BZ-3751 |
Bug |
2 |
Open |
49490 Disabling the lightning flashes option prevent the repair tool to use power. |
2023-02-05 16:19:18 |
BZ-3750 |
Bug |
3 |
Open |
49477 Respawning inside a corridor places the player inside the floor. If they save and load afterward, they glitch out in walking mode. |
2023-01-04 17:52:03 |
BZ-3748 |
Bug |
3 |
Open |
[49371][Discord] Game stuck on warning screen on launch. |
2022-10-18 15:48:33 |
BZ-3747 |
Bug |
2 |
Claimed Fixed |
[49409] Speed changes ported from SN to BZ have dramatically increased character's swimspeed in BZ |
2022-10-13 05:10:34 |
BZ-3745 |
Bug |
0 |
Closed |
[49397] Seaglide's map is present inside the Drop Pod |
2022-10-03 16:49:09 |
BZ-3744 |
Bug |
0 |
Closed |
[49397] Collision issues around the Delta Island |
2022-10-03 16:48:46 |
BZ-3743 |
Bug |
0 |
Closed |
[49371][Shipping Release] Personal Logs are missing from the Databank |
2022-09-29 16:14:59 |
BZ-3742 |
Bug |
4 |
Won't Fix |
[49397] The "Controller Speaker" and "Trigger Effects" settings in the "Options - Controller" menu reset to enabled after rebooting the title |
2022-10-03 16:47:49 |
BZ-3741 |
Bug |
4 |
Open |
[49381] Tree Spires Biome Fog Causes Eye Strain |
2022-09-28 07:04:42 |
BZ-3740 |
Bug |
4 |
Open |
[49381] Sparse Arctic & Default Biome Fog Cause Eye Strain |
2022-09-28 07:04:28 |
BZ-3738 |
Bug |
4 |
Open |
[49371] Pathfinder nodes clip through the rock environment when placing them too close |
2022-09-27 15:53:10 |
BZ-3737 |
Bug |
4 |
Open |
[49371] "Clear Nodes" prompt presents a misplaced comma |
2022-09-27 15:53:25 |
BZ-3736 |
Bug |
2 |
Open |
[49198] Users reported end-game missing (again) |
2022-09-27 15:26:09 |
BZ-3735 |
Bug |
4 |
Won't Fix |
[49371] Shadows with no apparent source present underwater |
2022-09-26 20:19:01 |
BZ-3734 |
Bug |
3 |
Open |
[49371] User is unable to deconstruct window and reinforcement from I and T compartment |
2022-09-26 13:50:21 |
BZ-3733 |
Bug |
4 |
Open |
[49371][Shipping Release] Texture rendering issues when standing still in Architect Bases |
2022-09-26 13:34:29 |
BZ-3732 |
Bug |
4 |
Open |
[49374] Certain Ambient Underwater Particles are Affected by Wind |
2022-09-26 09:55:35 |
BZ-3731 |
Bug |
4 |
Open |
[49374] PDA Scroll Bar Doesn't Reset After Moving to Another Databank Entry |
2022-09-26 14:48:37 |
BZ-3729 |
Bug |
0 |
Closed |
[49365] The monitors inside Parvan Ivanov's room do not update with the cured Frozen Leviathan |
2022-09-26 09:55:20 |
BZ-3728 |
Bug |
3 |
Open |
[49365] Placing a Ladder next to an Alien Containment Hatch allows the user to walk inside the Alien Containment |
2022-09-26 09:54:54 |
BZ-3727 |
Bug |
4 |
Closed |
[49365] A brief scroll bar is present when the user navigates through Pause Menu's options |
2022-09-26 09:54:32 |
BZ-3726 |
Bug |
3 |
Open |
[49365] Loading screen issue after starting a new game |
2022-09-26 09:53:59 |
BZ-3725 |
Bug |
3 |
Open |
[49209] Color banding is visible when looking through water surface |
2022-09-24 09:27:22 |
BZ-3724 |
Bug |
1 |
Closed |
[49360][Shipping Release] Achievements do not visually pop up |
2022-09-23 08:04:01 |
BZ-3723 |
Bug |
3 |
Open |
[49360] Small details throughout the world present rendering issues |
2022-09-26 11:31:11 |
BZ-3722 |
Bug |
2 |
Closed |
[49360][Shipping Release] New screenshots cannot be cycled through after deleting a screenshot |
2022-09-23 09:14:11 |
BZ-3721 |
Bug |
2 |
Closed |
[49184] Ambient underwater particles no longer spawn |
2022-09-26 08:29:42 |
BZ-3720 |
Bug |
3 |
Claimed Fixed |
49324 Game stays stuck on Warning Screen indefinetly |
2022-10-31 14:15:44 |
BZ-3719 |
Bug |
2 |
Closed |
[49209] Color banding is visible on NG consoles |
2022-09-27 20:51:07 |
BZ-3718 |
Bug |
3 |
Open |
49296 Some modules from old saves don't fit in the Seatruck dock. Players can't enter the dock with modules they built during the Early Access. |
2022-09-19 16:01:29 |
BZ-3717 |
Bug |
2 |
Closed |
[49184] Some players with older systems are unable to launch the game after the BZ 2.0 update |
2022-09-15 17:20:40 |
BZ-3716 |
Bug |
1 |
Open |
49184 Lib_Burst: crash at the start of the game from quite a few players who could launch previous update just fine. |
2022-10-26 16:47:21 |
BZ-3714 |
Bug |
4 |
Open |
[49106] One box inside the lower room of the Phi Robotic Center has no collision |
2022-09-05 19:33:18 |
BZ-3713 |
Bug |
4 |
Open |
[49106] Several items can not be interacted with in Phi Robotics Lab |
2022-09-05 19:33:32 |
BZ-3712 |
Bug |
3 |
Open |
[49106] Spotlight and Base-Attached Air Pump can be built inside Moonpool |
2022-09-06 11:08:07 |
BZ-3711 |
Bug |
3 |
Open |
[49106] The Prawn Suit collides with air bubbles. This occurence allows the Prawn Suit to walk on water, as if on land |
2022-09-05 12:52:48 |
BZ-3710 |
Bug |
3 |
Claimed Fixed |
49244 EGO: sleeping in a bed doesn't take the custom day / night cycle into account. |
2022-09-06 04:02:53 |
BZ-3709 |
Bug |
3 |
Open |
49244 The base color doesn't apply to the entire prawn suit mesh. It's fixed on reload. |
2022-09-05 12:34:30 |
BZ-3708 |
Bug |
4 |
Open |
[49191] The message received when a user enters a base or the Prawn Suit ("Welcome aboard captain.") presents a typo |
2022-09-02 13:49:48 |
BZ-3707 |
Bug |
3 |
Open |
[49191] Crash when exploring Arctic Spires |
2022-10-05 07:24:26 |
BZ-3706 |
Bug |
4 |
Open |
[49191] Speed inconsistency for the Prawn Suit present on next-gen consoles |
2022-09-02 13:02:33 |
BZ-3705 |
Bug |
3 |
Open |
[49209] With a full inventory, there are misleading prompts for the Supply Drop and when looking at pickable snow |
2022-09-02 13:20:37 |
BZ-3704 |
Bug |
3 |
Open |
[49209][Crash] Crashes occurred while being idle in the Pause Menu |
2022-09-02 12:51:11 |
BZ-3703 |
Bug |
3 |
Open |
[49209] Injection machine showcases accessibility highlight despite not being interactable |
2022-09-01 14:17:58 |
BZ-3702 |
Bug |
4 |
Open |
[49209] Scanning VFX do not occur while using the scanner inside Marguerit's Moonpool |
2022-09-01 13:56:59 |
BZ-3701 |
Bug |
4 |
Open |
[49209] One of the 4 Lighting Sticks from Marg's seabase does not present collision |
2022-09-01 07:38:51 |
BZ-3700 |
Bug |
3 |
Open |
[49209][ShippingRelease] Minimap's Enable/Disable button is missing functionality when there are multiple Control Rooms in proximity |
2022-08-31 14:09:44 |
BZ-3699 |
Bug |
3 |
Open |
[49209][ShippingRelease] Control Room Minimap is missing VFX when powered |
2022-08-31 13:30:22 |
BZ-3698 |
Bug |
4 |
Open |
[49191] Seatruck Perimeter Defense upgrade from Marguerit's seabase moves its location after introduction cutscene |
2022-08-31 13:41:06 |
BZ-3697 |
Bug |
4 |
Open |
[49191] Some visual issues present due to the ceiling of the security bunker near the Frozen Leviathan area being too low |
2022-08-31 13:26:57 |
BZ-3696 |
Bug |
4 |
Open |
[49191] Security bunker door near Frozen Leviathan closes by itself when exiting its rendering radius and returning to it |
2022-08-31 13:26:41 |
BZ-3695 |
Bug |
3 |
Open |
[49184] Dying can result in infinite black screen |
2022-08-31 19:12:58 |
BZ-3694 |
Bug |
4 |
Open |
[49191] Multiple wearables do not show in the shadow of the character |
2022-08-29 12:13:52 |
BZ-3693 |
Bug |
4 |
Open |
[49184][ShippingRelease] Vending Machine's Snacks present multiple issues |
2022-09-08 17:50:54 |
BZ-3692 |
Bug |
3 |
Open |
[49184] Fish can enter and swim inside the Seatruck |
2022-08-26 13:54:31 |
BZ-3691 |
Bug |
3 |
Open |
[49191] The Thumper and Mobile Vehicle Bay deployment SFX can still be heard after picking it |
2022-08-26 14:09:49 |
BZ-3690 |
Bug |
4 |
Closed |
[49184] Missing collision for Drop Pod's legs |
2022-08-26 13:53:00 |
BZ-3689 |
Bug |
3 |
Open |
[49184][ShippingRelease] User can build Exterior Modules on top of clipping Base Pieces and obstruct Dock Tube |
2022-09-29 10:47:12 |
BZ-3688 |
Bug |
3 |
Open |
[49184] Massive framedrops when docking and undocking the seatruck with multiple modules while having a large base |
2022-08-26 14:14:20 |
BZ-3687 |
Bug |
4 |
Open |
[49184] SFX inconsistency present when the user hits the Drop Pod with the knife |
2022-09-01 13:48:08 |
BZ-3686 |
Bug |
3 |
Open |
[49191] Random crash occured while standing still in the middle of the Twisty Bridges |
2022-08-25 17:31:30 |
BZ-3685 |
Bug |
3 |
Open |
[49191] Rocks generated by "Rock Puncher" cannot be broken with a Prawnsuit |
2022-08-25 14:29:26 |
BZ-3684 |
Bug |
3 |
Claimed Fixed |
[49184][ShippingRelease] The user is tossed around and can teleport back to the Pathfinder Nodes |
2022-09-12 09:49:35 |
BZ-3683 |
Bug |
3 |
Open |
[49184][ShippingRelease] Detached modules can lead to motormode break after a Save & Load |
2022-09-16 19:33:00 |
BZ-3682 |
Bug |
4 |
Open |
[49184] The Moonpool water VFX can be seen through Mature/Rising Lilypads |
2022-08-25 14:44:00 |
BZ-3681 |
Bug |
3 |
Open |
[49191] User can enter a volcano without receiving any damage |
2022-08-26 12:31:08 |
BZ-3680 |
Bug |
3 |
Open |
[49184] Objects that need to be cut to be harvested are not highlighted by "Highlight interactable" setting despite needing to be interacted to progress |
2022-08-25 14:47:54 |
BZ-3679 |
Bug |
3 |
Open |
[49184] Lightning Flashes Accessibility Option does not turn off flashing wire at floating Alterra techsite. |
2022-09-28 15:24:06 |
BZ-3678 |
Bug |
3 |
Open |
[49184] Highlight Interactable Accessibility Option Does Not Highlight Naturally Generated and Sea Monkey Nest Scannables |
2022-08-25 14:47:42 |
BZ-3677 |
Bug |
3 |
Open |
[49168][ShippingRelease] Pressing the Unstuck button after the undocking animation may lead to motormode break |
2022-08-25 09:15:56 |
BZ-3676 |
Bug |
2 |
Claimed Fixed |
[49168][ShippingRelease] Pausing the title during undocking animation makes the Seatruck clip and fly indefinitely |
2022-08-31 12:52:49 |
BZ-3675 |
Bug |
3 |
Open |
49164 The corridors' rotation in the holographic map of your base inside the control room might be wrong if you build reinforcements. |
2022-08-24 13:57:33 |
BZ-3674 |
Bug |
2 |
Closed |
[49168] Several wall-attached Interior Modules and Miscellaneous items can be placed inside docked Seatruck modules, may result in softlock |
2022-08-25 08:51:21 |
BZ-3673 |
Bug |
3 |
Open |
[49144] When a save error prompt appears on screen, the game doesn't wait for user input and proceeds to quitting |
2022-09-21 16:09:54 |
BZ-3672 |
Bug |
4 |
Open |
[49144] Chest clipping through the floor inside a small cave from the Glacial Basin biome |
2022-08-23 14:28:48 |
BZ-3671 |
Bug |
3 |
Open |
[49144][Shipping Release] The user is able to break the motormode by placing Pathfinder nodes inside Seatruck Modules |
2022-08-23 14:31:49 |
BZ-3670 |
Bug |
3 |
Open |
[49148] The Bulkhead door presents gaps when attached to an I Glass Compartment |
2022-08-23 13:25:40 |
BZ-3669 |
Bug |
3 |
Open |
[49144] At the edge of the void, a teleportation loop may appear, breaking the camera and the motormode |
2022-08-23 17:07:36 |
BZ-3668 |
Bug |
3 |
Open |
[49144] Inconsistencies present for the waterfall inside one of the caves of the Glacial Basin |
2022-08-23 13:04:45 |
BZ-3667 |
Bug |
3 |
Open |
[49148] Fabricator's animations are corrupted upon triggering partial deconstruction and then constructing it back |
2022-08-23 13:04:15 |
BZ-3666 |
Bug |
3 |
Open |
[49144] Mobile vehicle bay presents small visual corruption |
2022-08-23 13:04:21 |
BZ-3665 |
Bug |
3 |
Open |
[49144] With extremely slow I/O, players can become stuck after interacting with the Fabricator immediately after building it |
2022-08-23 16:51:23 |
BZ-3664 |
Bug |
3 |
Open |
[49144] Inconsistent arm movements during the animation that triggers whenever the user picks up an Ion Cube for the first time |
2022-08-22 14:11:40 |
BZ-3663 |
Bug |
0 |
Closed |
[49144][ShippingRelease] New wall base pieces cannot be placed until the previous wall pieces are fully constructed |
2022-08-22 12:01:03 |
BZ-3662 |
Bug |
0 |
Closed |
[49148] The Hydrothermal Spires VFX becomes highlighted when viewed at through the light of a Floodlight |
2022-08-22 05:51:39 |
BZ-3661 |
Bug |
4 |
Open |
[49148] The user can release objects picked up via the Propulsion Cannon inside Marguerit Maida's sea base |
2022-08-19 13:51:33 |
BZ-3660 |
Bug |
3 |
Open |
[49148] The scannable Thermal Reactor Module fragments say "Exosuit" instead of "Prawn Suit" |
2022-08-19 13:51:08 |
BZ-3659 |
Bug |
3 |
Claimed Fixed |
[49144][Shipping Release] Seatruck Dock does not appear on Control Room's Status Screens minimap |
2022-08-31 11:14:33 |
BZ-3658 |
Bug |
3 |
Open |
[49144] User can clip through the map if only holding the attack button while holding a knife when grabbed by a Spikey Trap |
2022-09-19 15:55:13 |
BZ-3657 |
Bug |
2 |
Closed |
[49148] Docking the Seatruck along with any modules allows the user to clip through the Seatruck door |
2022-08-24 09:48:00 |
BZ-3656 |
Bug |
2 |
Closed |
[49148] The Pause Menu can become invisible upon performing consecutive saves |
2022-08-24 09:59:15 |
BZ-3655 |
Bug |
0 |
Closed |
[49144] Developer Menu present on Final RC build |
2022-08-18 05:54:20 |
BZ-3654 |
Bug |
3 |
Open |
[49144] Crash occurs after quitting the "Options" menu |
2022-08-22 15:37:52 |
BZ-3653 |
Bug |
3 |
Open |
[49144] Docking is not performed properly after a Save/Load action |
2022-09-29 09:11:59 |
BZ-3652 |
Bug |
4 |
Closed |
49149 EGO: The HUD elements don't reflect the options selected by the players. |
2022-08-16 14:50:17 |
BZ-3651 |
Bug |
3 |
Open |
[49120] NRE's present when Player exits the game non-gracefully with Seaglide Equipped |
2022-08-13 03:23:53 |
BZ-3650 |
Bug |
3 |
Open |
[49120] Bases made in creative, converted to Custom Game with Reinforcements Required do not flood |
2022-08-24 03:40:04 |
BZ-3649 |
Bug |
2 |
Closed |
[49112] Base-attached Air Pump is present inside the Habitat Builder menu |
2022-08-16 07:51:14 |
BZ-3648 |
Bug |
2 |
Awaiting Merge |
[49112] Wall-mounted Foundation is present on Creative mode |
2022-08-12 15:19:21 |
BZ-3647 |
Bug |
3 |
Open |
[49112] Prawn suit is able to grapple modules, vehicles and bases while they are being constructed |
2022-08-12 13:14:39 |
BZ-3646 |
Bug |
3 |
Open |
[49112] Sea Monkey can clip through the environment after stealing an item |
2022-08-12 13:24:23 |
BZ-3645 |
Bug |
3 |
Open |
[49112] Debris remains in the Seatruck Dock's tube |
2022-08-12 15:34:14 |
BZ-3644 |
Bug |
3 |
Open |
[49112] Lighting issue present after the user uses the Architect Teleporter |
2022-08-12 13:24:15 |
BZ-3643 |
Bug |
3 |
Open |
[49112] Faulty animation when the user closes the PDA while moving |
2022-08-12 13:09:00 |
BZ-3642 |
Bug |
3 |
Open |
[49112] Hoverpad VFX is missing when constructing a Snowfox |
2022-08-12 13:07:50 |
BZ-3641 |
Bug |
3 |
Open |
[49112] Closing the Pause Menu while piloting a Spy Pengling or a Camera Drone also exits the piloting action |
2022-08-12 12:58:06 |
BZ-3640 |
Bug |
4 |
Open |
[49112] Water clips through PDA when opening near surface |
2022-08-12 13:57:25 |
BZ-3639 |
Bug |
0 |
Closed |
[49112] The user can pilot the Scanner Room Camera Drone into the Seatruck Dock |
2022-08-12 07:28:17 |
BZ-3638 |
Bug |
3 |
Awaiting Merge |
49112 EGO: the story with blueprints unlocked doesn't require for the player to transfer Al-An in Robin's head to finish the game. |
2022-08-24 12:32:49 |
BZ-3637 |
Bug |
3 |
Open |
[49112] The Seatruck Dock flooding VFX clips through the terminal area rubber |
2022-09-16 16:17:35 |
BZ-3636 |
Bug |
3 |
Open |
[49088] Seatruck Dock Antennae don't animate |
2022-08-11 19:38:25 |
BZ-3635 |
Bug |
3 |
Closed |
[49088] Base exteriors stop rendering before base interior players can see the insides of their base before the exterior. |
2022-08-16 05:50:37 |
BZ-3634 |
Bug |
3 |
Open |
[49088] Seatruck Dock Plug door appears closed as users approach, and then warps to appear open |
2022-09-23 10:52:25 |
BZ-3633 |
Bug |
3 |
Open |
[49088] SFX fail to play when docking/undocking from the Seatruck Dock |
2022-08-12 00:32:35 |
BZ-3632 |
Bug |
3 |
Open |
[49085] Inconsistent water surface level size during flooding animation for the Quay |
2022-08-11 15:07:57 |
BZ-3631 |
Bug |
3 |
Open |
[49086] The user can overlap two actions at the same time |
2022-08-11 13:20:36 |
BZ-3630 |
Bug |
3 |
Open |
49086 Flooding VFX is not present in the modules when the Seatruck and its modules are docked in a Seatruck dock. |
2022-08-11 15:07:42 |
BZ-3629 |
Bug |
2 |
Closed |
[49086] Water rising/draining animations are present in a flooded Seatruck Dock |
2022-08-16 08:01:40 |
BZ-3628 |
Bug |
2 |
Awaiting Merge |
[49086] Flooding the Seatruck Dock allows the user to break the motormode |
2022-08-12 19:59:32 |
BZ-3627 |
Bug |
2 |
Closed |
[49085] Seatruck dock camera feed is zoomed |
2022-08-12 13:08:05 |
BZ-3626 |
Bug |
2 |
Closed |
[49068][ShippingRelease] Crashes occurred when using multiple Fabricators at once. |
2022-08-11 09:58:43 |
BZ-3625 |
Bug |
3 |
Open |
[49068] The Control Room and Scanner Room roofs present offset collision |
2022-08-26 11:28:34 |
BZ-3624 |
Bug |
3 |
Open |
[49068] Light inconsistency is present for the string of arrows that light up inside the Quay's tube |
2022-08-10 13:21:25 |
BZ-3623 |
Bug |
3 |
Open |
[49068] Multipurpose room and large room glass dome ghost model presents inconsistencies |
2022-08-10 13:59:24 |
BZ-3622 |
Bug |
4 |
Open |
[49068] Desk texture is inconsistent when compared to its blueprint |
2022-08-10 12:55:06 |
BZ-3621 |
Bug |
1 |
Closed |
[49068] Fully reversing the Seatruck when undocking generates several issues, may crash |
2022-08-12 13:13:28 |
BZ-3620 |
Bug |
2 |
Closed |
[49068] User can render a Quay unusable by docking a Seatruck while another Seatruck is inside the tube |
2022-08-16 08:04:29 |
BZ-3619 |
Bug |
3 |
Claimed Fixed |
[49068][ShippingRelease] Several items present invisible textures when being crafted on the Fabricator bed |
2022-09-04 08:36:13 |
BZ-3618 |
Bug |
2 |
Closed |
[49068] Pushing the Seatruck along with its attached modules into the Dock may result in a softlock |
2022-08-12 13:20:59 |
BZ-3617 |
Bug |
2 |
Closed |
[49068] Inconsistency present when attaching a window to the Seatruck Dock |
2022-08-11 13:04:15 |
BZ-3616 |
Bug |
3 |
Open |
49051 Partially deconstructing a hatch in a "one hatch base" doesn't unregister the base as a player's respawn point. |
2022-08-10 12:40:14 |
BZ-3615 |
Bug |
3 |
Open |
[49022] Corrupted textures present for reflections on the Seatruck Dock floor |
2022-08-09 14:46:08 |
BZ-3614 |
Bug |
3 |
Open |
[49022] Inconsistency present when building a hatch in the Seatruck Dock |
2022-08-10 06:56:34 |
BZ-3613 |
Bug |
3 |
Open |
[49022][ShippingRelease] The Control Room has functionality even when unpowered |
2022-08-09 13:10:20 |
BZ-3612 |
Bug |
3 |
Open |
[49050] Faulty animation when the user tries to pilot a Seatruck Module and open the PDA at the same time |
2022-08-09 13:10:59 |
BZ-3611 |
Bug |
2 |
Closed |
[49022] When the language is set to "Ukrainian", the Custom game mode found under main menu presents overlapping text |
2022-08-11 08:15:54 |
BZ-3610 |
Bug |
3 |
Open |
49022 Respawning after death in a Seatruck with modules at angle could trap the player. |
2022-08-08 15:30:30 |
BZ-3609 |
Bug |
2 |
Closed |
[49022] Hoverpad, Scanner Room and Control Room consoles can be interacted with via the "Back" button |
2022-08-11 13:04:37 |
BZ-3608 |
Bug |
3 |
Open |
[48972][ShippingRelease] Dock Console and docked modules have functionality after being disabled from Control Room |
2022-08-09 13:20:54 |
BZ-3607 |
Bug |
0 |
Closed |
[49022] All XSS/XSX Achievements appear as Secret Achievements |
2022-08-06 13:05:18 |
BZ-3606 |
Bug |
1 |
Closed |
[49022][R5126] Trophies are not present for the PS5 version |
2022-08-10 05:54:43 |
BZ-3605 |
Bug |
1 |
Closed |
[49022] Achievements cannot be unlocked on Winstore build |
2022-10-05 07:10:45 |
BZ-3604 |
Bug |
1 |
Closed |
[49022][ShippingRelease] Title closes or crashes at the Initial Interactive Screen |
2022-08-12 13:15:01 |
BZ-3603 |
Bug |
4 |
Open |
[48972] On Low graphic settings, the Seatruck Dock's plug appears closed from a distance |
2022-08-05 20:32:00 |
BZ-3602 |
Bug |
2 |
Closed |
[48972][ShippingRelease] Modules do not reattach when undocking |
2022-08-11 13:04:51 |
BZ-3601 |
Bug |
2 |
Closed |
[48972] Seatruck Quay video feed presents corrupted textures after Save/Load |
2022-08-11 08:38:21 |
BZ-3600 |
Bug |
2 |
Closed |
[48972] Exiting the Seatruck during the undocking sequence prompts the user with "Pilot Seatruck" |
2022-08-11 08:44:52 |
BZ-3599 |
Bug |
2 |
Blocked |
[48972][ShippingRelease][Crash] Crash occurred while being idle in the Seatruck Dock |
2022-09-02 12:51:02 |
BZ-3598 |
Bug |
3 |
Open |
[48912] If the "Left hand/Use" functionality is bound to another key, the user can no longer interact with the Jukebox |
2022-08-06 12:49:29 |
BZ-3597 |
Bug |
3 |
Open |
[48912] Several visual inconsistencies present for using the Prawn Suit |
2022-08-04 13:48:49 |
BZ-3596 |
Bug |
3 |
Awaiting Merge |
[48912] The Aquarium Module can catch fish when docked inside the Seatruck Dock |
2022-08-24 10:38:13 |
BZ-3595 |
Bug |
3 |
Open |
[48912] Inconsistency regarding Spotlight's availability |
2022-08-04 12:07:44 |
BZ-3594 |
Bug |
2 |
Closed |
[48884][Release] Exterior modules can be built on Quay's Tube entrance |
2022-08-11 08:44:16 |
BZ-3593 |
Bug |
3 |
Open |
[48927] Seatruck Dock Minimap Model display lines are thicker then other base pieces |
2022-08-10 12:21:14 |
BZ-3592 |
Bug |
0 |
Closed |
[48927] Robin's hands and the Seatruck's control sticks are offset when the Seatruck docks into the Seatruck Dock/Quay |
2022-08-04 00:38:29 |
BZ-3591 |
Bug |
3 |
Open |
48927 Creepvines (the model with seeds and the one without) have the ConstructionObstacle component, preventing building if they are on the way. |
2022-08-07 16:44:07 |
BZ-3590 |
Bug |
2 |
Closed |
[48927] Seatruck Storage Modules always appear brightly lit even when not attached to Cabin |
2022-08-11 08:48:59 |
BZ-3589 |
Bug |
0 |
Closed |
[48927] Can't enter unattached Seatruck Modules from the front |
2022-08-04 00:48:24 |
BZ-3588 |
Bug |
0 |
Closed |
[48927] Can't exit through Seatruck Dock/Quay door while Seatruck is docked inside. |
2022-08-04 00:38:00 |
BZ-3587 |
Bug |
1 |
Closed |
48927 Softlock when using a hatch placed at the bottom of a X compartment. |
2022-08-05 07:18:50 |
BZ-3586 |
Bug |
3 |
Awaiting Merge |
48927 When docked, the music from the sleeper module can still be heard from inside the tube but not inside the module. |
2022-09-20 16:02:01 |
BZ-3585 |
Bug |
3 |
Open |
[48912] Flooding water level showing up through the wall of the Quay's airlock |
2022-08-11 09:19:34 |
BZ-3584 |
Bug |
0 |
Closed |
[48912] The Honeycomb Fungus, Reaper's Wineglass and Trinity Barnacle flora are misplaced in the "Exploitable" Databank category |
2022-08-03 13:18:20 |
BZ-3583 |
Bug |
3 |
Claimed Fixed |
[48912] Looking at a base piece in deconstruction range with the Habitat Builder in the hand drops more than 10 FPS |
2022-10-12 13:22:57 |
BZ-3582 |
Bug |
1 |
Closed |
[48912] User can get soft-locked upon using the Unstuck button during the un-docking animation from a Quay |
2022-08-05 09:42:52 |
BZ-3581 |
Bug |
3 |
Closed |
[48912] Several menus elements are not localized in Romanian |
2022-08-06 06:55:50 |
BZ-3580 |
Bug |
3 |
Open |
[48884] Seatruck Dock antenna's animation pops after 3 iterations |
2022-08-08 11:42:22 |
BZ-3579 |
Bug |
2 |
Closed |
[48883][ShippingRelease] Seatruck collides with the Dock Plug leading to multiple issues upon undocking |
2022-08-05 14:03:53 |
BZ-3578 |
Bug |
1 |
Closed |
[48883][ShippingRelease] Exiting the Seatruck during the undocking animation leads to offset camera and softlock |
2022-08-05 08:28:44 |
BZ-3577 |
Bug |
2 |
Closed |
[48883] User can break motor mode if exiting Seatruck as it is docking by itself and swimming right behind it |
2022-08-05 09:24:49 |
BZ-3576 |
Bug |
2 |
Closed |
[48883] User can get stuck when exiting the Seatruck at the same time with the Seatruck docking inside a Quay |
2022-08-05 09:43:31 |
BZ-3575 |
Bug |
2 |
Closed |
[48883] User can get stuck under plug door |
2022-08-11 09:24:31 |
BZ-3574 |
Bug |
2 |
Closed |
[48883] The Moonpool water VFX becomes invisible if built too close to water surface |
2022-08-11 09:21:53 |
BZ-3573 |
Bug |
2 |
Closed |
[48844] Players can lock themselves in a base. Seatruck plug door should act as its own door |
2022-08-11 09:25:43 |
BZ-3572 |
Bug |
3 |
Closed |
[48851] Users can use seatruck afterburner while undocking which partially interferes with undocking |
2022-08-08 13:53:01 |
BZ-3571 |
Bug |
2 |
Closed |
[48818] Freeze occurred while entering Crystal Caves |
2022-08-02 11:50:51 |
BZ-3570 |
Bug |
2 |
Closed |
[48818][Crash] One time crash occurred upon loading a save, shortly after multiple Account Changes |
2022-09-02 11:45:54 |
BZ-3569 |
Bug |
2 |
Closed |
48818 The Seatruck door when docked to the Seatruck dock seems too dark. |
2022-08-03 21:12:00 |
BZ-3568 |
Bug |
2 |
Closed |
[48818] Freeze occured while exploring the Koppa Mining Site |
2022-08-02 07:53:51 |
BZ-3567 |
Bug |
1 |
Closed |
[48818][Crash] One time crash occurred while navigating the 'Gameplay Options' |
2022-08-05 14:57:36 |
BZ-3566 |
Bug |
3 |
Open |
[48818] Title crashes when performing several consecutive Save/Load actions |
2022-10-14 15:10:59 |
BZ-3565 |
Bug |
2 |
Closed |
[48818] Performance decrease noticed at the Delta Station |
2022-08-02 07:39:51 |
BZ-3564 |
Bug |
2 |
Closed |
48818 The computer chip should be in the basic blueprints. Because of EGO, because it is required by a lot of blueprints. |
2022-08-05 10:36:17 |
BZ-3563 |
Bug |
3 |
Closed |
[48763] The "Auto Move" feature stops when the user strafes |
2022-07-29 06:22:27 |
BZ-3562 |
Bug |
2 |
Closed |
[48763] The hotbar slot is automatically switched to a collected fish |
2022-08-10 14:15:00 |
BZ-3561 |
Bug |
4 |
Open |
[48763] Robin's hand animations slide through the levers of the Seatruck when entering it from above surface |
2022-07-28 13:00:40 |
BZ-3560 |
Bug |
4 |
Open |
[48763] Signal markers do not get removed upon reaching them |
2022-07-28 16:02:19 |
BZ-3559 |
Bug |
2 |
Closed |
48763 Frustrum culling issue with the plug's door while the Seatruck is docked inside the Seatruck Dock while seeing it from inside the modules. |
2022-08-03 21:12:46 |
BZ-3558 |
Bug |
2 |
Closed |
[48763] Seatruck Dock entry tubes Arrow lights are not animated as intended |
2022-08-05 14:49:50 |
BZ-3557 |
Bug |
3 |
Open |
[48750] Seatruck Dock presents unintended texture glow in approach tube |
2022-08-05 14:07:19 |
BZ-3556 |
Bug |
3 |
Open |
[48763] Scanning Marguerit's Moonpool and unlocking the Seatruck Dock triggers the "Alien Distress Call Origin" signal |
2022-07-27 12:44:45 |
BZ-3555 |
Bug |
2 |
Closed |
[48763] The icon that pops up when you unlock the Quay blueprint is stretched |
2022-08-07 08:10:08 |
BZ-3554 |
Bug |
3 |
Open |
[48763] No prompt is present when the user is frozen by a Brinewing fish |
2022-07-27 15:12:14 |
BZ-3553 |
Bug |
2 |
Closed |
[48750][Cert] Traditional Chinese language is available on Console |
2022-08-05 13:22:29 |
BZ-3552 |
Bug |
2 |
Closed |
[48739] Window of the Seatruck Plugs door is present when modules are attached |
2022-07-26 18:37:57 |
BZ-3551 |
Bug |
2 |
Closed |
[48721] The user is unable to enter in any docked module inside the quay |
2022-07-26 13:52:26 |
BZ-3550 |
Bug |
3 |
Claimed Fixed |
[48715] Freeze occurs while in the loading screen |
2022-10-04 14:36:28 |
BZ-3549 |
Bug |
3 |
Open |
[48721] Re-profile and adjust Loading Sequence Bar and Times |
2022-07-26 00:41:11 |
BZ-3548 |
Bug |
2 |
Closed |
[48721] SpyPenguin_Avalanche_Deco Table missing in Batch 3-19-5 |
2022-08-03 20:32:08 |
BZ-3547 |
Bug |
2 |
Closed |
[48696] The Seatruck Upgrade Console cannot be accessed while being docked |
2022-08-05 20:11:35 |
BZ-3546 |
Bug |
3 |
Open |
[48696] The Seatruck will remain in air indefinitely if the user exit while above water |
2022-09-19 16:00:05 |
BZ-3545 |
Bug |
2 |
Closed |
[48696] Exterior modules can be built inside Seatruck Dock glass tube |
2022-07-26 14:56:01 |
BZ-3544 |
Bug |
2 |
Closed |
[48696] Seatruck quay cannot be enabled/disabled in the Control Room |
2022-08-01 14:04:24 |
BZ-3543 |
Bug |
2 |
Closed |
48711 The collisions on the plug when a Seatruck with modules is docked are present, making it impossible to access the modules. |
2022-08-03 21:18:59 |
BZ-3542 |
Bug |
3 |
Awaiting Merge |
48706 Some Fmod errors: ERR_STUDIO_NOT_LOADED are triggered in the fabricator cutscene. |
2022-08-24 11:13:48 |
BZ-3541 |
Bug |
1 |
Claimed Fixed |
48706 Al-An is partially invisible. |
2022-10-17 20:50:46 |
BZ-3540 |
Bug |
3 |
Closed |
subnauticaerrors.com answers a 503 (sometimes a 429) on Sentry requests. |
2022-07-26 06:38:20 |
BZ-3539 |
Bug |
1 |
Closed |
[48696] Undocking the Docking Module presents clipping issues |
2022-08-11 09:24:55 |
BZ-3538 |
Bug |
1 |
Closed |
[48696][Crash] One time crash occurred while being idle in the Pause Menu while inside a Moonpool |
2022-08-05 14:57:36 |
BZ-3537 |
Bug |
1 |
Closed |
[48696] [CRASH] The title may crash when the user finishes constructing a Large Room |
2022-08-05 13:44:33 |
BZ-3536 |
Bug |
2 |
Closed |
[48696] Vehicles can't be renamed from the Vehicle Upgrade Consoles |
2022-07-27 07:31:26 |
BZ-3535 |
Bug |
3 |
Closed |
[48696] Quay water level drain animation is not present |
2022-08-11 08:48:35 |
BZ-3534 |
Bug |
3 |
Closed |
[48696] Animation inconsistency present for Quay docking arms |
2022-08-11 08:51:09 |
BZ-3533 |
Bug |
2 |
Closed |
[48696] Inconsistent collision present for the Seatruck Dock's extending railway |
2022-08-05 20:11:50 |
BZ-3532 |
Bug |
0 |
Closed |
[48696] Seatruck Dock can not be attached to large room or moonpool using L-Compartments |
2022-07-25 14:21:32 |
BZ-3531 |
Bug |
2 |
Closed |
[48696] Seatruck Dock bulkhead door appears open when the dock is flooded and the animation and prompt are incorrect |
2022-08-06 07:35:20 |
BZ-3530 |
Bug |
2 |
Closed |
[48697] Quay' arms do not move when docking/undocking the seatruck |
2022-07-25 07:07:44 |
BZ-3529 |
Bug |
2 |
Closed |
[48696] Quay render distance inconcistency |
2022-08-05 13:58:57 |
BZ-3528 |
Bug |
1 |
Closed |
[48696] Loading a save made inside a docked Seatruck will push the player character outside the Seatruck |
2022-08-05 13:57:03 |
BZ-3527 |
Bug |
3 |
Open |
[48696] Collision issue present near the tube's round window |
2022-07-28 23:49:52 |
BZ-3526 |
Bug |
2 |
Closed |
[48696] Solar panel ray is attached to seatruck module after saving and loading |
2022-08-05 13:54:18 |
BZ-3525 |
Bug |
2 |
Closed |
[48696] The Airlock window frames are still present in a Quay with a docked Seatruck with modules attached |
2022-08-05 13:52:46 |
BZ-3524 |
Bug |
1 |
Closed |
[48696] A faulty color is present for the Seatruck Dock's windows |
2022-08-05 13:51:48 |
BZ-3523 |
Bug |
1 |
Closed |
[48696] Quay's base color can not be changed from the Control Room |
2022-08-03 21:02:15 |
BZ-3522 |
Bug |
3 |
Open |
[48652] Random freezes and crashes occur throughout the title on NX |
2022-08-24 14:31:09 |
BZ-3521 |
Bug |
4 |
Closed |
48652 Robin is removing her mask when she swims with the modules. |
2022-07-21 15:00:36 |
BZ-3520 |
Bug |
3 |
Closed |
[48652] Hovering over the Dock's representation in the Control Room says "BaseMoonpoolExpansion" |
2022-08-11 08:55:14 |
BZ-3519 |
Bug |
3 |
Closed |
[48634] Standing in the Seatruck Dock door frames drops more than 10 FPS |
2022-08-11 08:59:43 |
BZ-3518 |
Bug |
1 |
Closed |
