modules in SN1.) 2021-02-03 07:10:13
BZ-1796 Bug 4 Closed 39275 Snowstalker fur can't be retrieved from a specific spot in the glacial basin's blue ice cave, batch 5-19-5. 2020-12-07 07:03:30
BZ-1795 Bug 4 Closed 39275 A shelf in Marguerit's bedroom is missing collisions. 2020-12-10 02:20:35
BZ-1794 Bug 4 Closed 39275 You can drop items / fish in Marguerit's base. 2020-12-15 07:33:27
BZ-1793 Bug 4 Closed 39275 Floating volcano in the batch 12-16-5. 2020-12-11 19:45:38
BZ-1792 Bug 3 Closed 39275 Recyclotron: mouse over a basic material or over an item when it isn't empty writes a lot of error messages. 2020-12-08 14:55:50
BZ-1791 Bug 3 Closed [39275] Player can get stuck behind spy penguin marker 2020-12-07 07:09:33
BZ-1790 Bug 3 Closed [39275] Player can place the Antidote in a garbage can 2020-12-10 02:27:32
BZ-1789 Bug 3 Closed [39165][PS4] Marg2 trigger seems delayed to start when swimming down to Marg's base 2020-12-10 21:42:34
BZ-1788 Bug 1 Closed [39165] XBox One Achievements are not supported 2021-01-07 17:52:58
BZ-1787 Bug 5 Closed [39195] [PS4] Finding Margs Base Unlocks Pirate Radio Trophy 2020-12-15 20:49:47
BZ-1786 Bug 1 Closed [39195] [PS4] Curing the FroLo unlocks Another Survivor Achievement 2020-12-04 20:04:29
BZ-1785 Bug 4 Open TL LQA - [ALL] - Steam - Text Implementation - Options - Some keybindings display as placeholders 2021-03-02 21:19:06
BZ-1784 Bug 2 Closed TL LQA - [ALL] - Steam - Text Implementation - Databank - Characters' name are not highlighted like in other entries 2021-09-28 14:20:34
BZ-1783 Bug 5 Closed [39165] Reloading while using the "Seatruck" takes "Robin" out of pilot mode 2020-12-15 21:02:22
BZ-1782 Bug 4 Open TL LQA - [KOR][JAP] - Steam - Text Implementation - Settings - "Memory" is missing in the spec warning message 2021-11-30 00:21:18
BZ-1781 Bug 4 Closed [39165] "Communications Tower" is outlined when looking at it from the water during "Aurora Borealis" 2022-06-29 23:58:39
BZ-1780 Bug 4 Closed [39255] The scanner crosshair is missing from "Creepvine seed cluster" 2020-12-14 08:07:56
BZ-1779 Bug 4 Closed [39165] "Fabricator base" has an invisible wall present 2020-12-14 13:21:41
BZ-1778 Bug 5 Closed [39165] "Fabricator base" dialogue has character names swapped in the subtitles 2020-12-08 08:52:49
BZ-1777 Bug 5 Closed [39255] Wrong Icon displayed on Home Screen 2020-12-14 09:03:50
BZ-1776 Bug 4 Closed [39174][39189] Unrealistic cutting effect when using the "Laser cutter" on sealed doors 2021-01-18 22:15:32
BZ-1775 Bug 4 Closed [39240] Splash FX and Water SFX play upon exiting base 2020-12-08 21:19:53
BZ-1774 Bug 5 Closed [39240] Water SFX play when entering base 2020-12-15 21:03:04
BZ-1773 Bug 3 Closed 39211 Glow whales don't have any death animation. The prefab is just destroyed (they disappear when they die). 2021-03-05 00:55:43
BZ-1772 Bug 3 Closed [39211] Player can easily get stuck ascending to the top of Hoverbike Base inner large room 2020-12-07 07:31:35
BZ-1771 Bug 4 Closed [39211] PictureSamHand displaces character on placement 2020-12-07 07:48:51
BZ-1770 Bug 3 Closed [39066] Heart icon animates rapidly above y -22 in lilypad biome on XB1X 2021-02-23 15:20:36
BZ-1769 Bug 1 Closed TL LQA - [FRE][ITA][GER][SPA][BRA][KOR][JAP] - Switch - Overlapping - Journal Entries - Journal Entry Pop-Up Notification overlaps with dialogues and HUD 2021-02-01 11:30:54
BZ-1768 Bug 2 Closed [39174] Title froze after leaving the "Tree Spires" biome while in "Seatruck" 2021-01-29 19:54:35
BZ-1767 Bug 3 Closed [39189] User enters swim-state when reaching the ceiling of the moonpool 2020-12-08 08:34:34
BZ-1766 Bug 4 Closed 39189 Impossibility to access upgrade panel / storage on Seatruck & Exosuit. No access to the exosuit's powercells either. 2020-12-04 02:24:26
BZ-1765 Bug 4 Closed [39174] Floating flora can be observed in the "Twisty Bridges" biome 2020-12-14 08:08:36
BZ-1764 Bug 2 Closed TL LQA - [FRE][ITA][GER][SPA][BRA][KOR][JAP] - Switch - Overlapping - Menus - Action buttons overlap in the menus 2021-02-01 11:01:34
BZ-1763 Bug 3 Closed [39141] AL-AN is missing an icon when talking in the endgame area 2021-03-03 19:21:03
BZ-1762 Bug 3 Closed [39141] Robin can have difficulty getting over ledges at the top of the ramps in the endgame area 2021-01-28 20:11:26
BZ-1761 Bug 4 Open [39141] There are stretched textures in a small area in the endgame 2022-09-14 19:01:55
BZ-1760 Bug 4 Closed [39104] Some FX are missing while the ship is built in endgame 2022-06-23 11:17:24
BZ-1759 Bug 4 Closed [39104] FX are missing while AL-AN talks 2022-06-23 11:18:13
BZ-1758 Bug 4 Closed TL LQA - [ALL] - Steam - Text Implementation - Minimum Specifications Warning Window - Placeholder is displayed for "Open Support Forums" button 2021-11-30 17:01:30
BZ-1757 Bug 1 Closed TL LQA - [ALL] - Steam - Clipping - Options - An amount of strings are clipped-overflowed in Options menu while in-game 2021-03-03 12:06:33
BZ-1756 Bug 4 Closed [39000] [39055] "Chelicerates" continue to be aggressive towards the user even when the user has entered a "Ventgarden" 2021-02-16 09:27:38