[48634] All textures throughout the title are stuck on their low resolution versions |
2022-07-26 08:13:23 |
BZ-3517 |
Bug |
3 |
Closed |
[48634] Upon docking and undocking the seatruck cabin, a splash sound plays - even though the seatruck is not in water |
2022-07-27 07:53:04 |
BZ-3516 |
Bug |
2 |
Closed |
48634 The transition when walking through the bulkhead in the Seatruck dock could be improved. |
2022-08-05 10:55:49 |
BZ-3515 |
Bug |
2 |
Closed |
[48634] Seatruck Dock end art missing |
2022-07-26 08:04:38 |
BZ-3514 |
Bug |
3 |
Open |
[48448] Highlight is missing for scannable signs that represents Alterra employees names |
2022-07-21 14:54:08 |
BZ-3513 |
Bug |
3 |
Open |
[48625] The Auto Move feature is not functional for the Spy Pengling |
2022-07-21 14:52:59 |
BZ-3512 |
Bug |
3 |
Open |
[48625] Jagged Shadows at the Water's Surface Visible Abruptly Popping In And Out When Moving Between Biomes |
2022-07-19 20:45:25 |
BZ-3511 |
Bug |
2 |
Closed |
48625 Some collisions in the Seatruck dock seems inaccurate. |
2022-07-26 06:43:29 |
BZ-3510 |
Bug |
4 |
Closed |
[48625] Attaching Modules to Sea Truck can push the Player Out of Bounds |
2022-07-21 14:48:13 |
BZ-3509 |
Bug |
3 |
Open |
[48625] Stairs can be slow to load in when users return to an unloaded area |
2022-09-16 16:17:46 |
BZ-3508 |
Bug |
3 |
Open |
[48618] The user can break motor mode by attaching a Seatruck Docking Module to an angled Seatruck with modules |
2022-09-15 20:01:32 |
BZ-3507 |
Bug |
4 |
Open |
[48460] Camera clips through Robin's body if the user looks down while opening the PDA |
2022-07-19 17:25:07 |
BZ-3506 |
Bug |
4 |
Open |
[48448] Missing buttons prompts for Seatruck and Snowfox |
2022-07-19 17:24:59 |
BZ-3505 |
Bug |
3 |
Open |
[48460] The user gets stuck in the mounting animation while doing a certain interaction with the snowfox |
2022-07-21 12:27:55 |
BZ-3504 |
Bug |
3 |
Open |
[48618] Window blueprint is overlapped by original texture and the user can't deconstruct the window properly |
2022-09-16 19:33:27 |
BZ-3503 |
Bug |
2 |
Closed |
[48618] Seatruck color appears darker on Experimental branch than the colors currently on Live |
2022-08-24 12:33:43 |
BZ-3502 |
Bug |
1 |
Closed |
[48616] All in game buttons do not function |
2022-07-20 18:22:38 |
BZ-3501 |
Bug |
2 |
Closed |
[48616] Seatruck Dock's plug opens when a player looks away |
2022-07-19 15:50:46 |
BZ-3500 |
Bug |
2 |
Closed |
[48618] Seatruck Platform can be removed on an already docked Seatruck Dock, by moving too far away |
2022-07-26 07:44:38 |
BZ-3499 |
Bug |
2 |
Closed |
[48618] Not all aspects of a Seatruck Dock recolour when changing base colour. (Missing multi color textures) |
2022-08-05 13:24:48 |
BZ-3498 |
Bug |
2 |
Closed |
[48618] Seatruck Dock Minimap does not properly reflect direction when pointing west |
2022-07-26 08:22:13 |
BZ-3497 |
Bug |
3 |
Open |
[48525] The title crashes upon scanning Marguerit inside her base |
2022-07-21 12:28:35 |
BZ-3496 |
Bug |
3 |
Closed |
[48609] LOD issue present on Quay's Bulkhead with a docked Seatruck |
2022-08-05 13:25:20 |
BZ-3495 |
Bug |
2 |
Closed |
[48609] The snowfox can not be constructed |
2022-07-19 11:49:50 |
BZ-3494 |
Bug |
3 |
Open |
[48609] The sun is visible trough the Seatruck Docks' walls |
2022-07-21 12:29:04 |
BZ-3493 |
Bug |
2 |
Closed |
[48609] User is able to swim above the water level of the Moonpool |
2022-07-26 08:24:50 |
BZ-3492 |
Bug |
2 |
Closed |
[48609] Quay door on the bottom of glass tube has no collision when no Seatruck is docked |
2022-07-26 08:28:58 |
BZ-3491 |
Bug |
3 |
Open |
[48609] Lighting inconsistencies are present in the quay chambers |
2022-09-16 19:33:40 |
BZ-3490 |
Bug |
2 |
Closed |
[48609] Seatruck Quay door frame is missing collision |
2022-07-26 08:45:02 |
BZ-3489 |
Bug |
1 |
Closed |
[48609] Quay with Seatruck docked in it becomes unusable after 2 consecutive saves and reloads |
2022-07-26 08:13:24 |
BZ-3488 |
Bug |
2 |
Closed |
[48609] User can't construct/deconstruct a Compartment when inside the Seatruck Quay because of grey wall texture |
2022-07-26 08:49:41 |
BZ-3487 |
Bug |
3 |
Open |
[48609] Seatruck headlight can't pass properly through the Quay's tube glass |
2022-07-18 15:51:03 |
BZ-3486 |
Bug |
0 |
Closed |
[48609] Vehicle Upgrade Console screen textures are too low resolution on max settings on PC |
2022-07-18 15:52:24 |
BZ-3485 |
Bug |
0 |
Closed |
[48609] Seatruck Dock camera screens do not render water |
2022-07-18 15:53:08 |
BZ-3484 |
Bug |
2 |
Closed |
[48609] Constructing some base pieces results in Z-fighting for a few seconds. |
2022-08-16 12:29:02 |
BZ-3483 |
Bug |
3 |
Closed |
[48609] Quay docking arms clip through the Seatruck |
2022-07-25 11:16:36 |
BZ-3482 |
Bug |
3 |
Closed |
[48609] Incorrect hand placement present when docking the Seatruck in the Quay |
2022-08-03 21:06:11 |
BZ-3481 |
Bug |
2 |
Closed |
[48609] Quay's name text exceeds the Control Room UI |
2022-07-26 14:48:07 |
BZ-3480 |
Bug |
3 |
Open |
48609 The Subnautica PDA voice is played when a new databox is acquired. |
2022-07-18 16:12:09 |
BZ-3479 |
Bug |
2 |
Closed |
[48597] Player is embedded in Seatruck Dock floor upon entering from the docking area |
2022-07-20 12:57:05 |
BZ-3478 |
Bug |
3 |
Open |
[48597] Seatruck Dock windows are more transparent than other base windows |
2022-07-15 18:20:49 |
BZ-3477 |
Bug |
2 |
Closed |
[48597] Seal resets after docking cabin and exiting the Seatruck Dock |
2022-07-26 07:19:27 |
BZ-3476 |
Bug |
2 |
Closed |
[48597] Tiny Seatruck Door Present in Seatruck Dock |
2022-07-26 14:36:50 |
BZ-3475 |
Bug |
3 |
Open |
[48460] Spy Pengling photo overlays are too large and low resolution on NX |
2022-07-18 15:02:36 |
BZ-3474 |
Bug |
3 |
Open |
[48460] The Fabricator's menu remains open upon user's death |
2022-07-18 19:46:30 |
BZ-3473 |
Bug |
4 |
Open |
[48460] Camera can clip through the Seatruck Quay Window |
2022-07-18 20:12:05 |
BZ-3472 |
Bug |
3 |
Open |
[48460] The Prawn Suit recharges its energy bar only if the user is inside it |
2022-07-18 19:49:38 |
BZ-3471 |
Bug |
3 |
Claimed Fixed |
[48460] The Quay Bulk Door has an animation issue when interacted with in a certain way |
2022-10-03 16:55:30 |
BZ-3470 |
Bug |
1 |
Closed |
[48561] Game Crashes on Exit |
2022-07-15 14:59:02 |
BZ-3469 |
Bug |
3 |
Closed |
[48561] Broken swimming and flooding physics with base flooding in Large Room with partitions |
2022-07-21 08:38:11 |
BZ-3468 |
Bug |
4 |
Closed |
[48460]A missing collision is present for a certain structure in the Purple Vents biome |
2022-07-14 14:51:43 |
BZ-3467 |
Bug |
2 |
Closed |
48531 The ice worm debug area is still visible by the players in the release build. |
2022-07-26 09:07:07 |
BZ-3466 |
Bug |
3 |
Closed |
48531 The construction obstacle VFX is a big cube on the Seatruck when some base pieces intersect with it. |
2022-08-12 13:20:16 |
BZ-3465 |
Bug |
4 |
Closed |
[48460] Faulty alignment on one of the Oxygen Plants' roots |
2022-07-14 14:50:51 |
BZ-3464 |
Bug |
4 |
Closed |
[48460] Faulty alignment on one of the Coral Bridges |
2022-07-14 14:50:55 |
BZ-3463 |
Bug |
2 |
Closed |
[48460] Unstuck button leads to infinite loading screen |
2022-07-15 16:19:48 |
BZ-3462 |
Bug |
4 |
Open |
[48460] Vehicle Bay drones VFX is missing when underwater |
2022-07-14 14:48:52 |
BZ-3461 |
Bug |
0 |
Closed |
[48460] The user is able to pick up Creepvines with the Propulsion Cannon, resulting in crash |
2022-08-03 20:51:23 |
BZ-3460 |
Bug |
3 |
Closed |
[48460] LOD issue present for multiple base pieces |
2022-07-21 07:03:48 |
BZ-3459 |
Bug |
2 |
Closed |
48516 Some heap reallocations made their come back since 48484. |
2022-09-13 22:16:11 |
BZ-3458 |
Bug |
4 |
Open |
[48460] The Moonpool description located in the Databank mentions "Seamoth" instead of "Seatruck" |
2022-07-12 15:07:20 |
BZ-3457 |
Bug |
3 |
Open |
48493 [Save-State] On reload, the fog color isn't set until you move around. |
2022-07-18 16:08:20 |
BZ-3456 |
Bug |
3 |
Open |
48493 The SkyApplier on base pieces isn't correct. It doesn't take into account the surrounding fog color when it's daytime. |
2022-09-16 19:31:19 |
BZ-3455 |
Bug |
2 |
Closed |
48493 NRE Present on Quitting Game |
2022-07-15 14:57:27 |
BZ-3454 |
Bug |
3 |
Closed |
[48460] LOD issue present for the windows of the Seatruck Quay |
2022-07-21 09:28:05 |
BZ-3453 |
Bug |
4 |
Open |
[48460] A snow VFX is present when hitting the wall inside Delta Station's cave |
2022-07-13 06:18:02 |
BZ-3452 |
Bug |
3 |
Open |
[48460] Brightness inconsistency present for the Options Menu |
2022-07-11 15:45:45 |
BZ-3451 |
Bug |
4 |
Open |
[48448] Inconsistency present if the user grabs a turned on Flashlight with Propulsion Cannon |
2022-07-11 15:11:19 |
BZ-3450 |
Bug |
4 |
Open |
[48460] User can use Booster Tank after being frozen by a Brinewing Fish |
2022-07-11 15:46:14 |
BZ-3449 |
Bug |
4 |
Open |
[48460] The user can toggle Seatruck, Seaglide and Headlamp lights on/off while having the Pause Menu open |
2022-08-12 08:47:27 |
BZ-3448 |
Bug |
2 |
Closed |
[48460] Ice wall underneath the Arctic shows laser cutter percentage, despite the user being unable to cut it from that side |
2022-07-26 07:21:36 |
BZ-3447 |
Bug |
0 |
Closed |
[48460] Moonpool's water level is visible inside the seatruck and prawn suit |
2022-07-11 09:48:06 |
BZ-3446 |
Bug |
3 |
Open |
[48460] Using the "Use" button to resume the title triggers the Seatruck Perimeter Defense at the same time |
2022-08-12 10:57:26 |
BZ-3445 |
Bug |
2 |
Closed |
[48448] Small base pieces can be built inside a docked Seatruck |
2022-07-26 08:15:26 |
BZ-3444 |
Bug |
3 |
Open |
[48460] Water draining animation is seen inside the Seatruck upon docking the Quay |
2022-08-11 15:35:06 |
BZ-3443 |
Bug |
4 |
Open |
[48460] Seatruck movement SFX can be heard when using the Right Stick inside the PDA |
2022-07-07 16:42:53 |
BZ-3442 |
Bug |
3 |
Closed |
[48460] All Vehicle Upgrade Console camera feeds show the same output as the last accessed Console |
2022-07-26 08:15:44 |
BZ-3441 |
Bug |
2 |
Closed |
[48448] Hull breach VFX in seatruck dock is blinking. |
2022-07-15 16:29:38 |
BZ-3440 |
Bug |
2 |
Closed |
[48448] Legs constructed turn flash purple upon construction compleation. |
2022-07-15 15:10:35 |
BZ-3439 |
Bug |
2 |
Closed |
[48448] Seatruck Dock Databank Entry Unlocked Art is Missing |
2022-07-26 07:23:26 |
BZ-3438 |
Bug |
2 |
Closed |
[48416] Seatruck Dock water level does not rise upon undocking |
2022-07-25 07:08:51 |
BZ-3437 |
Bug |
3 |
Closed |
[48416] Camera shake occurs when entering a docked Seatruck after performing a Save & Load in an unpowered Quay. |
2022-07-21 07:37:09 |
BZ-3436 |
Bug |
2 |
Closed |
[48416] Seatruck cannot dock with modules attached only by driving forward into the Quay and needs to move backwards once |
2022-08-23 07:06:41 |
BZ-3435 |
Bug |
4 |
Open |
[48415] The water inside an unpowered Moonpool appears lighted |
2022-07-06 15:24:03 |
BZ-3434 |
Bug |
3 |
Closed |
[48416] The Docking Module's console position is offset when docked in Seatruck Dock, while having a Prawn Suit attached |
2022-08-12 13:21:42 |
BZ-3433 |
Bug |
4 |
Closed |
[48416] Several Interior Modules and Miscellaneous items can be constructed inside the Terminal Room of the Seatruck Quay |
2022-07-07 06:48:41 |
BZ-3432 |
Bug |
3 |
Closed |
[48416] Seatruck Quay's Vehicle Upgrade Console's text exceeds the screen size |
2022-07-26 08:16:23 |
BZ-3431 |
Bug |
2 |
Closed |
[48416] The user can manually detach the first docked module |
2022-08-06 09:44:38 |
BZ-3430 |
Bug |
3 |
Closed |
[48416] If built second, the Observatory cannot be attached to a Seatruck Quay |
2022-08-05 04:43:59 |
BZ-3429 |
Bug |
4 |
Open |
[48416] The building ghost is invisible if the user viewpoint is in a different plane (under and above water) |
2022-07-06 15:29:41 |
BZ-3428 |
Bug |
2 |
Closed |
[48415] Upgrade Console can not be accessed from the Quay Cabin, trying to access it may result in the user getting stuck |
2022-07-22 11:03:40 |
BZ-3427 |
Bug |
2 |
Closed |
[48419] Localization is missing for Conversion Menu text string: ConvertToCustomGameModeDialogText |
2022-08-06 09:51:35 |
BZ-3426 |
Bug |
3 |
Closed |
[48419] Airlock door blocks access to docked modules in tube |
2022-07-18 18:17:17 |
BZ-3425 |
Bug |
3 |
Closed |
[48419] Seatruck Quay Dock Tube Does Not Close When Flooding Occurs |
2022-07-26 13:06:55 |
BZ-3424 |
Bug |
3 |
Open |
[48448] Player is able to Clip Modules into Geometry when Attatched to a docked Seatruck in a Dock |
2022-07-12 20:20:01 |
BZ-3423 |
Bug |
2 |
Closed |
[48419] Seatruck Dock PDA database page not translated in Chinese (Simplified) |
2022-08-05 12:56:39 |
BZ-3422 |
Bug |
2 |
Closed |
[48416] ALAN does not immediately spawn upon loading a save made in font of him inside the Phase Gate Facility |
2022-07-26 13:07:30 |
BZ-3421 |
Bug |
4 |
Open |
[48415] Corrupted animations are present when switching between pathfinder and other items |
2022-07-13 07:25:41 |
BZ-3420 |
Bug |
2 |
Closed |
[48416] User experiences faulty collision when entering the Dock's Console room through the Bulkhead door |
2022-08-05 13:04:48 |
BZ-3419 |
Bug |
3 |
Closed |
[48415] Quay bulkhead is closed and has no collision when the Seatruck is docked with modules |
2022-07-26 15:24:39 |
BZ-3418 |
Bug |
2 |
Closed |
48398 You can enter by the Seatruck dock tube when nothing is docked. Resulting in wrong bulkhead animations and player's placement. |
2022-08-05 13:45:35 |
BZ-3417 |
Bug |
3 |
Closed |
48398 Building directly in front of the Seatruck dock tube is possible. |
2022-07-07 11:31:32 |
BZ-3416 |
Bug |
3 |
Open |
48398 It's possible to build exterior compartments through the floor of the Seatruck dock. |
2022-09-16 19:34:52 |
BZ-3415 |
Bug |
3 |
Open |
[48391] Seatruck Dock's antenna clips through the floor when modules are stacked |
2022-09-19 15:57:43 |
BZ-3414 |
Bug |
2 |
Closed |
[48253] Infinite loading occurs after receiving the "Out of save slots" message while attempting to start a new Custom game |
2022-06-29 11:24:26 |
BZ-3413 |
Bug |
3 |
Open |
[48253] The Snowstalker feeding animation is offset |
2022-07-21 12:33:45 |
BZ-3412 |
Bug |
0 |
Closed |
[48253] When equipping propulsion cannon the left arm of the character appears to be detached |
2022-06-28 06:50:02 |
BZ-3411 |
Bug |
3 |
Open |
[48253] Propulsion Cannon can be used to load items from inventory inside Drop Pod and Seatruck Modules |
2022-07-21 14:15:00 |
BZ-3410 |
Bug |
2 |
Closed |
[48253] Notification overlap with the "Controller disconnected" screen |
2022-08-07 08:32:06 |
BZ-3409 |
Bug |
3 |
Closed |
[48253] The user cannot recycle certain items via "Recyclotron" |
2022-06-27 06:14:36 |
BZ-3408 |
Bug |
4 |
Open |
[48235] The Gel Sack acquires an energy bar when removed from the Exterior Growbed or Alien Containment |
2022-06-24 15:55:33 |
BZ-3407 |
Bug |
3 |
Closed |
[48253] The user can achieve great speeds by using the Prawn Suit's Grappling Arm along with the Propulsion Cannon |
2022-07-21 12:17:33 |
BZ-3406 |
Bug |
4 |
Open |
[48253] The Prawn Suit HUD is present during Architect Teleporter animation |
2022-06-24 15:54:20 |
BZ-3405 |
Bug |
3 |
Closed |
[48253] The user is able to go out of bounds by timing the exit animation with a wall |
2022-07-25 11:52:03 |
BZ-3404 |
Bug |
3 |
Claimed Fixed |
[48306] Fabricator menu closes after crafting medkit, beacon, thermos |
2022-08-24 19:37:08 |
BZ-3402 |
Bug |
4 |
Open |
[48253] Lighting and missing textures issues present at the Architect Phase Gate Facility |
2022-06-24 08:07:56 |
BZ-3401 |
Bug |
4 |
Open |
[48253] The Coffee Vending Machine found in the second Large Room inside Marguerit's base cannot be scanned |
2022-06-24 09:30:12 |
BZ-3400 |
Bug |
0 |
Closed |
[48253] The user is unable to reach the second Large Room in Marguerit Maida's Base |
2022-06-22 13:25:16 |
BZ-3399 |
Bug |
2 |
Closed |
[48253] Crash occurs when creating a new Custom save slot after receiving "Saving failed: out of save slots" prompt |
2022-07-05 09:28:42 |
BZ-3398 |
Bug |
3 |
Closed |
[48261] Disconnect lever in the seatruck doesn't prevent the reattachment just after |
2022-07-07 11:34:17 |
BZ-3397 |
Bug |
3 |
Closed |
[48268] Can press Unstuck button while entering Prawn Suit but not while exiting Prawn Suit |
2022-07-05 08:41:50 |
BZ-3396 |
Bug |
3 |
Closed |
[48253] Getting stuck, save/loading then hitting the Unstuck button may respawn the user out of bounds |
2022-07-05 09:37:07 |
BZ-3395 |
Bug |
2 |
Closed |
[48253] Unstuck option and its warning message are not localized on all the languages available |
2022-07-26 07:27:29 |
BZ-3394 |
Bug |
3 |
Closed |
[48253] Softlock may occur when the Unstuck button is hit before Prawn Suit destruction during creature grab animation |
2022-07-05 09:48:11 |
BZ-3393 |
Bug |
3 |
Closed |
[48253] "Exit Seatruck" prompt appears when the Player wants to enter the Module after using the "Unstuck" button |
2022-07-05 09:49:50 |
BZ-3392 |
Bug |
3 |
Closed |
[48253] The user is able to hit the Unstuck button during Prawn Suit entering animation and Moonpool docking animation |
2022-07-05 09:50:03 |
BZ-3391 |
Bug |
4 |
Open |
[48253] The Spinefish presents no model when held in hands |
2022-06-20 18:23:09 |
BZ-3390 |
Bug |
0 |
Closed |
[48253] Mouse Scroll Wheel has no functionality in New Game Menu |
2022-06-20 10:14:22 |
BZ-3389 |
Bug |
3 |
Closed |
[48233] The user can achieve great speeds by using the Booster Tank along with the Propulsion Cannon |
2022-07-05 09:20:12 |
BZ-3388 |
Bug |
4 |
Open |
[48233] When unpowered, the Seatruck Aquarium Module presents lighting issues regarding its aquarium "walls" |
2022-06-20 18:19:23 |
BZ-3387 |
Bug |
2 |
Closed |
[48233] User is able to break motormode by puting a Prawn Suit in the Quay' docking area |
2022-07-07 11:20:06 |
BZ-3386 |
Bug |
2 |
Closed |
[48233] Seatruck can't enter quay when Sleeper and Fabricator modules are attached |
2022-07-04 11:46:56 |
BZ-3385 |
Bug |
3 |
Closed |
[48166] Seatruck Quay Upgrade Console has corrupted textures |
2022-07-27 06:25:38 |
BZ-3384 |
Bug |
4 |
Closed |
[48166] Seatruck Quay's Vehicle Upgrade Console video feed can be misleading |
2022-06-17 02:59:21 |
BZ-3383 |
Bug |
3 |
Closed |
[48166] Using the Prawn Suit to dock the Seatruck into the Quay may result in several issues |
2022-07-04 06:25:54 |
BZ-3382 |
Bug |
2 |
Closed |
[48166] Error code: (0x80004005) is present after booting the Windows Store build |
2022-06-29 14:44:19 |
BZ-3381 |
Bug |
4 |
Closed |
[48166] The Seatruck is pushed back when trying to dock into an unpowered Quay |
2022-06-17 03:00:49 |
BZ-3380 |
Bug |
4 |
Closed |
[48166] Water texture in Quay's airlock is exceeding its dimensions when draining |
2022-08-06 10:00:09 |
BZ-3379 |
Bug |
3 |
Closed |
[48166] Multiple issues occur when undocking a Seatruck with Module attached |
2022-07-05 09:50:24 |
BZ-3378 |
Bug |
3 |
Closed |
[48166] User experiences a continuous pushback from the quay after undocking and performing a save/load |
2022-07-04 06:54:30 |
BZ-3377 |
Bug |
2 |
Closed |
[48166] Motormode can be broken by crossing the Seatruck Docks plug area |
2022-07-07 13:48:17 |
BZ-3376 |
Bug |
2 |
Closed |
[48109] The user can perform a Save/Load during Quay docking/undocking animation, which leads to several issues |
2022-07-05 09:51:09 |
BZ-3375 |
Bug |
2 |
Closed |
[48109] Seatruck Modules can be seen through specific Flora when docked inside a Quay |
2022-08-06 10:09:03 |
BZ-3374 |
Bug |
4 |
Closed |
[48109] Several Exterior Modules can be placed inside the Drop Pod |
2022-06-16 06:09:54 |
BZ-3373 |
Bug |
4 |
Closed |
[48109] The Spotlight and the Base-attached Air Pump can be placed inside the Seatruck and several of its modules |
2022-08-24 09:57:46 |
BZ-3372 |
Bug |
2 |
Closed |
[48109] Seatruck and modules are despawned after undocking from Quay and performing a Save/Load |
2022-07-04 11:30:28 |
BZ-3371 |
Bug |
3 |
Closed |
[48109] User inputs are available during the Seatruck Quay undocking animation |
2022-07-04 11:30:53 |
BZ-3370 |
Bug |
2 |
Closed |
[48109] Broken motormode occurs upon undocking a Seatruck with modules from the Quay |
2022-07-04 09:31:17 |
BZ-3369 |
Bug |
4 |
Closed |
[48004] Hatches can be built clipping into other compartments by using windows |
2022-06-14 06:41:11 |
BZ-3368 |
Bug |
3 |
Closed |
[48004] First Aid Fabricator displays wrong description, opening and picking up prompt |
2022-07-07 11:23:24 |
BZ-3367 |
Bug |
3 |
Open |
[48004] The functionality of several Seatruck modules is lost upon docking them in the Quay |
2022-09-02 20:55:12 |
BZ-3366 |
Bug |
2 |
Closed |
[48004] The user can interact with the "Vehicle Upgrade Console" via the "back" button |
2022-11-02 10:35:23 |
BZ-3365 |
Bug |
3 |
Open |
[48004] Prawn suit walks on water if docked with a Docking Module while driving the Seatruck |
2022-07-21 13:45:44 |
BZ-3364 |
Bug |
3 |
Open |
[48004] Dying during Quay docking/undocking animation generates several issues |
2022-09-15 20:01:17 |
BZ-3363 |
Bug |
0 |
Closed |
[48109] Misplaced water texture is present at the top of the Seatruck Quay |
2022-07-05 09:31:47 |
BZ-3362 |
Bug |
4 |
Open |
[48004] Seatruck Quay's Vehicle Upgrade Console still presents interaction prompt while powered off |
2022-07-05 09:49:01 |
BZ-3361 |
Bug |
0 |
Closed |
[48004] Camera has no functionality after the Seatruck explodes while in docking animation in Quay |
2022-06-10 07:36:54 |
BZ-3360 |
Bug |
4 |
Open |
[48004] The Seatruck cabin UI displays a maximum of 5 modules despite it having attached more |
2022-06-09 18:00:43 |
BZ-3359 |
Bug |
3 |
Open |
[48004] LOD issues can be seen through bases' windows |
2022-07-19 15:50:10 |
BZ-3358 |
Bug |
3 |
Claimed Fixed |
[48109] Player state strange after entering back of docked module |
2022-09-16 15:15:34 |
BZ-3357 |
Bug |
4 |
Closed |
[48004] The user can only exit a docked "Docking Module" the first time after being docked |
2022-07-05 10:11:12 |
BZ-3356 |
Bug |
0 |
Closed |
[48004] The Prawn Suit is not being detached upon docking a Seatruck Cabin that has a Docking Module with a Prawn Suit attached to it |
2022-06-09 06:29:24 |
BZ-3355 |
Bug |
4 |
Closed |
[48004] Waterproof Locker can be picked up while having items inside using the Propulsion Cannon |
2022-08-24 09:29:39 |
BZ-3354 |
Bug |
3 |
Closed |
[48004] "Exit Seatruck" prompt is present if the user enters the Seatruck Modules within the Seatruck Quay and exits through the hatch |
2022-07-04 11:11:38 |
BZ-3353 |
Bug |
4 |
Closed |
[48004] Seatruck upgrades cannot be swapped via Seatruck Quay's Upgrade Console |
2022-06-16 06:26:27 |
BZ-3352 |
Bug |
3 |
Closed |
[48004] The bulkhead between the Quay airlock and tube does not automatically close during base flooding and does not change motor modes |
2022-07-26 07:28:59 |
BZ-3351 |
Bug |
3 |
Closed |
[48004] Seatruck Quay can be deconstructed with several Exterior Modules still attached |
2022-07-05 09:23:56 |
BZ-3350 |
Bug |
4 |
Open |
[48004] A second Seatruck Quay cannot be built attached to an L/T/X-compartment if it's perpendicular to the first one |
2022-06-15 17:36:38 |
BZ-3349 |
Bug |
1 |
Closed |
[48004] Player camera and newly docked Seatruck can become stuck if the previous Seatruck is destroyed while undocking from the Quay |
2022-08-06 11:48:43 |
BZ-3348 |
Bug |
3 |
Closed |
[48004] Seatruck Cabin can be repaired inside an unpowered Seatruck Quay |
2022-07-06 08:17:18 |
BZ-3347 |
Bug |
3 |
Closed |
[48004] Seatruck Quay ghost model appears to be already constructed when placed |
2022-07-26 07:29:43 |
BZ-3346 |
Bug |
3 |
Open |
[48004] Dock lights are turned on even when the Seatruck Quay is being unpowered |
2022-08-01 05:34:24 |
BZ-3345 |
Bug |
3 |
Closed |
[48004] Seatruck Quay's construction cost is inconsistent in comparison to other base pieces |
2022-07-04 11:29:06 |
BZ-3344 |
Bug |
3 |
Closed |
[48004] Exterior, interior modules and Miscellaneous items can be placed inside the Seatruck Quay airlock |
2022-07-08 06:33:02 |
BZ-3343 |
Bug |
0 |
Closed |
[48004] The player can pull objects inside the Quay using the propulsion cannon/other means |
2022-06-07 23:18:42 |
BZ-3342 |
Bug |
2 |
Closed |
[48004] Docked Seatruck becomes inaccessible after a Save and Load in an unpowered Quay |
2022-07-04 11:58:07 |
BZ-3341 |
Bug |
0 |
Closed |
[48004] Seatruck modules overlap after Save/Load in Quay, prohibiting the Seatruck undocking animation |
2022-07-05 09:24:05 |
BZ-3340 |
Bug |
4 |
Open |
[48004] Releasing deployables in the Quay will turn them floating in air when Seatruck is docked |
2022-06-15 19:30:51 |
BZ-3339 |
Bug |
3 |
Closed |
[48004] Seatruck Quay building obstruction area is too wide horizontally |
2022-07-12 16:59:32 |
BZ-3338 |
Bug |
2 |
Closed |
[48004] Undocking a Seatruck from an unpowered Quay leads to multiple issues |
2022-07-05 10:12:12 |
BZ-3337 |
Bug |
0 |
Closed |
[48004] Placing a Sign on the Seatruck Quay console may result in a softlock |
2022-07-05 09:21:56 |
BZ-3336 |
Bug |
4 |
Open |
[48004] Docking the Seatruck into the Quay by pushing it makes the player character shake when inside the Seatruck |
2022-07-04 13:32:59 |
BZ-3335 |
Bug |
3 |
Closed |
[48004] Using the backdoor of docked modules forcibly misplaces them inside the Quay |
2022-07-04 13:48:22 |
BZ-3334 |
Bug |
2 |
Closed |
[48004] Save/loading during the Quay docking process is possible and will place the player in an unfinished docking state |
2022-07-04 13:50:52 |
BZ-3333 |
Bug |
3 |
Open |
[48004] Framerate drops the more modules you have attached when undocking from the Seatruck Quay |
2022-07-11 16:45:24 |
BZ-3332 |
Bug |
3 |
Closed |
Quay can be built too close water surface |
2022-07-04 13:58:43 |
BZ-3331 |
Bug |
2 |
Closed |
[48004] The base "Power" UI is missing when the user docks the Seatruck in the Quay |
2022-07-05 10:20:48 |
BZ-3330 |
Bug |
4 |
Closed |
[48004] Camera is missing collision with the roof and the floor of the Seatruck Quay |
2022-07-05 06:44:11 |
BZ-3329 |
Bug |
4 |
Closed |
[48004] Missing collision on bottom right corner of the window in Seatruck Quay |
2022-07-05 10:38:00 |
BZ-3328 |
Bug |
2 |
Closed |
[48004] Seatruck Quay's representation is missing from the Control Room's Minimap |
2022-07-26 09:19:55 |
BZ-3327 |
Bug |
0 |
Closed |
[48004] The Seatruck Modules do not receive "Vehicle Crush Depth" damage |
2022-06-06 18:04:43 |
BZ-3326 |
Bug |
3 |
Closed |
[48004] Seatruck modules can be pushed through the Seatruck Quay "seal" |
2022-07-05 09:25:55 |
BZ-3325 |
Bug |
2 |
Closed |
[48004] The user is stuck in the Seatruck upon entering it while it's docked in the Seatruck Quay if a Module is blocking the entrance |
2022-07-05 07:00:01 |
BZ-3324 |
Bug |
2 |
Closed |
[48004] Multiple issues occur when the user saves/loads with a docked Seatruck on stacked Quays |
2022-07-05 07:04:43 |
BZ-3323 |
Bug |
3 |
Closed |
[48004] The user can break motormode using a gap in the Seatruck Quay "seal" |
2022-07-05 09:26:03 |
BZ-3322 |
Bug |
3 |
Closed |
[48004] Missing collision at the Seatruck Quay's door |
2022-07-05 07:09:19 |
BZ-3321 |
Bug |
3 |
Closed |
[48004] The Seatruck Quay's exterior presents offset colliders |
2022-07-05 07:13:16 |
BZ-3320 |
Bug |
2 |
Closed |
[48004] The user is able to break the motormode by disconnecting a module attached to the Quay |
2022-07-06 08:12:52 |
BZ-3319 |
Bug |
2 |
Closed |
[48004] The Seatruck Quay can be built against the environment and other base pieces |
2022-07-05 07:24:45 |
BZ-3318 |
Bug |
3 |
Closed |
[47849] Player can teleport inside a Teleportation Module while it is being constructed |
2022-07-05 10:52:02 |
BZ-3317 |
Bug |
0 |
Closed |
[47849] Several wall mounted objects can clip and be accessed through certain base pieces |
2022-11-08 14:55:57 |
BZ-3316 |
Bug |
3 |
Closed |
[47849] Death notifications can stack when receiving lethal damage while drowning |
2022-07-05 09:44:59 |
BZ-3315 |
Bug |
2 |
Closed |
[47849] Unstuck button can be used on the Hardcore death screen to cause an infinite loading |
2022-06-27 10:41:31 |
BZ-3314 |
Bug |
3 |
Closed |
[47849] Unstuck button can teleport the player to the location of death after respawning |
2022-06-27 10:33:25 |
BZ-3313 |
Bug |
3 |
Closed |
[47849] Options and Saves are available during the Game Over screen |
2022-07-05 09:59:07 |
BZ-3312 |
Bug |
2 |
Closed |
[47958] Seatruck Quay Builder Icon is Missing |
2022-07-26 09:16:12 |
BZ-3311 |
Bug |
2 |
Closed |
[47958] Seatruck Quay Localization Strings Missing |
2022-07-05 08:39:46 |
BZ-3310 |
Bug |
2 |
Closed |
[47958] Seatruck Dock Databank Image Art Missing |
2022-07-26 09:47:02 |
BZ-3309 |
Bug |
4 |
Closed |
[47849] The Seatruck Modules can reattach themselves |
2022-07-07 08:59:40 |
BZ-3308 |
Bug |
4 |
Won't Fix |
[47849] Items can be dropped inside the base using a Propulsion Cannon and a Moonpool |
2022-09-15 20:06:23 |
BZ-3307 |
Bug |
3 |
Closed |
[47849] User can indefinitely hold ice stalactite's hitbox using Prawn Suit Propulsion Cannon |
2022-07-05 08:02:44 |
BZ-3306 |
Bug |
4 |
Open |
[47849] Faulty animation present when using Propulsion Cannon while exiting Prawn Suit |
2022-09-19 15:53:59 |
BZ-3305 |
Bug |
0 |
Closed |
[47849] Camera is missing collision with the bottom of the Seatruck modules |
2022-06-06 16:53:47 |
BZ-3304 |
Bug |
0 |
Closed |
[47849] Z-Fighting present for a Hatch that is attached to the longitudinal side of a Moonpool |
2022-06-06 16:53:27 |
BZ-3303 |
Bug |
3 |
Closed |
[47849] The user is able to grab and fly on the Sea Truck using Prawn Suit Propulsion Cannon Arm |
2022-07-05 08:09:03 |
BZ-3302 |
Bug |
3 |
Closed |
[47849] Collider issues present for the "Hatch room" when attached to a Control Room |
2022-07-05 08:18:16 |
BZ-3301 |
Bug |
3 |
Closed |
[47849] Collider issues present for the "Hatch room" when attached to a Scanner Room |
2022-07-05 08:21:40 |
BZ-3300 |
Bug |
4 |
Closed |
[47849] The user cannot construct objects inside the "Hatch room" when attached to a Moonpool |
2022-06-16 09:05:58 |
BZ-3299 |
Bug |
3 |
Closed |
[47849] All wall mounted objects can be built against hatches |
2022-07-05 08:24:40 |
BZ-3298 |
Bug |
2 |
Closed |
[47849] The "Highlight interactable" setting is inconsistent for hatches |
2022-07-26 09:10:32 |
BZ-3297 |
Bug |
3 |
Closed |
[47958] Penglings (and potentially other creatures) can swim inside the Seatruck Quay |
2022-07-26 09:50:47 |
BZ-3296 |
Bug |
3 |
Closed |
[47982] Disabling Weather Effects through the in-game EGO menu will not properly apply fog changes until save is reloaded |
2022-06-20 09:12:14 |
BZ-3295 |
Bug |
3 |
Closed |
[47982] Hunger and thirst alerts are disabled in hardcore mode |
2022-06-14 20:55:00 |
BZ-3294 |
Bug |
0 |
Closed |
[47849] The Hatch presents several issues and inconsistencies |
2022-06-06 18:03:38 |
BZ-3293 |
Bug |
3 |
Open |
[47849] Inconsistent physics present for Parallel Processing Unit when dropped on land |
2022-07-18 20:39:16 |
BZ-3292 |
Bug |
3 |
Closed |
[47849] With Hunger, Thirst and Body Temperature disabled, the user can still craft and use the Thermos in Custom Mode |
2022-06-14 04:54:09 |
BZ-3291 |
Bug |
4 |
Closed |
[47849] The user is able to build Exterior Modules on the Hydraulic Bridge and retract it |
2022-07-05 09:17:35 |
BZ-3290 |
Bug |
0 |
Closed |
[47849] The Air Bladder still depletes with "Oxygen Depletes" set to off in Custom Mode |
2022-05-31 23:02:39 |
BZ-3289 |
Bug |
0 |
Closed |
[47849] Inconsistency present for the Seatruck when ascending |
2022-05-31 23:04:48 |
BZ-3288 |
Bug |
4 |
Closed |
[47849] The user can break motormode by using the Air Bladder under a Moonpool |