BZ-1755 Bug 4 Open [39055] "Booster Tank" visual and sound effects present when using boost/sprint while not underwater 2021-08-30 17:01:31
BZ-1754 Bug 1 Closed TL LQA - [ALL] - Steam - Text Implementation - Options - Controller Layout for Nintendo Switch shows as placeholder 2020-12-16 18:35:24
BZ-1753 Bug 4 Closed [39000] [39055] A large gap can be seen in a rock connected to a cliff in the "Thermal Spires" 2020-12-03 08:35:39
BZ-1752 Bug 4 Closed [39000] [39055] The user can pick up "Large Resource Deposits" with the "Propulsion Cannon" 2020-12-04 02:28:59
BZ-1751 Bug 5 Closed [39000] [39055] Discrepancy in the subtitles for the final dialog between "Al-An" and "Robin" at the "Fabricator Base" 2020-12-11 18:09:22
BZ-1750 Bug 1 Closed TL LQA - [ALL] - Steam - Overlapping - Main Menu - Warning Window text is overflowing its allocated space 2020-12-10 12:08:29
BZ-1749 Bug 4 Open TL LQA - [GER][KOR][JAP] - Steam / PS4 / XB1 / Switch - Clipping - Main Menu - "Delete Saved Game" warning message appears to be clipped 2021-04-06 09:29:06
BZ-1748 Bug 3 Closed 38989 PDA that needs to be removed in the batch 5-19-14. 2020-12-02 21:41:50
BZ-1747 Bug 1 Closed TL LQA - [KOR][JAP] - Steam - Text Implementation - Settings - Information regarding PC used is not fully displayed in Troubleshooting 2021-03-01 11:50:15
BZ-1746 Bug 4 Closed 38989 Z-Fighting at the exit of the Deep Lilypads Cache. 2020-12-17 22:53:55
BZ-1745 Bug 4 Closed 38989 Sometimes, picture ghosts have a big scale when you try to place them. If you manage to do it, they're floating. 2020-12-04 08:07:08
BZ-1744 Bug 4 Closed 38989 Two pictures can't be placed on the bar table, and are red on most part of the MP room. 2021-05-26 10:25:35
BZ-1743 Bug 3 Closed [38989] Severe screen tearing occurs on XBox One X (while running the XBox One build) 2021-04-12 18:52:29
BZ-1742 Bug 4 Closed [38989] VO appears to mispronounce the word, "terrain" 2021-01-15 05:59:49
BZ-1741 Bug 4 Closed [38989] There's a mismatch between PDA text and the corresponding VO 2020-12-09 07:09:33
BZ-1740 Bug 4 Closed [38989] [Save-State] Users who have a docked Seatruck, on reload the seatruck is at an angle 2020-12-15 21:09:51
BZ-1739 Bug 3 Open TL LQA - [JAP] - Steam / PS4 / XB1 / Switch - Compliance - Global - Chinese fonts are displayed instead of Japanese 2021-10-15 12:40:30
BZ-1738 Bug 1 Closed TL LQA - [ALL] - Steam - Text Implementation - Settings - "NewsEnabled" displayed as a placeholder 2021-01-11 11:00:29
BZ-1737 Bug 4 Closed [38894] Saving and loading closes surface bulkheads 2021-01-13 10:24:30
BZ-1736 Bug 3 Closed [38894] Saving and loading inside the Sanctuary cube room will cause Robin to get cold 2021-01-15 05:57:55
BZ-1735 Bug 4 Closed [38829] [38894] "Rockgrubs" no longer move after landing on a wall 2020-12-08 21:34:03
BZ-1734 Bug 3 Closed [38894] User is unable to take and save in-game screenshots 2021-02-12 08:39:48
BZ-1733 Bug 3 Closed [38894] The "PDA" tutorial pop-up appears after accessing the PDA 2020-12-08 08:18:08
BZ-1732 Bug 3 Closed [38829] User can get stuck behind rocks in Sanctuary | Batch 8 17 10 2022-06-23 11:19:18
BZ-1731 Bug 4 Closed [38829] Missing texture present in the endgame area 2020-12-14 13:19:54
BZ-1730 Bug 4 Closed [38829] Level detail issue present for endgame teleporter 2020-12-03 08:39:36
BZ-1729 Bug 4 Closed [38829] Camera stutter for player character present in the endgame area 2021-03-10 13:31:12
BZ-1728 Bug 3 Closed 38790 Rock punchers end up being stuck in the alien containment. 2020-12-03 07:10:52
BZ-1727 Bug 3 Closed 38790 The moonpool's legs aren't colored. 2020-12-03 07:14:48
BZ-1726 Bug 4 Closed [38864] The character camera can clip through an iceberg 2020-12-14 13:19:30
BZ-1725 Bug 4 Closed [38829] Ice brinicle overlaps with wall in the endgame area 2020-12-14 13:19:09
BZ-1724 Bug 4 Closed [38790] Incorrect text displayed for the seatruck when accessing upgrades compartment 2020-12-11 20:12:13
BZ-1723 Bug 4 Closed [38864] The user cannot scan "Al-An" during the Endgame. 2021-02-16 09:31:35
BZ-1722 Task 5 Done Audio - Rework SOS Sanctuary as one event 2021-01-13 18:07:44
BZ-1721 Bug 4 Closed [38790] Alien Facility dialog contains a small typo 2021-02-09 07:29:26
BZ-1720 Bug 4 Closed [38790] Batteries with 0% Charge can be used in crafting to recharge them 2021-02-11 02:43:58
BZ-1719 Bug 3 Closed 38790 OpenGL weirdness. Mac OS issue in the distance. 2020-12-03 07:21:14
BZ-1718 Bug 5 Closed [38790] [Save-State] Players face the wrong direction on save/load 2020-12-11 17:58:44
BZ-1717 Bug 2 Closed [38790] Title may freeze upon attempting to load a save 2021-01-29 19:54:30
BZ-1716 Bug 4 Closed [38746] Multiple missing texture details trough endgame platform 2020-12-07 16:02:00
BZ-1715 Bug 4 Closed [38746] [38782] [38790] Most of the "Large Emeralds" from the "Arctic Spires Cache" can be removed 2020-12-02 10:10:10
BZ-1714 Bug 4 Closed [38790] Platform enters through snow in the endgame area 2020-12-03 08:45:10
BZ-1713 Bug 4 Closed [38746] Multiple clipping issues present in the endgame platform 2020-12-15 21:16:27