2022-07-19 17:14:34 |
BZ-3287 |
Bug |
3 |
Closed |
[47849] The Vegetarian Diet removes the Air Bladder in Custom Mode |
2022-07-05 09:47:00 |
BZ-3286 |
Bug |
3 |
Closed |
[47849] Resources are still depleted with "Crafting Requires Resources" unchecked |
2022-07-05 08:57:37 |
BZ-3285 |
Bug |
4 |
Open |
[47849] The window, the hatch and the reinforcement plate can be placed against Posters and Framed Art |
2022-05-31 13:57:49 |
BZ-3284 |
Bug |
4 |
Closed |
[47849] Z-fighting present at Marguerit Maida's underwater base |
2022-06-17 03:01:51 |
BZ-3283 |
Bug |
4 |
Open |
[47849] Sam's Necklace clips through the black patches in Multipurpose and Large Room |
2022-05-31 15:08:29 |
BZ-3282 |
Bug |
4 |
Open |
[47849] The user can deconstruct Large Room Partitions while having Posters and Framed Art attached to it |
2022-05-31 15:05:55 |
BZ-3281 |
Bug |
4 |
Open |
[47849] The Recyclotron presents the incorrect prompt |
2022-05-31 15:10:17 |
BZ-3280 |
Bug |
4 |
Open |
[47849] The Wall Planter can be built against several items |
2022-05-31 15:15:49 |
BZ-3279 |
Bug |
3 |
Open |
[47849] User is unable to move after simultaneously using the Habitat Builder and another object. |
2022-08-23 16:52:54 |
BZ-3278 |
Bug |
4 |
Open |
[47849] Several placeable and deployable items are missing prompts |
2022-07-19 12:17:03 |
BZ-3277 |
Bug |
4 |
Closed |
[47849] Decorations can be stacked on top of each other |
2022-05-31 05:57:58 |
BZ-3276 |
Bug |
4 |
Open |
[47849] The Coffee Vending Machine tooltip can be misleading |
2022-05-31 20:20:22 |
BZ-3275 |
Bug |
4 |
Open |
[47849] The PS4 Dualshock 4 Controller Light Bar presents issues when holding the Repair Tool |
2022-05-30 16:48:51 |
BZ-3274 |
Bug |
3 |
Closed |
[47849] The food decomposition bar becomes offset in Custom Mode |
2022-07-05 10:33:10 |
BZ-3273 |
Bug |
4 |
Closed |
[47932] EGO - Sea monkey gifts |
2022-06-14 21:27:05 |
BZ-3272 |
Bug |
2 |
Closed |
[47909] EGO - Repair tool may never unlock |
2022-06-20 09:55:06 |
BZ-3271 |
Bug |
4 |
Closed |
[47849] The user does not respawn in the Observatory upon death |
2022-06-16 14:14:25 |
BZ-3270 |
Bug |
3 |
Closed |
[47849] Hunger and Thirst can be exploited to always be full by turning them on and off from Custom Gameplay settings |
2022-06-02 08:42:03 |
BZ-3269 |
Bug |
4 |
Open |
[47849] The Observatory can be built against corridor end windows |
2022-09-27 12:51:57 |
BZ-3268 |
Bug |
1 |
Closed |
[47849] Crash occurs after resuming an interrupted Account cloud sync |
2022-06-23 14:05:44 |
BZ-3267 |
Bug |
2 |
Closed |
[47849] Any storage can be accessed from distance by throwing a snowball or flare |
2022-07-20 21:25:51 |
BZ-3266 |
Bug |
0 |
Closed |
[47849] Inconsistent behavior present for Seatruck/Exosuit when user exits them during Chelicerate's attack |
2022-05-30 08:15:54 |
BZ-3265 |
Bug |
2 |
Closed |
[47895] On standing just inside the door of a docked seatruck, visual flickering and character push occur |
2022-07-05 11:05:27 |
BZ-3264 |
Bug |
2 |
Closed |
[47895] With stacked Seatruck Quays seatruck and player can be teleported to lower level instead of backing out of quay |
2022-07-05 11:11:01 |
BZ-3262 |
Bug |
2 |
Closed |
[47895] Second seatruck can be automatically docked with its hatch sealed |
2022-07-05 11:13:56 |
BZ-3261 |
Bug |
2 |
Closed |
[47895] Water drains from Quay on login |
2022-07-26 13:56:39 |
BZ-3260 |
Bug |
2 |
Closed |
[47895] Seatruck cabin can become attached to another seatruck cabin on exiting quay |
2022-07-26 13:57:34 |
BZ-3259 |
Bug |
2 |
Closed |
[47895] Player can dock into a partially constructed Quay, which causes multiple issues |
2022-07-05 11:31:32 |
BZ-3258 |
Bug |
2 |
Closed |
[47895] Exterior pieces can be built inside the Seatruck Quay tube |
2022-08-06 07:43:24 |
BZ-3257 |
Bug |
3 |
Closed |
[47895] User can eject themselves while the Seatruck is docking |
2022-07-05 12:06:49 |
BZ-3256 |
Bug |
3 |
Closed |
[47849] Several issues occur when the user attempts to exit the Seatruck while facing upwards at water surface |
2022-07-07 07:45:30 |
BZ-3255 |
Bug |
0 |
Closed |
[47907] Builder tool still functions when it has no power source inside bases |
2022-06-01 23:33:35 |
BZ-3254 |
Bug |
4 |
Open |
[47849] LOD issues present for certain walls near Auxiliary Architect Teleporter |
2022-05-30 21:35:14 |
BZ-3253 |
Bug |
4 |
Open |
[47849] The hatched Rock Puncher clips through Alien Containment's bed |
2022-05-30 21:32:14 |
BZ-3252 |
Bug |
4 |
Open |
[47849] Draw distance issues present for Ore Veins in Glacial Basin's caves |
2022-05-30 21:32:59 |
BZ-3251 |
Bug |
3 |
Closed |
[47849] Bases do not immediately take damage when the reinforcements requirement setting is turned on |
2022-07-05 12:31:40 |
BZ-3250 |
Bug |
3 |
Closed |
[47849] Unstuck button can be used during the death respawn loading screen |
2022-07-07 07:48:46 |
BZ-3249 |
Bug |
4 |
Closed |
[47849] Font size inconsistency for "Underwater bases require reinforcements" setting |
2022-06-01 23:34:10 |
BZ-3248 |
Bug |
4 |
Open |
[47849] The Seatruck does not receive damage when crashing into brinicles |
2022-06-02 02:43:06 |
BZ-3247 |
Bug |
3 |
Closed |
47890 Unchecking / checking the crafting requires blueprints box is messing with the position of the blueprint text inside the PDA for locked technologies. |
2022-06-20 09:09:19 |
BZ-3246 |
Bug |
3 |
Closed |
[47890] "Esc" button does not exit the Custom Game "Gameplay Options" menu |
2022-06-14 21:03:32 |
BZ-3245 |
Bug |
3 |
Closed |
[47849] Equipped hotbar items appear during Squidshark attack cutscene while in PDA |
2022-07-05 12:40:49 |
BZ-3244 |
Bug |
3 |
Closed |
[47849] Unable to drop "Preston's Delight" |
2022-07-05 12:50:55 |
BZ-3243 |
Bug |
3 |
Closed |
[47849] User can build certain craftable objects on Moonpool's water surface |
2022-07-05 12:54:11 |
BZ-3242 |
Bug |
3 |
Closed |
[47849] The temperature gauge can be depleted by touching the ice columns when "body temperature decreases" is unchecked |
2022-07-05 13:00:11 |
BZ-3241 |
Bug |
3 |
Closed |
[47849] Burn SFX persists after permanent death |
2022-07-05 13:10:03 |
BZ-3240 |
Bug |
4 |
Open |
[47849] The user can trigger the Booster Tank during cutscenes |
2022-05-25 16:51:14 |
BZ-3239 |
Bug |
4 |
Open |
[47849] Missing textures present when "Weather Effects" are turned off |
2022-06-21 04:13:57 |
BZ-3238 |
Bug |
2 |
Closed |
[47849] Several languages are not properly translated within custom game mode menu |
2022-06-20 09:34:49 |
BZ-3237 |
Bug |
4 |
Open |
[47849] The user can toggle the Headlamp during cutscenes |
2022-06-20 20:24:25 |
BZ-3236 |
Bug |
2 |
Closed |
[47872, 47791] Cannot walk on land on a fast GPU |
2022-07-26 07:32:08 |
BZ-3235 |
Bug |
4 |
Closed |
[47791, 47872, 45391] Sleeper Module Jukebox mouse aiming issue |
2022-06-16 16:07:49 |
BZ-3234 |
Bug |
2 |
Closed |
[47849] The Unstuck button can get the player character stuck if used when dying |
2022-07-05 12:47:12 |
BZ-3233 |
Bug |
0 |
Closed |
[47849] The pause menu Unstuck button is missing from all platforms except NX |
2022-05-25 01:22:43 |
BZ-3232 |
Bug |
3 |
Open |
[47849] The user receives "New Blueprint Synthesized" notifications upon reaching active gameplay in Creative Mode |
2022-09-26 10:48:55 |
BZ-3231 |
Bug |
3 |
Closed |
[47849] Pathfinder position is misplaced when equipped in hand for both water and land |
2022-07-05 12:33:56 |
BZ-3230 |
Bug |
2 |
Closed |
[47849] Button prompts are overlapped by the Custom Gameplay Options window |
2022-07-05 12:59:11 |
BZ-3229 |
Bug |
3 |
Closed |
[47849] Custom Game Mode's icons can be misleading |
2022-06-14 21:08:24 |
BZ-3228 |
Bug |
3 |
Closed |
[47849] Inconsistency present for "Weather Effects" when option is turned off |
2022-06-20 09:43:48 |
BZ-3227 |
Bug |
2 |
Closed |
[47849] Custom Game Mode's "Start New Game" button presents incorrect label |
2022-07-05 13:02:18 |
BZ-3226 |
Bug |
2 |
Closed |
[47849] Certain Custom Game settings present incorrect description |
2022-05-25 03:10:28 |
BZ-3225 |
Bug |
0 |
Closed |
[47849] The Custom Game "Day Length" and "Night Length" settings present incorrect description |
2022-05-25 03:10:41 |
BZ-3224 |
Bug |
0 |
Closed |
[47849] The Custom Game "Vehicle Crush Depth" setting presents incorrect description |
2022-05-25 03:11:56 |
BZ-3223 |
Bug |
0 |
Closed |
[47849] The Custom Game "Vegetarian Diet" setting presents incorrect description |
2022-05-25 03:12:22 |
BZ-3222 |
Bug |
2 |
Closed |
[47849] Inconsistencies present for weather events across different platforms in Creative Mode |
2022-05-25 08:44:13 |
BZ-3221 |
Bug |
3 |
Closed |
[47849] "Oxygen depletes" takes effect for Booster Tank only after save/load |
2022-07-05 13:07:58 |
BZ-3220 |
Bug |
0 |
Closed |
[47849] Unable to eat edible fish in "Freedom" mode |
2022-05-25 03:24:42 |
BZ-3219 |
Bug |
0 |
Closed |
[47849] "Underwater Bases require reinforcements" mode is missing the right description string |
2022-05-25 03:26:31 |
BZ-3218 |
Bug |
2 |
Closed |
[47849] The in-game options menu does not reflect the proper string for custom game |
2022-05-25 06:07:31 |
BZ-3217 |
Bug |
0 |
Closed |
[47849] Land creatures are not affected by the Creature spawn modifier option in Custom game |
2022-05-25 03:39:52 |
BZ-3216 |
Bug |
0 |
Closed |
[47849] The user is not able to increase the peaceful and hostile creature spawn in custom game |
2022-05-24 07:16:47 |
BZ-3215 |
Bug |
0 |
Closed |
[47849] Seatruck Modules hang in the air indefinitely, after being created |
2022-05-25 05:53:42 |
BZ-3214 |
Bug |
2 |
Closed |
[47849] Seatruck hangs in the air indefinitely, after being created |
2022-06-15 15:04:03 |
BZ-3213 |
Bug |
0 |
Closed |
[47849] Lightning storms still occur with "Bad Weather Frequency Multiplier" set to 0 |
2022-05-25 08:44:47 |
BZ-3212 |
Bug |
0 |
Closed |
[47849] Depth message appears in Custom Mode while the "Oxygen Alerts" are turned off |
2022-07-05 13:13:01 |
BZ-3211 |
Bug |
0 |
Closed |
[47791] Blueprints of inaccessible items are displayed inside the PDA on the Creative game mode |
2022-07-05 13:18:59 |
BZ-3210 |
Bug |
4 |
Open |
[47791] PRAWN Suit rotates faster while holding an item with the Propulsion Cannon arm |
2022-05-25 16:57:56 |
BZ-3209 |
Bug |
4 |
Closed |
[47791] Missing collision present for certain rocks in the Energy Generator cave |
2022-05-25 17:10:27 |
BZ-3208 |
Bug |
4 |
Open |
[47791] Corrupted highlight present for shoals of fish while inside a Prawn Suit equipped with Propulsion Cannon |
2022-05-25 17:10:37 |
BZ-3207 |
Bug |
4 |
Closed |
[47791] Flora is despawned when the user builds base pieces on them |
2022-06-15 12:53:10 |
BZ-3206 |
Bug |
3 |
Closed |
[47791] Booster Tank HUD speed VFX is completely white |
2022-07-26 09:56:40 |
BZ-3205 |
Bug |
3 |
Closed |
[47791] User can break motormode when deconstructing inside Multipurpose Room |
2022-09-08 13:13:00 |
BZ-3204 |
Bug |
4 |
Closed |
[47791] Certain creatures can be despawned when placing base pieces on them |
2022-06-17 03:03:16 |
BZ-3203 |
Bug |
3 |
Closed |
[47791] The speed of Booster Tank can make the user able to reach out of bounds area |
2022-07-12 17:32:14 |
BZ-3202 |
Bug |
4 |
Open |
[47791] Horseshoe Shrub is missing tooltip |
2022-08-22 11:16:16 |
BZ-3201 |
Bug |
2 |
Closed |
[47791] The Ice Worm presents collider issues when it performs certain attacks |
2022-07-27 08:14:40 |
BZ-3200 |
Bug |
4 |
Open |
[47791] Certain Exterior Modules can be grabbed by the Prawn Suit Propulsion Cannon when placed on seafloor |
2022-05-25 17:52:20 |
BZ-3199 |
Bug |
4 |
Closed |
[47791] The Waterproof and Quantum lockers can be despawned if pushed by the Seatruck |
2022-07-05 13:52:13 |
BZ-3198 |
Bug |
3 |
Open |
[47791] Thermal Plants temperature's representation disappears when built |
2022-09-26 13:01:26 |
BZ-3197 |
Bug |
4 |
Open |
[47791]Structure disappears if the user builds a base in its hitbox near Alien Elevator |
2022-05-25 18:11:04 |
BZ-3196 |
Bug |
3 |
Closed |
[47791] Missing localization for "Controller" in Italian |
2022-09-19 09:14:16 |
BZ-3195 |
Bug |
2 |
Closed |
[47791][Cert] Title crashes upon switching users in Main Menu |
2022-07-05 13:56:57 |
BZ-3194 |
Bug |
4 |
Open |
[47791] Missing visual cue when unlocking horsepower and afterburner upgrades |
2022-05-25 18:12:30 |
BZ-3193 |
Bug |
3 |
Closed |
[47791] Water surface clips through base pieces built at the water surface |
2022-06-24 14:38:48 |
BZ-3192 |
Bug |
0 |
Closed |
[47795] NRE: Clicking the Credits button on the main menu crashes the game |
2022-06-14 21:21:46 |
BZ-3191 |
Bug |
0 |
Closed |
[47795] Bases cannot be constructed on Creative mode |
2022-05-25 21:40:35 |
BZ-3190 |
Bug |
3 |
Open |
[47795] Aquarium base piece flashes bright white when looking at it |
2022-07-20 15:26:50 |
BZ-3189 |
Bug |
3 |
Closed |
[47791] Store link directs user to the main store page, rather than to the Subnautica product page |
2022-07-26 10:31:52 |
BZ-3188 |
Bug |
2 |
Closed |
[47791] Adjusting the Field of View setting while in-game, causes menu text to sharpen or blur, based on the setting |
2022-07-07 08:22:44 |
BZ-3187 |
Bug |
3 |
Claimed Fixed |
[47691] Texture corruption present for multiple Interior Modules, Wall Planter and Snowman |
2022-08-30 15:18:39 |
BZ-3186 |
Bug |
4 |
Open |
[47691] User input is present during AL-AN cinematics upon triggering them and using Spy Penglin's Remote simultaneously |
2022-05-25 19:01:37 |
BZ-3185 |
Bug |
4 |
Closed |
[47691] Control Room display overlaps with "Controller disconnected" screen |
2022-08-07 08:19:59 |
BZ-3184 |
Bug |
3 |
Open |
[47691] PDA can be opened during Spy Pengling's disconnecting screen |
2022-05-31 16:25:42 |
BZ-3183 |
Bug |
3 |
Open |
[47691] Bases with Vertical Connectors present inconsistencies when flooding/draining. |
2022-10-18 12:53:33 |
BZ-3182 |
Bug |
2 |
Closed |
[47691] SIEA build does not swap "Select" (X button) and "Return" (O button) functionality for Japanese |
2022-07-26 13:08:26 |
BZ-3181 |
Bug |
4 |
Closed |
[47691] The Arctic Spires corridor that leads to the Primary Architect Teleporter cave presents draw distance issues |
2022-06-17 03:03:30 |
BZ-3180 |
Bug |
0 |
Closed |
[47691] Ice Worm SFX triggers when the main character touches the Architect Teleporter |
2022-05-25 18:44:20 |
BZ-3179 |
Bug |
3 |
Closed |
[47691] The user can get stuck inside the Seatruck modules after using the Tether tool |
2022-06-14 08:12:23 |
BZ-3178 |
Bug |
3 |
Closed |
[47773] Update unaccredited Playtesters in BZ Credits |
2022-07-07 08:30:22 |
BZ-3177 |
Bug |
2 |
Closed |
[47773] Left Trigger and Right Trigger have a reversed functionality when using a Xbox controller |
2022-09-01 14:37:41 |
BZ-3176 |
Bug |
0 |
Closed |
[47691] Left Prawn Suit Grappling Hook Attaches Backwards |
2022-05-25 17:46:18 |
BZ-3175 |
Bug |
0 |
Closed |
[47691] Strafing to the right while midair in the Prawn Suit causes Robin’s arms to jitter wildly |
2022-05-25 17:43:27 |
BZ-3174 |
Bug |
3 |
Closed |
[47691] Ion Cube insert animation is not played when activating the Architect Teleporter |
2022-07-05 14:23:19 |
BZ-3173 |
Bug |
3 |
Closed |
[47691] The user can get stuck in a particular area inside the Energy Generator cave in Glacial Bay |
2022-06-17 03:03:40 |
BZ-3172 |
Bug |
3 |
Closed |
[47691] Scanner room 3D mini map is corrupted upon entering from certain distances |
2022-06-17 03:03:50 |
BZ-3171 |
Bug |
2 |
Closed |
[47691] The Snowfox VFX is not affected by the "Lightning flashes" accessibility option |
2022-07-07 11:03:16 |
BZ-3170 |
Bug |
4 |
Closed |
[47691] Inconsistency present for Snowfox's pads VFX |
2022-05-25 16:49:26 |
BZ-3169 |
Bug |
3 |
Open |
[47691] The Antidote appears invisible upon crafting it at Fabricator |
2022-07-21 12:32:59 |
BZ-3168 |
Bug |
2 |
Closed |
[47691] The user is unable to interact with anything after using Tether Tool and any module |
2022-07-07 08:40:10 |
BZ-3167 |
Bug |
3 |
Closed |
[47628] Base pieces receive damage on Creative Mode |
2022-08-13 00:50:12 |
BZ-3166 |
Bug |
4 |
Open |
[47691] Collision issues are present inside the Moonpool after a Save/Load with a docked Seatruck |
2022-05-17 20:14:43 |
BZ-3165 |
Bug |
3 |
Open |
[47691] LOD issues present for Energy Generator in Glacial Bay |
2022-05-31 16:30:26 |
BZ-3164 |
Bug |
3 |
Closed |
[47691] Unobtainable magnetite resource from ore vain in Glacial Basin |
2022-06-17 03:03:59 |
BZ-3163 |
Bug |
3 |
Closed |
[47691] Missing interactable Highlights inside the Scanner Room |
2022-06-17 03:04:16 |
BZ-3162 |
Bug |
1 |
Closed |
[47691] Game does not load past the Flashing Screen warning on Mac M1 |
2022-05-17 15:10:10 |
BZ-3161 |
Bug |
2 |
Closed |
[47691] Graphical corruption present when opening PDA |
2022-08-11 09:17:51 |
BZ-3160 |
Bug |
2 |
Closed |
[47691] Certain inputs are partially lost after using a Tether Tool while interacting with a Hatch/Ladder |
2022-07-07 08:48:46 |
BZ-3159 |
Bug |
2 |
Closed |
[47691] Users can't take screenshots after removing them using picture frames |
2022-07-07 13:27:14 |
BZ-3158 |
Bug |
3 |
Closed |
[47691] User is unable to stay afloat in the Glacial Basin area |
2022-07-07 13:43:56 |
BZ-3157 |
Bug |
3 |
Open |
[47691] Items crafted using the Seatruck's Fabricator are automatically added to user's inventory |
2022-07-21 12:32:34 |
BZ-3156 |
Bug |
3 |
Closed |
[47691] The counter inside Delta Station cannot be scanned |
2022-06-27 10:04:46 |
BZ-3155 |
Bug |
2 |
Claimed Fixed |
[47691] Visual corruption present in certain biomes |
2022-10-04 14:26:16 |
BZ-3154 |
Bug |
2 |
Closed |
[47691] Flashing lights from Fabricator are not being disabled when the "Lighting Flashes" Accessibility Option is set to OFF |
2022-07-07 09:13:03 |
BZ-3153 |
Bug |
2 |
Closed |
[47691] The Ice Worm does not trigger all of its player-kill animations |
2022-05-20 07:41:24 |
BZ-3152 |
Bug |
0 |
Closed |
[47628] The Seatruck cannot inflict damage upon user bases |
2022-05-12 15:34:49 |
BZ-3151 |
Bug |
3 |
Closed |
[47628] Vehicles docked within the Moonpool are dark during the night time |
2022-08-05 04:43:24 |
BZ-3150 |
Bug |
2 |
Closed |
[47628] Hardcore mode does not contain nighttime |
2022-07-07 13:59:17 |
BZ-3149 |
Bug |
4 |
Open |
[47628] The windows placed in a Scanner Room present a translucent gray tint |
2022-10-26 08:33:36 |
BZ-3148 |
Bug |
4 |
Closed |
[47628] No lighting FX present on the Jukebox from the Sleeper module |
2022-05-12 15:41:51 |
BZ-3147 |
Bug |
2 |
Closed |
[47628] Title crashes upon exiting the Prawn Suit after grabbing/releasing an item with two Propulsion Cannons |
2022-07-07 14:16:02 |
BZ-3146 |
Bug |
3 |
Closed |
[47628] Items left on the Seatruck Fabricator bed turn invisible after moving the Seatruck |
2022-07-08 09:45:42 |
BZ-3145 |
Bug |
4 |
Open |
[47628] Performance issues present in Fabricator Base when looking at structure's ceiling |
2022-05-16 16:13:27 |
BZ-3144 |
Bug |
2 |
Closed |
[47628] Using a double propulsion cannon on Prawn Suit renders the Prawn Suit unusable |
2022-07-07 14:20:03 |
BZ-3143 |
Bug |
2 |
Closed |
[47628] User breaks motormode after disconnecting Seatruck modules and then attempting to enter them |
2022-07-12 07:13:32 |
BZ-3142 |
Bug |
1 |
Closed |
[47697] Stillsuit notification still exist when you collect data chip at Marg's base |
2022-06-23 10:48:10 |
BZ-3141 |
Bug |
4 |
Open |
[47628] The user is unable to change the color of the storage compartment name from seatruck storage module |
2022-09-16 11:40:01 |
BZ-3140 |
Bug |
3 |
Closed |
[47628] Interactable Highlight is missing when controlling the Spy Pengling |
2022-07-08 11:05:34 |
BZ-3139 |
Bug |
3 |
Claimed Fixed |
[47628] Performance issues present inside/outside a Multipurpose Room when built and connected to a base piece |
2022-09-04 15:08:13 |
BZ-3138 |
Bug |
2 |
Closed |
[47628] Title crashes upon building a Spotlight on terrain surface |
2022-07-07 10:43:56 |
BZ-3137 |
Bug |
3 |
Closed |
[47628] Docking Module renders PRAWN suit unusable after Save/Load |
2022-07-08 11:14:35 |
BZ-3136 |
Bug |
2 |
Closed |
[47628] User can break motormode when using "Disconnect modules" after a Save/Load cycle inside a Seatruck facing down |
2022-07-08 11:23:09 |
BZ-3135 |
Bug |
4 |
Closed |
[47628] The first save reload action on Creative mode will prompt the user with the greeting phrase |
2022-07-08 11:26:24 |
BZ-3134 |
Bug |
0 |
Closed |
[47628] The greeting phrase does not trigger upon creating a new Creative game |
2022-05-10 09:49:27 |
BZ-3133 |
Bug |
3 |
Won't Fix |
[47628] User can break motormode by deconstructing a "Window" |
2022-09-16 19:30:32 |
BZ-3132 |
Bug |
3 |
Closed |
47644 Custom Game Options: technology requires power, powercells and seatruck upgrades. |
2022-06-24 09:07:00 |
BZ-3131 |
Bug |
3 |
Closed |
47644 No matter which angle you have before being eaten by the squidshark, a rotation is applied. |
2022-06-24 08:55:14 |
BZ-3130 |
Improvement |
3 |
To Do |
47644 No drillable lead in the game. |
2022-05-11 18:35:20 |
BZ-3129 |
Bug |
3 |
Closed |
[47628] Seatruck falls in water before being totally constructed in air |
2022-07-07 13:11:48 |
BZ-3128 |
Bug |
2 |
Claimed Fixed |
[47628] Blinding light present during the night |
2022-10-04 14:16:50 |
BZ-3127 |
Bug |
4 |
Open |
[47628] "X" button from "Feedback replies" window can't be selected |
2022-05-10 15:48:12 |
BZ-3126 |
Bug |
3 |
Closed |
[47628] Pause menu does not change back after disabling Permanent Death in Custom mode options |
2022-07-12 08:23:33 |
BZ-3125 |
Bug |
4 |
Open |
[47628] Several small props have lighting issues when looked at through the Drop Pod window or base windows |
2022-05-09 15:36:23 |
BZ-3124 |
Bug |
3 |
Open |
[47628] Missing functionality for "Back" button during "Saving game" sequence |
2022-05-16 16:23:11 |
BZ-3123 |
Bug |
2 |
Closed |
[47628] Hardcore mode does not contain "hunger" and "thirst" |
2022-07-07 13:50:45 |
BZ-3122 |
Bug |
0 |
Closed |
[47628] The "Troubleshooting Guide" section appears to be missing |
2022-05-09 15:00:11 |
BZ-3121 |
Bug |
2 |
Closed |
47620 If the story is disabled there is no unlocked blueprint when starting a new custom game: the fabricator is empty. |
2022-06-20 08:55:04 |
BZ-3120 |
Bug |
3 |
Closed |
[47602] Tools without battery can't function, despite "technology requires power" being unchecked |
2022-06-20 09:25:39 |
BZ-3119 |
Bug |
2 |
Closed |
[47602] Seatruck freezes repeatedly while driving, and cannot enter lilyPads biome |
2022-07-07 13:09:01 |
BZ-3117 |
Bug |
0 |
Closed |
47460 Unable to use fabricator in the starting drop pod |
2022-07-12 16:57:47 |
BZ-3111 |
Bug |
3 |
Closed |
[47356] Issue with saving batch cells on PS4 |
2022-07-07 10:51:39 |
BZ-3110 |
Bug |
3 |
Closed |
[47243] "Y" button icon overlaps the text in Chinese(Simplified) in "Databank" menu |
2022-07-05 14:47:53 |
BZ-3109 |
Bug |
3 |
Open |
[47243]The "Select" and "Back" options remain in the previous language when switching to a new one |
2022-09-30 12:48:11 |
BZ-3108 |
Bug |
3 |
Closed |
[47197][47223] The "Snowfox Hoverpad" can be built underwater while looking down from the surface level |
2022-07-07 13:52:18 |
BZ-3107 |
Bug |
3 |
Closed |
[47223]"Prawn suit propulsion cannon" VFX is still present after breaking outcrops |
2022-07-12 07:29:22 |
BZ-3106 |
Bug |
3 |
Closed |
[47219] Title crashes when quitting to Main Menu while being inside a Prawn Suit with a Propulsion Cannon Arm attached [Hash: e13616e20b17eb54546abee3982ea5b79faa6871c7a46d0e9615b63e4c107caa] |
2022-03-30 11:48:01 |
BZ-3105 |
Bug |
2 |
Closed |
[47211] UI remains stuck and new games cannot be started or loaded on PC testing branch |
2022-04-05 07:51:33 |
BZ-3104 |
Bug |
3 |
Closed |
[47197][Steam Deck] Does not meet the Verified requirements of Invoking on-screen keyboard |
2022-09-22 21:08:52 |
BZ-3103 |
Bug |
3 |
Claimed Fixed |
[47197][Steam Deck] Does not meet the Verified requirements of Cross-Platform Cloud Save |
2022-09-14 08:54:09 |
BZ-3101 |
Bug |
3 |
Closed |
[47197][Steam Deck] Does not meet the Verified requirements of External Controllers |
2022-07-26 13:58:07 |
BZ-3100 |
Bug |
3 |
Closed |
[47000] Phase portal to endgame fails to function when player passes through it |
2022-09-27 00:06:22 |
BZ-3099 |
Bug |
3 |
Closed |
[47149] Player can destroy their Drop Pod Fabricator by driving the Seatruck into the side. |
2022-07-05 12:39:55 |
BZ-3098 |
Improvement |
0 |
To Do |
German Language Translation Changing Suggestions |
2022-03-15 20:37:39 |
BZ-3097 |
Bug |
3 |
Open |
[47031] Chinese(Traditional) option improperly localized for several languages |
2022-08-08 18:16:42 |
BZ-3096 |
Bug |
3 |
Closed |
[47031]Debug message appears briefly in certain biomes "This Mesh Collider is attached to GameObject" |
2022-06-17 03:05:19 |
BZ-3095 |
Bug |
3 |
Closed |
[47031] Out of bounds area can be reached near Outpost Zero |
2022-05-25 03:31:49 |
BZ-3094 |
Bug |
4 |
Open |
[47031] Unrealistic shadows found on the ice near the intro area |
2022-03-18 21:54:41 |
BZ-3093 |
Bug |
4 |
Open |
[47031] Penglings can clip through the ground when released while looking downwards |
2022-03-18 21:54:58 |
BZ-3092 |
Bug |
0 |
Closed |
"Troubleshoot Guide" button takes you to the old link |
2022-03-15 20:24:19 |
BZ-3091 |
Bug |
0 |
Closed |
[47043]Equip Animation Of The Builder Tool is Broken |
2022-07-12 20:34:01 |
BZ-3090 |
Bug |
2 |
Closed |
[47031][XR-003] Misleading button command shown for antidote injection machine in the Phi excavation site |
2022-07-26 07:34:42 |
BZ-3089 |
Bug |
3 |
Open |
MS Cloud syncs can sometimes fail |
2022-03-14 16:03:11 |
BZ-3088 |
Improvement |
0 |
To Do |
Add an Option to Adjust Slider Values with Arrow Keys |
2022-03-08 21:58:40 |
BZ-3087 |
Bug |
3 |
Closed |
[47031] The title crashes when the user quits to "Main Menu" with a pinned recipe |
2022-07-08 08:41:13 |
BZ-3086 |
Bug |
3 |
Closed |
[47031] Vehicle Upgrade Console screen interface disappears when the user interacts with it in the Moonpool |
2022-03-10 09:31:16 |
BZ-3085 |
Bug |
2 |
Closed |
[47031] Graphical corruption present when booting the title |
2022-07-21 08:39:18 |
BZ-3084 |
Bug |
1 |
Closed |
[47031][Cert] White screen issues are present when changing gamma settings |
2022-08-05 12:32:15 |
BZ-3083 |
Bug |
3 |
Closed |
[47000] Hydraulic Bridge resets after the character is at a certain distance from it in Creative mode |
2022-07-05 12:27:49 |
BZ-3082 |
Bug |
3 |
Closed |
[46995] Interacting with a BaseControlRoom Minibase causes an NRE that stops game playability |
2022-03-04 17:42:17 |
BZ-3081 |
Bug |
4 |
Open |
[46999] The Prawn Suit is taking damage from the Eye Jelly in Creative mode |
2022-04-20 21:32:29 |
BZ-3080 |
Bug |
1 |
Closed |
[46985][Save-Load] Loading of a specific endgame save, causes endgame not to be present |
2022-09-26 23:34:01 |
BZ-3079 |
Bug |
3 |
Open |
[46985] Title Freeze and Infinite Loading upon Saving |
2022-03-18 22:43:15 |
BZ-3078 |
Bug |
4 |
Open |
[46945] Spamming the (+) button, can open the Pause menu immediately after initiating a Save |
2022-02-23 22:58:12 |
BZ-3077 |
Bug |
4 |
Open |
[46945] Seaglide "blips" occasionally while game is frozen during Saving process |
2022-02-23 22:36:24 |
BZ-3075 |
Bug |
4 |
Open |
[46903] Breaking outcrops in newly discovered biomes may have a delay in resource generation |
2022-02-21 17:26:37 |
BZ-3074 |
Bug |
3 |
Closed |
[46903] Memory crash encountered in the vicinity of "Delta Island" [Hash: E4D879A3407DE578F579DFAB4366FCEA75A6649C683D9EFE4F056F6505437574] |
2022-06-17 03:10:37 |
BZ-3073 |
Bug |
3 |
Closed |
[46903] Memory crash encountered after extensive exploring on Creative Mode [Hash: E8B14ECC5B2B38BF9F81DE1B55AE0F176804AA0D63806862A43A971B6A8854F8] |
2022-06-17 03:10:28 |
BZ-3072 |
Improvement |
0 |
To Do |
After Crafting a Pinned Item the Pin will automatically disappear. |
2022-02-15 21:43:27 |
BZ-3071 |
Bug |
3 |
Closed |
[46903][RC] Appcrash after building Moonpool HASH: CD7CB221DOFDE3B14739E56DF8678EB5BD17B22771446A35708AD4673B1BF092 |
2022-06-17 03:10:18 |
BZ-3070 |
Bug |
4 |
Closed |
[46903] The Large Room Glass Domes on Marguerit's seabase and greenhouse have no transparency |
2022-03-01 15:33:01 |
BZ-3069 |
Bug |
2 |
Closed |
[46881] Infinite Loading Screen upon saving before assets have loaded in |
2022-03-10 01:36:35 |
BZ-3067 |
Bug |
1 |
Closed |
[46881] Switch Debug Graphs are still available on the Switch 1.1 Release Candidate |
2022-03-04 20:58:41 |
BZ-3066 |
Bug |
4 |
Open |
[46880] Certain Alterra containers don't behave correctly with Propulsion Cannon |
2022-03-08 21:37:07 |
BZ-3065 |
Bug |
2 |
Closed |
[46880] Pressing and holding escape to skip beginning cutscene spawns you over the void |
2022-06-02 09:10:00 |
BZ-3064 |
Bug |
3 |
Closed |
[46515] Fatal Switch Crash [No Hash Available] |
2022-07-05 17:25:25 |
BZ-3063 |
Bug |
3 |
Closed |
[45107] Fatal Switch Crash [No Hash Available] |
2022-07-05 17:25:59 |
BZ-3062 |
Bug |
3 |
Closed |
[46515] Fatal Switch Crash [No Hash Available] |
2022-07-05 17:26:13 |
BZ-3061 |
Bug |
3 |
Closed |
[46376] Fatal Switch Crash [No Hash Available] |
2022-07-05 17:36:36 |
BZ-3060 |
Bug |
3 |
Closed |
[46260] Fatal Switch Crash [No Hash Available] |
2022-07-05 17:37:01 |
BZ-3059 |
Bug |
4 |
Closed |
[46783] Music can fail to play, after returning to the drop pod from the iceberg field |
2022-03-10 01:37:58 |
BZ-3058 |
Bug |
0 |
Closed |
[46839] Major System Allocatable Memory drops noticed when the user explores certain biomes |
2022-02-07 07:21:46 |
BZ-3057 |
Bug |
2 |
Closed |
[46831] Language doesn't change correctly in Options Menu |
2022-06-02 09:07:21 |
BZ-3056 |
Bug |
2 |
Closed |
[46515] Crash when quitting without saving using a save with extensive gameplay [Hash: DC337588EDF1F7B50A6937F691EA1E54FF99AFB20235D09BCCE10E24DEFAB314] |
2022-07-11 07:52:07 |
BZ-3055 |
Bug |
2 |
Closed |
[45391] Playstation doesn't load game when the system is set to Arabic. |
2022-07-12 06:14:26 |
BZ-3054 |
Task |
0 |
Done |
Fix Switch not deleting batch cell files when they are removed by BatchUpgrade script |
2022-02-07 13:58:04 |
BZ-3053 |
Bug |
3 |
Open |
46684 Spotlights don't appear to work when placed on rooftops. You can place them at unusual places. |
2022-07-11 18:20:03 |
BZ-3052 |
Bug |
4 |
Closed |
[46626] Checkerboard planes appear, creating grid lines, below the player after using the printbiome command |
2022-01-12 20:22:09 |
BZ-3051 |
Bug |
0 |
Closed |
[46515] Sys Allocatable Memory drops around 1140MB from main menu to active gameplay |
2022-04-27 16:23:52 |
BZ-3050 |
Bug |
3 |
Closed |
[46515] The intro area does not fully render during the intro cinematic |
2022-06-17 03:10:09 |
BZ-3049 |
Bug |
3 |
Closed |
[46515] Crash encountered after extensive gameplay on Creative Mode |
2022-02-04 16:27:53 |
BZ-3048 |
Bug |
4 |
Closed |
[46515] "Sea monkey" remains in "gift" animation after dropping the item they are offering |
2022-06-14 21:29:54 |
BZ-3047 |
Bug |
3 |
Closed |
[46511] The player can't enter Large Room Alien Containment. Only the exit animation plays. |
2022-01-05 11:04:35 |
BZ-3046 |
Bug |
3 |
Closed |
[46376] Large Moon textures are too low resolution |
2022-07-05 11:43:55 |
BZ-3045 |
Bug |
3 |
Closed |
[45391] PC WinStore version is not limited to the same number of screenshots as consoles |
2022-01-18 18:17:46 |
BZ-3044 |
Bug |
4 |
Open |
[46376] Water caustics are visible inside the Drop Pod through the roof |
2022-07-26 13:58:17 |
BZ-3043 |
Bug |
3 |
Closed |
[46376] GPU exception occurred after booting a save file and returning to the main menu [No Hash Available] |
2022-10-19 23:35:31 |
BZ-3042 |
Bug |
2 |
Closed |