BZ-1712 Bug 4 Closed [38782]Forcing the build collision at a specific location will remove world map parts 2021-02-08 10:01:31
BZ-1711 Bug 4 Closed [38790] Invisible wall present in the "Architect Gate Base" area 2020-12-15 21:16:38
BZ-1710 Bug 5 Closed [Switch] Compliance 0133 - Handling afterimages and flicker 2021-03-02 17:25:11
BZ-1709 Bug 3 Closed Al-An Hope Conversation Subtitles are incorrect 2020-11-30 23:20:42
BZ-1708 Bug 4 Closed [38746] Robin's arms appear to be too elongated while holding a small item with both hands 2021-03-05 00:56:18
BZ-1707 Bug 3 Closed [38771]Out of bounds area can be reached by navigating past the world edge 2020-12-14 13:14:11
BZ-1706 Bug 4 Open [38746] [38771] The user can get out of the playable area by saving and loading above a "Seatruck", close to the ceiling of a cave 2022-07-06 16:15:48
BZ-1705 Bug 4 Closed [38746] [38771] A gap can be seen in the geometry above the entrance to "Sanctuary Zero" 2020-12-04 08:10:28
BZ-1704 Bug 4 Closed 38771 Open observatory with no hatch. 2020-12-03 07:18:25
BZ-1703 Bug 4 Closed [38771] [38746] Flickering present on a wall in the "Architect Gate Base" 2020-12-14 13:05:57
BZ-1702 Bug 4 Closed [38771] [38746] Snow overlaps with the "Phase Gate" holding area 2020-12-08 08:44:49
BZ-1701 Bug 3 Closed [38746] [38771] The user can break the list of saved games in the main menu 2021-03-24 13:05:37
BZ-1700 Bug 4 Open [38771] [38746] Improper interaction prompt placement present for "AL-AN" character 2022-01-13 18:38:46
BZ-1699 Bug 4 Closed [38746] The user is able to use thumpers in the Endgame area 2020-12-04 08:18:05
BZ-1698 Bug 4 Closed [38746] The character camera can clip trough endgame assets 2020-12-17 22:53:01
BZ-1697 Bug 4 Closed [38746] [38771] When loading a saved game, "Robin" is spawned looking the opposite direction from where they were looking when the game was saved. 2021-08-30 22:18:30
BZ-1696 Bug 3 Closed Marguerit voice missing when returning to her base post-Greenhouse 2020-12-04 14:55:22
BZ-1695 Bug 3 Closed [38747] Issue on Alans arm when Robin uses them to lift up a pillar 2020-12-16 17:41:15
BZ-1694 Bug 2 Closed [38718] [XB1] [Save-State] Players can get stuck in their alien containment 2020-12-02 08:40:25
BZ-1693 Bug 4 Closed [38738] Missing texture for ice brinicle in the Endgame area 2021-01-18 22:14:55
BZ-1692 Bug 4 Closed [38734] [38738] Terrain spikes present in Precursor_Sanctuary_Cave and Arctic Kelp when graphics are set on low 2021-01-21 10:54:22
BZ-1691 Bug 4 Open [38738] Black texture present on "AL-AN" bionic ship attachment 2021-04-06 08:16:27
BZ-1690 Bug 4 Closed [38738] Upon interacting with pillars in the "endgame" level "Robin" can snap into place through a pillar 2021-02-16 09:28:06
BZ-1689 Bug 4 Closed [38738] The "architect arms" clip trough "AL AN" body inside the "endgame" 2021-02-16 09:28:26
BZ-1688 Bug 4 Closed [38738] The iceberg inside the "Phase gate facility" changes color according to the time of the day 2021-02-15 08:13:44
BZ-1687 Bug 4 Open [38738] "Phase Gate" VFX animation stops for a few seconds during "Phase Gate" cutscene 2021-04-06 08:19:22
BZ-1686 Bug 4 Closed [38738] Extended collision present in the endgame area 2021-01-28 20:09:42
BZ-1685 Bug 3 Closed [38738] Missing collision for the "Architect console" after AL AN leaves the area 2021-03-24 11:02:53
BZ-1684 Bug 3 Closed 38734 Drillable kyanite & RNG. Simulating the empty nodes. 2020-12-04 09:12:44
BZ-1683 Bug 3 Closed [38734] English text is still present in various localizations 2020-12-15 21:32:44
BZ-1682 Bug 4 Closed [38734] The user can build a staircase out of "Light Sticks" and jump out of the Endgame 2020-12-03 08:48:35
BZ-1681 Bug 4 Closed 38704 Robin doesn't hold the spy pengling remote when you use it. 2020-12-01 19:30:31
BZ-1680 Bug 3 Closed 38704 Marguerit has the actor "None" in the metadata for marg1. No actor for Marguerit in the first encounter. 2020-12-04 08:29:08
BZ-1679 Bug 3 Closed 38704 Hatched eggs are not unregistered from the ResourceTrackerDatabase. 2020-12-03 07:31:26
BZ-1678 Bug 4 Closed 38704 Z-fighting in the Mercury II's bow, close to a door. 2021-01-27 10:57:30
BZ-1677 Bug 4 Closed 38704 Occlusion trigger / LOD issues in the wrecks. 2020-12-08 11:04:16
BZ-1676 Bug 4 Closed 38704 A ladder in the batch 4-19-6 places Robin inside the terrain before the collision moves her back. It has a bad visual effect. 2020-12-07 07:16:52
BZ-1675 Bug 3 Closed 38704 The whiteout has an exclusion zone around the player in a sphere form. 2020-12-04 08:35:10
BZ-1674 Bug 4 Closed 38704 Invisible floors with partially constructed vertical connectors. Large room / Multipurpose room. 2021-01-27 23:04:06
BZ-1673 Bug 4 Closed [38645] [38600] Character hand animation present after being teleported to endgame area 2020-12-14 12:42:00
BZ-1672 Bug 4 Closed [38658] Misplacement of solar panels will be noticed if attached to curved surfaces 2021-03-12 00:23:49
BZ-1671 Bug 4 Closed [38645] [38600] Random black texture present during final cutscene 2020-12-14 12:41:12