[46260][46376] Temperature and swimming mechanics stop working after the character stays close to the hatch of one of the buildings on "Delta Station" |
2022-03-14 09:01:46 |
BZ-3041 |
Bug |
3 |
Open |
[46260][46376] Frost Vase Plants can be seen through fog |
2022-07-21 02:13:05 |
BZ-3040 |
Bug |
3 |
Closed |
[46376] Title crash occurs when approaching Marg's base with low System Allocatable [Hash: 726BFE75E15021999C96E57BA354476BEBD5DC86E97D17389CEB6DA5FA757F00] |
2022-07-05 17:56:42 |
BZ-3039 |
Bug |
3 |
Open |
[45391] Default resolution is blank on Mac |
2022-07-21 07:14:56 |
BZ-3038 |
Bug |
3 |
Closed |
[46376] System encounters Fatal application crash after excessive playtime, resulting in a disappearing save file [No Hash Available] |
2022-06-17 03:10:00 |
BZ-3037 |
Bug |
2 |
Closed |
46403 The biomemap is messed up. Void chelicerates appear in the glacial basin because of the waterVoid biome there. |
2022-02-09 18:22:18 |
BZ-3036 |
Bug |
2 |
Closed |
[46376] System Allocatable Memory drops under 30MB after extensive gameplay on Freedom Mode [No Hash Available] |
2022-06-17 03:09:52 |
BZ-3035 |
Bug |
3 |
Closed |
[46260][46376] World rendering issues and infinite saving loop present after normal gameplay [No Hash Available] |
2022-06-17 03:09:38 |
BZ-3034 |
Bug |
3 |
Closed |
46382 Duplicate entities: some prefabs are duplicated (batch level). They have the exact same transform: location, rotation, scale. |
2022-07-26 06:15:48 |
BZ-3033 |
Bug |
2 |
Closed |
[46260] Memory crash occurs when navigating to Marge Base in Lilypad Biome Cave [No Hash Available] |
2022-07-11 13:24:03 |
BZ-3032 |
Bug |
2 |
Closed |
[46287] Loading an existing save creates UI Errors |
2022-06-20 10:54:36 |
BZ-3031 |
Bug |
1 |
Closed |
[46238] IndexOutOfRangeException causes errors on multiple platforms. |
2021-12-10 19:39:15 |
BZ-3030 |
Bug |
3 |
Closed |
[46143] Character receives damage from Thermal Lily while inside the Prawn Suit |
2022-01-05 11:09:41 |
BZ-3029 |
Bug |
3 |
Closed |
[46143] Missing collision with the character for environmental assets at the entrance of "Sanctuary Zero" base |
2022-06-20 10:58:55 |
BZ-3028 |
Bug |
0 |
Closed |
[46143] Stalactite clusters and alien structures are missing the effect of fading out in the distance at the "Sanctuary Zero" base |
2021-11-16 09:33:02 |
BZ-3027 |
Bug |
3 |
Closed |
[46143] Death from drowning can be avoided by performing a save/load while transitioning into death-state |
2022-01-05 12:59:45 |
BZ-3026 |
Bug |
3 |
Closed |
[46143] "Press any button to continue" is not translated when the game is set to Traditional Chinese |
2022-01-05 12:42:15 |
BZ-3025 |
Bug |
3 |
Closed |
[46143] The words Traditional Chinese is not translated in the settings menu, when the game is set to Traditional Chinesese |
2022-06-20 08:45:01 |
BZ-3024 |
Bug |
3 |
Closed |
[46143] Phi is missing translation in Traditional Chinese |
2022-06-17 03:09:23 |
BZ-3023 |
Bug |
3 |
Closed |
[46143] The user can avoid taking damage from "Lava geyser" |
2022-01-05 14:59:53 |
BZ-3022 |
Bug |
3 |
Closed |
[46143] The "Game over" notification is abruptly triggered and is missing SFX indicators on "Hardcore" mode |
2022-07-08 11:49:31 |
BZ-3021 |
Bug |
2 |
Closed |
[46143] NRE Present on loading of a Scanner Room |
2021-11-22 16:01:13 |
BZ-3020 |
Bug |
3 |
Closed |
[46143] The character clips through the "Seatruck" when exiting it while spinning rapidly |
2022-01-06 14:11:23 |
BZ-3019 |
Bug |
3 |
Closed |
[46143] "Habitat Builder" UI can be accessed during loading screens |
2022-02-02 00:01:14 |
BZ-3018 |
Bug |
3 |
Closed |
[46143] Mismatched SFX is present when hitting a user built structure with the "Prawn Suit" |
2022-06-20 11:12:29 |
BZ-3017 |
Bug |
2 |
Closed |
[46134] The character clips through collisions when exiting the "Prawn Suit" |
2022-02-08 21:45:46 |
BZ-3016 |
Bug |
4 |
Closed |
[46134] The character is unable to walk past several steps inside the "Fabricator Base" |
2022-06-16 17:34:20 |
BZ-3015 |
Bug |
4 |
Open |
[46134] Faulty looping animation present in "AL-AN" endgame ship. |
2022-07-26 13:58:28 |
BZ-3014 |
Bug |
3 |
Open |
[46134] The character cannot walk over an invisible collision present in the endgame area |
2022-06-29 20:54:50 |
BZ-3012 |
Bug |
3 |
Closed |
46140 Deconstructing a scanner room full of upgrades is possible and makes you lose them. |
2022-01-05 12:48:40 |
BZ-3011 |
Bug |
2 |
Closed |
[46107] Downloading from testing doesn't create the SNAppData Saved Games folder, causing infinite load |
2021-11-11 11:55:24 |
BZ-3010 |
Bug |
3 |
Closed |
[46107] Ice worm can kill player inside their base |
2022-01-05 13:17:45 |
BZ-3009 |
Bug |
3 |
Closed |
[46107] The character can fly by using the "Propulsion cannon" and an empty Cargo crate |
2022-07-13 16:27:13 |
BZ-3008 |
Bug |
4 |
Open |
[46074] Laser Cutter fragment clips through the ground, making it unscannable |
2022-03-08 21:22:56 |
BZ-3007 |
Bug |
1 |
Closed |
[46074] "Save data saving failed" error is present on the screen after trying to save an extensive gameplay session |
2021-11-09 14:03:56 |
BZ-3006 |
Bug |
4 |
Open |
[46074] Looping animation present for Oxygen Plants while they are depleted |
2021-11-10 00:22:59 |
BZ-3005 |
Bug |
4 |
Open |
[46074] The character can get stuck through the “Delta Station Dock” platform when swimming under it |
2022-03-08 21:19:15 |
BZ-3004 |
Bug |
3 |
Closed |
[46074] Text is illegible when setting the FOV from minimum to maximum |
2022-07-01 14:37:51 |
BZ-3003 |
Bug |
3 |
Open |
[46074] Mouse wheel has no functionality when scrolling through the active save slots |
2022-06-20 10:14:04 |
BZ-3002 |
Bug |
3 |
Closed |
[46074] The character respawns and remains stuck in the Seatruck after trying to enter it before dying |
2022-07-08 12:02:18 |
BZ-3001 |
Bug |
3 |
Closed |
[46074] Seatruck Teleportation Module Databank image presents a low quality texture |
2022-01-06 13:54:28 |
BZ-3000 |
Bug |
3 |
Closed |
[46074] Missing texture model for all "Cooked" and "Cured" fish, built using the "Fabricator" |
2022-06-17 03:09:15 |
BZ-2999 |
Bug |
4 |
Open |
[46061] Ghost state effects are present for the top of the crafted items when having a full inventory |
2022-01-03 22:54:59 |
BZ-2998 |
Bug |
4 |
Open |
[46061] Wall textures are not properly rendering inside Marguerite's "Moonpool" |
2022-03-08 21:59:40 |
BZ-2997 |
Bug |
2 |
Closed |
[46061] Several walls and floors textures are missing inside the Fabricator base |
2022-02-08 21:26:50 |
BZ-2996 |
Bug |
3 |
Closed |
[46061] Mesh Chunks are not unloading when Seaglide is in Locker |
2022-06-20 11:20:45 |
BZ-2995 |
Bug |
4 |
Open |
[46048] Unfinished shadows texture present for all School of Spinefish |
2022-03-08 21:36:44 |
BZ-2994 |
Bug |
4 |
Open |
[46048] Discrepancy present in Databank subtitles for French and German languages |
2022-03-09 22:29:29 |
BZ-2993 |
Bug |
4 |
Open |
[45995] Marguerit's mouth flashes open during the PDA reading loop animation |
2021-11-01 16:07:35 |
BZ-2992 |
Bug |
4 |
Open |
[45995] BZ uses the "Subnautica" logo in Chinese |
2021-11-01 16:08:22 |
BZ-2990 |
Bug |
0 |
Closed |
[45972] Incorrect texture present for "Window" model on pre-built environmental structure in "Twisty Bridges" |
2021-10-27 12:14:01 |
BZ-2989 |
Bug |
2 |
Closed |
[45788] Several Consoles / Terminals have a misplaced interactor when looking at them |
2022-07-26 14:04:32 |
BZ-2988 |
Bug |
2 |
Closed |
[45964] Title remains stuck in an infinite loading on PC when Graphics Detail is set to Switch |
2022-06-20 09:57:51 |
BZ-2987 |
Bug |
3 |
Closed |
[45788] The "Subnautica Store" and "Developer Newsletter" tabs are missing from the Main Menu |
2022-05-10 18:51:49 |
BZ-2986 |
Bug |
2 |
Closed |
[45788] The Radio Tower terminal from Delta Island is missing functionality |
2021-11-10 20:02:28 |
BZ-2985 |
Bug |
0 |
Closed |
45962 The camera drone animation and the player's model are broken when you interact with it. |
2022-01-05 13:54:11 |
BZ-2984 |
Bug |
4 |
Open |
Incorrect hand placement for docking the exosuit in the moonpool. |
2022-03-09 21:13:42 |
BZ-2983 |
Bug |
0 |
Closed |
[45936][45788] Broken animation triggered when deploying "Snowfox". |
2021-11-04 07:46:17 |
BZ-2982 |
Bug |
3 |
Open |
[45942] The "Grand Cotton Anemone" doesn't emit any spores |
2022-12-09 09:13:18 |
BZ-2981 |
Bug |
4 |
Open |
[45942] Waterfall VFX does not blend with the water textures inside a cave in Glacial Bay |
2022-03-09 17:15:52 |
BZ-2980 |
Bug |
4 |
Closed |
[45788] Marguerit Base Large Room Ceiling Blacked out |
2022-07-27 17:42:34 |
BZ-2979 |
Bug |
2 |
Closed |
[45788] Title crashes after pressing the "Read More" button in the News Feed section first time after logging in |
2021-11-26 14:39:26 |
BZ-2978 |
Bug |
2 |
Closed |
[45788] Changing Options results in white screen after launching save |
2022-03-07 13:16:17 |
BZ-2977 |
Bug |
3 |
Closed |
[45788] [45850] Delta Station Multipurpose Room Highlight on Snow Texture |
2022-07-11 15:58:33 |
BZ-2976 |
Bug |
1 |
Closed |
[45655][Cert] Total save data exceeds 1.08GB |
2021-10-11 14:00:52 |
BZ-2975 |
Bug |
2 |
Closed |
[45788] Player can fall through the world near Phi base |
2022-05-31 23:41:30 |
BZ-2974 |
Bug |
4 |
Open |
[45794] Twisty Bridges "bridge_01_12" model has stretched textures - Batch 10-18-10. |
2022-03-09 17:23:54 |
BZ-2973 |
Bug |
3 |
Claimed Fixed |
[45771] The "Photo manager" does not display screenshots in their correct order after a "save/load" action |
2023-01-04 12:05:27 |
BZ-2972 |
Bug |
3 |
Closed |
45777 Rising water inside the base looks weird when it's flooded. |
2021-10-27 10:06:59 |
BZ-2971 |
Bug |
3 |
Closed |
[45777] "Read More" button is leading the user to the title's installation folder |
2022-06-20 11:36:53 |
BZ-2970 |
Bug |
4 |
Closed |
[45766] VFX transparency issue will be noticed before the ice Brinicles breaks apart |
2022-01-10 07:47:41 |
BZ-2969 |
Bug |
4 |
Closed |
Game crashes in Creative mode on Switch [No Hash Available] |
2022-02-07 19:15:59 |
BZ-2968 |
Bug |
4 |
Open |
[45655] Major FPS drop is noticed when building extensively for several hours |
2022-02-01 16:20:23 |
BZ-2966 |
Bug |
3 |
Closed |
[45681] Frozen fish are missing VFX |
2022-07-05 22:12:57 |
BZ-2965 |
Bug |
3 |
Closed |
[45655] Multiple Z-fights present in Sanctuary Zero |
2022-07-11 16:00:47 |
BZ-2964 |
Bug |
3 |
Closed |
[45655] Flickering textures are present for all lights and illuminated props |
2022-07-11 16:02:35 |
BZ-2963 |
Bug |
1 |
Closed |
[45655] Several settings do not remain saved after returning to Main Menu |
2021-10-21 12:04:52 |
BZ-2962 |
Bug |
3 |
Closed |
[45655] The user is able to deconstruct the Alien Containment when the Hatch is attached |
2022-03-10 11:56:59 |
BZ-2960 |
Bug |
1 |
Closed |
[45361] Game crashes on Live when News Feed is set to Null |
2021-10-20 07:52:25 |
BZ-2959 |
Bug |
2 |
Closed |
45605 Wrong mono path in DLL linking: Fallback handler could not load library <Steam>/steamapps/common/Subnautica/Subnautica_Data/Mono/fmodstudio. Impossible to start a game. |
2022-01-05 13:57:05 |
BZ-2958 |
Bug |
4 |
Closed |
[45598] Coffee and Vending machines are under different organizers in the base building menu |
2022-07-26 13:58:39 |
BZ-2957 |
Bug |
3 |
Closed |
[45598] Korean possibly has incorrect subtitles during the Al-An transfer cutscene |
2022-06-20 11:37:07 |
BZ-2956 |
Bug |
3 |
Closed |
[45588] You can trigger Marg2 while looking through PDA causing visual issue and double repeating dialogue |
2022-02-09 20:16:17 |
BZ-2955 |
Bug |
2 |
Closed |
[45590] Some environment story scenes can be manipulated with propulsion cannon causing visual bugs |
2022-06-20 11:00:05 |
BZ-2954 |
Bug |
4 |
Open |
[45590] All Seatruck modules have an incorrect offset on their splash VFX |
2022-03-09 18:30:24 |
BZ-2952 |
Bug |
3 |
Closed |
[45590] Floating Terrain in Mercury II Bow |
2022-07-11 16:03:29 |
BZ-2951 |
Bug |
4 |
Open |
45590 You can drag and drop pinned Blueprints |
2022-03-09 21:04:37 |
BZ-2950 |
Bug |
0 |
Closed |
[45579] The Air Bladder has the possibility of launching the player into Out of Bounds areas |
2021-11-24 07:22:18 |
BZ-2949 |
Bug |
3 |
Closed |
[45579] Grav Traps rolling down hill will launch the player and the trap |
2022-06-17 03:09:06 |
BZ-2948 |
Bug |
3 |
Closed |
[45931 / 45579] Gaps between multiple props and the terrain | Batches 12-17-4 & 12-17-5 & 12-18-6 |
2022-07-11 16:03:45 |
BZ-2947 |
Bug |
4 |
Open |
[45577] Several interior base pieces have seams in their ghost model |
2022-03-08 21:50:50 |
BZ-2946 |
Bug |
3 |
Closed |
[45573] Hatches built on compartments close to terrain ceiling will allow players to pass through terrain. |
2022-06-20 11:03:59 |
BZ-2945 |
Bug |
4 |
Open |
[45573] Unloading battery from Propulsion Cannon doesn't power it off if it is in use. |
2022-03-08 21:46:38 |
BZ-2944 |
Bug |
3 |
Open |
[45573] Flooding rooms do not sync flood levels when bulkhead door is opened. |
2022-07-21 04:41:13 |
BZ-2943 |
Bug |
4 |
Open |
[45573] Windows can be placed behind Wall Lockers |
2022-07-26 13:58:53 |
BZ-2942 |
Bug |
3 |
Closed |
[45573] Things like creatures & ores can prevent the player from entering their Seatruck if glitched inside the vehicle |
2022-07-11 16:05:12 |
BZ-2941 |
Bug |
0 |
Closed |
[45573] You can trigger cutscene Marg1 while looking through your PDA. This causes the cutscene to be out of focus AND replay the full audio dialogue twice. |
2021-10-27 07:27:42 |
BZ-2940 |
Bug |
3 |
Closed |
[45557] Floating Air Pumps have broken interpolation when placed in close proximity to bases. |
2022-02-09 20:16:48 |
BZ-2939 |
Bug |
3 |
Open |
(45391) Cutscene at Delta Island with Marguerite if at night appears too dark? |
2022-05-31 16:24:04 |
BZ-2938 |
Bug |
4 |
Open |
[45391] The Ore vein in Lilypads has chunks that can’t be obtained. Batch 16-18-6. |
2022-05-31 16:21:38 |
BZ-2937 |
Bug |
0 |
Closed |
Base component halo is missing. |
2021-11-24 07:30:15 |
BZ-2936 |
Bug |
0 |
Closed |
(45391) Laser cutter cuts in different directions depending on object being acted upon |
2022-02-23 17:00:09 |
BZ-2935 |
Bug |
0 |
Closed |
(45391) Laser cutter is missing VFX (bubbles, sparks) |
2022-01-04 20:29:34 |
BZ-2934 |
Bug |
4 |
Open |
[45557] Posters in unpowered bases remain fully lit. |
2022-03-09 17:10:26 |
BZ-2933 |
Bug |
3 |
Open |
[45557] Connecting multiple Modules to a Seatruck can create clipping issues with the environment |
2022-09-16 16:18:40 |
BZ-2932 |
Bug |
3 |
Closed |
[45372][45557] The user is stuck inside the Seatruck if he tries to exit it while it is overthrown |
2022-06-20 12:09:25 |
BZ-2931 |
Bug |
4 |
Open |
[45557] Floating grass found in the Twisty Bridges Biome |
2022-03-09 17:11:30 |
BZ-2930 |
Bug |
4 |
Closed |
[45557] Alien containment - You can build hatches that intersect wall partitions in Large Room |
2022-06-16 14:28:30 |
BZ-2929 |
Bug |
3 |
Closed |
[45557] Fatal crash in red crystal caves near the alien facility |
2022-07-12 08:31:29 |
BZ-2928 |
Bug |
3 |
Closed |
45557 [Save-State] The thumper is spawned at the origin on reload. |
2022-06-20 11:36:13 |
BZ-2927 |
Bug |
2 |
Closed |
[45361] News image and "Read more" page appear blank on Switch |
2021-11-24 14:28:38 |
BZ-2926 |
Bug |
3 |
Closed |
[45391] The "Read more" button on news window lacks functionality |
2022-07-21 06:49:36 |
BZ-2925 |
Bug |
4 |
Closed |
45542 First interaction with Marg on at Delta Docks does not trigger if player is in a Prawn Suit. |
2021-09-28 14:12:24 |
BZ-2924 |
Bug |
0 |
Closed |
45512 Hands are not Grabbing Joysticks during Seatruck Docking animation |
2022-02-23 17:00:30 |
BZ-2923 |
Bug |
3 |
Open |
[45527] Possible mix up in Water Quality? |
2022-08-05 14:55:06 |
BZ-2922 |
Bug |
3 |
Open |
No instructions on how to use Seatruck instructions above hotbar |
2022-09-16 16:18:56 |
BZ-2921 |
Bug |
3 |
Closed |
45527 Estonian hasn't been localized |
2022-07-12 16:55:34 |
BZ-2920 |
Bug |
0 |
Closed |
[45372] [45361] The Habitat Builder can build several items and base pieces without battery |
2022-05-26 15:17:28 |
BZ-2919 |
Bug |
4 |
Open |
[45361][45372][45391] Missing collision is present for a specific patch of ground on Delta Island |
2022-03-09 21:23:54 |
BZ-2918 |
Bug |
4 |
Closed |
[45372] Oxygen decreases inside the Seatruck after disconnecting the modules |
2022-07-07 12:55:42 |
BZ-2917 |
Bug |
2 |
Closed |
[45361] The title crash after starting a new save file. [Hash: 3659AE52EF474FD1C83D598B2A3037902D7951032F404B51D79FDC4D751CA09F] |
2022-06-17 03:08:57 |
BZ-2916 |
Bug |
4 |
Open |
45512 Little grammatical error: "allow" instead of "allows" on the trinity barnacle. |
2022-03-09 21:27:59 |
BZ-2915 |
Bug |
4 |
Open |
(45391) Purple Vents Fumarole damage passing through seatruck next to Mercury 2 Stern |
2022-01-05 03:47:06 |
BZ-2914 |
Bug |
4 |
Open |
(45391) Incorrect voicing during creature attacks |
2022-05-31 16:21:19 |
BZ-2913 |
Bug |
3 |
Closed |
[] RT and LT buttons are swapped when using controllers on PC |
2022-07-26 13:59:06 |
BZ-2912 |
Bug |
0 |
Closed |
[45372] Infinite saving loop present after saving in Marguerit's Moonpool Base |
2022-07-26 13:59:16 |
BZ-2911 |
Bug |
3 |
Open |
[45485] The "UI Scale" accessibility option doesn't scale the main menu and in-game menu |
2022-10-20 07:32:42 |
BZ-2910 |
Bug |
2 |
Closed |
[45455] PS5 BZ news feed incorrectly displays the news feed from Subnautica |
2022-07-05 03:59:41 |
BZ-2909 |
Bug |
4 |
Open |
[45372] “Snowfox” vehicle nameplate will be noticed as floating |
2022-03-08 21:44:52 |
BZ-2908 |
Bug |
3 |
Closed |
45485 Seatruck falls through the Ground after leaving the Area |
2022-06-20 11:42:52 |
BZ-2907 |
Bug |
2 |
Closed |
[45372] Missing functionality of "Options" button will be noticed on IIS |
2022-03-15 16:34:43 |
BZ-2906 |
Bug |
2 |
Closed |
[45485] Player can delete the architect organs scan by building through it |
2022-02-08 21:58:14 |
BZ-2905 |
Bug |
0 |
Closed |
[45485] You can build base piece with a leg that obstructs entry to the Greenhouse |
2022-02-23 17:01:03 |
BZ-2904 |
Bug |
3 |
Open |
[45372] “Adaptive Trigger” behavior present after quitting to “Main Menu”. |
2022-07-11 16:09:03 |
BZ-2903 |
Bug |
4 |
Open |
[45372] User is unable to teleport to surface upon reaching depth of 8000 meters using a “Seatruck”. |
2022-01-05 03:55:44 |
BZ-2902 |
Bug |
3 |
Closed |
[45361] Crash occurred while saving after exiting the Drop Pod [No Hash Available] |
2022-07-11 16:09:22 |
BZ-2901 |
Bug |
4 |
Open |
[45372] Missing collision for environmental prop near “Communication Tower” at “Delta Island”. |
2022-07-26 13:59:27 |
BZ-2900 |
Bug |
3 |
Open |
[45372] Title crashes when extensively using the “Save” function. |
2022-07-21 04:52:23 |
BZ-2899 |
Bug |
3 |
Open |
[45485] Robin falls into the floor if she dies when the base consists of an I compartment |
2022-10-26 13:08:16 |
BZ-2898 |
Bug |
0 |
Closed |
[45413] Unable to transfer save games from host computer |
2021-09-28 14:13:29 |
BZ-2897 |
Bug |
4 |
Open |
[45361] The Seatruck can enter inside the Moonpool when power is off |
2022-02-23 18:37:56 |
BZ-2896 |
Bug |
1 |
Closed |
[45361][Cert] Switch Crash upon Loading Extensive Save. |
2022-06-17 03:08:50 |
BZ-2895 |
Bug |
3 |
Closed |
[44290] Preston Plant Fruit can be hard to pick up on all platforms |
2022-03-11 08:27:08 |
BZ-2894 |
Bug |
1 |
Closed |
[45391][Cert] Trophy-related calls are displayed in Trial Mode. |
2022-03-11 08:35:45 |
BZ-2893 |
Bug |
0 |
Closed |
[45391] The user is able to move the character while the PDA is opened |
2021-09-28 14:13:52 |
BZ-2892 |
Bug |
3 |
Closed |
[45391] Two different types of Oxygen Tanks have the same image inside the PDA |
2022-07-11 16:11:37 |
BZ-2891 |
Bug |
3 |
Open |
[45391] No text notification is present when the Water Filtration Suit is collecting water |
2022-05-23 20:51:28 |
BZ-2890 |
Bug |
0 |
Closed |
[45391] Dev Menu/Console cannot be accessed on PC Steam build |
2022-01-05 04:07:50 |
BZ-2889 |
Bug |
2 |
Closed |
[45413] You can place un-buildable hatch on Observatory |
2022-07-07 13:00:45 |
BZ-2888 |
Bug |
0 |
Closed |
45413 Water plane cuts through base |
2021-11-24 07:58:47 |
BZ-2887 |
Bug |
4 |
Open |
[45372][45391][45361] English placeholders are present on Ukrainian language |
2021-08-11 16:33:39 |
BZ-2886 |
Bug |
3 |
Open |
[45391] The language list is improperly translated in the options menu when the title is set to "Ukrainian" |
2022-03-14 15:58:26 |
BZ-2885 |
Bug |
3 |
Closed |
[45361] Missing textures are present in the "Intro Cinematic" |
2022-07-11 16:13:38 |
BZ-2884 |
Bug |
4 |
Open |
[45391][45372] Slovak translation is missing for "Play" and "Stop" inside the databank |
2022-01-05 04:13:36 |
BZ-2883 |
Bug |
4 |
Open |
[45391] Mismatched subtitled text inside ending ship in Polish |
2021-09-03 16:54:38 |
BZ-2882 |
Bug |
0 |
Closed |
[45361] Switch Crash upon Loading Extensive Endgame (Finnish) Save. |
2021-08-25 16:25:33 |
BZ-2881 |
Bug |
3 |
Closed |
[45180] [45361] Switch Crash in Seatruck on Way to Delta Station [Hash: B3EB767BC39671A87A37445BB9E62DC52970FCF9991CF5E72D67A8B5AB024610] |
2022-07-05 22:14:55 |
BZ-2880 |
Bug |
3 |
Closed |
[45180] [45361] Switch Crashed soon after booting up Save in Drop Pod. [Hash: 4A623E29E20DF818B6AEA6BFE491BEA9576ED711388985EB8530445E3CA88D52] |
2022-07-12 06:10:26 |
BZ-2879 |
Bug |
2 |
Closed |
[45372][45361] Missing subtitles for "AL-AN" ending, with the title set to "Hungarian". |
2022-08-06 11:14:40 |
BZ-2878 |
Bug |
4 |
Closed |
[45361] English text still present in Slovak localization during the transfer scene at the Fabricator Base |
2021-09-28 14:14:45 |
BZ-2877 |
Bug |
4 |
Open |
[45373] The Water Filtration Suit has seams in the model while wearing it |
2022-06-27 07:40:05 |
BZ-2876 |
Bug |
3 |
Closed |
[45180] Switch Crashed while in Seatruck on the way Phi Robotics [Hash: D7B5C5A1C8E8978F67233696BA98E3E4B9E0C2D6CF836F14BD43B5BBEECAF656] |
2022-07-11 07:43:56 |
BZ-2875 |
Bug |
4 |
Closed |
45365 The checkbox to disable commands usage is gone. It is now really easy to disable achievements by mistake. |
2021-08-25 22:10:29 |
BZ-2874 |
Bug |
2 |
Closed |
[45107][44843] The title crashes at "Glacial Basin" while exploring the world environment. [No Hash Available] |
2022-06-17 03:08:41 |
BZ-2873 |
Bug |
3 |
Closed |
[45362] Polish localization has a repeating line during the end game |
2022-07-11 06:53:46 |
BZ-2872 |
Bug |
3 |
Closed |
[45361] No dev menu is present on PC Win64 store build |
2021-08-10 18:38:13 |
BZ-2871 |
Bug |
0 |
Closed |
[45361] Win64 store build boots the title via steam client |
2022-01-04 20:51:40 |
BZ-2870 |
Bug |
3 |
Closed |
[44843] The title can experience “FPS” drops in “Arctic Kelp Forest”, resulting in a crash state. |
2022-07-11 16:15:33 |
BZ-2869 |
Bug |
0 |
Closed |
[45287] The user is unable to exit the PDA if it is open while jumping through the Architect Teleporter |
2022-03-11 10:19:33 |
BZ-2868 |
Bug |
3 |
Closed |
[45287] The user can walk underwater by clipping through the edges of the Fabricator Base entrance |
2022-07-12 15:55:04 |
BZ-2867 |
Bug |
3 |
Closed |
[45287] The Finnish translation for "Spiral Plant Clipping" is misspelled |
2022-07-12 15:03:51 |
BZ-2866 |
Bug |
3 |
Closed |
[45107][44843] The title crashes after deploying an excessive amount of “Flares” on “Creative” mode. |
2022-07-11 16:18:07 |
BZ-2865 |
Bug |
1 |
Closed |
[45296] Improper translation present for "Show News" option on multiple languages. |
2021-10-13 08:16:54 |
BZ-2864 |
Bug |
1 |
Closed |
[45296] Improper translation present for “Press + Button” screen on multiple languages. |
2021-10-13 08:13:29 |
BZ-2863 |
Bug |
1 |
Closed |
[45287] Missing localization for "Press + Button" screen on Polish. |
2021-08-10 15:38:12 |
BZ-2862 |
Bug |
3 |
Open |
[45107] [44843] User can bypass “Seaglide” map error “Signal Lost” while on land. |
2022-09-16 11:39:46 |
BZ-2861 |
Bug |
3 |
Closed |
[45287] The Finnish translation for "Alien Facility" is misspelled inside the PDA Logs |
2022-07-12 15:03:14 |
BZ-2860 |
Bug |
3 |
Open |
[45107] The title crashed while being idle in the “Pause menu” at “Drop Pod”. [No Hash Available] |
2022-09-02 11:39:40 |
BZ-2859 |
Bug |
3 |
Open |
[45142] Crash occurred when opening the PDA on Chinese language |
2022-10-04 14:36:59 |
BZ-2858 |
Bug |
2 |
Closed |
[45107] [44843] The title crashed while exploring “Twisty Bridges”. |
2022-06-17 03:08:27 |
BZ-2857 |
Bug |
3 |
Closed |
[45180] Missing localization while title is set to "Portuguese (Brazil)". |
2021-08-02 19:48:54 |
BZ-2856 |
Bug |
3 |
Closed |
[45180] Crash encountered on “Warning screen” when booting up the title. |
2021-08-26 14:51:05 |
BZ-2855 |
Bug |
3 |
Closed |
[44843] Crash encountered at “Pilots last know location” marker. |
2022-07-11 16:20:45 |
BZ-2854 |
Bug |
3 |
Closed |
[45234] Troubleshooting option is not updating according to the applied language |
2022-06-17 03:08:00 |
BZ-2853 |
Bug |
3 |
Closed |
[45107] Crash encountered while exploring the borders of “Arctic Kelp Forest” and “Sparse Arctic”. [No Hash Available] |
2022-07-11 16:21:32 |
BZ-2852 |
Bug |
4 |
Open |
[45234] Custom graphic setting can be selected as a Graphic setting |
2022-07-11 16:22:39 |
BZ-2851 |
Bug |
0 |
Closed |
[45201] Audio log and the translation text do not match in Hungarian for one of Al-An's logs |
2021-08-11 00:20:50 |
BZ-2850 |
Bug |
0 |
Closed |
[45201] Completing actions that provide Trophies while in Trial Mode, don't unlock completed trophies in full version |
2021-08-02 17:44:39 |
BZ-2849 |
Bug |
0 |
Closed |
[45142] AL-AN's name is recognized and translated as "Voice" on Polish language |
2021-07-30 08:12:02 |
BZ-2848 |
Bug |
3 |
Claimed Fixed |
[45107] Crash encountered when driving “Seatruck”. [No Hash Available] |
2022-10-04 14:34:24 |
BZ-2847 |
Bug |
3 |
Closed |
[45142] Inconsistency present for "Press Options" splash screen on Japanese |
2022-02-23 18:51:49 |
BZ-2846 |
Bug |
1 |
Closed |
[45201] No indication the application is in Trial Mode |
2021-08-05 07:13:27 |
BZ-2845 |
Bug |
3 |
Closed |
[45142] "Press Options" text overlaps the "Controller disconnected" message |
2022-08-07 07:47:22 |
BZ-2844 |
Bug |
3 |
Closed |
[45175] Inconsistencies present in the localization of "Press OPTIONS" text in the Splash Screen |
2022-07-21 07:04:08 |
BZ-2843 |
Bug |
4 |
Open |
[45175] Flawed punctuation present in "Databank" description when title is set to "Hungarian" |
2022-02-23 18:52:36 |
BZ-2842 |
Bug |
3 |
Closed |
[45142] Crash occurs when quitting to Main Menu after multiple save/loads in any Game Mode |
2022-07-21 11:12:04 |
BZ-2841 |
Bug |
0 |
Closed |
[45142][45175] "PDA" text appears duplicated for multiple Log entries on Hungarian language |
2021-08-11 01:58:11 |
BZ-2840 |
Bug |
3 |
Closed |
[45175] Hungarian has two missing translations in the PDA screenshot tab. |
2022-07-27 06:26:17 |
BZ-2839 |
Bug |
3 |
Closed |
[45175][45142] Incorrect text at beginning of a new save appears in Chinese (Simplified) |
2022-07-12 16:54:50 |
BZ-2838 |
Bug |
3 |
Closed |
[45175][45142] Misspelled word "vytvoríte" present for Slovak language in Photo Manager |
2022-07-26 13:56:40 |
BZ-2837 |
Bug |
3 |
Closed |
45175 The name "Water filtration suit" isn't translated for some of the required languages. |
2021-08-02 19:49:48 |
BZ-2836 |
Bug |
3 |
Closed |
[45142] Crash occurs when quitting to Main Menu after building in Creative Mode |
2022-01-12 16:10:52 |
BZ-2835 |
Bug |
2 |
Closed |
[45142] Crash occurs when quitting to main menu after "pdalog all" command has been entered |
2021-08-16 12:34:22 |
BZ-2834 |
Bug |
0 |
Closed |
[45142] The title uses the incorrect form of "Press OPTIONS" prompt for multiple languages |
2021-10-20 09:18:27 |
BZ-2833 |
Bug |
3 |
Closed |
[45199] Low quality picture present at news feed section |
2022-07-12 11:10:30 |
BZ-2832 |
Bug |
1 |
Closed |
[45107] User is unable to save on any game mode |
2021-10-11 13:33:04 |
BZ-2831 |
Bug |
1 |
Closed |
[45107] Achievments can be unlocked while "Trial Mode" is present |
2021-08-10 22:16:41 |
BZ-2830 |
Bug |
3 |
Claimed Fixed |
[45107] Title crashes when entering the main menu [No Hash Available] |
2022-10-04 14:33:32 |
BZ-2829 |
Bug |
3 |
Closed |
[45142] Flickering present on environmental pieces at “Fabricator Base” when jumping. |
2022-07-11 16:27:01 |
BZ-2828 |
Bug |
4 |
Open |
[45175] LOD issue present for certain roots in Deep Lilypads Cave |
2022-07-11 16:27:54 |
BZ-2827 |
Bug |
4 |
Open |
[45175][45142] Gel Sack container transfer sound is missing |
2022-02-23 18:54:58 |
BZ-2826 |
Bug |
3 |
Closed |
[45129] Screenshots do not save in the PDA if they are taken too fast |
2022-07-08 12:32:40 |
BZ-2825 |
Bug |
4 |
Closed |
[45129] Several items names are exceeding their allocated space on Scanner Room HUD on multiple languages |
2021-08-10 22:02:37 |
BZ-2824 |
Bug |
0 |
Closed |
[45129] "Warning screen" and "Press Options screen" are not properly localized when changing the console's system language |
2021-08-11 15:50:01 |
BZ-2822 |
Bug |
1 |
Closed |
[Switch] Remove the Dev Menu |
2021-08-03 13:52:31 |
BZ-2821 |
Bug |
4 |
Closed |
[44665] Language list is not properly translated if the title is set to "Czech". |
2021-08-03 06:40:37 |
BZ-2820 |
Bug |
2 |
Closed |
[45129] End-Game conversation is not localized in multiple languages |
2022-07-11 07:02:05 |
BZ-2819 |
Bug |
4 |
Closed |
[45129] "Enable trigger effects" option is overflowing the allocated space on Finnish language |
2021-08-10 16:40:00 |
BZ-2818 |
Bug |
4 |
Open |
[44665] User can reach out of bounds areas using “Air Bladder” |
2022-04-27 16:08:29 |
BZ-2817 |
Bug |
0 |
Closed |
[45129 ]News Feed "Read more" is missing functionality |
2021-10-20 13:03:57 |
BZ-2816 |
Bug |
4 |
Open |
[44665] Misleading value for “UI Scale” other than default is present at first boot. |
2022-04-27 16:09:41 |
BZ-2815 |
Bug |
4 |
Closed |
[45092][Save/Load] Loading a docked Seatruck in an unpowered base causes the Seatruck to be stuck. |
2022-06-15 19:20:13 |
BZ-2814 |
Bug |
4 |
Open |
[44665] Misleading "Delete" prompt with no functionality is present on existing save files |
2022-04-27 16:10:47 |
BZ-2813 |
Bug |
4 |
Open |
[44665] Missing “Feedback replies” window while In-Game. |
2022-04-27 16:13:04 |
BZ-2812 |
Bug |
4 |
Open |
[67938] Hydrothermal Vent is present in the "Indigenous Lifeforms" category inside the Databank |
2022-04-27 16:13:44 |
BZ-2811 |
Bug |
2 |
Closed |
[44801] Some Latin American Spanish Translations are missing in PDA |
2021-08-11 01:15:45 |
BZ-2810 |
Bug |
4 |
Closed |
[44665][44691] Character is unable to move after interacting with “Console Commands” menu. |
2021-12-10 07:21:29 |
BZ-2809 |
Bug |
2 |
Closed |
[44801] Some Brazilian Portuguese Translations are missing in PDA |
2021-08-11 16:23:03 |
BZ-2808 |
Bug |
2 |
Closed |
[44953] Robin can die instantly when exiting Prawn suit while jump boost is active |
2021-08-25 22:17:01 |
BZ-2807 |
Task |
0 |
Done |
Remove exception logged as a warning from UserStoragePC |
2021-07-14 09:50:39 |
BZ-2806 |
Bug |
4 |
Open |
[44665][45175] Placeholder text for special characters present after switching languages in main menu. |
2022-04-27 16:16:28 |
BZ-2805 |
Bug |
2 |
Closed |
[44665] Crash occurs after extensive use of the In-Game “Photo Manager” feature. |
2021-09-03 14:48:14 |
BZ-2804 |
Bug |
2 |
Closed |
[44801][45129][45175] Some Finnish Translations are missing in PDA |
2021-08-11 21:08:06 |
BZ-2803 |
Bug |
3 |
Closed |
[CS44290] Some players encounter direct x issues related to the staging of 2D textures |
2022-07-15 10:28:54 |
BZ-2802 |
Bug |
3 |
Closed |