BZ-1670 Bug 4 Closed [38600] The "spy pengline" camera is able to clip trough the title assets 2022-06-17 03:06:48
BZ-1669 Bug 4 Open [38645] [38600] "Phase Gate" green ray's are disappearing without any fade out effect 2021-04-06 07:40:59
BZ-1668 Bug 4 Closed [38600] [38645] [38658] The user can leave the playable area through the ceiling in "Architect Gate Base", by using "Beacons" 2020-12-03 08:50:26
BZ-1667 Bug 4 Closed [38658] The cut fire extinguisher appears in Fabricator crafting menu from "nobluepritns" console command 2020-11-23 07:56:17
BZ-1665 Bug 4 Closed [38600] The user camera is able to clip trough the door way details inside the "phase gate" facility on outpost zero 2021-01-22 11:32:40
BZ-1664 Bug 3 Closed [38645] [38600] "AL-AN" ship is missing important details 2021-03-24 11:49:45
BZ-1663 Bug 2 Closed [38645] [38600] Endgame text localization is missing 2020-12-15 21:32:48
BZ-1662 Bug 4 Closed [38600] [38658] "Architect Teleporters" have an oversized trigger for the teleportation 2021-01-18 21:30:48
BZ-1661 Bug 3 Closed [38645] [38600] User is teleported to another spot after finishing the dialogue with "AL-AN" 2021-03-24 11:51:00
BZ-1660 Bug 4 Closed [38658] Voice volume does not correspond to user setting on a portion of the first cutscene 2020-12-14 12:23:54
BZ-1659 Bug 4 Closed [38645] "Frost accacia" plant can be seen through the hoverpad glass 2020-12-03 09:16:07
BZ-1658 Bug 1 Closed [38483] Incorrect Company text during intro on Xbox Platform 2020-11-20 21:28:37
BZ-1657 Bug 2 Closed [38600] Saving and quitting to menu creates a damaged save file 2022-09-13 13:13:35
BZ-1656 Bug 3 Closed [38594] Robin can have difficulty exiting the door of Marguerit's base 2020-11-23 07:25:18
BZ-1654 Bug 3 Closed [38611] Credits Fadeout is incorrect 2022-05-31 17:14:09
BZ-1653 Bug 4 Closed [38611] Clipping when standing too close to platform before ship 2021-01-28 20:24:44
BZ-1652 Bug 4 Closed [38594] Jumping while inside drop pod can cause Robin to become temporarily stuck in the ceiling 2021-01-13 13:20:49
BZ-1651 Bug 4 Closed [38483] Inconsistency present when rendering the laser animation from the architect power cell. 2022-03-14 08:20:30
BZ-1650 Bug 3 Closed [38586] No collision present between main character and rock in the endgame area 2021-04-16 06:59:21
BZ-1649 Bug 4 Closed [38586] Architect Gate Base wall overlaps with snow 2020-12-15 21:32:51
BZ-1648 Bug 2 Closed [38586] Story progress blocker present in the endgame area 2020-12-17 22:53:35
BZ-1647 Bug 3 Open [38483] Missing VFX from pillars in endgame 2022-07-27 10:09:05
BZ-1646 Task 2 Done Add SIEJ Japan 2021-03-11 16:11:15
BZ-1645 Bug 2 Closed [38543] [PS4] Putting game on standby then resuming the game creates an obnoxious chirp 2020-12-02 10:39:03
BZ-1644 Bug 4 Closed [38518] 3 Languages show build date Incorrectly 2020-11-25 16:43:23
BZ-1643 Task 5 To Do Priority Icons (DO NOT DELETE) 2021-03-11 18:46:32
BZ-1642 Bug 4 Closed [38502] Saving and loading in the Gate Base while Alan is going to the gateway will require the sequence to be restarted from the entrance 2021-08-25 22:15:58
BZ-1641 Bug 4 Closed [38502] Beacon can be placed inside walls 2021-08-30 16:50:42
BZ-1640 Bug 4 Closed [38502] The player character does not fully reflect on ice surfaces 2021-01-18 21:30:03
BZ-1639 Bug 4 Closed [38502] Using the Spy Pengling remote while also interacting with a story object will cause Robin to access both at the same time 2020-12-02 10:39:53
BZ-1638 Bug 5 Closed [38504] User can use simultaneously joy cons and pro controller for navigating trough game 2021-01-29 19:54:25
BZ-1637 Bug 4 Closed [38502] Robin can float while using the Spy Pengling 2020-12-07 08:59:31
BZ-1636 Bug 3 Closed [38483] [38502] The "Tether Tool" can be used to leave the Endgame area 2020-11-23 20:50:56
BZ-1635 Bug 4 Closed [38483] [38502] Missing collision with a portion of a rock in delta island that can get the user stuck 2020-12-03 17:56:04
BZ-1634 Bug 4 Closed [38502] Sea Monkey remains frozen after death animation is complete 2021-03-24 11:58:30
BZ-1633 Bug 4 Open [38502] Misplacement base accessories will be noticed if attached curved walls 2022-07-08 15:55:12
BZ-1632 Bug 4 Open [38483] [38502] Multiple rendering and LOD issues can be seen from the exit of the "Cube Room" in "Sanctuary Zero" 2021-11-16 09:32:36
BZ-1631 Bug 4 Closed [38502] Missing colision with the pillars above the entrance to "Sanctuary Zero" 2020-11-20 22:32:50
BZ-1630 Bug 4 Closed [38443] Inaccessible or non-interactable outcrops/items - Batch 18, 14, X 2020-12-03 13:17:50
BZ-1629 Bug 4 Closed [38397] Inaccessible or non-interactable outcrops/items - Batch 14, 18, X 2021-02-02 07:47:01
BZ-1628 Bug 4 Closed [38278] Inaccessible or non-interactable outcrops/items - Batch 19, 19, X 2021-01-07 07:49:57
BZ-1627 Bug 4 Closed [38278] Inaccessible or non-interactable outcrops/items - Batch 14, 17, X 2020-12-04 08:34:12
BZ-1626 Bug 4 Closed [38069] Inaccessible or non-interactable outcrops/items - Batch 12, 18, 9 2020-12-15 08:43:55