[44665] Title crashes after extensive building in any biome. [Hash: 5526B12C8D480DF7CBBC92FF41AB165A2895F89D5CC59D5A6A3CC894A57CA64F] |
2022-07-11 09:19:38 |
BZ-2801 |
Bug |
2 |
Closed |
[44801] Some Polish translations are missing in PDA |
2021-08-11 17:04:38 |
BZ-2800 |
Bug |
4 |
Open |
AlAn VFX does not react to voice intensity |
2022-08-08 18:17:48 |
BZ-2799 |
Bug |
3 |
Closed |
[44665] Accessibility issues reported on BZ |
2022-07-26 13:59:52 |
BZ-2798 |
Bug |
2 |
Closed |
[44801] Some Hungarian translations are missing in PDA |
2021-08-10 23:54:39 |
BZ-2797 |
Bug |
4 |
Open |
[44665] Rock punchers stuck in their initial spawn point. |
2022-04-27 16:18:26 |
BZ-2795 |
Bug |
2 |
Closed |
[44665] Reaching the maximum amount of screenshots causes the world to render in Low rez |
2021-08-26 07:48:07 |
BZ-2794 |
Bug |
3 |
Closed |
Seatruck redocks after undocking and staying still for a few seconds |
2022-02-09 20:11:46 |
BZ-2791 |
Bug |
3 |
Closed |
[44665] Screenshots do not stay deleted after being removed |
2022-01-21 23:04:24 |
BZ-2790 |
Bug |
3 |
Closed |
[44154] Z-Fighting texture can be noticed when placing a Hatch on a surface Base. |
2022-11-11 14:17:17 |
BZ-2789 |
Bug |
3 |
Closed |
[44665] Character remains stuck while using “Mobile Vehicle Bay” after a “save / load”. |
2022-07-05 08:40:35 |
BZ-2788 |
Bug |
4 |
Open |
[44665] "Air Bladder" refills when "save / load" is performed. |
2022-04-27 16:39:51 |
BZ-2787 |
Bug |
3 |
Closed |
[44665] Infinite loading screen present after dying while almost reaching the surface [No Hash Available] |
2022-07-08 08:20:49 |
BZ-2786 |
Bug |
3 |
Closed |
[44665] Quitting to main menu after a save action will result in a crash [No Hash Available] |
2022-07-08 12:46:19 |
BZ-2785 |
Bug |
3 |
Closed |
[44154] Crash occurred when character remains without oxygen at Marguerit Maida's Base. |
2022-07-12 11:51:54 |
BZ-2784 |
Bug |
3 |
Open |
[44154]Character Re-Spawns through Seatruck textures and walks underwater at Marguerit Maida's Base |
2021-07-06 16:42:01 |
BZ-2783 |
Bug |
3 |
Closed |
[44665] “Mobile Vehicle Bay” cannot be picked up after "save/load" while constructing an item. |
2022-07-05 07:50:56 |
BZ-2782 |
Bug |
3 |
Closed |
[44154] Crash occurred on loading screen on an existing save file [No Hash Available] |
2022-07-11 10:45:22 |
BZ-2781 |
Bug |
0 |
Closed |
[44154] Texture misplacement issue encountered between a docked Seatruck and nearby flora |
2022-08-25 11:47:25 |
BZ-2780 |
Task |
2 |
Done |
[44665] Game crash when finishing base, while playing in Japanese |
2022-05-31 15:52:07 |
BZ-2779 |
Bug |
3 |
Closed |
[43943] Various Crashes reported on the switch [No Hash Available] |
2022-05-16 14:35:15 |
BZ-2778 |
Bug |
1 |
Closed |
[44665] Upon reaching the end of the credits of Subnautica: Below Zero, a force-close error occurs |
2022-10-19 23:35:23 |
BZ-2777 |
Bug |
4 |
Open |
[44771 & 44290] A docked vehicle will hide the crosshair and disable saving for a couple of seconds on loading a save game. |
2022-04-27 16:43:17 |
BZ-2776 |
Bug |
3 |
Closed |
[44771 / 45393] Base compartments with a glass window on specific points have a red stripe around them |
2022-03-10 12:53:13 |
BZ-2775 |
Bug |
3 |
Open |
44771 The default colors displayed inside the control room don't match their true color (stripe 1 & 2). |
2022-09-19 15:56:21 |
BZ-2774 |
Bug |
3 |
Closed |
44771 The stripe colors on the control room stay the same when you change them. |
2022-07-25 16:26:43 |
BZ-2773 |
Bug |
0 |
Closed |
44771 Encyclopedia scan unlocks are broken. |
2021-08-25 20:39:25 |
BZ-2772 |
Bug |
0 |
Closed |
[44639] Jittering animation present when deploying the “Floating air pump” |
2022-02-01 17:04:33 |
BZ-2771 |
Bug |
0 |
Closed |
44745 Picking up an egg doesn't unlock UnknownEgg. |
2021-08-25 20:40:35 |
BZ-2770 |
Bug |
0 |
Closed |
44745 The aquarium doesn't unlock the entry when you scan it (existing entry / image missing). |
2021-08-25 21:39:35 |
BZ-2769 |
Bug |
3 |
Closed |
44745 ScannerRoomDatabox.prefab BlueprintHandTarget doesn't have its onUseGoal set: it doesn't unlock the scanner room entry until you reload. |
2021-08-25 22:22:35 |
BZ-2768 |
Bug |
0 |
Closed |
44745 Entry unlocked only after reload: bioreactor. |
2021-08-24 20:24:34 |
BZ-2767 |
Bug |
3 |
Closed |
44745 The air pump entry isn't unlocked when you craft an oxygen tank (existing entry / image). |
2021-08-25 21:03:39 |
BZ-2766 |
Bug |
0 |
Closed |
44745 The trinity Barnacle is not scannable. (Existing databank / image.) |
2021-08-24 20:36:06 |
BZ-2765 |
Bug |
3 |
Open |
[44639] The controller is not recognized after switching profiles in game. |
2022-11-14 09:41:41 |
BZ-2764 |
Bug |
4 |
Open |
[44639] Out of focus crash occurrence when idling in console gallery |
2022-07-18 16:09:59 |
BZ-2763 |
Bug |
3 |
Closed |
44716 Some deep lilypads flowers are below the terrain's surface. Batches 15-15-6, 16-15-6. |
2022-07-21 07:04:20 |
BZ-2762 |
Bug |
4 |
Open |
44716 Slots under props: batch 15-15-6 (Deep Lilypads). |
2022-04-27 16:47:16 |
BZ-2761 |
Bug |
4 |
Open |
[44665] Crash encountered after docking the Switch and resuming playing [No Hash Available] |
2022-03-17 19:10:15 |
BZ-2760 |
Bug |
3 |
Closed |
44677 Entering a prawn suit parked at the sanctuary entrance is possible and messes up the motor mode. |
2021-08-25 21:51:33 |
BZ-2759 |
Bug |
4 |
Open |
[44677] The PS4 controller layout on PC is broken. Buttons are mixed up or don't work at all. |
2022-07-21 12:55:27 |
BZ-2758 |
Bug |
3 |
Closed |
[44672] Robin can get stuck in the back of the Seatruck when saving at a steep angle while piloting the Seatruck. |
2022-06-20 09:23:29 |
BZ-2757 |
Bug |
3 |
Closed |
[44672] Preston's Plant doesn't regrow Preston's Delight (snowstalkerfruit). |
2022-06-20 09:30:07 |
BZ-2756 |
Bug |
3 |
Closed |
[44609] Thumper is missing collision with ground when deployed in mid-air |
2022-07-07 13:13:51 |
BZ-2755 |
Bug |
4 |
Open |
[44639] Camera clipping present for all Field Of View settings when using different tools |
2022-04-27 18:19:52 |
BZ-2754 |
Bug |
4 |
Open |
[44609] Executive desk is lighted in an unpowered base |
2022-04-27 18:20:10 |
BZ-2753 |
Bug |
4 |
Open |
[44609] Snowstalker has audio SFX after death if hit with a snowball |
2022-04-27 18:21:10 |
BZ-2752 |
Bug |
3 |
Closed |
44672 The pathfinder's node force on land isn't added in low detail settings. |
2021-08-25 22:05:03 |
BZ-2751 |
Bug |
3 |
Closed |
[44654] Skyrays Poster Unable to Pick Up |
2022-06-20 11:09:11 |
BZ-2750 |
Bug |
2 |
Closed |
[44654] Respawning in a seatruck after dying which is docked inside a moonpool locks the player inside of it. |
2021-08-25 21:44:48 |
BZ-2749 |
Bug |
2 |
Closed |
[44154] PS5 Save Files Disappearing |
2021-09-23 04:10:39 |
BZ-2748 |
Bug |
1 |
Closed |
[44627] Unable to save in all game modes |
2021-07-28 21:12:54 |
BZ-2747 |
Bug |
2 |
Closed |
[44646] Water is present in bases and vehicles when near the surface. |
2022-07-26 11:10:33 |
BZ-2746 |
Bug |
3 |
Open |
[44609] Graphical corruption present in the Architect Cabling cave |
2022-07-18 16:13:36 |
BZ-2745 |
Bug |
3 |
Closed |
[44609] Aromatherapy lamp light can be observed through the walls in Outpost Omega |
2022-07-21 07:04:36 |
BZ-2744 |
Bug |
2 |
Closed |
[44609] Cold meter cheat will remain present after a save/load action was performed |
2022-03-10 13:56:50 |
BZ-2743 |
Bug |
4 |
Open |
[44546] Audio issue present for Robin's voice over when the Shadow Leviathan attacks the Prawn Suit |
2021-08-26 08:20:45 |
BZ-2742 |
Bug |
3 |
Open |
[44603] Seatruck & Prawn Suit can get stuck in the moonpool. |
2022-07-27 07:28:51 |
BZ-2741 |
Bug |
2 |
Closed |
44603 Flickering lights when you drain energy. |
2022-09-18 20:49:39 |
BZ-2740 |
Bug |
4 |
Closed |
44603 Trivalve follow you in the ending sequence. They're stuck after you use Alan arms, they're warped when you exit the cinematic mode, they appear in the ship. |
2021-08-25 22:04:29 |
BZ-2739 |
Bug |
3 |
Closed |
[44558] Multiple items disappear when deployed/dropped underwater at the entrance of Deep Lilypads Cave Cache |
2021-08-25 22:17:30 |
BZ-2738 |
Task |
0 |
Done |
Fix NRE in IceWormJumpScareFX.SetKnockback |
2021-06-03 11:36:52 |
BZ-2737 |
Bug |
3 |
Closed |
(PS4/PS5) Game Audio remains on when you return to home menu in Sony consoles |
2022-07-26 14:00:02 |
BZ-2736 |
Task |
3 |
Done |
44547 - Audio - hook up one UI sound for consoles |
2022-07-26 14:00:43 |
BZ-2735 |
Bug |
4 |
Closed |
[44524] Tools can be equipped while controlling vehicles. |
2022-03-15 20:44:39 |
BZ-2734 |
Bug |
3 |
Closed |
[44519] Deploying a snowfox with the propulsion cannon makes the snowfox move at very high speeds. |
2021-08-25 21:35:03 |
BZ-2733 |
Bug |
0 |
Closed |
44519 [Save-State] AlanAtTeleporter is triggering a SFX issue underwater. |
2021-06-14 17:05:47 |
BZ-2732 |
Bug |
1 |
Closed |
[44492] Application Startup Crash on Switch | Blocks Slavas Fixes |
2021-10-25 19:35:02 |
BZ-2731 |
Bug |
0 |
Closed |
44514 PDA screenshots (F11) are, by design, not saved when you are in the ending area. You are still able to take them, and the message is misleading. |
2021-06-04 22:00:40 |
BZ-2730 |
Bug |
4 |
Closed |
[44514] Out of place Ore Vein rock by Frozen Creature | Batch 2 19 8 |
2022-06-20 08:58:37 |
BZ-2729 |
Bug |
0 |
Closed |
[44495] Alan's body is visible when using the highlight accessibility option when not constructed. |
2021-06-04 22:55:31 |
BZ-2728 |
Bug |
4 |
Closed |
[44494] Tether Tool softlocks the player when used while freezing to death in two ways. |
2022-06-20 11:58:34 |
BZ-2727 |
Bug |
4 |
Open |
[44494] Z Fighting present on the platform leading down to the frozen creatures paw | Batch 2 19 8 |
2021-06-01 16:09:37 |
BZ-2726 |
Bug |
0 |
Closed |
[44494] Players can get stuck by the Frozen Creature | Batch 2 19 8 |
2021-06-01 16:09:39 |
BZ-2725 |
Bug |
2 |
Closed |
[44494] NullReferenceExceptions / FMOD errors when using partially build Jukebox. |
2022-08-11 13:05:49 |
BZ-2724 |
Bug |
0 |
Closed |
44473 Crash fish entry still mentions the stasis rifle, saying the player should equip it. |
2021-05-29 22:20:57 |
BZ-2723 |
Bug |
4 |
Open |
44473 Robin's left fin is clipping inside the chelicerate's mandible when he eats you. |
2022-04-27 18:23:58 |
BZ-2722 |
Task |
0 |
To Do |
Post-release analytics issues |
2021-05-26 23:01:41 |
BZ-2721 |
Bug |
2 |
Closed |
[44290] Only one ending is unlocked on game completion |
2021-08-10 23:11:38 |
BZ-2720 |
Bug |
3 |
Closed |
[43525] Standing far from the modification station/Fabricator and activating it freezes the player until Options is pressed |
2022-07-26 13:48:43 |
BZ-2719 |
Bug |
0 |
Closed |
Opening any Crafter from a distance could break the movement. |
2022-01-04 20:58:22 |
BZ-2718 |
Bug |
4 |
Closed |
38989 Two pictures are red on some parts of the large room. |
2021-06-14 17:05:28 |
BZ-2717 |
Bug |
3 |
Open |
44435 If you build things close to a window, collisions might push you outside. |
2022-07-18 16:16:43 |
BZ-2716 |
Bug |
2 |
Closed |
[44154] Frequent crashes occur on PS5 for BZ |
2021-10-25 15:49:27 |
BZ-2715 |
Bug |
3 |
Open |
44429 Frozen controls when you push your Seatruck to the moonpool's docking animation with a module. |
2022-09-16 16:19:08 |
BZ-2714 |
Bug |
3 |
Open |
44429 You only have two directions when you want to place the moonpool. |
2022-08-25 12:41:25 |
BZ-2713 |
Bug |
2 |
Open |
44290 Soft lock with Al-An transfer. No reproduction steps. Reported by a few players. |
2022-12-21 13:12:55 |
BZ-2712 |
Bug |
2 |
Closed |
[44121] White flashes on BZ PS5 that necessitated Engine change to fix |
2021-08-30 19:01:49 |
BZ-2711 |
Bug |
1 |
Closed |
[43943] Crash occured on Switch in Japanese when interacting with a Moonpool Ladder |
2021-07-12 20:47:57 |
BZ-2710 |
Bug |
4 |
Closed |
44396 | Stuck spot in sanctuary broken bridge |
2021-06-04 23:33:04 |
BZ-2709 |
Bug |
3 |
Closed |
[43795] There's an = sign on Switch, in front of the + symbol on the main menu |
2021-08-26 07:30:14 |
BZ-2708 |
Bug |
2 |
Closed |
[43849] Game crashes when PDA is opened and the language is set to Japanese |
2021-06-14 21:40:21 |
BZ-2707 |
Bug |
4 |
Open |
44290 Architect Structures (posterlilarchitect) poster doesn't have an icon. |
2022-05-19 14:41:37 |
BZ-2706 |
Bug |
4 |
Open |
44290 Prawns have no collision when docked in moonpool |
2022-04-27 18:26:51 |
BZ-2705 |
Bug |
1 |
Closed |
[43849] Fail on attempt to load/allocate memory for an addressable asset on Switch when in Japanese |
2022-05-17 22:26:23 |
BZ-2704 |
Bug |
2 |
Closed |
[43849] Exception has occurred by finishing base construction on Switch when in Japanese |
2022-06-17 03:07:17 |
BZ-2703 |
Bug |
1 |
Closed |
[43849] Exception has occurred on attempt to save on Switch when in Japanese |
2021-11-01 15:23:13 |
BZ-2702 |
Bug |
3 |
Closed |
44357 Invisible fabricator in the twisty bridges techsite. |
2022-06-20 12:28:23 |
BZ-2701 |
Bug |
3 |
Open |
44357 Some items you grab don't unlock their blueprint. |
2022-07-18 16:17:38 |
BZ-2700 |
Bug |
4 |
Open |
44290 Water level present in docking module |
2022-06-23 15:56:22 |
BZ-2699 |
Bug |
0 |
Closed |
44290 Vines have clean edges, should be attached to walls/rocks |
2022-07-12 15:02:41 |
BZ-2698 |
Bug |
4 |
Open |
44290 If the player visits alien beacon for PK8, the beacon retains the 'Unread' + |
2022-07-28 07:15:40 |
BZ-2697 |
Bug |
0 |
Closed |
44290 Sometimes the Sea Monkeys hand you nothing |
2022-07-12 16:53:42 |
BZ-2696 |
Bug |
0 |
Closed |
44290 Floating resource in dormant volcano |
2022-07-12 15:02:29 |
BZ-2695 |
Bug |
4 |
Open |
44290 Resolution defaults to 640x480 when moving to another screen |
2022-07-12 18:24:05 |
BZ-2694 |
Bug |
0 |
Closed |
[44356]Players can equip tools and build in Endgame |
2021-10-27 10:17:58 |
BZ-2693 |
Bug |
3 |
Open |
44290 Base gate power room: the vfx goes in all directions after a while. |
2022-07-26 14:24:27 |
BZ-2692 |
Bug |
0 |
Closed |
[44352] Players can drive the camera drone into their base via moonpool and drive around as if in water |
2022-11-13 14:13:07 |
BZ-2691 |
Bug |
0 |
Closed |
[44350] Null Reference Exception Present on Unload |
2021-05-26 10:31:17 |
BZ-2690 |
Bug |
3 |
Open |
[43525]World Streaming stuck?: Infinite Save Time and Terrain Holes |
2022-11-23 17:10:30 |
BZ-2689 |
Bug |
2 |
Closed |
[44290] Multiple Language is missing End Game Subtitles |
2022-03-07 17:12:44 |
BZ-2688 |
Bug |
2 |
Closed |
[44290] Rose "Kaifloof" Selene not properly credited under Community Playtesting |
2022-02-09 21:34:11 |
BZ-2687 |
Bug |
4 |
Open |
44290 Al-An parts when fully built, keep a remnant of ghost VFX. |
2022-09-19 15:53:23 |
BZ-2686 |
Bug |
0 |
Closed |
44290 small chunk of floating scenery |
2022-07-12 15:02:15 |
BZ-2685 |
Bug |
2 |
Closed |
[44320][Windows Store] Gamerscore not updating in the Xbox Console Companion App |
2022-06-17 03:07:06 |
BZ-2684 |
Bug |
3 |
Closed |
[44290] Walking underwater after suffocating while riding whale |
2021-06-14 17:08:58 |
BZ-2683 |
Bug |
3 |
Open |
[44290] Skinning in Robins Laser Cutter Animation causes Mesh Issues |
2022-06-23 16:07:21 |
BZ-2682 |
Bug |
3 |
Closed |
[44246] [Windows Store] Achievements not Visually Popping up on Windows Store Build |
2022-09-22 11:47:20 |
BZ-2681 |
Bug |
3 |
Closed |
[44290] Possible to dupe resources with Prawn Suit, double clicking with both fists to break a block |
2021-05-26 10:01:54 |
BZ-2680 |
Bug |
3 |
Closed |
44290 Processing through the endgame portal make you invincible to damage in new games / saves. |
2022-07-13 15:51:11 |
BZ-2679 |
Task |
1 |
Done |
Investigate Epic upload failures |
2021-07-08 22:46:27 |
BZ-2678 |
Bug |
2 |
Closed |
44266 Multiple filtration machines are not independent inside a large room depending on the wall they're built on. |
2022-07-26 15:52:07 |
BZ-2677 |
Task |
1 |
Done |
Have OnlyInEditor builds get deployed to "release" branches of Epic and Discord stores |
2021-05-11 05:07:40 |
BZ-2676 |
Task |
0 |
Done |
Release - Steam Release Test Plan |
2021-05-11 22:04:18 |
BZ-2674 |
Bug |
2 |
Closed |
[44245] Mirel-Valentin Filimon not credited under Whyttest in Below Zero's credits |
2022-03-11 10:37:27 |
BZ-2673 |
Bug |
2 |
Closed |
44245 Some Mac OS users (maybe just one specific GPU) have an issue with shaders. |
2022-06-23 22:12:17 |
BZ-2671 |
Task |
0 |
Done |
Connect User Feedback with Sentry Errors |
2021-05-10 15:36:03 |
BZ-2670 |
Bug |
3 |
Closed |
[43525][XB1][Below Zero] The Title Crash randomly in IIS after the XBox Live Account was previously logged off |
2022-06-20 09:01:25 |
BZ-2669 |
Bug |
3 |
Open |
[44154] Graphical errors present for multiple scenarios |
2021-09-27 13:16:26 |
BZ-2668 |
Bug |
1 |
Closed |
[44154][Cert] Crash occurred during active gameplay at Phi Robotics |
2021-10-15 07:40:04 |
BZ-2667 |
Bug |
1 |
Closed |
[44216][Windows Store][PC][Below Zero] XBox Live Account missing prompt will be noticed when launching the Windows Store Application |
2021-05-06 06:10:57 |
BZ-2666 |
Bug |
0 |
Closed |
44190 The ghost picture frame on the large room's walls is often red for seemingly no reason. |
2021-05-26 09:00:09 |
BZ-2665 |
Bug |
0 |
Closed |
44190 The attack SFX on the exosuit still plays when Robin is not inside. |
2021-06-14 16:52:33 |
BZ-2664 |
Bug |
2 |
Closed |
[43525][Windows Store] Saves don't always transfer the correct gameMode. |
2021-05-10 21:35:48 |
BZ-2663 |
Task |
0 |
Done |
Fix BatchUpgrade script not deleting saved batches from deep storage. |
2021-05-06 15:52:10 |
BZ-2662 |
Bug |
2 |
Closed |
[43525][XBX/S XB1] Saves don't always transfer the correct gameMode. |
2022-07-08 11:27:14 |
BZ-2661 |
Bug |
3 |
Closed |
[44155] Character voice sound appears to have an unnatural "hall effect" on Intro Cinematic, when the volume is set on 20% |
2021-07-30 12:06:22 |
BZ-2660 |
Task |
0 |
In Progress |
MainMenuLoadButton refactoring |
2021-05-12 11:13:51 |
BZ-2659 |
Bug |
3 |
Open |
[43525] Loading save from Xbox Series X to Xbox One Causes a fatal crash |
2022-07-12 16:52:32 |
BZ-2658 |
Bug |
2 |
Closed |
[44155][Windows Store] Phase gate entrance is decimated / batch 12 19 16 |
2021-05-11 15:57:44 |
BZ-2657 |
Bug |
2 |
Closed |
[44155][Windows Store] Rocks out of place infront of Arctic Spires Cache. Collision not present. / batch 6 19 16 and batch 6 19 17 |
2021-05-11 16:02:39 |
BZ-2656 |
Bug |
3 |
Closed |
[44155][Windows Store] Walking on the ocean floor via Moonpool and Multipurpose Room |
2021-08-27 08:32:04 |
BZ-2655 |
Bug |
0 |
Closed |
[44155][Windows Store] Oxygen Plant Embedded within terrain / batch 10 18 10 |
2021-05-11 16:04:54 |
BZ-2654 |
Bug |
3 |
Closed |
[44155][Windows Store] Argument Exception when player uses their Seaglide |
2021-08-27 08:37:18 |
BZ-2653 |
Bug |
3 |
Open |
[43525][Xbox/Windows Store] No warning that saves are still syncing. Could result in very long save sync time. |
2022-05-31 16:05:59 |
BZ-2652 |
Bug |
3 |
Closed |
[44131][44525][WindowsStore] Thumbnail fails to update after transferring save data |
2022-07-12 09:41:16 |
BZ-2651 |
Bug |
2 |
Closed |
[44131][Windows Store] Assets not properly loading in batch 11-18-11 / -153 -45 -181 |
2021-05-11 16:06:42 |
BZ-2650 |
Bug |
3 |
Closed |
[44131][Windows Store] Unable to sync normal sized saves between Xbox and Windows Store |
2022-06-23 11:10:02 |
BZ-2649 |
Task |
0 |
Done |
Ensure that CoroutineHost is unloaded only by SceneCleaner. |
2021-04-29 15:17:22 |
BZ-2648 |
Bug |
3 |
Closed |
[43525][44131] The XBox Live account Saved Games are not properly uploaded from PC Application to Xbox One and Xbox Series X |
2021-05-10 20:59:20 |
BZ-2647 |
Bug |
3 |
Closed |
[44119][Windows Store] F1/F3 Menus don't match Subnautica 1's Functionality on Windows Store |
2021-08-27 11:06:15 |
BZ-2646 |
Bug |
3 |
Closed |
[44119][Windows Store] Build still has Early Access in the Top Right Corner |
2021-08-27 08:41:03 |
BZ-2645 |
Bug |
4 |
Open |
[44119] Radeon Mac Users are Experiencing Visual Issues |
2022-06-23 22:17:38 |
BZ-2644 |
Bug |
3 |
Closed |
[44119][Windows Store] Microsoft Store doesn't show Below Zero when in Sandbox for some people |
2022-06-23 11:03:01 |
BZ-2643 |
Bug |
2 |
Closed |
[44119][Windows Store] Below Zero doesn't show up under All Owned when downloaded, only Installed |
2021-09-28 14:15:35 |
BZ-2642 |
Bug |
0 |
Closed |
[43525][Compliance] The XBox One Live account could not be synched with the title while in IIS |
2021-04-28 13:59:39 |
BZ-2641 |
Bug |
3 |
Open |
[44097] "Interesting photos" Databank entry is not playing on the Controller Speaker |
2022-08-03 18:56:09 |
BZ-2640 |
Bug |
1 |
Closed |
[44119][Windows Store][PC][Below Zero][Blocker] "Save data loading failed (Error #80070057)." Error preventing the user to Start a New Game, appears at first Boot |
2022-04-04 17:25:55 |
BZ-2639 |
Bug |
3 |
Open |
[44097] Audio volume inconsistency present between Databank audio dialogues |
2022-05-26 15:14:28 |
BZ-2637 |
Bug |
1 |
Closed |
[44131] [Windows Store] Can't log into Xbox on Windows PC through Below Zero on either a Dev account or normal Xbox Account |
2021-04-28 22:28:17 |
BZ-2636 |
Bug |
3 |
Closed |
[44131] [Windows Store] Windows Store Icon uses Subnautica's Icon not Below Zero's |
2021-04-30 18:37:18 |
BZ-2635 |
Bug |
0 |
Closed |
[44131] [Windows Store] Filename for Below Zero is spelled wrong: UnknownWorldsEntertainmen.SubnauticaBelowZero_1.0.0.0_x64__bh1f6rvenfkm2 |
2021-09-28 14:17:32 |
BZ-2634 |
Bug |
2 |
Closed |
[43849] Switch Title Freezes and Crashes Unexpectantly on Switch when in Japanese |
2021-08-03 23:28:00 |
BZ-2633 |
Bug |
3 |
Open |
ThreadAbortException After Multiple Editor Runs |
2022-10-04 14:30:28 |
BZ-2632 |
Bug |
2 |
Closed |
[43996] [XR-001] Crash occurred when the user attempts to Resume the Suspended title state |
2022-08-06 07:09:02 |
BZ-2631 |
Bug |
0 |
Closed |
44033 No tooltip to drop material (titanium, silver, etc.). |
2021-05-26 09:50:32 |
BZ-2629 |
Bug |
2 |
Closed |
44033 Bases with unfinished parts are missing ghost VFX |
2022-07-08 12:14:22 |
BZ-2628 |
Bug |
2 |
Closed |
[44016] Steam Cloud being disabled causing player issues: Still downloading and overwriting game files. |
2021-06-04 19:49:07 |
BZ-2627 |
Bug |
4 |
Open |
[43968] Z fighting present for stacked posters |
2022-06-23 16:16:10 |
BZ-2626 |
Bug |
4 |
Open |
[43968] Z fighting present for Control room and Hatch connection |
2022-06-23 16:19:07 |
BZ-2625 |
Bug |
4 |
Open |
[43864][43968] Blurry grid noticeable at sky level when changing direction of the camera and position, towards the clouds. |
2022-06-23 16:22:49 |
BZ-2624 |
Bug |
3 |
Closed |
43992 Creative: some blueprint you can craft in the fabricator are missing from the PDA Blueprint section. |
2022-07-26 12:28:54 |
BZ-2623 |
Task |
0 |
Done |
Sentry errors: Cannot set the parent of the GameObject '<some WaterParkItem>' while it is being destroyed. |
2021-04-15 14:18:12 |
BZ-2622 |
Bug |
0 |
Closed |
43959 Falling underwater in the prawn suit is slow. You don't seem to have the correct mass you would expect from it. |
2022-07-12 15:02:07 |
BZ-2621 |
Task |
0 |
Done |
Sentry errors: UWE.Event`1[P].Trigger InvalidOperationException Collection was modified; enumeration operation may not execute. |
2021-04-14 12:56:56 |
BZ-2620 |
Bug |
3 |
Closed |
[43849] Inconsistent lighting can occur in the sparseArctic biome |
2022-06-20 09:07:11 |
BZ-2619 |
Bug |
4 |
Open |
43952 You can see a part of the docked Seatruck's Moonpool through creepvines. |
2022-08-25 11:45:00 |
BZ-2618 |
Bug |
3 |
Open |
43952 The percentage sign on battery charger / powercell charger is missing. |
2022-07-27 21:01:38 |
BZ-2617 |
Bug |
3 |
Awaiting Merge |
43951 When the player respawns in the Seatruck with no module attached, they can interact with the lever to detach modules. Which eventually clips them out depending on the initial angle. |
2022-08-24 07:54:10 |
BZ-2616 |
Bug |
3 |
Claimed Fixed |
[43864][43939] "See in Microsoft Store" section appears to be empty, when the user access it. |
2022-08-06 07:41:29 |
BZ-2615 |
Bug |
3 |
Claimed Fixed |
[43864][43939] "Official Club" section is inaccessible for the user. |
2022-08-06 07:41:55 |
BZ-2614 |
Bug |
3 |
Claimed Fixed |
[43939] BZ runs at approx 11 FPS on min-spec Mac Mini on lowest settings |
2022-05-23 16:15:52 |
BZ-2613 |
Bug |
0 |
Closed |
43928 Some console commands using the GUI don't work properly anymore. |
2021-05-26 09:31:33 |
BZ-2612 |
Bug |
0 |
Closed |
43925 Building interior modules / miscellaneous items prevents the deconstruction of base pieces. |
2021-05-26 09:03:33 |
BZ-2611 |
Bug |
0 |
Closed |
43925 The shadow leviathan is destroying the prawn suit outside the base when the player is building Al-An's vessel. |
2021-06-14 17:08:39 |
BZ-2610 |
Bug |
0 |
Closed |
[43894] ArgumentNullException Present on Base building and causes building VFX to not disappear. In some cases, hatches don't complete and users can't enter their base. |
2021-04-09 22:43:22 |
BZ-2609 |
Bug |
0 |
Closed |
[43859] "Subnautica Below Zero - Trial" name present on PS5 dashboard |
2021-04-14 13:47:05 |
BZ-2608 |
Bug |
4 |
Open |
[43857] Missing collision with the decorative details from the second doorway in Sanctuary |
2022-06-24 16:03:50 |
BZ-2607 |
Task |
0 |
Done |
Sentry errors: PropulsionCannon.OnDisable |
2021-04-06 16:19:03 |
BZ-2606 |
Bug |
3 |
Closed |
[43812] The user can re-trigger the first two dialogues of Robin if opening and closing the PDA in the middle of the dialogue |
2021-08-26 09:04:59 |
BZ-2605 |
Bug |
0 |
Closed |
[43803] If you have two base pieces on the same building grid, placing a piece ghost effects both base pieces |
2021-04-06 16:45:54 |
BZ-2604 |
Bug |
3 |
Open |
[43796] Missing frozen interface after Robin gets hit by the Brinewing fish |
2022-07-08 13:24:20 |
BZ-2603 |
Bug |
3 |
Closed |
[43796] Improper animation present after equipping the Spy Pengling for the first time and swiping between the items equipped in toolbar |
2022-07-12 06:21:52 |
BZ-2602 |
Bug |
3 |
Closed |
[43796] The movement controls are lost after accessing the Fabricator from the furthest distance available |
2022-07-13 06:24:29 |
BZ-2601 |
Bug |
3 |
Closed |
[43796] The blueprints of buildable items are invisible after placed on the ground |
2022-01-11 15:49:30 |
BZ-2600 |
Bug |
4 |
Open |
[43783][45129] Renaming (beacons, waterproof lockers, ...) pauses the game. Even without PDA pause. |
2022-03-15 11:42:06 |
BZ-2599 |
Bug |
0 |
Closed |
43783 Partitions placement and alien containment issue on stacked large rooms. |
2021-05-26 09:01:51 |
BZ-2598 |
Bug |
0 |
Closed |
43783 Triops clip through the aquarium glass. |
2021-04-07 16:07:43 |
BZ-2597 |
Bug |
0 |
Closed |
43783 Rotating hand placed objects with the mouse wheel is painfully ineffective. Rotating building objects with the mouse wheel is too slow. |
2021-06-14 17:08:08 |
BZ-2596 |
Bug |
2 |
Closed |
[43795] Fatal crash on after changing language from Chinese to English |
2021-08-26 13:02:36 |
BZ-2595 |
Bug |
1 |
Closed |
[43732] Below Zero OIE build is unplayable on Mac |
2021-04-12 22:20:24 |
BZ-2594 |
Bug |
0 |
Closed |
[43525] The title has entered into the freeze state and then crashed after scanning a Glow Whale |
2021-04-06 08:32:04 |
BZ-2593 |
Bug |
1 |
Closed |
[43732] The title crashes if the user quits the playthrough immediately after "AL-AN" rushes towards the portal in the "Shield base" area, during the end-game sequence |
2021-04-05 07:13:53 |
BZ-2592 |
Bug |
0 |
Closed |
43748 Some components don't hide overlapped pieces. Building a moonpool close to a large room disables it on other components. |
2021-05-26 10:24:57 |
BZ-2591 |
Bug |
0 |
Closed |
[43589] Overlapped base pieces should be hidden |
2021-09-30 16:18:07 |
BZ-2590 |
Bug |
2 |
Closed |
[RC 42575] [NX] Game crashes unexpectedly on Japanese Language Settings |
2022-03-30 17:06:23 |
BZ-2589 |
Bug |
4 |
Closed |
[43622] SnowFox lights are projected into the world before vehicle is constructed. |
2022-07-26 12:23:02 |
BZ-2588 |
Bug |
0 |
Closed |
[43525] Framerate drops to 20 and less when navigating a certain cave on the "Delta Island" |
2021-04-01 18:33:14 |
BZ-2587 |
Bug |
3 |
Closed |
[43525] "Found the Drop Pod!" entry in the "PDA" is not localized when "Korean" language option is chosen |
2021-04-28 06:42:03 |
BZ-2586 |
Bug |
3 |
Closed |
[43525] Title crashes after returning to main menu, entering the credits and pressing "B" in order to exit |
2022-02-07 19:26:47 |
BZ-2585 |
Bug |
3 |
Closed |
[43525] Discrepancy present in subtitles when approaching "Fabricator Base" if "German" language option is chosen |
2022-03-14 14:59:01 |
BZ-2584 |
Bug |
0 |
Closed |
[43525] Multiple Frost Vase Plants from the side-road from Outpost Zero to Endgame portal cannot be picked or scanned |
2021-04-01 18:34:55 |
BZ-2583 |
Bug |
0 |
Closed |
[43525] Multiple Lighting sticks from Outpost Zero to Endgame portal cannot be scanned |
2021-04-01 18:36:25 |
BZ-2582 |
Bug |
0 |
Closed |
[43525] Windows from outpost Zero cannot be scanned on all surface |
2021-04-01 18:37:30 |
BZ-2581 |
Bug |
4 |
Open |
[43525] Missing icon for the Architect poster located in the Outpost Zero Base |
2022-06-24 16:03:14 |
BZ-2580 |
Bug |
0 |
Closed |
[43525] Overlapping resources can be picked from Lantern trees from Outpost Zero |
2021-04-01 18:38:13 |
BZ-2579 |
Bug |
0 |
Closed |
[43525] Visual scanning issue present on the Bulkhead door from the Outpost Zero |
2021-04-01 18:38:49 |
BZ-2578 |
Bug |
3 |
Open |
[43525] Highlighting issues present on multiple items inside of Outpost Zero base |
2022-07-26 12:28:56 |
BZ-2577 |
Bug |
0 |
Closed |
[43579] No save slot limit is existent |
2021-03-24 12:55:38 |
BZ-2576 |
Bug |
3 |
Open |
[43525] Animation issues present in the "Fabricator base" cutscene while transferring "Al-An" to his body |
2022-06-24 16:02:58 |
BZ-2575 |
Bug |
4 |
Open |
[43525] The snowman from "Outpost Zero" disappears after attempting to destroy it. |
2022-06-24 16:02:12 |
BZ-2574 |
Bug |
3 |
Closed |
[43582] Cloud-Saving Doesn't work on Mac |
2022-07-26 14:22:53 |
BZ-2573 |
Bug |
3 |
Open |
[43525] Screenshots can be made while dead on Hardcore and they disable the death screen |
2022-07-18 16:27:23 |
BZ-2572 |
Bug |
4 |
Open |
[43525] "Prawn suits" in "Outpost Zero" area remain highlighted after being scanned |
2022-06-24 16:00:56 |
BZ-2571 |
Bug |
4 |
Open |
[43525] Robin does not have collision with the interior side walls of the Fabricator Base |
2022-06-24 16:00:40 |
BZ-2570 |
Bug |
3 |
Claimed Fixed |
[43548] BaseHatch has gap when attached to a multipurpose room |
2022-09-16 15:03:02 |
BZ-2569 |
Bug |
3 |
Closed |
[43548] [45557] Base-Attached Air Pump from SN1 is missing in BZ every mode |
2022-07-26 11:12:09 |
BZ-2568 |
Bug |
3 |
Open |
[43513] Changing subtitles character speed is updated with delay |
2022-06-24 16:05:27 |
BZ-2567 |
Bug |
4 |
Open |
[43513] The Thermal Lilly does not burn Robin on Hardcore mode after extensive game-play |
2021-04-12 06:18:40 |
BZ-2566 |
Bug |
3 |
Open |
[43513] A stuttering issue can be noticed when skipping the credits |
2022-06-24 16:06:55 |
BZ-2565 |
Bug |
0 |
Closed |
[Dev 43507] The title crashes upon boot |
2021-04-06 06:00:35 |
BZ-2564 |
Bug |
3 |
Closed |
[43513] "AL-AN" model is displayed with low resolution textures |
2021-10-20 09:54:33 |
BZ-2563 |
Bug |
3 |
Open |
[43513] Overlapping text can be noticed on the Save files made on Freedom mode and localized in russian language |
2022-06-24 16:07:17 |
BZ-2562 |
Bug |
0 |
Closed |
[43513] Multiple missing collision points are present on the cave walls on Delta Island |
2021-03-19 07:14:24 |
BZ-2561 |
Bug |
4 |
Claimed Fixed |
[43405] [PS4] The "More info" section of Below Zero on PS4 plays Subnautica Music not Below Zero Music |
2022-10-04 15:21:05 |
BZ-2560 |
Bug |
1 |
Closed |
[Only In Editor Release Candidate] Game doesn't boot past the Warning Screen |
2021-03-18 15:36:24 |
BZ-2559 |
Bug |
0 |
Closed |
Startup image does not transition smoothly |
2021-04-05 10:59:04 |
BZ-2558 |
Bug |
2 |
Closed |
[43361][LOC] The list of available languages changes after every scroll over English |
2022-07-26 07:44:39 |
BZ-2557 |
Bug |
0 |
Closed |
[43456] News Feed is missing from the Main Menu HUD |
2021-03-22 08:14:10 |
BZ-2556 |
Bug |
0 |
Closed |
[43361] Capitalization issue present in the "Options" menu when "Spanish (Latin America)" language option is chosen |
2022-03-11 11:10:16 |
BZ-2555 |
Bug |
3 |
Open |
[43361] Low resolution texture present for a brief time upon opening the "PDA" |
2022-06-24 16:08:35 |
BZ-2554 |
Bug |
3 |
Open |
[43361] Low resolution texture present for a brief time upon constructing player bases |
2022-06-24 16:08:42 |
BZ-2553 |
Bug |
3 |
Closed |
[43361] Title is crashing when quitting to main menu on Sanctuary Zero cinematic |
2022-07-04 23:23:35 |
BZ-2552 |
Bug |
0 |
Closed |
[43421] Image stretching issue present after quitting the title for the first time |
2021-04-12 09:55:30 |
BZ-2551 |
Bug |
3 |
Closed |
[43421] Missing localization on multiple languages for Saving failed: out of save slots |
2022-03-15 11:45:29 |
BZ-2550 |
Bug |
2 |
Closed |
[43372] Building ghosts with the builder tool are partly bright white and not see-through |
2022-09-29 14:53:08 |
BZ-2549 |
Bug |
1 |
Closed |
[43374] Observatory from Delta Station has missing wall textures from the inside |
2021-03-19 07:34:48 |
BZ-2548 |
Bug |
0 |
Closed |
43421 [Save-State] The docked Seatruck in the moonpool doesn't have its collisions right away when loading a save file. |
2021-03-22 14:45:31 |
BZ-2547 |
Bug |
0 |
Closed |
[43412][43319][43405] Lighting issue present when using the Architect teleporters |
2021-04-01 18:44:03 |
BZ-2546 |
Bug |
0 |
Closed |
43421 Seatruck sleeper module: the image in the picture frame is letting a small gap on top. |
2021-03-22 19:48:33 |
BZ-2545 |
Bug |
3 |
Open |
[43374] "New Blueprint Synthesized" PDA voice line is not played for most equipment |
2022-06-24 16:09:44 |
BZ-2544 |
Bug |
2 |
Closed |
[43364] Performance mode graphical glitches when loading saved game in moonpool |
2022-06-17 14:52:44 |
BZ-2543 |
Bug |
2 |
Closed |
[43400] Glass textures seem to be more transparent then usual on shallow bases |
2022-07-08 13:32:46 |
BZ-2542 |
Bug |
4 |
Closed |
[43400] Cyclops textures in the Sleeper Module Window from the Outside |
2021-03-22 14:17:36 |
BZ-2541 |
Bug |
0 |
Closed |
[43400] Tilde and F3 Buttons don't operate in the latest steam experimental |
2021-03-16 16:10:59 |
BZ-2540 |
Bug |
0 |
Closed |
[43319] Photos in PDA have a random number and letter string name |
2021-04-05 11:02:06 |
BZ-2539 |
Bug |
3 |
Open |
[43362] Title freezes temporarily every time a hatch hologram snaps or is built onto the Large Room |
2022-09-16 11:41:38 |
BZ-2538 |
Bug |
1 |
Closed |
[43362] Title becomes stuck in main menu when returning from active gameplay |
2021-03-18 13:08:06 |
BZ-2537 |
Bug |
1 |
Closed |
[43362] Title crashed upon quitting to main menu from playthrough |
2021-04-13 12:46:02 |
BZ-2536 |
Bug |
1 |
Closed |
[43362] Crash occurs when the user signs out and tries to sign in again |
2021-03-18 08:54:42 |
BZ-2535 |
Bug |
0 |
Closed |
[43319] "News Feed" ineffective load times permits the user to make it disappears. |
2022-07-12 16:51:54 |
BZ-2534 |
Bug |
2 |
Closed |
[43362] Graphical corruption on the meteor crash zone |
2021-03-16 07:51:56 |
BZ-2533 |
Bug |
3 |
Closed |
43343 The animation is skipped when the hatch is built in front of a ladder. |
2022-08-08 14:15:04 |
BZ-2532 |
Bug |
4 |
Open |
43343 Aromatherapy lamp emits surrounding light but isn't illuminated itself when you have no power. |
2022-06-27 17:27:06 |
BZ-2531 |
Bug |
4 |
Open |
43343 Nuclear waste disposal has the biohazard symbol on its building icon. |
2022-06-27 17:27:50 |
BZ-2530 |
Bug |
3 |
Open |
43343 Posters are cropped / inside the reinforcement when you build one where the poster is / place the poster afterward on it. |
2022-06-27 17:28:10 |
BZ-2529 |
Bug |
0 |
Closed |
43343 Sanctuary: location where the Player can be stuck. It is possible to get out but it's a bit tricky. |
2021-10-22 07:47:25 |
BZ-2528 |
Bug |
3 |
Open |
43343 Hazardous collision with the windows built on top of compartments. |
2022-07-21 13:18:57 |
BZ-2527 |
Bug |
3 |
Open |
[43324] Changing title's language will result in starting a new game with delay |
2022-06-27 17:29:25 |
BZ-2526 |
Bug |
2 |
Closed |
43328 Released waterpark creatures attack your vehicles and damage your bases. |
2022-08-06 11:24:13 |
BZ-2525 |
Bug |
3 |
Closed |
[43319] Old Splash Screen is presented alongside with the newly implemented Splash Screen, on Next Gen Platforms. |
2022-07-12 08:40:03 |
BZ-2524 |
Bug |
3 |
Open |
[43300] Robin's neck is visible and clips through the camera on low FOV with the Seaglide equipped |
2022-06-27 17:32:04 |
BZ-2523 |
Bug |
3 |
Closed |
[43324] Rendering issue present on structures after changing the Field of view value |
2022-03-10 20:50:41 |
BZ-2522 |
Bug |
3 |
Open |
[43324] Overlapping localization issue on "Main Screen" present after changing the title language |
2022-06-27 17:32:43 |
BZ-2521 |
Bug |
3 |
Open |
[43319] Rendering issue will be noticed when approaching or departing away from the small glaciers which are present at the water surface. |
2022-06-27 17:33:17 |
BZ-2519 |
Task |
0 |
To Do |
Slowburn Jukebox Track |
2021-03-11 18:49:27 |
BZ-2518 |
Task |
3 |
Done |
Below Zero Windows Store |
2021-07-08 22:43:48 |
BZ-2517 |
Bug |
2 |
Closed |
[43286] XB1 - Title properties info page is not displayed on console's library |
2021-06-07 19:16:54 |
BZ-2516 |
Bug |
4 |
Closed |
[43286] Missing collision with the rocks on the walls of several caves and cliffs on Delta Island |
2021-04-01 18:44:52 |
BZ-2515 |
Bug |
3 |
Closed |
43286 Creatures and Seatruck damage: balancing. |
2022-07-26 11:36:09 |
BZ-2514 |
Bug |
3 |
Open |
[43286] The amount of displayed HP is not 0 (HP meter is not empty) when "Robin" dies |
2022-07-21 05:02:23 |
BZ-2513 |
Bug |
4 |
Open |
43286 The prawn suit should have a light switch mapped on the F button: switching off the light can currently be done by removing one powercell out of the two. |
2022-09-06 09:32:26 |
BZ-2512 |
Bug |
4 |
Open |
43286 Twisty bridge not attached, batch 11-18-10. |
2022-05-26 23:50:14 |
BZ-2511 |
Bug |
3 |
Closed |
[43286] Fish inside base can take control of Robin |
2022-09-13 15:44:21 |
BZ-2510 |
Bug |
0 |
Closed |
[43265] Missing camera collision at the Moonpool connection points |
2021-03-16 07:34:22 |
BZ-2509 |
Bug |
1 |
Closed |
[43265] Crash occurred after disconnecting the controller on the account verification prompt screen |
2021-03-18 09:00:20 |
BZ-2508 |
Bug |
0 |
Closed |
[43265] Epilepsy warning screen is displayed for a very short amount of time making it impossible to read |
2021-04-14 05:50:12 |
BZ-2507 |
Bug |
4 |
Closed |
[43245] Leaving the title idle for a specific time period will result in a title crash after save and load |
2021-03-26 14:20:37 |
BZ-2506 |
Bug |
3 |
Closed |
[43265] [ALL] - Text Implementation - Objectives prompts on End Game are not localized in any other language than English |
2022-07-26 11:54:29 |
BZ-2505 |
Bug |
3 |
Open |
[43265] [Text Implementation] [Data Bank - Encyclopedia entries] - Content is not localized for Floating Air Pump and for Spy Pengling |
2022-07-22 12:56:54 |
BZ-2504 |
Bug |
4 |
Open |
[43245] Improper hyphenation present for Rebreather |
2021-04-09 12:06:49 |
BZ-2503 |
Bug |
3 |
Open |
[43265] [Text Implementation] [Data Bank - Logs & Communications] - Content is not localized for two PDA's |
2022-07-21 05:20:39 |
BZ-2502 |
Bug |
4 |
Closed |
[43265] Render distance issue with a texture disappearing and reappearing is present when approaching a cave near "Glacial Basin Dock" |
2022-03-03 14:22:12 |
BZ-2501 |
Bug |
4 |
Closed |
[43265] Robin might open two times the same container in order to receive the loot inside of it |
2021-05-14 11:19:17 |
BZ-2500 |
Bug |
0 |
Closed |
[43265] Seamonkeys can appear from terrain texture in order to bring Robin materials |
2021-03-29 06:15:42 |
BZ-2499 |
Bug |
2 |
Closed |
[43265] New splash screen image is present for one frame |
2021-04-09 06:28:40 |
BZ-2498 |
Bug |
4 |
Open |
[43265] The credits feel like they're vibrating when viewed |
2021-04-09 11:50:20 |
BZ-2497 |
Bug |
3 |
Closed |
[43243] Save data is missing after deleting from cloud, then re-adding slot data to local folder |
2021-03-18 16:30:10 |
BZ-2496 |
Task |
0 |
Done |
Reducing GC allocations: VFXWeatherManager.UpdateWind |
2021-03-15 11:07:42 |
BZ-2495 |
Task |
0 |
Done |
Reducing GC allocations: GeometryUtility.CalculateFrustumPlanes |
2021-03-15 11:33:13 |
BZ-2494 |
Task |
0 |
Done |
Reducing GC allocations: BaseControlRoom scripts |
2021-03-15 11:20:21 |
BZ-2493 |
Bug |
3 |
Closed |
[43243][43245] Pinned recipes disappear from the HUD after changing the UI scale |
2021-06-17 06:37:33 |
BZ-2492 |
Task |
0 |
Done |
Reducing GC allocations: GUI.Repaint |
2021-11-18 14:36:42 |
BZ-2491 |
Bug |
3 |
Open |
43225 Databank with wrong exploitable entries. |
2022-08-03 14:11:11 |
BZ-2490 |
Bug |
3 |
Open |
43225 Coral has its own category in the dabatank, but some corals are not in it. |
2022-07-27 13:01:48 |
BZ-2489 |
Bug |
3 |
Closed |
43225 No pop-up image / databank unlock for the Seatruck teleportation module. |
2021-08-26 09:39:59 |
BZ-2488 |
Bug |
2 |
Closed |
[43225] [Save-State] Jukebox doesn't work on reload. |
2021-03-09 09:28:48 |
BZ-2487 |
Bug |
3 |
Closed |
43225 Polycages can't be scanned, they have an entry in the databank. |
2022-07-08 09:05:47 |
BZ-2486 |
Bug |
4 |
Open |
[43225] Snowfox appears with low resolution icon in inventory |
2021-08-29 20:00:44 |
BZ-2485 |
Bug |
4 |
Open |
[43221] Posters placed inside lower level Alien Containment tank disappear |
2022-09-19 15:53:45 |
BZ-2484 |
Bug |
4 |
Closed |
[43128] Creepvine reflection can be observed on drop pod's door and window when no creepvines are in the proximity |
2022-01-04 21:00:13 |
BZ-2483 |
Bug |
2 |
Closed |
43195 Quantum lockers don't work after starting the game. But if you restart without quitting, they do. |
2021-03-12 16:33:05 |
BZ-2482 |
Bug |
1 |
Closed |
NX - TRC - 0123 - The size of a patch exceeds 512 MiB, Nintendo approval is required |
2021-04-06 19:57:25 |
BZ-2481 |
Bug |
4 |
Open |
[43128] [43129] Game assets can be scanned if the user looks away while in the scanning animation |
2022-06-27 17:34:00 |
BZ-2480 |
Bug |
4 |
Closed |
[43145] Fragment of Prawn Suit Drill Arm cannot be scanned |
2022-03-11 13:04:14 |
BZ-2479 |
Bug |
4 |
Closed |
[43145] Missing camera collision for one of the rocks at Intro Area |
2022-03-14 14:26:47 |
BZ-2478 |
Bug |
1 |
Closed |
[43128] Graphical error present on Hardcore and Creative game mode with specific options elected |
2021-03-22 10:23:50 |
BZ-2477 |
Bug |
0 |
Closed |
[43145] The resources can be lost through the terrain texture after breaking the outcrop |
2021-03-18 07:36:13 |
BZ-2476 |
Bug |
0 |
Closed |
[43145] Catchable fishes have low resolution texture after equipping them |
2021-03-16 07:42:23 |
BZ-2475 |
Bug |
0 |
Closed |
[ 43145] Conversation between AL-AN in cube form and Robin is triggered before the first meeting |
2021-03-05 09:04:15 |
BZ-2474 |
Bug |
3 |
Open |
[43145] Clipping issue present inside of AL-AN ship |
2022-07-21 13:28:47 |
BZ-2473 |
Bug |
3 |
Closed |
[43138] Users can break motor mode and swim into a base using an Observatory |
2022-03-30 16:54:15 |
BZ-2472 |
Bug |
3 |
Closed |
[43105] Crash occurred after changing the language multiple times and reloading the same save file |
2021-08-02 14:01:21 |
BZ-2471 |
Bug |
2 |
Closed |
[43109][LOC][FR][IT] HTML entities present in PDA entries on French and Italian |
2021-03-15 16:40:24 |
BZ-2470 |
Bug |
3 |
Closed |
[43109][LOC][ALL] Apply button is not localized in any language in Options |
2022-07-08 07:55:13 |
BZ-2469 |
Bug |
4 |
Open |
43096 If you grab the quantum locker right away after placing it, the sfx is still playing even with the object in your inventory. |
2021-08-30 04:47:47 |
BZ-2468 |
Task |
0 |
Done |
Sentry errors: BaseDeconstructable.Deconstruct |
2021-03-12 12:51:52 |
BZ-2467 |
Bug |
4 |
Open |
[43109] Marguerit can clip through a Prawn Suit or Snowfox during the Delta Island cinematic |
2021-08-30 04:37:34 |
BZ-2466 |
Bug |
1 |
Closed |
[43109] Title crashes after spending a brief period of time inside the "Prawn Suit" and exiting it |
2021-03-11 13:01:05 |
BZ-2465 |
Bug |
3 |
Closed |
[43096] Using Tether Tool when inside a base causes control issues piloting Sea Truck |
2021-03-08 17:24:32 |
BZ-2464 |
Bug |
4 |
Open |
[43075] LOD issue present on the Creepvines |
2021-04-09 09:15:18 |
BZ-2463 |
Bug |
3 |
Closed |
[43075] [43078] Alien Artifacts are not highlighted before scanning with the highlighting option on |
2022-07-26 10:17:59 |
BZ-2462 |
Bug |
3 |
Closed |
[43075] [43078] Floodlight item it's not highlighted before scanning with the highlighting option on |
2022-07-26 10:13:33 |
BZ-2461 |
Bug |
2 |
Closed |
[43075][LOC][FR] UI Scale option contains debug text in French |
2021-04-26 14:11:58 |
BZ-2460 |
Bug |
4 |
Open |
[43075] Accessibility button remains highlighted when selecting Apply |
2021-04-09 08:41:07 |
BZ-2459 |
Bug |
3 |
Closed |
[ 43075] Ocean level will be shown inside of Aquarium Seatruck Module after reattaching it to the Seatruck |
2022-07-26 14:00:53 |
BZ-2458 |
Bug |
4 |
Closed |
[43075] Robin can move after accessing the storages menu |
2021-09-28 14:19:45 |
BZ-2457 |
Bug |
0 |
Closed |
[43075] Robin gets teleported inside of "Storage Module" after grabbing it by the handles for the first time |
2021-03-16 07:49:38 |
BZ-2456 |
Improvement |
0 |
Done |
Add support for new languages for 1.1 |
2021-03-04 18:47:52 |
BZ-2455 |
Bug |
2 |
Closed |
[43040] When a controller is plugged in and the player is piloting a seatruck, there is no indicator on what upgrade is selected |
2021-03-23 14:03:14 |
BZ-2454 |
Bug |
2 |
Closed |
[43040] Flashing lights from Water Filtration Machine and Laser Cutter cannot be disabled |
2021-03-30 06:39:13 |
BZ-2453 |
Bug |
4 |
Closed |
[43040] When a camera drone is destroyed, the scanner room widows streams Robins POV |
2021-03-11 18:25:52 |
BZ-2452 |
Bug |
4 |
Closed |
[42990] The Exclusion zone present around the character it is visible bounded by a prominent bleached circle, on extreme weather conditions. |
2021-03-22 09:27:36 |
BZ-2451 |
Bug |
4 |
Closed |
43005 Trivalves are not global objects. |
2021-05-13 11:55:11 |
BZ-2450 |
Bug |
4 |
Open |
42247 uncollectable resources |
2022-01-04 01:40:03 |
BZ-2449 |
Bug |
0 |
Closed |
42247 Table coral breaking off in one chunk again |
2021-03-12 00:21:21 |
BZ-2448 |
Bug |
4 |
Open |
42247 XB1 audio cuts out/clips/overlaps |
2022-06-27 17:36:45 |
BZ-2447 |
Bug |
3 |
Closed |
42247 Accessibility issue: no option to alter graphics beyond gamma on XB1 |
2021-06-03 15:09:51 |
BZ-2446 |
Bug |
3 |
Open |
43005 Rebinding the left hand / right hand buttons doesn't change it when switching containers / eating / dropping. |
2022-07-17 20:18:44 |
BZ-2445 |
Bug |
4 |
Open |
43005 The seaglide animation while swimming is a visible loop. |
2021-04-09 11:13:10 |
BZ-2444 |
Bug |
3 |
Open |
43005 You can't navigate in the fabricator menus anymore while one component is being crafted. |
2022-10-04 16:33:15 |
BZ-2443 |
Bug |
4 |
Open |
43005 Magnetic ceiling inside the bases. When Robin jumps, holding the space bar makes her fly for a while. |
2022-09-23 14:31:00 |
BZ-2442 |
Bug |
0 |
Closed |
43005 Moving between teleportation module & docking module is difficult. |
2021-03-01 15:01:10 |
BZ-2441 |
Bug |
4 |
Closed |
43005 Visible spacing between Seatruck Aquarium module and cabin. |
2022-03-15 20:30:31 |
BZ-2440 |
Bug |
4 |
Open |
43005 Large room, filtration machine & lod issue. |
2022-09-21 11:03:12 |
BZ-2439 |
Bug |
4 |
Open |
43005 Filtration machine panels are detached from the large room walls when seen from outside. |
2022-05-31 06:52:30 |
BZ-2438 |
Bug |
3 |
Closed |
[42985] basepipeconnector not unlockable in Below Zero |
2021-03-22 19:41:11 |
BZ-2437 |
Bug |
0 |
Closed |
[42985] Users can't exit the Camera Probe more then once |
2021-03-01 15:14:20 |
BZ-2436 |
Bug |
1 |
Closed |
42985 Mac OS: the game with an ARM processor (Apple M1) is unplayable. |
2021-04-20 17:16:24 |
BZ-2435 |
Bug |
2 |
Closed |
[42955] [42973] Multiple issues occurring while trying to access the "Moonpool" while in a blueprint state |
2022-04-18 11:18:41 |
BZ-2434 |
Bug |
4 |
Open |
42973 Walking/Running Sway is over exaggerated with some tools. |
2021-04-09 11:24:56 |
BZ-2432 |
Bug |
0 |
Closed |
42973 Out of bounds when using a bottom hatch close to the ocean floor. |
2021-03-02 13:32:55 |
BZ-2431 |
Bug |
3 |
Closed |
[42690] Exosuit creeps forward when holding only speed boost button |
2022-06-20 12:39:01 |
BZ-2430 |
Bug |
3 |
Closed |
[42690] Exosuit's Speed boost does not modify speed on land |
2022-06-20 12:37:59 |
BZ-2429 |
Bug |
4 |
Open |
[42941] No Rich Presence/Incorrect Text for Multiple biomes |
2022-01-04 01:25:27 |
BZ-2428 |
Bug |
0 |
Closed |
[42941] Discord Rich Presence states Playing Subnautica, not Playing Subnautica Below Zero |
2021-03-03 16:24:54 |
BZ-2427 |
Bug |
2 |
Closed |
[42941] Main Menu Background doesn't initiate |
2021-03-12 08:24:37 |
BZ-2426 |
Bug |
1 |
Closed |
[42920] Steam Files contain "OST" folder that will remain empty |
2021-03-09 09:04:22 |
BZ-2425 |
Bug |
4 |
Closed |
42909 Items in the bioreactor keep their decomposition bar. |
2021-03-15 22:42:29 |
BZ-2424 |
Bug |
4 |
Closed |
42909 Cyclops textures in the large room alien containment's glass. |
2021-03-22 13:11:47 |
BZ-2423 |
Bug |
1 |
Closed |
TRC - PS4 - R4028D Update history is not displayed for the patch addition |
2021-03-12 16:59:53 |
BZ-2422 |
Bug |
0 |
Closed |
[42856] Opening the PDA has animation errors and is painfully slow. |
2021-02-25 21:12:11 |
BZ-2421 |
Bug |
4 |
Open |
[42690] Crashed ship log is missing the word, "if" |
2021-08-30 00:02:09 |
BZ-2420 |
Bug |
4 |
Closed |
[42690] Collision issues occur beneath Vertical connector |
2021-02-25 16:41:29 |
BZ-2419 |
Bug |
4 |
Closed |
[42690] Hole in Rock | glacialBasin | Batch 5 19 6 |
2021-02-26 03:34:08 |
BZ-2418 |
Bug |
4 |
Closed |
[42837] Crash occurred in active gameplay on Creative mode |
2021-08-30 13:29:52 |
BZ-2417 |
Bug |
2 |
Closed |
XB1 - XR - 112-04 Active User Indication - The Active user gamertag indication will be cut off and even disappear completely from the screen when raising the UI scale option |
2021-03-01 13:51:17 |
BZ-2416 |
Bug |
2 |
Closed |
[42837] Crash occurred after Save & Quit at the Intro Area |
2021-03-05 10:53:52 |
BZ-2415 |
Bug |
0 |
Closed |
TRC - PS4 - R4040 - Portuguese BR - The title is using an incorrect term for the term "button" |
2021-02-24 13:28:13 |
BZ-2414 |
Bug |
2 |
Closed |
TRC - PS4 - R4040 - Spanish - The title is using an incorrect term for the term "button" |
2021-03-04 10:07:54 |
BZ-2413 |
Bug |
0 |
Closed |
[42837] Camera clips with "Robins" body if the user look down while "PDA" opening animation caused by opening the storage compartment is in progress |
2021-02-26 09:40:35 |
BZ-2412 |
Bug |
0 |
Closed |
[42837] "PDA" disappears during opening animation if the user moves in a certain way while opening the storage compartment |
2021-03-11 13:09:41 |
BZ-2411 |
Bug |
3 |
Closed |
[42826] Screenshots cannot be removed from the PDA on XB1 using the X button |
2021-08-27 12:32:00 |
BZ-2410 |
New Feature |
0 |
Done |
Implement Rich Presence by biome |
2021-02-23 23:32:27 |
BZ-2409 |
Bug |
4 |
Closed |
[42816] Seatruck Aquarium and Docking Modules don't have Water Colliders |
2021-03-22 12:59:37 |
BZ-2408 |
Bug |
2 |
Closed |
[42690][Release Candidate][One-Time] Freeze Occured in Loading a save from a previous stable RC to RC 13. |
2021-03-12 00:21:37 |
BZ-2407 |
Bug |
0 |
Closed |
42769 Rich presence & little spelling errors. |
2021-02-24 10:53:56 |
BZ-2406 |
Bug |
2 |
Closed |
TRC - PS4 - R4040 Incorrect terminology is used for "vibration" |
2021-03-12 00:21:46 |
BZ-2405 |
Bug |
0 |
Closed |
[42723] The framerate is capped at 30 FPS when the title is set to the "High Framerate" preset, on PS5 |
2021-02-26 08:27:01 |
BZ-2404 |
Bug |
1 |
Closed |
XB1 - XR - 001-01 Title Stability - The title will crash if booting into a fresh account without connection to Xbox Live |
2021-03-12 00:21:53 |
BZ-2403 |
Bug |
4 |
Open |
[42746][save-state] Art Pictures from Omega base don't retain sky applier on save load |
2021-08-30 19:52:20 |
BZ-2402 |
Bug |
0 |
Closed |
42694 Outdated slots, odd slots data in the baked batch files. |
2021-02-24 19:37:09 |
BZ-2401 |
Bug |
4 |
Open |
[42618] The glass on Marguerit customized Exosuit disappear during the first cinematic on Delta Island |
2021-04-09 13:09:37 |
BZ-2400 |
Bug |
1 |
Closed |
XB1 - XR - 003-04 Language Support - The title does not boot in the same language as the console locale settings if set to SP - LATAM |
2022-11-03 09:20:50 |
BZ-2399 |
Bug |
2 |
Closed |
XB1 - XR - 003-02 Title Integrity - The "Apply" button cannot be reached and used when attempting to change the language from the Options menu |
2021-03-02 07:41:08 |
BZ-2398 |
Bug |
3 |
Closed |
XB1 - XR - 003-02 Title Integrity - The Apostrophe is not correctly displayed in French |
2021-04-13 07:38:45 |
BZ-2397 |
Bug |
1 |
Closed |
XB1 - XR - 022-01 Official Naming Standards - Non official "Rumble" term is used for the Vibration function in EN, IT and KO |
2021-03-12 13:24:10 |
BZ-2396 |
Bug |
0 |
Closed |
[42665] Light Stick hologram starts emitting light before being placed down |
2021-03-03 07:16:46 |
BZ-2395 |
Bug |
4 |
Open |
[42665] Give Feedback menu is reopened after disconnecting and reconnecting the controller if it was opened once before |
2022-03-08 18:13:37 |
BZ-2394 |
Bug |
2 |
Closed |
[42665] Alan no longer sends Artifact pings after constructing his body |
2021-02-23 08:01:40 |
BZ-2393 |
Bug |
0 |
Closed |
[42665] Title freezes when docking or un-docking the console while in "Options Menu" |
2021-02-26 09:25:11 |
BZ-2392 |
Task |
3 |
Done |
Make models compatible with highlighting |
2021-03-05 00:55:09 |
BZ-2391 |
Bug |
1 |
Closed |
TRC - PS4 - R4037 The title uses SONY word in Credits page |
2021-02-25 09:29:09 |
BZ-2390 |
Bug |
4 |
Closed |
[42645] Floating Land Chunk | Batch 16 14 5 | lilypads |
2021-02-24 09:21:22 |
BZ-2389 |
Bug |
4 |
Open |
[42645] [Save-Load] Atmosphere Volume for Crystal Cave Biome and Fabricator Caverns Biome doesn't load (or save) properly |
2021-04-12 08:59:56 |
BZ-2388 |
Task |
0 |
Done |
Sentry errors: IndexOutOfRangeException SeaTruckUpgrades.QuickSlotHasCooldown |
2021-02-23 11:51:21 |
BZ-2387 |
Bug |
0 |
Closed |
[42618] Epilepsy warning screen is missing on Next-gen consoles |
2021-03-22 09:31:20 |
BZ-2386 |
Task |
0 |
Done |
Sentry errors: ArgumentNullException Story.StoryGoalManager.GetDoNotInterruptListForEncyEntry |
2021-02-23 11:51:48 |
BZ-2385 |
Bug |
4 |
Open |
[42625] Drawing distance issue for Parvan's bunker door |
2021-04-12 09:02:55 |
BZ-2384 |
Bug |
4 |
Open |
[42625] [42618] Highlights for Pathfinder Tool fragments are missing from "KelpTechsite1". |
2021-11-16 12:08:10 |
BZ-2383 |
Bug |
4 |
Open |
[42625] Drawing distance issue for the Deep Lily Pads cache entrance and for the Fabricator Base entrance |
2021-11-16 12:32:26 |
BZ-2382 |
Bug |
0 |
Closed |
[42625] [42618] Sam's nameplate text is missing from Phi Robotics Center |
2021-02-19 23:59:28 |
BZ-2381 |
Task |
0 |
Done |
Sentry errors: Coroutine couldn't be started because the the game object 'Hoverpad(Clone)' is inactive! |
2021-02-23 11:52:12 |
BZ-2380 |
Bug |
3 |
Closed |
[42618][LOC][JP]Intro cinematic text not localized in Japanese language |
2021-03-11 13:07:43 |
BZ-2379 |
Bug |
4 |
Closed |
[42618]Inconsistent text between English and other languages in the intro cinematic |
2021-03-16 08:26:45 |
BZ-2378 |
Bug |
2 |
Closed |
[42618][42625] The user is presented with an error when trying to access news and updates in main menu |
2021-04-13 06:01:16 |
BZ-2377 |
Bug |
2 |
Closed |
[42623] Language cannot be changed on PS4 |
2021-02-26 19:09:45 |
BZ-2376 |
Bug |
4 |
Open |
[42604] Shrub Nut LOD is low on all settings |
2021-04-12 09:35:07 |
BZ-2375 |
Bug |
4 |
Closed |
[42589] Crash occured at the entrance to the "Deep Lilypads" biome, after an extended period of gameplay |
2021-03-02 14:33:18 |
BZ-2374 |
Bug |
4 |
Closed |
[42589] "Press Options" prompt is not localized in certain languages |
2021-03-03 07:26:38 |
BZ-2373 |
Bug |
4 |
Closed |
XR - XBSX - 132-01 Service Access Limitations - [Recommendation] Amber results are displayed in the Live Trace Analyzer output file |
2021-03-12 00:22:16 |
BZ-2372 |
Bug |
4 |
Open |
[42604] Sanctuary grass changes color after looking at it a second time |
2021-04-12 10:01:29 |
BZ-2371 |
Bug |
0 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - "Controller" official naming standard is not correctly translated to ES-LATAM |
2021-03-19 06:41:44 |
BZ-2370 |
Bug |
3 |
Closed |
XR - XBSX - 022-01 Official Naming Standards - "Menu" official naming standard is not correctly translated to JP |
2021-03-19 06:44:14 |
BZ-2369 |
Bug |
4 |
Closed |
XR - XBSX - 003-04 Language Support - "Press MENU" text essential for progression is not translated into FR, DE, KO, PT-BR, ES-LATAM, ES |
2021-03-19 06:45:09 |
BZ-2368 |
Bug |
0 |
Closed |
XR - XBSX - 003-04 Language Support - The title does not boot in the language matching the console locale settings |
2021-03-19 06:48:20 |
BZ-2367 |
Bug |
4 |
Open |
[42589][42604]Random resources on Delta Island, on the way to the architect artefact, cannot be picked up |
2021-11-05 11:49:46 |
BZ-2366 |
Bug |
0 |
Closed |
[42589][42604]Temperature does not drop while on snowfox |
2021-03-11 13:08:04 |
BZ-2365 |
Bug |
4 |
Closed |
TRC-PS5-R5040A-Japanese The title is using an incorrect terminology for "button" when reassigning controls |
2021-03-12 00:22:31 |
BZ-2364 |
Bug |
4 |
Closed |
TRC-PS5-R5040A-French The title is using an incorrect terminology for "button" when reassigning controls |
2021-03-24 10:27:36 |
BZ-2363 |
Bug |
4 |
Closed |
TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" when reassigning controls |
2021-03-12 00:22:37 |
BZ-2362 |
Bug |
3 |
Closed |
[42589] Character gets stuck when trying to use the Artic Spires/PHI Robotics teleporter |
2021-03-04 16:34:46 |
BZ-2361 |
Bug |
2 |
Closed |
[42604] Spy Pengling HUD is not fullscreen when you enter its view |
2021-02-24 11:01:32 |
BZ-2360 |
Bug |
2 |
Closed |
42594 Some red crystals look pale in the fabricator cavern. |
2021-02-19 16:22:44 |
BZ-2359 |
Bug |
2 |
Closed |
[42591] If the user uses the Exosuit Propulsion Arm or Propulsion Cannon Tool to break outcrops, the items are duplicated to quadrupled |
2021-02-22 16:49:56 |
BZ-2358 |
Bug |
3 |
Closed |
[42591] If the player has a controller plugged in on PC, and they press A they can begin a new game before the Warning message has disappeared. |
2021-03-01 13:36:49 |
BZ-2357 |
Bug |
0 |
Closed |
42591 It is possible to grab Seatruck modules from inside with the propulsion cannon. |
2021-03-01 15:46:12 |
BZ-2356 |
Bug |
0 |
Closed |
XR - XBSX - 003-03 Options - The "Press to toggle" run option does not work |
2021-03-19 06:50:24 |
BZ-2355 |
Bug |
3 |
Closed |
XR - XBSX - 055-01 Achievements - Achievements unlocked while offline will not be awarded upon reconnection to Xbox Live |
2021-03-17 08:07:18 |
BZ-2354 |
Bug |
2 |
Closed |
XR - XBSX - 003-02 Title Integrity - Languages mentioned in the APPX manifest file do not match the languages supported by the title |
2022-08-11 06:33:30 |
BZ-2353 |
Bug |
3 |
Claimed Fixed |
XR - XBSX - 003-02 Title Integrity - Multiple Failures and warnings are present in the Submission Validator log file |
2022-08-24 15:31:35 |
BZ-2352 |
Task |
0 |
Done |
Sentry errors: EnergyMixin.set_electronicsDisabled |
2021-02-23 11:50:50 |
BZ-2351 |
Task |
0 |
Done |
Sentry errors: IntroBaseMainDoor.OnDestroy |
2021-02-23 11:50:27 |
BZ-2350 |
Bug |
2 |
Closed |
[42572] Crash occurs after idling in the starting area |
2021-02-24 10:09:39 |
BZ-2349 |
Bug |
0 |
Closed |
[45575][67661] The save files gets corrupted after force quitting the title while saving when the Modification station creates an item |
2021-02-24 08:26:45 |
BZ-2348 |
Task |
0 |
Done |
Sentry errors: LowOxygenAlert.Update |
2021-02-23 11:50:06 |
BZ-2347 |
Bug |
4 |
Closed |
[42562] Ion Cube disappear from the inventory if a save is made during the initial animation |
2022-07-08 09:21:44 |
BZ-2346 |
Bug |
2 |
Closed |
[42572] Stairs are generating very strangely sometimes |
2022-07-08 09:23:32 |
BZ-2344 |
Task |
0 |
Done |
Sentry errors: TMPro.TMP_InputField+<MouseDragOutsideRect>d__295.MoveNext |
2021-02-23 11:49:42 |
BZ-2343 |
Bug |
4 |
Closed |
[42543] [42513] Audio logs can be accidentally triggered when opening storage modules |
2021-03-24 10:03:13 |
BZ-2342 |
Bug |
3 |
Closed |
[42543] Controller rumble is missing in cinematics |
2021-02-23 07:59:57 |
BZ-2341 |
Bug |
3 |
Closed |
[42504] The value of Hull Strength drops if a hatches are attached on "Alien Containment" |
2021-02-19 07:42:39 |
BZ-2340 |
Bug |
0 |
Closed |
[42513] Missing Audio Feedback when pinning blueprints from the "PDA", on Next-Gen Consoles |
2021-03-23 14:01:42 |
BZ-2339 |
Bug |
3 |
Closed |
TRC-PS5-R5301A No activity is configured for the main story/campaign |
2022-07-12 08:48:09 |
BZ-2338 |
Task |
0 |
Done |
Sentry errors: EnergyMixin.RestoreBattery |
2021-02-23 11:49:16 |
BZ-2337 |
Bug |
4 |
Closed |
[42504] Robin can breath inside of damaged building structures |
2022-07-12 08:26:50 |
BZ-2336 |
Task |
0 |
Done |
Sentry errors: Base.SamplePowerStats |
2021-04-06 16:26:38 |
BZ-2335 |
Bug |
1 |
Closed |
[42543] Map and world fails to load on natural exploring |
2021-02-24 14:53:09 |
BZ-2334 |
Bug |
0 |
Closed |
XR - XBSX - 003-05 Navigation - The title softlocks when disconnecting the controller during the "Press any button" screen at the start of gameplay |
2021-03-19 07:18:41 |
BZ-2333 |
Bug |
4 |
Closed |
[42513] Missing Audio Feedback when highlighting the buttons in the Main Menu, on Next-Gen Consoles |
2021-03-22 10:43:31 |
BZ-2332 |
Bug |
1 |
Closed |
TRC-PS5/PS4-R5026/R4026 - The title malfunctions when the controller is turned OFF/ON on "press any button to continue" message |
2021-03-19 08:08:44 |
BZ-2331 |
Bug |
0 |
Closed |
[42504] The user is able to pan through the "Fabricator's" menu while waiting for an item to be constructed |
2021-05-14 11:24:47 |
BZ-2330 |
Bug |
0 |
Closed |
[42513] Player unable to give feedback on PS5 |
2021-03-22 10:44:47 |
BZ-2329 |
Bug |
2 |
Closed |
Endgame is missing newly recorded voice line after Robin receives arms from Al-An |
2021-08-30 19:36:28 |
BZ-2328 |
Bug |
4 |
Closed |
[42528] Floating Purple Vents Batch 15 17 8 |
2021-02-24 09:19:54 |
BZ-2327 |
Bug |
3 |
Closed |
[42528] Low hanging Base collision after the player builds a ladder can cause movement difficulty / percives to be stuck |
2021-02-22 17:05:30 |
BZ-2326 |
Bug |
4 |
Open |
[42528] Scanner Room Chip HUD clips into terrain |
2021-04-12 11:09:22 |
BZ-2325 |
Bug |
4 |
Closed |