BZ-1625 Bug 5 Closed [38040] Inaccessible or non-interactable outcrops/items - Batch 11, 18, X 2020-12-11 17:47:00
BZ-1624 Bug 4 Closed [38040] Inaccessible or non-interactable outcrops/items - Batch 11,19, X 2020-11-23 07:14:08
BZ-1623 Bug 4 Closed 38474 Save-State: invisible fish / plants in the alien containment / growbeds. 2021-06-16 14:42:21
BZ-1622 Bug 4 Open [38443] Images of creatures in the players inventory are very low quality 2021-08-29 22:15:29
BZ-1621 Bug 3 Closed [38443] Incorrect 'Speaker' listed during subtitles (Log_Alan_BodyTransfer) 2020-12-04 08:39:19
BZ-1620 Bug 4 Closed [38443] Player can enter the ledge spy penguin cave without using the spy penguin 2020-12-07 07:11:41
BZ-1619 Bug 3 Closed [38443] No "Drink" prompt when holding a thermos 2020-12-04 08:46:24
BZ-1618 Bug 4 Closed [38443] Users holding the Thermos have a visible jitter in the idle animation 2021-03-05 00:56:24
BZ-1617 Bug 2 Closed [38443] Users can place the antidote in containers including Seatruck Storage. If Storage explodes, all items inside are lost. 2021-02-25 07:07:55
BZ-1616 Bug 2 Closed #3 MF: Trophy and Presence not configured properly 2020-12-16 14:19:35
BZ-1615 Bug 1 Closed [PS4 Cert] [8|Must Fix] The application displays an incorrect Naming Convention. 2020-12-16 14:58:56
BZ-1614 Bug 1 Closed [PS4 Cert] [17|Must Fix] 'Sony' is used inappropriately within the application 2020-12-16 14:32:21
BZ-1613 Bug 1 Closed [PS4 Cert] [18|Must Fix] Network Functionality Flag is marked as No 2021-01-16 22:32:05
BZ-1612 Bug 1 Closed [PS4 Cert] [6|Must Fix] sceNpCheckNpAvailabilityA() is not called before using network function. 2020-12-08 02:11:02
BZ-1611 Bug 1 Closed [PS4 Cert] [13|Must Fix] Network error message is displayed outside of the 90% x 90% display area 2022-02-22 01:34:25
BZ-1610 Bug 1 Closed [PS4 Cert] [9|Must Fix] The application displays an incorrect Naming Convention. 2021-01-08 19:51:55
BZ-1609 Bug 1 Closed [PS4 Cert] [4|U] Languages supported by the application fall outside of the SIEA territory 2020-12-15 21:32:54
BZ-1608 Bug 1 Closed [PS4 Cert] [SCIEA|SCIEE] [5|Must Fix] Insufficient free space for save data creation is not handled correctly. 2021-02-02 19:43:08
BZ-1607 Bug 1 Closed [PS4 Cert] [3|Must Fix] An 'Error : ServiceNotConfigured' message is displayed. 2021-02-02 19:43:15
BZ-1606 Bug 1 Closed [PS4 Cert] [7|U] Application uses French (France) and Spanish (Spain) Naming Conventions 2020-12-15 21:16:57
BZ-1605 Bug 1 Closed [PS4 Cert] [10|U] Unable to use 'Help' menu 2020-12-07 16:48:21
BZ-1604 Bug 1 Closed [PS4 Cert] [2|Must Fix] MDT states Digital/BD25 but Application is Digital only in GEMS 2021-01-27 22:32:49
BZ-1603 Bug 1 Closed [PS4 Cert] [11|U] Placeholder text is displayed on main screen 2020-12-16 14:33:29
BZ-1602 Bug 1 Closed [PS4 Cert] [1|Must Fix] Application master version mismatch with MDT. 2021-01-16 22:50:31
BZ-1601 Bug 1 Closed [PS4 Cert] [12|U] Incorrect text is displayed in French during loading screen 2020-11-18 07:58:07
BZ-1600 Bug 1 Closed [PS4 Cert] [15|A] Crash when loading game after save, exit, and change language 2021-01-25 19:17:04
BZ-1599 Bug 1 Closed [PS4 Cert] [16|U] Auto Load, Auto Save have not been ticked as supported 2020-12-15 21:32:58
BZ-1598 Bug 1 Closed [PS4 Cert] [14|A] Untranslated texts are displayed. 2020-12-15 21:33:01
BZ-1597 Bug 4 Open [38443] Snowfox blueprint icon appears stretched 2021-08-29 22:00:53
BZ-1596 Bug 4 Open [38443] No collision present between main character and snow stalker 2021-04-02 13:51:24
BZ-1595 Bug 2 Closed [38443 ] Stretched character texture after an ice worm eats the user 2021-03-24 11:59:39
BZ-1594 Bug 4 Closed [38443] Floating snow in Endgame area 2021-02-16 09:32:04
BZ-1593 Bug 3 Closed [38443] "Spy Pengling" and "Snowfox" can be deployed but not used during the Endgame 2020-12-04 10:37:18
BZ-1592 Bug 3 Closed [38443] Misplaced text in the credits 2020-11-18 20:57:24
BZ-1591 Bug 4 Closed [38444] Texture flickering issue present on the gate in "deeppadscache" area 2020-12-10 20:15:57
BZ-1590 Bug 5 Closed [38444] "Press to toggle" option for "Run Mode" performs running without having to press the button to toggle it 2021-01-29 19:54:29
BZ-1589 Bug 3 Closed [38443] The walls of the small corridor that lead to the "Warp Gate" in the "Architect Gate Base" do not have a collision 2020-11-18 19:43:59
BZ-1588 Bug 3 Closed [38443] Camera displacement present for Endgame cutscene 2021-01-18 11:48:23
BZ-1587 Bug 3 Closed [38444] Texture rendering distance issues present in crashedship1 area 2021-03-24 12:09:57
BZ-1586 Bug 3 Closed [38443] Low quality texture on "Al-An's" character model 2020-12-15 21:17:11
BZ-1585 Bug 2 Closed [38443] FPS drops at a value below 20, when the ship is preparing to leave 2020-11-19 20:02:58
BZ-1584 Bug 2 Closed [38443] "AL-AN" and "Robin" names are showing up twice in the dialogue bar 2020-11-18 23:06:55
BZ-1583 Bug 3 Closed 38443 The moonpool databox in the mining site doesn't unlock the Moonpool encyclopedia entry. 2021-01-06 09:46:18
BZ-1582 Bug 2 Closed [38443] "Robin" can take fall damage and die after following "Al-An" through the "Warp Gate", in the endgame 2020-11-19 20:04:50
BZ-1581 Bug 2 Closed [38443] The UI disappears after the user follows "Al-An" through the "Warp Gate" 2020-12-15 20:53:14
BZ-1580 Bug 4 Closed [38443] Camera displacement when the user interacts with a "Glow Whale" 2021-02-16 09:29:03
BZ-1579 Bug 4 Closed [38397] A "Limestone Outcrop" can sometimes be seen floating in a cave on "Delta Island" 2020-11-23 07:05:19
BZ-1578 Bug 3 Closed BUILDER-RYZEN creates a corrupted lilypads_creature_grass prefab. 2020-12-18 10:47:58
BZ-1577 Bug 4 Closed [38369] Starting the game at Min FOV has the intro cutscene at Max FOV 2021-02-01 14:51:56
BZ-1576 Bug 1 Closed 38369 Sunset red glow is too bright and massive underwater. 2022-05-09 13:23:40
BZ-1575 Bug 3 Closed [38369] Seaglide seems to jolt while swimming with it 2021-03-05 00:56:28
BZ-1574 Bug 2 Closed [38347] End game credits are missing 2020-11-18 08:11:40
BZ-1573 Bug 4 Closed [38347] No collision present with the ship levitator 2020-11-17 08:38:23
BZ-1572 Bug 3 Closed [38357] The user can force the "Prawn Suit" into the "Architect Gate Base" and then bring it into the endgame 2020-12-08 08:39:21
BZ-1571 Bug 4 Open [38347] Multiple behaviour inconsistencies can be observed for the Iceworm Leviathan 2022-05-16 14:31:51
BZ-1570 Bug 3 Closed [38347] Z-fighting present on an archway inside Fabricator Base 2020-12-14 12:16:42
BZ-1569 Bug 2 Closed [38347] Framerate drops to 19 when looking at Alan's fabricator tank 2021-01-04 09:27:17
BZ-1568 Bug 4 Closed [38352 ] Inconsistent light on the ice inside "large room" inside "Phi Robotics" 2020-11-18 09:18:57
BZ-1567 Bug 4 Closed [38352] Inconsistency present when switching and deploying between "spy Pengling" and "snowfox" 2021-01-04 09:22:46
BZ-1566 Bug 2 Closed 38347 Ghost building & save-state: missing VFX, ghost building missing after reload. 2020-11-20 11:48:25
BZ-1565 Bug 3 Open [38347] [38352] The user can build "Exterior Modules" inside of the "Architect Gate Base" 2022-09-16 16:18:27
BZ-1564 Bug 1 Closed 38278 Two cultures display a square instead of the percentage sign. 2020-11-18 20:22:40
BZ-1563 Bug 4 Closed [38263] A visual artifact can be seen through the ice wall next to the "Frozen Leviathan's" head in "Phi Excavation Site" 2021-02-15 10:53:26
BZ-1562 Bug 4 Closed [38263 ] inconsistency present for reinforced dive suit gloves based on inventory art-work of mentioned item 2021-01-05 08:42:47
BZ-1561 Bug 2 Closed [38263] The user is able to build within the "Phi Excavation Site" 2020-11-18 09:27:52
BZ-1560 Bug 4 Closed 38263 Voice (AL-AN) before reveal is a talking head: no art. It shouldn't. 2021-02-16 07:25:15
BZ-1559 Bug 4 Closed [38263] User can access the "Pause" menu while in the intro cutscene 2021-03-24 11:25:35
BZ-1558 Bug 4 Closed 38263 CrushDepthNow is used by the Prawn Suit & the Seatruck. The "SEATRUCK" part of the message needs to be removed. 2021-01-05 09:05:52
BZ-1557 Bug 4 Closed [38263] "Snow Stalker" does not attack "Robin" if the user is controlling the "Spy Pengling" 2020-12-03 10:28:10
BZ-1556 Bug 4 Open [38263] Z fighting texture present for the floor detail in the endgame level 2022-04-19 15:01:27
BZ-1555 Bug 2 Closed [38263] Rendering issue with the entrance to the "Spy Pengling" cave that contains the "Kharaa Antidote" 2020-12-03 14:02:05
BZ-1554 Bug 2 Closed [38263] The "Kharaa Antidote" can be dropped through the floor and lost 2020-11-19 20:08:48
BZ-1553 Bug 5 Closed [38263] AL-AN endgame story progression is blocked by invisible collision 2020-12-11 17:45:48
BZ-1552 Bug 1 Closed [38263] "Help" button in main menu is missing functionality 2020-11-25 10:44:55
BZ-1551 Bug 2 Closed [38263]Title freezes/crashes if the user tries to pick-up an item while it's fabricated 2020-11-19 20:19:01
BZ-1550 Bug 4 Closed 38226 Floating voxel in the batch 11-18-10. 2020-11-20 07:22:22
BZ-1549 Bug 2 Closed 38226 Camera displacement after opening the PDA while piloting the Seatruck. 2021-03-05 00:56:33
BZ-1548 Bug 3 Closed Can't scan Architect Teleporter at Phi Robotics 2020-11-18 09:17:42
BZ-1546 Bug 4 Closed [38182] The user is able see a small black hole into the skye 2020-11-13 08:19:50
BZ-1545 Bug 2 Closed [38182] Mercury 2 Stern and Bow wrecks have streaming issues from the inside 2020-11-23 08:28:39
BZ-1544 Bug 4 Closed [38182] "Skyray" can be seen standing on empty air over "Phi Robotics Center" 2020-12-18 00:09:26
BZ-1543 Bug 4 Closed [38182] "Pinnacarid" can get stuck inside the "Seatruck" when swimming out of the water 2020-12-11 17:59:09
BZ-1542 Bug 2 Closed 38189 ExosuitGrapplingArmModule doesn't unlock benzene. 2020-11-20 09:54:48
BZ-1541 Bug 4 Closed [38182] The user is able to clip through a "large room" compartiment in the "outpost zero" and see the inside of the building 2022-03-11 14:49:16
BZ-1540 Bug 2 Closed 38170 Quantum locker synchronization issues. 2020-11-16 07:20:36
BZ-1539 Bug 4 Closed [38170] Light rendering inconsistency present on water surface in World Edge 2020-12-15 21:17:17