[42423] The "Save" feature is taking an unusually long time to complete |
2021-03-05 09:07:42 |
BZ-2324 |
Bug |
3 |
Closed |
[42504] User is able to deconstruct structures with attachments on them |
2021-03-22 10:51:17 |
BZ-2323 |
Bug |
2 |
Closed |
[42423] Building compartments next to the Sanctuary Zero entrance result in character getting stuck |
2022-07-08 09:35:14 |
BZ-2322 |
Bug |
0 |
Closed |
[42423]News and updates in main menu is not present on XBX and PS5 platforms |
2021-02-19 08:04:24 |
BZ-2321 |
Bug |
0 |
Closed |
XR - XBSX - 001-02 Title Stability After Suspending - Title crashes after suspend |
2021-02-16 13:36:19 |
BZ-2320 |
Bug |
0 |
Closed |
XR - XBSX - 003-02 Title Integrity - The "Temporary network problem" error is displayed when booting the title |
2021-02-16 07:58:33 |
BZ-2319 |
Bug |
0 |
Closed |
[CERT][XBX][PS5][42423]Help button is present in main menu, but does not function |
2021-02-17 13:15:50 |
BZ-2318 |
Bug |
4 |
Closed |
TRC-PS5-R5030A The title displays out of the safe area essential texts and items |
2021-02-17 11:42:46 |
BZ-2317 |
Bug |
0 |
Closed |
[CERT][XBX]Achievements are not supported on XBX platform |
2021-02-17 13:15:31 |
BZ-2316 |
Bug |
0 |
Closed |
[42509] Epilepsy warning screen is not displayed on full screen |
2021-03-15 08:54:13 |
BZ-2315 |
Bug |
4 |
Closed |
TRC-PS5-R5040 The title uses an incorrect term for "options button" |
2022-03-14 11:54:35 |
BZ-2314 |
Bug |
3 |
Closed |
[42423] Controller disconnect message not present after continuous gameplay |
2022-07-21 10:54:32 |
BZ-2313 |
Bug |
2 |
Closed |
42508 [Save-State] Something is wrong with the sky applier when saving inside the base. |
2021-02-26 12:19:17 |
BZ-2312 |
Bug |
2 |
Closed |
[42509] Main menu can be controlled behind epilepsy warning screen |
2021-02-24 12:30:49 |
BZ-2311 |
Bug |
4 |
Open |
42508 Some components are black under them. Visible when built on top of an alien containment. |
2021-04-12 11:59:48 |
BZ-2310 |
Bug |
4 |
Closed |
42508 The waterline inside flooded bases has a different color in the hatches. |
2022-02-09 20:08:30 |
BZ-2309 |
Bug |
4 |
Closed |
TRC-PS5-R5040A-Korean The title is using an incorrect terminology for "button" |
2021-03-12 00:22:46 |
BZ-2308 |
Bug |
1 |
Closed |
[42509] Crash occurs after a period of time of gameplay on the end game area |
2021-02-24 10:55:40 |
BZ-2307 |
Bug |
4 |
Closed |
TRC-PS5-R5031-Japanese - Texts are overlapping in controller removal message |
2021-03-08 08:45:40 |
BZ-2306 |
Bug |
0 |
Closed |
[42420] Quitting the application while saving will cause an error |
2021-03-18 12:47:28 |
BZ-2305 |
Bug |
4 |
Closed |
TRC-PS5-R5040A-Spanish LA - Incorrect term is used for controller |
2021-03-24 10:35:21 |
BZ-2304 |
Bug |
4 |
Open |
[42462] Low / Medium Settings | Black segments appear on Purple Vents prior to eruption in the PurpleVents_Deep Biome |
2021-05-12 12:49:03 |
BZ-2303 |
Bug |
1 |
Closed |
42462 The scanner room stops working for no reason. |
2021-02-15 17:05:13 |
BZ-2302 |
Bug |
3 |
Closed |
[42462] Steam Vents around Glacial Bay / Phi station can fail to provide warmth while erupting |
2021-02-17 07:14:49 |
BZ-2301 |
Bug |
0 |
Closed |
[42423] Crash occurs if the user is spamming the "enter" button on the physical keyboard. |
2021-02-19 08:09:29 |
BZ-2300 |
Bug |
4 |
Closed |
[42418] Newly built compartments without power are too lit |
2021-03-01 13:57:02 |
BZ-2299 |
Bug |
2 |
Closed |
[42418] Camera Drone black box is not fullscreen when you enter its view |
2021-02-24 12:29:06 |
BZ-2298 |
Bug |
2 |
Closed |
[42418] Scanner Room Camera Drone screen does not render water |
2021-03-15 08:34:29 |
BZ-2297 |
Bug |
0 |
Closed |
[42423] [42363] The 'Stripe 1' on the "Seatruck" does not register values on the blue channel. |
2021-03-23 14:45:07 |
BZ-2296 |
Bug |
4 |
Closed |
[42415] Crystal Cave Rock Missing Collision | Batch 15 14 9 |
2021-02-24 09:08:20 |
BZ-2295 |
Bug |
1 |
Closed |
[42343] Crash occurs during initial loading screen after booting the title without an internet connection |
2021-02-24 13:08:16 |
BZ-2294 |
Bug |
4 |
Closed |
[42343] Several Databank entries do not have images in the PDA after being scanned or unlocked |
2021-03-25 07:07:29 |
BZ-2293 |
Bug |
1 |
Closed |
[42343] Crash occurred when booting the title without connection to the internet and after "Press Menu" action was triggered |
2021-02-23 08:18:21 |
BZ-2292 |
Bug |
4 |
Closed |
[42281][42324] Multiple audio logs are missing on XBX and PS4 platforms and there are several discrepancies with the databank entries |
2021-03-17 10:38:04 |
BZ-2291 |
Bug |
4 |
Closed |
[42142] Wrong amount of materials displayed if the "Silicone rubber" recipe is being pinned. |
2021-04-14 06:13:21 |
BZ-2290 |
Bug |
4 |
Open |
[42142] [42289] [42281] [42324] [42343] Save/Loding causes the dialog in "Sanctuary" to be skipped. |
2021-04-12 12:31:49 |
BZ-2289 |
Bug |
2 |
Closed |
42289 Can build base pieces through walls underwater |
2021-02-11 19:38:54 |
BZ-2288 |
Bug |
2 |
Closed |
[42249][ALL] Mercury 2 PDA entries and dialogues are not fully localized on all languages |
2021-04-13 07:33:53 |
BZ-2287 |
Bug |
2 |
Closed |
[42249] Crash occurred after changing to Japanese and reloading a save file |
2021-04-26 14:08:38 |
BZ-2286 |
Bug |
1 |
Closed |
[42249] Scanner Room display and controls are missing from the wall |
2021-02-12 11:02:48 |
BZ-2285 |
Bug |
3 |
Closed |
[42142] "PDAs" are missing from the wrecks on next-gen consoles. |
2021-03-22 12:16:25 |
BZ-2284 |
Bug |
0 |
Closed |
[42163] Player can use foundations to build any base piece and remove collision from the enviroment |
2021-02-10 22:51:41 |
BZ-2283 |
Bug |
4 |
Closed |
[42163] Player can clip through parts of Crashed Ship 1 |
2022-06-20 12:46:12 |
BZ-2282 |
Bug |
4 |
Closed |
[42163] Seatruck no longer has momentum when the player exits the driver's seat. |
2022-06-23 11:03:54 |
BZ-2281 |
Bug |
1 |
Closed |
[42208] Game stuck at "Loading..." indefinetly after options is pressed |
2022-04-12 08:04:26 |
BZ-2280 |
Bug |
3 |
Closed |
[42163] Iceworm can teleport when it attacks |
2021-03-22 12:38:20 |
BZ-2279 |
Bug |
0 |
Closed |
[42142] More than two new "Architect Artifact" location hints can be given to the user at the same time. |
2021-02-24 10:47:09 |
BZ-2278 |
Bug |
2 |
Closed |
42163 You can't deconstruct partition doors. |
2021-02-11 19:51:13 |
BZ-2277 |
Bug |
4 |
Closed |
[42114] Clipping occurs during initial inspection animation for some items while swimming |
2021-03-11 16:36:23 |
BZ-2276 |
Task |
0 |
Done |
Audio - Seatruck Impacts |
2021-02-10 20:31:39 |
BZ-2275 |
Task |
0 |
Done |
2 PDA Audio Hookups Remaining |
2021-03-01 17:33:00 |
BZ-2273 |
Bug |
0 |
Closed |
[42070] Scanner Room Camera black box isn't scaled in handheld, when you enter its view |
2021-02-12 16:14:38 |
BZ-2272 |
Bug |
4 |
Closed |
[42070][RC] Warnings such as "Seek fluid intake" and "Seek calorie intake" are not localized in several languages |
2022-03-14 14:15:31 |
BZ-2271 |
Bug |
3 |
Closed |
[42070][RC] Images in "Databank" are displayed in low resolution |
2021-02-10 09:08:57 |
BZ-2270 |
Bug |
3 |
Closed |
[42070] Major FPS drop can be noticed after building several "Exterior growbeds" and populate them with Creepvine |
2021-02-10 09:21:08 |
BZ-2269 |
Bug |
1 |
Closed |
42080 EncyDesc_Pregame_Hidden_Sam_Fight_Alt makes the escape menu unusable. IndexOutOfRangeException. Other subtitles might cause this. |
2021-02-12 08:05:16 |
BZ-2268 |
Bug |
0 |
Closed |
42080 Leviathan attack audio is not interrupted when using the perimeter defense. |
2021-02-09 09:26:46 |
BZ-2267 |
Bug |
2 |
Closed |
42080 You can't use the scanner room's camera drones. |
2021-02-10 07:48:20 |
BZ-2266 |
Bug |
1 |
Closed |
[42002] Character can clip through the world terrain if a hatch is build close to the walls/ground |
2021-09-02 07:02:46 |
BZ-2265 |
Bug |
0 |
Closed |
[42070] Low resolution textures can be noticed after loading a save file made inside |
2021-02-09 09:22:16 |
BZ-2264 |
Bug |
2 |
Closed |
[49113] Users can't deconstruct the Scanner Room |
2021-02-11 19:55:05 |
BZ-2263 |
Bug |
3 |
Closed |
[49113] Deconstructing stairs while standing on them can fling the player across the map |
2021-02-17 07:18:39 |
BZ-2262 |
Bug |
0 |
Closed |
[41993] Current Default Gamma is too bright and blown out |
2021-02-08 07:04:24 |
BZ-2261 |
Bug |
4 |
Closed |
[41993] Theres A Hole In The Bottom Of The Sea | Batch 12 16 3 |
2021-02-08 07:06:23 |
BZ-2260 |
Bug |
2 |
Closed |
[41969][RC] Title crashes when user attempts to start a new game when all the save slots are taken |
2021-10-20 10:17:55 |
BZ-2259 |
Bug |
0 |
Closed |
[41969][RC] Flickering rock textures in "Delta Island" cave |
2021-02-08 07:51:18 |
BZ-2258 |
Bug |
4 |
Closed |
[41985] FOCUS Motivational Poster no longer triggers the PDA contraband dialogue |
2021-02-09 21:18:46 |
BZ-2257 |
Bug |
3 |
Closed |
41985 When Robin dies close to a wall, a lot of her inventory is dropped behind the terrain. Even when she is looking at the opposed side when she dies. |
2021-06-10 14:01:11 |
BZ-2256 |
Bug |
0 |
Closed |
[41906] Missing visuals for environmental assets on PS5 |
2021-02-11 07:09:11 |
BZ-2254 |
Bug |
4 |
Open |
[41815][41873][41847]The twisty bridges vegetation, twisted mandrake and shelf coral, has LOD issues |
2021-04-12 13:54:04 |
BZ-2253 |
Bug |
4 |
Closed |
[41814] Furniture near a base hatch causes players to teleport outside |
2021-06-14 17:06:26 |
BZ-2252 |
Bug |
2 |
Closed |
[41797] Starting multiple new games results in an infinite loading when starting another new game |
2022-11-25 08:09:31 |
BZ-2251 |
Bug |
0 |
Closed |
[41700] Virtual Keyboard is not displayed on PS5, when attempting to rename a label. |
2021-02-12 08:08:59 |
BZ-2250 |
Bug |
4 |
Closed |
[41787] Compartments can be built over the extendable bridge in Glacial Bay |
2021-02-08 08:06:15 |
BZ-2249 |
Bug |
4 |
Closed |
[41591][RC] Inconsistency regarding "Seatruck" text capitalization is present in Portuguese (Brasil) localization |
2022-03-14 12:26:13 |
BZ-2248 |
Bug |
0 |
Closed |
[41700] "Flare" cannot be crafted on next gen consoles, outside of "Creative Mode" |
2021-02-17 08:22:02 |
BZ-2247 |
Bug |
4 |
Closed |
Visible texture seams on base connector pieces at Delta Station |
2022-06-20 12:41:54 |
BZ-2245 |
Bug |
4 |
Closed |
[41591] Getting attacked by the Chelicerate while in Seatruck results in the user getting thrown out of the bounds |
2022-06-21 10:56:10 |
BZ-2244 |
Bug |
3 |
Closed |
[41686] Out of save slots prompt has no functionality between yes or no options |
2021-03-24 13:02:59 |
BZ-2243 |
Bug |
3 |
Closed |
[41686] Debris and exosuit fragments are missing from crashedship2 |
2021-02-12 08:38:56 |
BZ-2242 |
Bug |
4 |
Closed |
[41686] "Back" input from selecting a new game, redirects the user two steps back, not one as expected |
2021-03-23 14:35:14 |
BZ-2241 |
Bug |
4 |
Open |
[41686] User can't trigger and can't use both Prawn arms at the same time |
2022-03-08 18:13:30 |
BZ-2240 |
Bug |
0 |
Closed |
[41546] There is no message displayed when the user disconnects the PS5 controller |
2021-02-15 08:26:36 |
BZ-2239 |
Bug |
0 |
Closed |
[41634] [41546] Missing VFX for the seaglide terrain map |
2021-02-09 07:47:30 |
BZ-2237 |
Bug |
3 |
Closed |
[41627] With UI Scale at 1.40, Hotbar buttons are cutoff at the bottom of the screen |
2021-02-09 09:12:39 |
BZ-2236 |
Bug |
4 |
Closed |
[41546][41605][41591]The red coral environment art inside the vent garden does not have collision with the character |
2022-03-11 13:26:34 |
BZ-2235 |
Bug |
0 |
Closed |
[41546]Missing VFX for purple vents |
2021-02-09 08:19:23 |
BZ-2234 |
Bug |
0 |
Closed |
[41546]Water surface is not visible inside moonpool |
2021-02-09 08:22:22 |
BZ-2233 |
Bug |
0 |
Closed |
[41546] Saving&Loading inside the seatruck at a specific location is causing the water to disappear |
2021-02-18 13:53:58 |
BZ-2232 |
Bug |
4 |
Awaiting Merge |
[41546][41605][41591]Beds do not have a blueprint synthesized pop-up after being scanned |
2021-08-30 20:20:18 |
BZ-2231 |
Bug |
0 |
Closed |
[41546] The bladderfish is missing part of it's texture |
2021-02-10 07:46:58 |
BZ-2230 |
Bug |
4 |
Closed |
[41546][41605][41591] Improper collision with landing shuttle makes Robin appear to float while sitting above it |
2021-03-17 10:34:52 |
BZ-2229 |
Bug |
1 |
Closed |
41555 No input assigned when using the laser cutter for the ice (walls & bubbles). |
2021-02-08 07:12:13 |
BZ-2228 |
Bug |
3 |
Closed |
[41538] Gameplay does not pause while entering text |
2021-02-09 07:46:12 |
BZ-2227 |
Bug |
2 |
Closed |
[41538] When the player exits to Xbox Home, the game still runs in the background, allowing user Death. |
2021-02-15 08:39:29 |
BZ-2226 |
Bug |
3 |
Closed |
[41555] "Break Limestone" message can crop into terrain |
2021-02-08 07:43:08 |
BZ-2225 |
Bug |
3 |
Closed |
[41555] On death the loading icon is still the Alterra Logo |
2021-02-22 08:12:02 |
BZ-2224 |
Bug |
3 |
Closed |
[41538] Unpin all discrepancy, prompt says Y, while PDA says X |
2021-02-09 08:03:19 |
BZ-2223 |
Bug |
3 |
Closed |
[41540] The selection box scrolls but stays visible on top with the text |
2022-06-20 12:42:29 |
BZ-2222 |
Bug |
4 |
Closed |
[41555] Hole in the Ice | Batch 5 19 8 |
2021-02-02 07:10:09 |
BZ-2220 |
Bug |
0 |
Closed |
[41538] Switch Lite: Crash when entering Hoverbike Base (Phi Robotics) |
2021-02-27 02:44:39 |
BZ-2219 |
Bug |
4 |
Closed |
[41538] Maps on the Switch are very hard to read due to the small screen and low resolution. Map icons aren't legible |
2021-02-08 08:42:41 |
BZ-2218 |
Bug |
0 |
Closed |
[41555] Jukebox Disk is hard to pick up, especially on the Switch |
2021-02-02 12:27:12 |
BZ-2217 |
Bug |
4 |
Open |
[41555] Picking up a Jukebox disk while Robin is rubbing her hands together causes the disk to be shoved into their face |
2021-08-30 19:40:14 |
BZ-2216 |
Bug |
4 |
Closed |
[41555] Snowman destruction seems broken (pieces clipping) |
2021-02-02 12:26:27 |
BZ-2214 |
Bug |
3 |
Closed |
[41494] New blueprint synthesized overlaps/ is cut off other PDA notifications. |
2021-02-26 10:36:24 |
BZ-2213 |
Bug |
3 |
Closed |
[41494] Alan can call the player when they are listening to an Audio Log |
2021-03-08 19:22:47 |
BZ-2212 |
Bug |
0 |
Closed |
[41527] Seatruck and Prawn Suit vehicles become completely repaired after two save & load are performed |
2021-02-01 13:33:58 |
BZ-2211 |
Bug |
3 |
Closed |
[41527] Crash occurred after quitting to main menu while driving a Seatruck above depth limit |
2021-03-02 14:18:56 |
BZ-2210 |
Bug |
0 |
Closed |
[41518][RC] The user cannot access "Upgrade panels" on "Seatruck", "Prawn Suit" and "Snowfox" |
2021-02-01 10:23:08 |
BZ-2209 |
Bug |
4 |
Closed |
[41460][LOC][ALL]The graphics preset values, "High Framerate" and "High quality" are not localized for any of the available languages |
2021-03-10 07:25:56 |
BZ-2208 |
Bug |
3 |
Closed |
[41494] Kelproot data entry contains incorrect information |
2021-02-12 17:11:55 |
BZ-2207 |
Bug |
3 |
Closed |
[41494] Crashfish databank entry references non-existant items |
2021-05-29 22:20:15 |
BZ-2206 |
Bug |
3 |
Closed |
[41494] In some areas it can be too dark to see at night |
2021-02-15 08:59:15 |
BZ-2205 |
Bug |
4 |
Closed |
[41494] Handles in the floor flicker distractingly during intro sequence |
2021-02-03 10:33:14 |
BZ-2204 |
Bug |
3 |
Closed |
[41494] First Aid Kit does not animate when used |
2021-02-11 02:44:27 |
BZ-2203 |
Bug |
4 |
Closed |
[41494] Weird Wall Texture inside Spy Penguin Cave | Batch 5 19 9 |
2021-02-01 13:35:32 |
BZ-2202 |
Bug |
3 |
Closed |
Headlamp occasionally stops working (after save-load?) |
2021-02-16 13:55:50 |
BZ-2201 |
Bug |
0 |
Closed |
[41494][Save-State] Seatruck Fabricator turns Yellow on Save Load |
2021-02-01 14:03:02 |
BZ-2200 |
Bug |
4 |
Closed |
[41478] Mining Site Thermal Spires not giving off heat |
2021-02-01 14:28:54 |
BZ-2199 |
Bug |
3 |
Closed |
[41451] Interior wall modules can be build over Interior Installations and Control Room screens |
2022-09-13 12:54:39 |
BZ-2198 |
Bug |
0 |
Closed |
[41309][41416]The propulsion cannon is missing it's ray VFX |
2021-02-09 08:03:35 |
BZ-2197 |
Bug |
4 |
Closed |
[41309][41416][41447][41451][41434]Camera clips noticeably through the ceiling of some structures inside Omega Outpost |
2021-03-23 14:57:58 |
BZ-2196 |
Bug |
0 |
Closed |
[41434][RC] Water surface is clipping with the lily pads which can be found above water surface |
2021-02-16 09:22:36 |
BZ-2195 |
Bug |
0 |
Closed |
[41416] Power transmission representation is missing when attempting to connect an external generator to the base |
2021-02-09 08:04:15 |
BZ-2194 |
Bug |
4 |
Closed |
[41309][41416][41447][41451][41434]When underwater, the lower half of Robin's body has missing collision and it's clipping through the map/buildings |
2021-03-10 01:52:15 |
BZ-2193 |
Bug |
3 |
Closed |
[41434][RC] Small fish can enter player's bases through a space where "Large room" and "Observatory" are connected |
2022-03-14 12:16:17 |
BZ-2192 |
Bug |
0 |
Closed |
[41309][41416] All architect teleporters are missing their green plasma VFX that indicate to the user he should pass through portal |
2021-02-09 13:12:58 |
BZ-2191 |
Bug |
4 |
Closed |
[41416] Missing VFX when attempting to shoot torpedoes on the land |
2021-03-22 12:30:25 |
BZ-2190 |
Bug |
0 |
Closed |
[41309][41416]The deep lilypad cache is missing the water from the flower pots and the fountain |
2021-02-10 07:47:53 |
BZ-2189 |
Bug |
0 |
Closed |
[41309][41416]Marguerite's caller image contains a graphical corruption |
2021-04-28 13:45:17 |
BZ-2188 |
Bug |
0 |
Closed |
[41309][41416]ALAN's terminal inside the sanctuary is missing it's green display |
2021-02-10 07:48:31 |
BZ-2187 |
Bug |
1 |
Closed |
[39518] The title might crash after quitting an extensive playthrough |
2021-02-08 08:47:49 |
BZ-2186 |
Bug |
0 |
Closed |
[41309] All transparent structures, vehicles parts and flora have no visible textures |
2021-02-11 07:24:04 |
BZ-2185 |
Bug |
4 |
Closed |
[41233][RC] Marguerit's name is missing from several dialogue subtitles |
2021-03-22 12:34:44 |
BZ-2184 |
Bug |
0 |
Closed |
[41309] Flame VFX for the flare is missing |
2021-02-09 08:12:55 |
BZ-2183 |
Bug |
0 |
Closed |
[41309] Flame VFX from the shuttle's burning and explosion are missing |
2021-02-09 08:13:30 |
BZ-2182 |
Bug |
0 |
Closed |
[41309] Flame VFX from the asteroid is not present in the intro cinematic |
2021-02-09 08:13:58 |
BZ-2181 |
Bug |
3 |
Closed |
41386 The ghost vertical connector doesn't prohibit the placement of the rooms above. |
2021-02-02 07:13:36 |
BZ-2180 |
Bug |
0 |
Closed |
[41309] Missing controller haptic feedback in active gameplay |
2021-03-22 12:39:39 |
BZ-2179 |
Bug |
3 |
Closed |
[41365] The first VO of the dialogue is missing (PDA old friends) and for that are displayed opposite subtitles for the rest of the conversation |
2021-02-11 02:38:43 |
BZ-2178 |
Bug |
0 |
Closed |
[41309] Subtitles are missing during all the cinematics |
2021-02-03 08:20:08 |
BZ-2177 |
Bug |
3 |
Closed |
[41365][LOC][ALL] Headers from vehicle and equipment rename textboxes are placeholders |
2021-02-16 11:10:14 |
BZ-2176 |
Bug |
3 |
Closed |
[41340] Pressing R3 fails to take screenshots on PS4 |
2021-03-19 21:46:22 |
BZ-2175 |
Bug |
3 |
Closed |
41353 Deconstruction is super slow. Two times slower than the construction time. |
2021-01-29 17:07:02 |
BZ-2174 |
Bug |
4 |
Closed |
[41319] The moon has a visible texture seam |
2021-03-11 16:36:09 |
BZ-2173 |
Bug |
3 |
Closed |
[41296] Robin does not get cold in the Lilypad Islands biome because of high temperature |
2021-02-10 23:04:03 |
BZ-2172 |
Bug |
4 |
Closed |
[41296] After fabricating Allan, subtitles are displayed with discrepancy and delayed to the voice lines |
2021-03-23 08:41:04 |
BZ-2171 |
Bug |
3 |
Closed |
[41296] Significant drop in performance when navigating towards "Marguerit's Base". |
2022-07-08 08:22:31 |
BZ-2170 |
Bug |
2 |
Closed |
[41296] Title becomes unplayable after picking up "Sam's Necklace" |
2021-02-10 10:40:10 |
BZ-2169 |
Bug |
1 |
Closed |
[PS4 Cert] [SCIEE] [1|MUST FIX] Information stated on MDT mismatches with that of the application. |
2021-01-25 19:02:13 |
BZ-2168 |
Bug |
1 |
Closed |
[PS4 Cert] [SCIEE] [3|MUST FIX] The application fails to display an insufficient free space error message |
2021-01-25 18:56:31 |
BZ-2167 |
Bug |
1 |
Closed |
[PS4 Cert] [SCIEE] [4|MUST FIX] During in process of BD Copy the load time is more than 1 minute |
2021-01-25 18:53:10 |
BZ-2166 |
Bug |
1 |
Closed |
[PS4 Cert] [SCIEE] [5|MUST FIX] Error within the supplied MDT form |
2021-03-02 18:42:37 |
BZ-2165 |
Bug |
0 |
Closed |
[PS4 Cert] [SEIA|SCIEE] [19|Must Fix] Information stated on MDT mismatches with that of the application. |
2021-03-02 18:42:29 |
BZ-2164 |
Bug |
0 |
Closed |
[PS4 Cert] [SEIA|SCIEE] [20|Must Fix] During in process of BD Copy the load time is more than 1 minute, however, the length of the load time is not the same as when the application is completed its installation on HDD. |
2021-01-27 23:11:57 |
BZ-2163 |
Bug |
3 |
Closed |
[41203] - [ALL] - Text Implementation - Untranslated content on new Prawn Suit commands |
2021-03-03 14:45:54 |
BZ-2162 |
Bug |
3 |
Closed |
[41203] - [ALL] - Text Implementation - Multiple untranslated events and objects for all other languages than english |
2021-03-10 12:35:03 |
BZ-2161 |
Bug |
3 |
Closed |
[41203] Exosuit stumbles when switching between accelerating upwards and falling vertically |
2021-03-10 12:49:05 |
BZ-2160 |
Bug |
3 |
Closed |
[41203] Save/loading the title while using the "Laser Cutter" will cause a visual artifact on the surface that the "Laser Cutter" is used on. |
2021-02-09 09:20:18 |
BZ-2159 |
Bug |
4 |
Closed |
[41203] Dead penglings appear alive and frozen when held by Robin |
2022-03-14 09:29:00 |
BZ-2158 |
Bug |
4 |
Closed |
[41203] Two "Creepvines" are not attached to the terrain in the "Arctic Kelp" Biome, in Batch 13 18 13 |
2021-01-27 10:59:57 |
BZ-2157 |
Bug |
4 |
Closed |
[41203] Using speed boost while in the Exosuit on solid ground will display water effects on screen |
2021-02-01 14:31:55 |
BZ-2156 |
Bug |
0 |
Closed |
41199 You can't rename the storages in the storage & fabricator module. |
2021-02-03 12:53:40 |
BZ-2155 |
Bug |
3 |
Closed |
[41203] Exosuit vertical thrust is still tied to the L1 Move Up button |
2021-02-01 14:33:04 |
BZ-2154 |
Bug |
3 |
Closed |
41199 The exosuit maintains the grapple connection when the brinicle is broken. |
2021-02-01 14:46:15 |
BZ-2153 |
Bug |
3 |
Closed |
41199 Prawn suit: opening the PDA while you've the grapple active maintains the connection when you close it. |
2021-02-03 06:42:15 |
BZ-2152 |
Bug |
3 |
Open |
41199 The water void / unpowered moonpool make objects very bright on daytime. |
2022-09-19 15:55:41 |
BZ-2151 |
Bug |
4 |
Closed |
41199 Typographical error in EncyDesc_PrecursorSkeleton. "Mohns test". |
2021-02-12 19:24:42 |
BZ-2149 |
Bug |
4 |
Closed |
41182 Snow footsteps sound when walking in the Arctic Spires Cache. |
2021-01-27 08:44:49 |
BZ-2148 |
Bug |
4 |
Closed |
41182 Walking/Running Sway is over exaggerated, with the thermos. |
2021-02-26 12:42:16 |
BZ-2147 |
Bug |
3 |
Closed |
[41182] Percentage chance that a blizzard obstructs the view in the beginning of the game. |
2021-02-11 16:44:09 |
BZ-2146 |
Bug |
3 |
Closed |
[41182] Player is unable to turn off headlamp |
2021-02-01 14:50:45 |
BZ-2145 |
Bug |
4 |
Closed |
[41182] Rocket Island Rock Missing Collision | Batch 10 19 8 |
2021-01-26 21:35:45 |
BZ-2144 |
Bug |
0 |
Closed |
[41182] Back exit of the Seatruck Aquarium Module is very difficult to walk through |
2021-01-27 09:06:29 |
BZ-2143 |
Bug |
4 |
Closed |
[41177] NullReferenceException when player enters Phi Robotics |
2021-02-01 14:50:41 |
BZ-2142 |
Bug |
3 |
Closed |
[41177] Base piece construction ignores existing ghost pieces which allows for multiple pieces to be built within one another. |
2021-02-02 07:15:19 |
BZ-2141 |
Bug |
0 |
Closed |
[41105] Only the first taken photo during a session will be saved in "Photo Manager" |
2021-02-04 09:58:46 |
BZ-2140 |
Bug |
4 |
Closed |
[41095] No player blocker from entering WestArctic_IceBerg_SpyPenglingCave | Batch 8 19 8 |
2021-01-26 10:28:39 |
BZ-2139 |
Bug |
4 |
Closed |
[41095] If the user enters the precursor elevator then exits to menu, the elevator scene SFX plays |
2021-02-15 07:37:10 |
BZ-2138 |
Bug |
3 |
Closed |
[41095] Precursor Elevator Animation Issues |
2021-01-28 18:13:19 |
BZ-2136 |
Bug |
4 |
Closed |
[41054] Drawing distance issues present on Lily pads roots and on purple crystals from Crystal Caves |
2021-02-16 11:29:43 |
BZ-2135 |
Bug |
4 |
Closed |
[41054] Drawing distance issues can be observed while swimming or while running towards Alterra bases |
2021-02-22 07:46:45 |
BZ-2134 |
Bug |
3 |
Closed |
[41054] Dialog can be heard during the loading screen if the user saves after the encounter with Marguerit and then reloads |
2021-02-18 10:25:23 |
BZ-2133 |
Bug |
4 |
Closed |
[41041] Storage in the drop pod can be interacted with while facing away from it |
2021-01-27 10:56:29 |
BZ-2132 |
Bug |
3 |
Closed |
[41054] The user is shown the deconstruct prompt when looking at the "Fabricator" in the "Drop Pod", while holding the "Habitat Builder" |
2021-01-25 11:38:20 |
BZ-2131 |
Bug |
3 |
Closed |
[41054] There is a mismatch in "Robin's" VO line and the displayed subtitle at the start of the game |
2021-08-25 21:39:05 |
BZ-2130 |
Bug |
3 |
Closed |
[41041] "Credits" button in main menu is not localized when any other language option besides English is chosen |
2021-03-03 14:37:19 |
BZ-2129 |
Bug |
3 |
Closed |
41035 Screen image 'breathing' |
2021-02-09 18:07:16 |
BZ-2128 |
Bug |
4 |
Closed |
[41023] Multiple Snowfoxes can be built at once on the same Hoverpad |
2021-01-25 11:36:31 |
BZ-2127 |
Bug |
1 |
Closed |
[40986] User is unable to continue story in endgame after passing through the Phase gate portal |
2021-02-11 07:27:43 |
BZ-2126 |
Bug |
1 |
Closed |
[40986] The Title becomes un-playable after the Intro Cinematic |
2021-01-27 10:47:11 |
BZ-2125 |
Bug |
0 |
Closed |
[39315] Breaches in the moonpool don't disappear completly. |
2022-01-31 21:37:30 |
BZ-2124 |
Bug |
4 |
Open |
[41023] VFX for explosions at the Crash Land are disappearing all of a sudden with the pause menu on |
2021-08-30 19:27:39 |
BZ-2123 |
Task |
0 |
Done |
Audio - Ambiences - East Arctic and Arctic Caldera |
2021-02-12 00:18:50 |
BZ-2122 |
Bug |
4 |
Closed |
40995 Slot under rock: batch 10-18-13. Close to one lifepod possible location. |
2021-01-27 10:15:30 |
BZ-2121 |
Bug |
4 |
Closed |
[40995] Floating prop in thermal spires Batch 13 18 10 |
2021-01-27 08:46:40 |
BZ-2120 |
Task |
0 |
Done |
Audio - Music - Necklace Stinger |
2021-02-12 00:40:41 |
BZ-2119 |
Bug |
2 |
Closed |
[40910][PS4][PS5] X and O button functionality should be swapped when Region is set to Japan. |
2021-02-18 22:43:21 |
BZ-2118 |
Bug |
2 |
Closed |
[40987] New Death Stinger doesn't seem to be Implemented |
2021-02-16 17:48:26 |
BZ-2117 |
Bug |
4 |
Open |
[40910] [40963] The default name of beacons and vehicles is not updated when switching from a language to another one. |
2021-11-16 12:59:00 |
BZ-2116 |
Bug |
4 |
Closed |
[40953] Floating Hole in Twisty Bridge | Batch 10 17 11 |
2021-01-20 09:39:13 |
BZ-2115 |
Bug |
1 |
Closed |
[40942] [PS4] [XB1] Game Does Not Load |
2021-01-20 04:00:41 |
BZ-2114 |
Bug |
1 |
Closed |
Lotcheck 0121 violation reported by Nintendo |
2021-01-29 19:54:33 |
BZ-2113 |
Bug |
3 |
Closed |
[40889] Flickering highlights present in "Mercury II" ship |
2021-02-08 08:47:22 |
BZ-2112 |
Bug |
4 |
Closed |
[40910] [40929] The user can scan the "Snowfox" after it was built |
2021-01-27 10:49:00 |
BZ-2111 |
Bug |
3 |
Closed |
[40910] Dying after Seatruck explodes, results that the user is respawned at the Intro Area. |
2021-03-22 12:46:18 |
BZ-2110 |
Bug |
0 |
Closed |
[40910] Skipping the intro cinematic action can be triggered even when the cinematic it is almost over |
2021-01-19 18:47:53 |
BZ-2109 |
Bug |
4 |
Closed |
[40910] [40929] A certain "Antennae Plant" is not attached to anything in the "Lilypad Islands" biome |
2021-01-21 10:05:24 |
BZ-2108 |
Bug |
1 |
Closed |
[40906] Fail to start a new or a saved game, the title remains blocked during the loading screen |
2021-02-03 07:50:46 |
BZ-2107 |
Bug |
4 |
Closed |
[40906] No back option present when opening Credits from main menu |
2021-01-26 10:31:36 |
BZ-2106 |
Bug |
1 |
Closed |
[40527] [XB1] - Languages Configured Incorrectly in APPX Manifest |
2021-01-18 23:03:33 |
BZ-2105 |
Bug |
1 |
Closed |
[40527] [PS4] - Parental Control Settings and Default Age Configured Incorrectly |
2021-01-18 19:14:59 |
BZ-2104 |
Bug |
0 |
Closed |
[39464] - Seatruck warnings not localized |
2021-01-18 13:42:55 |
BZ-2103 |
Bug |
0 |
Closed |
Store banner displayed on PS4 and Xbox One |
2021-01-18 13:16:14 |
BZ-2102 |
Bug |
2 |
Claimed Fixed |
[40527] Fatal crash while saving on PS4 |
2022-10-04 14:17:28 |
BZ-2101 |
Bug |
3 |
Closed |
[40869] [PS4] Marg call bubble after repairing Radio Tower is graphically bugged |
2022-07-15 15:23:05 |
BZ-2100 |
Bug |
1 |
Closed |
40848 Buttons are not working properly: no input assigned when changing battery & powercells / can't exit the spy pengling / color pickup. |
2021-01-28 18:27:25 |
BZ-2099 |
Bug |
4 |
Closed |
[40833] Missing functionality of the arrow keys will be noted when attempting to select a menu option |
2021-02-09 18:05:40 |
BZ-2098 |
Bug |
3 |
Closed |
[40784][40752] The user can get stuck in a pit/hole inside the Crystal Caves Cache |
2021-01-20 13:33:26 |
BZ-2097 |
Bug |
4 |
Closed |
[40527][RC] Crash occurred after saving progress in Marguerit's base and loading it |
2021-08-27 12:24:54 |
BZ-2096 |
Bug |
4 |
Closed |
[40784] Invisible collision on Delta Island |
2021-02-16 09:30:45 |
BZ-2095 |
Bug |
4 |
Closed |
[40784] Camera collision issue when inside the Seatruck |
2021-01-26 10:38:48 |
BZ-2094 |
Bug |
4 |
Awaiting Merge |
[40784][40752][40833] A metal structure inside crashed ship 3 has missing collision |
2022-07-19 03:36:55 |
BZ-2093 |
Bug |
1 |
Closed |
[40527] The "Back" option in the fabricator cannot be rebound from O on PS4 |
2021-01-22 13:20:19 |
BZ-2092 |
Bug |
4 |
Open |
[40719] Seaglide's map can be toggled on/off with the pause menu on |
2021-11-16 12:59:47 |
BZ-2091 |
Bug |
3 |
Closed |
[40719] Continuous haptic feedback present if menu is opened while the controller is vibrating |
2021-01-22 12:53:25 |
BZ-2090 |
Bug |
4 |
Closed |
[40705][40719] A moss hill in Twisty Bridges is missing part of it's texture |
2021-08-25 21:57:17 |
BZ-2089 |
Bug |
3 |
Closed |
[40719] Opening/closing the PDA when operating a Seatruck or a Prawnsuit, results in a light sttuter and a reduce FPS |
2021-02-16 09:23:44 |
BZ-2088 |
Bug |
4 |
Closed |
[40719] Robin's diving goggles frame disappears from the screen when riding a Glow Whale even if it happens underwater |
2021-03-23 15:07:23 |
BZ-2087 |
Bug |
3 |
Closed |
[40527][Release Candidate SIEE][PS4] Loading a specific save, changing biomes, causes Crash on New Game |
2022-03-11 13:53:14 |
BZ-2086 |
Task |
0 |
Done |
Audio - Incorrect Music playing at Marge Base Exterior |
2021-01-19 19:55:55 |
BZ-2085 |
Bug |
3 |
Closed |
[40527][Release Candidate SIEE][PS4] Crash with corrupted Perimeter Defense. |
2021-03-15 18:27:11 |
BZ-2084 |
Bug |
4 |
Closed |
[40685] Getting stuck in the ion cube cave, maybe? |
2021-01-15 13:48:47 |
BZ-2083 |
Bug |
4 |
Closed |
[40685] Rock in west arctic cave has LOD issues. |