BZ-1538 Bug 4 Closed [38182] Small hole in the floor of "Omega Lab" 2020-12-03 12:04:51
BZ-1537 Bug 3 Closed [38182][38170] Ion cube pick up can't be reached because of an invisible wall 2020-11-13 09:18:59
BZ-1536 Bug 4 Closed [38170] Web-like effect visible while inside the seatruck in specific lighting conditions 2020-11-19 20:38:09
BZ-1535 Bug 2 Closed [38160] [38170] "Robin's" gloves are Z-fighting with her hands during the intro cutscene. 2020-11-30 21:55:30
BZ-1534 Bug 2 Closed Radio Tower Hack Animation has visual glitch 2020-12-07 16:50:11
BZ-1533 Bug 4 Open 38119 Ladders built on the side of the large room warp Robin behind them. 2022-09-06 21:31:44
BZ-1532 Bug 4 Closed [38119] Transparency issues with parts of the Seatruck Aquarium Module fragments 2020-12-03 07:56:56
BZ-1531 Bug 4 Closed [38119] Slackers PDA missing coloured formatting 2021-08-30 18:11:43
BZ-1530 Bug 4 Closed [38119] Floating Voxel | twistybridges_shallow | Batch 11 19 13 2020-11-12 21:01:32
BZ-1529 Bug 1 Closed [38134] The user cannot move after follwing Al-An through the phase gate - PC Edition. 2020-11-16 21:58:35
BZ-1528 Bug 4 Closed [38119] Subtitle Inconsistency: PDA Subtitles don't have Yellow Speaker 2021-08-25 22:11:27
BZ-1527 Bug 2 Closed [38090] Crash and soft lock occurs after saving and loading the same save in Sanctuary 2020-12-15 23:12:38
BZ-1526 Bug 4 Closed [38119] Seatruck 60% Damage bubbles only appear for the first time 2021-03-22 09:41:37
BZ-1525 Bug 4 Closed 38119 The achievement icons are missing on Steam. 2020-11-12 03:30:40
BZ-1524 Bug 4 Open [38090] "Light Sticks" can be placed in unusual ways on the terrain, in surface biomes 2021-04-02 11:47:07
BZ-1523 Bug 3 Closed Alt-Tabbing away from the game and back results in camera snapping upwards 2021-01-22 19:01:10
BZ-1522 Bug 4 Closed [38090] The antenna of the "Communications Tower" has a visible jump in the animation after the user activates test mode 2020-11-16 08:18:28
BZ-1521 Bug 4 Closed [38090] The "Test Override Module" fragment can be scanned before the user is informed that they need to disable the tower 2020-12-10 19:53:07
BZ-1520 Bug 3 Closed [38090] Flora is visible inside the seatruck and its modules 2021-02-16 09:29:30
BZ-1519 Bug 4 Closed [38090] Missing collision on 2 out of the 3 floating pieces of the wreck of the bow of "Mercury II" 2020-12-14 10:43:58
BZ-1518 Bug 3 Closed [38090] Missing collision for "AL AN" when he is building the ship 2020-12-03 12:14:18
BZ-1517 Bug 4 Closed [38090] "Metal Salvage" piece can be found stuck underneath the wreck of the stern of the "Mercury II" 2020-12-02 10:43:35
BZ-1516 Bug 4 Closed [38090] Various props within the stern of the "Mercury II" can be picked up with the "Propulsion Cannon" allowing the user to see areas that are out of bounds 2020-12-04 10:57:12
BZ-1515 Bug 3 Open [38069] Multiple objects have blocky shadows 2022-06-14 20:26:07
BZ-1513 Bug 4 Open [38069] Juvenile Snow Stalkers float while sleeping 2022-03-14 23:11:44
BZ-1512 Bug 4 Closed [38069] Turning left or right in exosuit on a moving elevator results in camera shudder 2021-04-06 16:07:56
BZ-1511 Bug 4 Closed [38040] Trees disappear with no animation when destroyed 2020-12-11 17:51:59
BZ-1510 Bug 4 Closed [38069] Interactable highlight on creepvine clusters doesn't follow animation 2021-04-06 08:47:38
BZ-1509 Bug 4 Closed [38040] Floating Voxel | twistybridges_shallow | Batch 12 18 13 2020-12-14 08:35:32
BZ-1508 Bug 4 Closed [38040] Reinforced Dive Suit and Still Suit still uses male model in blueprint tab/fabricator and pop up 2020-12-15 09:01:25
BZ-1507 Bug 4 Open [38040] Controller Controls Block at the end of the list instead of wrapping around 2021-04-01 14:46:36
BZ-1506 Bug 2 Closed [38040] Dark props inside MargBase | Batch 13 16 7 2020-11-16 07:10:11
BZ-1505 Bug 4 Closed [38040] The Prawn Suit SFX fail to match its movement speed when moving side-to-side 2021-01-20 11:32:27
BZ-1504 Bug 3 Closed [38040] Ice worm breech contains floating rocks 2022-06-23 11:21:12
BZ-1503 Bug 2 Closed Log Spam UpdateActiveController: No controller found - Active Controller = -1 2020-12-14 10:29:54
BZ-1502 Bug 4 Closed [38027] Character will remain into an Auto Moving state after starting a new game on Creative player mode 2020-11-24 07:06:28
BZ-1501 Bug 1 Closed [38021] Nested assets inside prefabs (Mercury II wrecks, Alterra bases) do not load sometimes. 2021-02-08 11:53:17
BZ-1500 Bug 4 Closed [38027] The user can reach out of bounds areas by constructing various base pieces at various points of interest locations 2022-06-20 12:19:05
BZ-1499 Bug 4 Closed [38021] Light stick can be put on the assembling chamber where the user is building "AL AN" 2020-12-15 21:33:06
BZ-1498 Bug 4 Closed [37986] "PDA" tabs icons are missing 2021-01-29 19:54:33
BZ-1497 Bug 5 Closed [37986] Item icons are missing and are instead displayed as question marks 2021-01-29 19:54:33
BZ-1496 Bug 2 Closed [38027] Quitting to Main Menu creates a damaged Save File. 2020-11-17 18:31:48
BZ-1495 Bug 3 Closed [37986] Map locations icons are displayed as orange squares 2021-01-29 19:54:31
BZ-1494 Bug 4 Closed [38021] Z-fighting present on the ground in end game 2020-12-09 07:44:42
BZ-1493 Bug 2 Closed [38021] Collision issues with Alan's ship in end game 2021-02-16 09:30:13
BZ-1492 Bug 4 Open [38027] Prawn Suit and Seatruck have water inside them while docked inside a Moonpool or Seatruck Dock 2022-07-11 08:43:45
BZ-1491 Bug 4 Closed [38027] Prawn suit is missing collision while docked in a moonpool base 2021-01-08 08:44:29
BZ-1490 Bug 4 Closed [38021 ] The "Save" feature of the game takes too long to finish 2021-02-02 10:38:39
BZ-1489 Bug 2 Closed [38021] Random ice spikes appearing while following "AL-AN" through the Architect Gate Base 2020-11-19 08:32:06
BZ-1488 Bug 4 Closed [38021] Mountain overlaps with Architect Gate Base walls in the "Phase Gate" area 2021-03-11 13:10:07
BZ-1487 Bug 4 Closed [38021] "AL-AN" Character idle animation loop can be noticed while observing from afar 2020-11-17 08:32:03
BZ-1486 Bug 2 Closed [38021] The user can build in and around "Marguerit's" trigger volume on "Delta Island" 2020-11-18 09:16:29
BZ-1485 Bug 4 Closed [38021] Overlap between "Phase Gate" and rocks during the "Phase Gate" cutscene 2020-12-15 20:59:04
BZ-1484 Bug 4 Closed [38021] Front entrance wall texture colour changes when walking towards it in the Architect Gate Base 2020-12-03 09:35:44
BZ-1483 Bug 4 Closed 38027 Slots under props: exclusion zones needed in the batches 9-18-13, 10-18-13. 2020-12-04 07:49:31
BZ-1482 Bug 2 Closed [38021] Random lights with no light sources near are present throughout Architect Gate Base 2020-11-16 21:48:01
BZ-1481 Bug 1 Closed [38021] Streaming fails on the entire map on PS4 2020-11-18 09:03:13
BZ-1480 Bug 4 Closed [38021] The user can see "Marguerit" appear out of thin air during the encounter on "Delta Island" 2021-02-16 09:30:31
BZ-1479 Bug 5 Closed [37980] Overlapped Hud elements can be noticed during the initial black loading screen at every title boot 2022-01-31 21:37:30
BZ-1478 Bug 3 Closed [37980] Overlapped Hud elements can be noticed during the initial black loading screen at every title boot 2021-02-16 07:13:20
BZ-1477 Bug 3 Closed Player shouldn't respawn in unpowered seatruck. 2021-01-25 13:39:20
BZ-1476 Bug 2 Closed [38021] Climbing the ladder in the "Phi Excavation Site" during the dialog with "Al-An" cancels the dialog. 2020-12-02 10:41:10
BZ-1475 Bug 4 Closed [37951] Picking up a symbiote while holding an item can result in the item being displayed wrong after the animation ends 2020-12-03 12:24:01
BZ-1474 Bug 3 Closed [37980] The Prawn Suit appears to stop between every step when moving backwards 2020-12-11 18:06:03
BZ-1473 Bug 3 Closed [37980] The Prawn Suit moves faster diagonally than moving in a straight line 2022-09-02 09:21:35
BZ-1472 Bug 3 Closed [37980] Precipitating black blurs appear when facing certain directions during dangerous weather 2021-01-14 08:37:39
BZ-1471 Bug 3 Closed [37980] Cave ceiling blocks Prawn Suit access to cave system 2020-11-13 09:12:23
BZ-1470 Bug 2 Closed Remove drowning SFX from player drowning 2020-12-14 10:21:50
BZ-1469 Bug 3 Closed [37980] The sky flickers during bad weather while facing West/North-west in arctic spires 2020-12-07 20:52:45
BZ-1468 Bug 2 Closed [37980] Ice worm fails to deal damage 2022-05-13 08:49:45
BZ-1467 Bug 3 Closed [37980] Prawn suit shakes constantly while ice worm is not around 2021-01-11 07:56:37
BZ-1466 Bug 3 Closed [37970] Snowballs fail to explode on impact most of the time 2021-02-08 07:31:51
BZ-1465 Bug 3 Closed [37970] On land prawn suite kicks up sand and bubbles while jumping 2020-12-15 09:22:15
BZ-1464 Bug 4 Closed [37970] Docking seatruck w/ a module, then piloting the module creates a softlock 2020-12-04 10:55:45
BZ-1463 Bug 4 Closed [37970] Corrupted save default screenshot is from SN1 2021-03-22 09:34:47
BZ-1462 Bug 4 Open [37951] The seat animation of the Seatruck plays after disconnecting the modules, but the seat disappears. 2022-09-14 19:01:48
BZ-1461 Bug 2 Closed [37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Lilypads Crevice" biome while using "Seaglide" and "Seatruck" 2020-12-24 09:30:35
BZ-1460 Bug 2 Closed [37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Thermal Spires Caves" biome while using the "Seaglide" and "Seatruck" 2020-12-24 09:49:48
BZ-1459 Bug 2 Closed [37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Crystal Caves" biome while using the "Seaglide" and "Seatruck" 2020-12-24 10:17:22
BZ-1458 Bug 2 Closed [37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Fabricator Caverns" biome while using the "Seaglide" and the "Seatruck" 2020-12-24 10:17:04
BZ-1457 Bug 2 Closed [37951] Low performance (<20 on average) in the "Deep Lilypads Cave" biome on Xbox One 2020-12-24 10:28:57
BZ-1456 Bug 4 Closed [37951] "Rock Puncher" gets stuck in an animation loop 2021-02-01 06:14:24
BZ-1455 Bug 2 Closed [37951] Low performance (<20 on average) in the "Twisty Bridges Caves" biome on Xbox One 2020-12-24 11:48:56
BZ-1454