2021-01-18 17:51:30 |
BZ-2082 |
Bug |
3 |
Closed |
[40527][Release Candidate SIEE][PS4][One Time Crash] Traversing into Lillypads to Marges base causes a hitch that lead to a crash. Crash thread name: Job.Worker 3 |
2021-04-26 14:14:05 |
BZ-2081 |
Task |
0 |
In Progress |
Accounting for All Mission Complete Musical Stinger Instances |
2021-02-10 20:32:38 |
BZ-2080 |
Bug |
4 |
Closed |
[40575] Pressing "Back" from in-game menu to return to normal gameplay when riding a Snowfox, will result in respawning the main character outside of the vehicle |
2021-03-23 15:11:34 |
BZ-2079 |
Bug |
0 |
Closed |
[40575] Flickering texture on the ground can be noticed when approaching the shore of the intro area |
2021-01-18 22:09:31 |
BZ-2078 |
Bug |
4 |
Closed |
40575 [Save-State] BuildAlan: core quantum superposition. |
2021-02-09 18:04:43 |
BZ-2077 |
Bug |
3 |
Closed |
40575 The leviathans really love your docked Seatruck. |
2021-01-27 11:01:21 |
BZ-2076 |
Bug |
4 |
Open |
40575 Marg1: her prawn suit's thrusters are not aligned with the flames coming from them and it's noticeable even without freecam. |
2021-08-30 19:16:06 |
BZ-2075 |
Bug |
4 |
Closed |
[40575] Player hitches when walking through BaseCorridorX |
2021-01-18 12:40:22 |
BZ-2073 |
Bug |
4 |
Open |
[40527][Release Candidate][XB1] [PS4] Game allows user to remap the look/move sticks to the same controller stick |
2021-04-12 08:28:42 |
BZ-2072 |
Bug |
3 |
Closed |
[40575] PDA spins when you bring it up while swimming diagonally. |
2021-01-14 09:41:06 |
BZ-2071 |
Bug |
2 |
Closed |
[41447][Save-State] NRE: Exosuit control/usability issue. Player is unable to pilot after saving with a Builder Tool. |
2021-02-10 07:35:08 |
BZ-2070 |
Bug |
4 |
Closed |
[40527] [ALL] User can set their controller sensativity to 0 / PC Mouse Sensitivity to 0 |
2021-01-27 19:18:13 |
BZ-2069 |
Bug |
0 |
Closed |
[40527] [XB1] [Release Candidate] Press to Toggle movement setting doesn't seem to work |
2021-03-12 00:22:55 |
BZ-2068 |
Bug |
4 |
Closed |
40575 Exosuit & max FOV: the camera is clipping a bit inside Robin's model. |
2021-01-27 09:18:16 |
BZ-2067 |
Bug |
3 |
Closed |
[40541] [PS4] [XB1] Non functioning back button in the menus |
2022-02-22 01:34:53 |
BZ-2066 |
Bug |
4 |
Closed |
[40545] Snowmen clip through foundations and base pieces when place on them. |
2022-07-27 15:02:02 |
BZ-2065 |
Bug |
4 |
Closed |
Twitchy camera animation on PDA opening |
2021-08-26 08:36:35 |
BZ-2064 |
Bug |
4 |
Closed |
40545 Building a hatch somewhat close to the terrain drops the terrain's collisions around it. |
2021-02-08 10:01:31 |
BZ-2063 |
Bug |
3 |
Closed |
[40545] [Save/Load] Base pieces experience Fullbright while some adopt biome cubemap |
2022-03-14 09:24:00 |
BZ-2062 |
Bug |
3 |
Closed |
[40527][RC] Title freezes after loading saves made in various locations |
2022-07-11 09:49:12 |
BZ-2061 |
Bug |
4 |
Closed |
[40527][40461] A certain rock/ice formation near glacial bay has missing collision |
2021-01-14 09:09:09 |
BZ-2060 |
Bug |
4 |
Closed |
[40461] "Grand Cotton Anemone" can clip with player character during its animation |
2021-03-11 16:35:59 |
BZ-2059 |
Bug |
4 |
Closed |
[40527][40461] Depth warning prompt for seatruck is not localized in any language |
2021-01-28 19:02:50 |
BZ-2058 |
Bug |
4 |
Open |
[40527] Only 9 save slots can be used on XB1 platform |
2021-07-28 13:31:29 |
BZ-2057 |
Bug |
4 |
Closed |
[40361] Character's cannot move around after exiting a hatch that's too close to a wall |
2021-02-10 23:48:30 |
BZ-2056 |
Bug |
4 |
Closed |
[40461] [PS4] Vehicle Interior color not showing outside of black/white |
2021-01-27 10:45:24 |
BZ-2055 |
Bug |
4 |
Closed |
[40474] Changing the resolution does not display a confirmation prompt |
2021-02-12 19:38:36 |
BZ-2054 |
Bug |
4 |
Open |
[40447] [40461] [40474] "Titanium" pieces can fall through the ground when obtained from the "Limestone Outcrops" on the walls of the caves on "Delta Island". |
2022-04-18 23:56:25 |
BZ-2053 |
Bug |
4 |
Closed |
[40447] [40461] [40474] The user cannot pick up a resource piece inside the "Spy Pengling Cave" that contains the "Kharaa Antidote". |
2021-03-23 15:17:01 |
BZ-2052 |
Bug |
1 |
Closed |
[40361] Achievements are granted even if cheats have been used during play session |
2021-08-10 16:42:09 |
BZ-2051 |
Bug |
4 |
Closed |
[40392] 3 Level Design Issues in arcticSpires Batch 6 19 13 |
2021-01-11 09:13:11 |
BZ-2050 |
Bug |
0 |
Closed |
[40392] GlowFlower Texture Issue |
2021-01-11 22:06:19 |
BZ-2049 |
Improvement |
0 |
Done |
Audio - Meteor Water impact depth param not working |
2021-01-19 19:39:19 |
BZ-2048 |
Improvement |
0 |
Done |
ExoSuit Audio |
2021-02-12 00:46:19 |
BZ-2047 |
Bug |
3 |
Closed |
[40319] [Release Candidate] [PS4] NRE Present on Unload |
2021-01-20 19:21:58 |
BZ-2046 |
Bug |
2 |
Closed |
[40319] [Release Candidate] [PS4] CultureNotFoundException: Culture name es-419 is not supported. |
2021-03-02 14:11:15 |
BZ-2045 |
Bug |
3 |
Closed |
[40361] [Release Candidate] [XB1] News Feed Connected Shows Subnauticas News not Below Zeros |
2021-03-12 00:23:21 |
BZ-2044 |
Bug |
0 |
Closed |
40390 Gameplay exploit: using the Spy Pengling while Robin is underwater allows you to refill the oxygen meter. |
2021-01-14 07:36:17 |
BZ-2043 |
Bug |
4 |
Closed |
[40390][40351][40331] Creepvine Cluster Seed light effect remains after collecting all the seeds from the Creepvine |
2021-03-11 16:35:43 |
BZ-2042 |
Bug |
1 |
Closed |
[40351][40390][40461] ALAN scripted event at shield base does not trigger and the user cannot access endgame area |
2021-01-28 20:16:07 |
BZ-2041 |
Bug |
3 |
Closed |
[40342] Main Menu music continues to play after Switching User on XB1 |
2022-05-31 16:10:35 |
BZ-2040 |
Bug |
2 |
Closed |
[40331] Culling distance isn't uniform across platforms |
2021-01-21 08:36:02 |
BZ-2039 |
Bug |
2 |
Closed |
40313 The return of the Seatruck's magical journey: with the exosuit this time. |
2021-01-11 08:20:05 |
BZ-2038 |
Bug |
4 |
Closed |
[40301] There is a small gap in the front part of ALAN's ship |
2021-01-28 11:40:55 |
BZ-2037 |
Bug |
4 |
Open |
40313 The waterplane is visible in the hatch part of the scanner / control room. |
2021-04-12 09:43:47 |
BZ-2036 |
Bug |
4 |
Closed |
[40301] If the user utilizes the PDA in ALAN's ship, the hand will appear to shake on the PDA |
2021-01-28 11:37:51 |
BZ-2035 |
Bug |
4 |
Closed |
40313 Floating voxel in Lilypads. Batch 15-18-6. |
2021-01-11 08:30:25 |
BZ-2034 |
Bug |
4 |
Closed |
[40301] If the PDA is active while the endgame elevator will activate, it will clip with Robin's body during the cutscene |
2021-01-28 11:35:47 |
BZ-2033 |
Bug |
3 |
Closed |
[40301] The color of the energy masts in the endgame differs from the rest of the props |
2021-01-18 12:36:18 |
BZ-2032 |
Bug |
3 |
Closed |
[40301] Objects and animations are missing from the endgame nebula cinematic |
2021-02-24 08:12:44 |
BZ-2031 |
Bug |
3 |
Closed |
[40301] Restarting the title results in FOV settings to reset to default value |
2021-03-15 08:52:32 |
BZ-2030 |
Bug |
3 |
Closed |
[40256] Jellyfish do damage to Seatruck/Modules when player isn't present |
2021-01-11 14:46:55 |
BZ-2029 |
Bug |
4 |
Closed |
[40256] Scannable Resources from Scanner Room still on list until save/load |
2021-02-01 15:11:16 |
BZ-2028 |
Bug |
4 |
Open |
[40178][40274] The glass on Marguerite's customized prawnsuit is not visible at night during the cutscene |
2021-04-12 09:49:04 |
BZ-2027 |
Bug |
4 |
Closed |
40247 Floating voxel in the batch 15-17-8. Deep Purple Vents. |
2021-01-07 07:33:42 |
BZ-2026 |
Bug |
4 |
Closed |
[40247] PDA in Twisty Bridges near twistytechsite2 cannot be picked up |
2021-01-18 04:49:49 |
BZ-2025 |
Bug |
4 |
Open |
[40247] Rock debris passes through Alan's ship and the player camera during endgame cinematic |
2021-08-30 19:10:13 |
BZ-2024 |
Bug |
3 |
Closed |
[40247] Changing gamma settings will cause a loading screen corruption |
2021-02-10 15:23:19 |
BZ-2023 |
Bug |
1 |
Closed |
[40247] Crash occurs during new game and save loading screens after changing gamma |
2021-02-03 09:35:23 |
BZ-2022 |
Bug |
4 |
Closed |
[40178] Habitat Builder deconstruct option is missing when the objects are built far from the ground |
2021-01-27 10:15:51 |
BZ-2021 |
Bug |
2 |
Closed |
[40186] [PS4] Loading saved game in crashedship1 caused user thread receives a fatal signal | thread name: UnityGfxDeviceWorker |
2021-03-04 14:26:37 |
BZ-2020 |
Bug |
3 |
Closed |
[40178] Base pieces are clipping and are allowed to be built into each other |
2022-07-26 15:09:26 |
BZ-2019 |
Bug |
4 |
Open |
[40178] Snow is not dispersed from the energy masts platforms |
2021-04-12 11:25:42 |
BZ-2018 |
Bug |
3 |
Closed |
40178 Exosuit: it is currently not possible to get out from the hole in east arctic where an artifact is without jump or grappling arm upgrade. Batch 17-17-8. |
2021-01-20 10:40:16 |
BZ-2017 |
Bug |
4 |
Closed |
40178 In the Slovak language, the font used for the spy pengling is not printing some characters correctly. |
2021-01-14 07:40:29 |
BZ-2016 |
Bug |
3 |
Closed |
[40178] The "PDA" on the floor, next to the "Nuclear Reactor" of the "Omega Lab" cannot be picked up |
2021-03-10 13:19:18 |
BZ-2015 |
Bug |
3 |
Closed |
[40178] Alterra loading icons are still present during respawn and when saving progress |
2021-02-15 12:18:32 |
BZ-2014 |
Bug |
3 |
Closed |
[40178] Multiple LOD issues can be noticed in Glacial Bay, Glacial Basin and Artic Spires areas |
2021-01-26 09:38:23 |
BZ-2013 |
Bug |
3 |
Closed |
Update Xbox main menu to explicitly call out "Switch User" functionality |
2021-01-27 20:24:04 |
BZ-2012 |
Bug |
3 |
Closed |
Game hitches on base Xbox One units |
2022-08-16 05:53:22 |
BZ-2011 |
Bug |
4 |
Closed |
[40143] Users can't unlock the "Small Stove" |
2021-01-07 08:02:33 |
BZ-2010 |
Bug |
4 |
Closed |
[40135] The "Fabricator Tank" is displayed incorrectly after building "Al-An's" body, saving and then loading the saved game |
2021-02-04 04:24:35 |
BZ-2009 |
Bug |
4 |
Closed |
[40414] [40135] The steps are detached from the ladder present at the "Communications Tower" |
2021-01-15 06:05:40 |
BZ-2007 |
Bug |
4 |
Closed |
[40135] The "Discus Fish" has missing texture |
2021-02-04 09:53:13 |
BZ-2006 |
Bug |
4 |
Closed |
[40135] Flickering texture present inside the "Moonpool" base |
2021-08-25 22:15:47 |
BZ-2005 |
Bug |
3 |
Closed |
40131 The tether tool in the recyclotron keeps the charged value of the ion cube. Then you can craft one with a non-fully charged ion cube, it recharges it. |
2021-02-23 08:18:54 |
BZ-2004 |
Bug |
4 |
Closed |
40131 Fridge and recyclotron can be deconstructed when their storage is filled. |
2021-01-22 07:53:54 |
BZ-2003 |
Bug |
4 |
Closed |
40131 Drowning while grabbing the handle on a module makes Robin reappears inside the module, still anchored to an invisible handle until she exits it. |
2021-02-02 07:40:11 |
BZ-2002 |
Bug |
4 |
Closed |
40131 Burried deployables: the game fails to check if there is some space in front of Robin when she deploys tools. You can lose them in the terrain if you deploy against a wall. |
2021-01-14 10:56:09 |
BZ-2001 |
Bug |
4 |
Closed |
40127 A crate from the Alterra_TechSite_ArcticKelp_02 is not touching the ground. |
2021-01-05 08:19:55 |
BZ-2000 |
Bug |
4 |
Closed |
40127 Floating grass(?) in the batch 8-18-9. Probably a voxel hidden there, with a grass material type. |
2021-01-06 08:13:01 |
BZ-1999 |
Bug |
4 |
Closed |
40127 Gameplay exploit: swim charge fins & teleportation tool. |
2021-02-07 00:20:52 |
BZ-1998 |
Bug |
4 |
Closed |
40127 Seatruck parked close to the fabricator entrance & DoorSetMotorModeCollider_Swim. |
2021-02-02 10:20:10 |
BZ-1997 |
Bug |
4 |
Closed |
[40127] The moon objects from the sky can be seen clearly from underwater on specific weather conditions |
2021-01-05 08:11:13 |
BZ-1996 |
Bug |
4 |
Closed |
40127 Scanning the large room unlocks the alien containment. |
2021-01-06 10:50:20 |
BZ-1995 |
Bug |
4 |
Closed |
40127 Scanning the fridge doesn't seem to trigger the pop-up: silent unlock. |
2021-01-06 08:44:20 |
BZ-1994 |
Bug |
4 |
Closed |
40127 The threat levels for cryptosuchus, chelicerate and squidshark don't seem to be correct. |
2021-01-12 00:46:39 |
BZ-1993 |
Bug |
4 |
Closed |
40127 Twisty Bridge not attached in the batch 10-18-11. |
2021-01-06 08:17:22 |
BZ-1992 |
Bug |
4 |
Closed |
40127 Another culling issue in the Mercury II. With some kind of tiny hole that could be covered by a collision. |
2021-01-07 09:07:20 |
BZ-1991 |
Bug |
3 |
Closed |
40127 Log_AlAn_VisitArtifact_HintCrystalCaverns text is misleading. It says "I will share a signal with you now.", but there is no onGoalUnlock signal related to this. |
2021-02-15 07:31:57 |
BZ-1990 |
Bug |
3 |
Closed |
40126 Flares can't be crafted: nothing unlocks the blueprint. |
2021-01-06 08:28:07 |
BZ-1989 |
Bug |
4 |
Closed |
40126 A bit of z-fighting on the broken scaffolding in Frolo's cave. |
2021-01-06 10:11:06 |
BZ-1988 |
Bug |
4 |
Closed |
40126 The floodlight reflections around Frolo's head seem a bit off. |
2022-06-23 11:04:53 |
BZ-1987 |
Bug |
0 |
Closed |
40126 Underwater cold mechanic inconsistency. |
2021-01-27 10:57:17 |
BZ-1986 |
Bug |
4 |
Closed |
40126 Young cotton anemone seeds don't have any description / name. |
2021-03-22 13:07:56 |
BZ-1985 |
Bug |
3 |
Closed |
40126 You can't move the order of the upgrades in the Seatruck's slots without removing them first. It also writes an error message multiple times. |
2021-02-25 07:11:18 |
BZ-1984 |
Bug |
0 |
Closed |
40126 When sit, the camera is at angle. If you stay still you see a tiny jolt as well. |
2021-01-05 08:23:24 |
BZ-1983 |
Bug |
4 |
Closed |
40126 A few slots under rocks in the batch 6-18-10. |
2021-01-05 09:22:59 |
BZ-1982 |
Bug |
3 |
Closed |
40126 The line return character "\n" is escaped on some of the entries. It breaks the visual when the player is playing the logs. In German and other languages. |
2021-01-08 02:16:10 |
BZ-1981 |
Bug |
4 |
Closed |
40126 PDAs at Outpost Omega appear to be floating. |
2021-01-06 16:24:16 |
BZ-1980 |
Bug |
3 |
Closed |
40126 The player can easily be stuck between the stair and the terrain in front of Phi Robotics. |
2021-01-05 09:13:05 |
BZ-1979 |
Bug |
4 |
Closed |
40126 Tiny gap on a window built in a scanner / control room. |
2021-01-12 10:41:06 |
BZ-1978 |
Bug |
3 |
Closed |
40126 Robin is too tall for some base parts. They slow her down or even stop her. |
2021-01-05 09:07:21 |
BZ-1977 |
Bug |
0 |
Closed |
40126 The new camera culling distance causes some issues. |
2021-01-04 07:15:28 |
BZ-1976 |
Bug |
3 |
Closed |
40126 ThermometerFormat label entry is wrong in the french language, it has html entities instead of the less than / greater than signs. |
2021-01-06 08:33:51 |
BZ-1975 |
Bug |
4 |
Closed |
40125 Picking up a databox doesn't unregister it from the resource tracker database. |
2021-01-06 22:04:59 |
BZ-1974 |
Bug |
2 |
Closed |
39027 Hit timeout waiting for uGUI: no menu button when starting the game. |
2021-10-15 19:09:22 |
BZ-1973 |
Bug |
3 |
Closed |
[39994] There's a tuft of snow stalker fur that cannot be picked up |
2021-01-05 08:09:35 |
BZ-1972 |
Bug |
3 |
Closed |
[39994] There's a noticeable gap in a rocky outcrop in Glacial Basin |
2021-01-05 08:07:02 |
BZ-1971 |
Bug |
4 |
Closed |
[39994] Robin's dialog about the 19th century author contains a small typo |
2021-02-09 08:31:31 |
BZ-1970 |
Bug |
4 |
Closed |
TL LQA - [KOR] - Steam - Text Implementation - Fabrication facility - Subtitles display with incorrect name tag for Robin and Al-an in a cutscene |
2022-07-12 09:29:38 |
BZ-1969 |
Bug |
0 |
Closed |
TL LQA - [ALL] - R4031 - PS4 - SIEJ - Compliance - Global - No message is displayed if a network error occurred |
2021-01-07 10:26:33 |
BZ-1968 |
Bug |
4 |
Closed |
[40053][40088] The floating pillars at the fabricator base are missing collision with Robin's character |
2021-01-27 13:35:41 |
BZ-1967 |
Bug |
1 |
Closed |
[40088] NRE: Habitat Builder can't be used after loading a game in any mode |
2020-12-28 08:25:33 |
BZ-1966 |
Bug |
3 |
Closed |
[40053] Title may crash upon loading a save |
2021-01-29 19:54:27 |
BZ-1965 |
Bug |
3 |
Closed |
TL LQA - [ALL] - Guideline 83 - Switch - Compliance - Stick has incorrect terminology for Switch |
2021-01-29 19:54:31 |
BZ-1964 |
Bug |
3 |
Closed |
TL LQA - [ALL] - XB1 - Text Implementation - Phasegate - Superfluous string is displayed during one of the last cutscenes while talking to Al-An |
2021-01-18 12:18:00 |
BZ-1963 |
Bug |
4 |
Open |
TL LQA - [FRE][GER][SPA][MEX][BRA][JAP] - Steam / PS4 / XB1 - Overlapping - Feedback Privacy Info - Text is overflowing its allocated space |
2021-04-12 12:21:50 |
BZ-1962 |
Bug |
4 |
Open |
TL LQA - [FRE][ITA][GER][SPA][MEX][BRA] - Steam - Text Implementation - Control Room - Text overflowing while navigating the mini map |
2021-04-12 12:51:03 |
BZ-1961 |
Bug |
0 |
Closed |
TL LQA - [ALL] - PS4 - Compliance - Trophies - Trophy pack information details displays unlocalized |
2021-03-04 16:43:38 |
BZ-1960 |
Bug |
4 |
Closed |
TL LQA - [ALL] - XB1 / PS4 - Text Implementation - Inventory - Placeholder displayed for Coral Chunk |
2021-01-07 09:58:04 |
BZ-1959 |
Bug |
2 |
Closed |
TL LQA - [GER] - R4040 - PS4 - Compliance - Trophies - Platinum Trophy description does not use recommended terminology |
2021-03-05 08:23:14 |
BZ-1958 |
Bug |
4 |
Open |
TL LQA - [ALL] - Steam - Text Implementation - Nametags missing for Marguerit's cinematics |
2021-04-12 13:11:37 |
BZ-1957 |
Bug |
4 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Mini map - Name of compartment is a placeholder |
2021-01-25 11:38:37 |
BZ-1956 |
Bug |
4 |
Closed |
[40025] Players can see through the Shadow Leviathan while being devoured |
2021-03-05 00:55:17 |
BZ-1955 |
Bug |
4 |
Closed |
[40025] Snow collapses from bridge on approaching Glacial Basin |
2021-02-05 07:32:13 |
BZ-1954 |
Bug |
3 |
Closed |
[39994] Half of the hydraulic bridge can be missing while extended |
2021-01-07 10:22:03 |
BZ-1953 |
Bug |
0 |
Closed |
TL LQA - [FRE][ITA][GER][SPA][MEX][BRA][KOR] - PS4 / XB1 / Steam / Switch - Text Implementation - Main Menu - Time format from the save data is inconsistent for several languages |
2021-01-07 09:59:38 |
BZ-1952 |
Bug |
4 |
Closed |
TL LQA - [ALL] - PS4 - Text Implementation - Feedback - Headers from the feedback textboxes are placeholders |
2021-01-22 12:44:05 |
BZ-1951 |
Bug |
4 |
Closed |
TL LQA - [ALL] - R4038 - PS4 - Compliance - Global - Touch Pad button displays as a white rectangle |
2021-01-07 10:01:14 |
BZ-1950 |
Bug |
4 |
Open |
TL LQA - [ALL] - R4038 - PS4 / XB1 / Steam / Switch - Compliance - Settings - Glyphs for directional buttons overlap the surrounding box |
2021-04-12 13:19:08 |
BZ-1949 |
Bug |
4 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Subtitles - Subtitle order mismatches VO |
2021-02-16 08:04:09 |
BZ-1948 |
Bug |
2 |
Closed |
TL LQA - [ALL] - XB1 - Compliance - Rich Presence - Game title is not displayed in rich presence |
2021-01-07 08:29:49 |
BZ-1947 |
Bug |
4 |
Closed |
TL LQA - [ALL] - Steam / XB1 - Text Implementation - Subtitles - Subtitle order mismatches the VO |
2021-03-02 12:05:16 |
BZ-1946 |
Bug |
2 |
Closed |
TL LQA - [ALL] - R4058 - PS4 - Compliance - Rich Presence - Rich Presence is displayed as a placeholder |
2021-02-23 23:31:39 |
BZ-1945 |
Bug |
2 |
Closed |
TL LQA - [ALL] - R4039 - PS4 - Compliance - UI - Controller does not appear following SONY's naming convention |
2021-01-07 10:04:00 |
BZ-1944 |
Bug |
4 |
Closed |
TL LQA - [ALL] - R4039 - PS4 - Compliance - Tutorial - Incorrect terminology has been used for Touchpad |
2022-06-23 11:06:05 |
BZ-1943 |
Bug |
4 |
Open |
TL LQA - [ALL] - R4040 / XR-022 - PS4 / XB1 / Steam / Switch - Compliance - Movement and Look strings' tutorials do not update accordingly to changes on Controls Menu |
2021-11-30 00:34:09 |
BZ-1942 |
Bug |
0 |
Closed |
TL LQA - [ALL] - R4031 - PS4 / XB1 / Switch / Steam - Incorrect Language - Settings - Options to change language display with incorrect prompt and language |
2021-03-05 07:07:36 |
BZ-1941 |
Bug |
3 |
Closed |
TL LQA - [FRE][ITA][GER][BRA][KOR][JAP] - Steam - Text Implementation - Unlocalized text for "POWER" |
2021-03-22 10:44:31 |
BZ-1940 |
Bug |
0 |
Closed |
TL LQA - [FRE][ITA][GER][KOR] - R4040 - PS4 / XB1 - Compliance - Options menu - Incorrect terminology used for button |
2021-01-07 08:35:07 |
BZ-1939 |
Bug |
4 |
Closed |
TL LQA - [ITA][SPA] - Switch - Compliance - Title screen - Unlocalized text displayed when game is launched |
2021-03-12 00:23:32 |
BZ-1938 |
Bug |
0 |
Closed |
TL LQA - [FRE][MEX] - R4040/XR-022 - PS4/XB1 - Compliance - Stick is unlocalised for PS4 and has incorrect terminology for XB1 |
2021-01-27 22:44:30 |
BZ-1937 |
Bug |
4 |
Closed |
[40016] Character's forward default speed is always set to sprint even if the user doesn't use the "sprint" command for the "Hold to run" option |
2021-01-22 11:02:23 |
BZ-1936 |
Bug |
0 |
Closed |
[40016] Missing localization for "Violet Beau" when the language is set to Italian |
2021-02-16 09:30:55 |
BZ-1935 |
Bug |
4 |
Closed |
[40003] Floating Crystals in the CrystalCaveCache | Batch 15 13 8 |
2021-01-06 18:37:36 |
BZ-1934 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam / XB1 / PS4 - Text Implementation - Inventory - Placeholders are displayed as item description in the inventory |
2021-01-07 10:23:37 |
BZ-1933 |
Bug |
1 |
Closed |
TL LQA - [ALL] - XB1 - Compliance - Rich Presence - Incorrect rich presence is displayed |
2021-03-05 21:58:21 |
BZ-1932 |
Bug |
0 |
Closed |
TL LQA - [ALL] - XB1 - Compliance - Hero stats - Game does not appear in Hero stats |
2021-01-09 06:18:48 |
BZ-1931 |
Bug |
0 |
Closed |
TL LQA - [ALL] - XB1 - Compliance - DVR Section - Game title is not displayed for screenshots |
2021-02-02 19:42:28 |
BZ-1930 |
Bug |
1 |
Closed |
TL LQA - [ALL] - PS4 / XB1 / Switch - Compliance - Feedback Privacy Info - Steam specific term used on all plattforms when opening feedback privacy info |
2021-01-22 11:42:10 |
BZ-1929 |
Bug |
2 |
Closed |
TL LQA - [FRE][ITA][GER][SPA][MEX][BRA][JAP] - XR-022 - XB1 - Compliance - Title Screen - Incorrect terminology term for Menu button |
2021-01-07 10:28:12 |
BZ-1928 |
Bug |
0 |
Closed |
TL LQA - [BRA] - Switch - Compliance - Incorrect Language - Game launches in English as there's no system support for Brazilian Portuguese |
2021-01-29 19:54:28 |
BZ-1927 |
Bug |
4 |
Open |
TL LQA - [ITA][GER][SPA][MEX][BRA] - Steam - Text Implementation - Scanner room - Some items are overflowing their allocated space |
2021-04-12 13:41:01 |
BZ-1926 |
Bug |
0 |
Closed |
TL LQA - [FRE][ITA][SPA][MEX][BRA][JAP] - Steam - Untranslated Text - Al-An Call - Text unlocalized during conversation with Al-An |
2021-01-08 11:43:03 |
BZ-1925 |
Bug |
3 |
Closed |
[39991] Title froze after taking the hands from Al-an in Endgame |
2021-02-03 09:41:02 |
BZ-1924 |
Bug |
4 |
Closed |
[39991] Robin's fins disappear when partially outside of the water |
2021-03-10 13:24:23 |
BZ-1923 |
Bug |
2 |
Closed |
[39991] Placeholder subtitles are present in Endgame |
2022-11-07 09:16:00 |
BZ-1922 |
Bug |
3 |
Closed |
[39943] Players can interact with dead glow whales |
2020-12-22 08:38:04 |
BZ-1921 |
Bug |
4 |
Awaiting Merge |
UnityException: FindObjectsOfType on quitting to main menu |
2022-03-17 19:10:16 |
BZ-1919 |
Bug |
1 |
Closed |
NX - TRC - 0083 Terminology - Incorrect term used for controller in Russian (Gamepad) |
2021-02-16 09:26:01 |
BZ-1916 |
Bug |
2 |
Closed |
TL LQA - [JAP] - R4008 - PS4 - Compliance - Boot up - Unable to launch with Voice Recognition |
2021-03-05 18:36:33 |
BZ-1915 |
Bug |
2 |
Closed |
NX - TRC - Controller Guide - Controller Support Applet is not called in case of disconnection(battery power loss) with JoyCons/Pro Controller in wireless |
2021-03-02 16:05:06 |
BZ-1914 |
Bug |
0 |
Closed |
TL LQA - [ALL] - PS4 / XB1 / Switch - Incorrect Language - Global - In-game text is not displayed in console language |
2021-01-07 10:25:37 |
BZ-1913 |
Bug |
3 |
Closed |
[39645] "Parvan", "Danielle" and "Fred" have their names displayed in Japanese, when the game language is set to Portuguese (Brazil) |
2021-01-08 09:19:05 |
BZ-1912 |
Bug |
0 |
Closed |
TL LQA - [ALL] - Switch - Compliance - In-game - Missing controller disconnection message |
2021-01-29 19:54:27 |
BZ-1911 |
Bug |
4 |
Closed |
TL LQA - [ALL] - PS4/XB1/Switch - Compliance - Home screen - Title appears to be incorrect in several areas of home screen |
2022-06-23 11:11:27 |
BZ-1910 |
Bug |
3 |
Closed |
TL LQA - [ALL] - 83 - Switch - Compliance - Title Screen - Incorrect button name is displayed |
2021-01-29 19:54:21 |
BZ-1909 |
Bug |
3 |
Closed |
[39645] The user can bypass the trigger for the first encounter with "Marguerit" |
2020-12-21 10:21:36 |
BZ-1908 |
Bug |
4 |
Open |
TL LQA - [ALL] - Steam - Text Implementation - Main menu - Subcribe messages are unlocalised |
2021-11-30 18:57:06 |
BZ-1907 |
Bug |
4 |
Open |
TL LQA - [ALL] - Steam - Text Implementation - Mineral Detector - Item name overlaps "Searching" in Mineral detector |
2021-04-12 13:48:13 |
BZ-1906 |
Bug |
4 |
Open |
[39645] The text of some of the options from the Pause Menu overlaps with their corresponding sliders when certain languages are selected. |
2021-08-30 18:42:13 |
BZ-1905 |
Bug |
4 |
Closed |
39847 building base pieces removes purple crystals from world |
2020-12-21 08:43:26 |
BZ-1904 |
Bug |
0 |
Closed |
TL LQA - [JAP] - Switch - Compliance - Global - Chinese fonts are displayed instead of Japanese |
2021-01-07 09:53:43 |
BZ-1903 |
Bug |
2 |
Closed |
TL LQA - [ALL] - R4031 - PS4 / XB1 - Compliance - Loading screen - Placeholders displayed in the loading screen |
2020-12-22 11:25:55 |
BZ-1902 |
Bug |
1 |
Closed |
[39645][39701] The "Feedback" page from main menu does not work properly |
2021-01-15 06:03:18 |
BZ-1901 |
Bug |
4 |
Closed |
[39701] White noise effect can be noticed when Robin tries to enter a flooded "Moonpool Base" |
2021-02-16 09:31:19 |
BZ-1900 |
Bug |
3 |
Closed |
TL LQA - [FRE][SPA][BRA][KOR][JAP] - Steam - Overlapping - Spy penguin menu - Strings are overlapped when using spy penguin |
2021-03-02 13:23:38 |
BZ-1899 |
Bug |
3 |
Closed |
TL LQA - [ALL] - XB1 - Text Implementation - Al-An Call - Text not fully implemented during a call with Al-An |
2021-03-03 14:24:31 |
BZ-1898 |
Bug |
3 |
Closed |
[39645] The physical upgrade panel on the "Seatruck" does not show the number of equipped upgrades |
2021-01-04 08:35:57 |
BZ-1897 |
Bug |
4 |
Open |
[39645] No audio feedback is present when navigating the "Photo Manager" tab in the "PDA" |
2021-04-06 14:12:42 |
BZ-1896 |
Bug |
0 |
Closed |
TL LQA - [ALL] - Steam / XB1 - Text Implementation - Spy Penguin - Spy Penguin subtitles are not displayed |
2020-12-22 11:31:19 |
BZ-1895 |
Bug |
3 |
Closed |
TL LQA - [ITA][GER][BRA][KOR] - XB1 - Text Implementation - Text for structural integrity overlaps with the image below |
2021-03-02 10:04:42 |
BZ-1894 |
Bug |
4 |
Open |
[39645] No audio feedback is present when navigating the "Beacon Manager" tab in the "PDA" |
2021-04-06 14:11:52 |
BZ-1893 |
Bug |
2 |
Closed |
TL LQA - [ITA][GER][KOR][JAP] - XB1 - Text Implementation - Unlocalized text when interacting with the base modification station in the control room |
2021-03-08 19:24:44 |
BZ-1892 |
Bug |
3 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Incorrect string implemented for climbing down the ladder |
2021-08-25 22:30:45 |
BZ-1891 |
Bug |
2 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Inventory - Placeholder is displayed as item description on inventory for Snowfox's fragment |
2020-12-22 08:23:05 |
BZ-1890 |
Bug |
0 |
Closed |
[39701] "Feedback" button text is not localized when Portugues (Brasil) language option is selected |
2021-02-02 19:42:51 |
BZ-1889 |
Bug |
4 |
Closed |
[39645] "Sam's Necklace" clips through "Robin's" hand when wearing gloves |
2021-02-03 22:58:59 |
BZ-1888 |
Bug |
3 |
Closed |
[39645] The outpost zero hatches have missing collision on one side |
2020-12-20 23:27:13 |
BZ-1887 |
Bug |
4 |
Closed |
[39645] Fog visual effect inside the building of outpost zero |
2020-12-21 18:05:45 |
BZ-1886 |
Bug |
3 |
Closed |
[39645] "Vortex Torpedo" is missing a visual effect when detonating |
2022-04-18 12:50:46 |
BZ-1885 |
Bug |
1 |
Closed |
TL LQA - [JAP] - R4040 - PS4 - Compliance - Global - Chinese fonts are displayed instead of Japanese |
2021-01-07 09:53:52 |
BZ-1884 |
Bug |
4 |
Closed |
TL LQA - [ALL] - XB1 - Text Implementation - Hoverbike Modification Stations - Unlocalized text when interacting with hover bike modification station |
2021-03-12 00:23:40 |
BZ-1883 |
Bug |
3 |
Closed |
[39763] Player floats in the air if they use the spy penguin while falling. They don't take as much fall damage if they use the penguin close enough to the ground. |
2021-01-04 08:42:37 |
BZ-1882 |
Bug |
2 |
Closed |
NX - TRC - 0083 Terminology - PC related text can be found in the Send feedback menu |
2020-12-18 15:30:57 |
BZ-1881 |
Bug |
3 |
Closed |
[39713] Steam cloud system does not work as intended |
2021-01-04 21:12:37 |
BZ-1880 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam / XB1 - Text implementation - Control Room - Placeholders appear in the control room |
2021-03-03 13:24:45 |
BZ-1879 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam / XB1 / PS4 / Switch - Unlocalized text - Options - Unlocalized text in the options |
2022-03-11 14:17:55 |
BZ-1878 |
Bug |
4 |
Closed |
[39701] Robin jumps further if the user presses the sprint button while in mid air |
2021-01-25 08:47:12 |
BZ-1877 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam / PS4 / XB1 / Switch - Untranslated Text - Hoverpad - Unlocalized text while interacting with hoverpad |
2021-03-02 13:55:13 |
BZ-1876 |
Bug |
3 |
Closed |
[39713] Console doesn't have a character limit when renaming things |
2022-07-08 09:33:26 |
BZ-1875 |
Bug |
1 |
Closed |
NX - TRC - AuthoringEditor - Master ROM submission check of the .nsp file results with errors and warnings |
2021-03-02 15:35:22 |
BZ-1874 |
Bug |
2 |
Closed |
[39513] Pause menu controls fail to function immediately after launch screen fades |
2021-01-28 09:57:35 |
BZ-1873 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Inventory - Placeholder is displayed in the snacks taken from vending machine |
2021-01-05 10:20:55 |
BZ-1872 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam / PS4 / XB1 / Switch - Text Implementation - Equipment - Placeholder for "radiation helmet" |
2021-01-05 07:39:27 |
BZ-1871 |
Bug |
4 |
Closed |
[39518] Floating portions of "Test Override Module" fabricator model can be seen during the crafting animation |
2021-02-16 09:26:36 |
BZ-1870 |
Bug |
4 |
Closed |
[39518] The picture "Sam & Danielle" doesn't appears in Robin's hand after picking it up |
2021-01-29 19:54:34 |
BZ-1869 |
Bug |
0 |
Closed |
[39658] Game says "Under Construction" when starting a new game |
2021-02-19 05:05:28 |
BZ-1868 |
Bug |
4 |
Closed |
[39658] Outpost Zero door to bedrooms is sticky |
2020-12-15 08:26:40 |
BZ-1867 |
Bug |
4 |
Closed |
[39518] The animation scan of "Multipurpose room" applies only for the top of the building |
2021-08-27 13:03:04 |
BZ-1866 |
Bug |
0 |
Closed |
[39518] The icon is the one from Subnautica |
2020-12-22 07:40:35 |
BZ-1865 |
Bug |
0 |
Closed |
[39643] Robin is floating after getting Al-An's hands in endgame |
2020-12-15 07:07:13 |
BZ-1864 |
Bug |
4 |
Closed |
[39643] Missing collision with the piles of snow in endgame |
2021-02-22 20:52:49 |
BZ-1863 |
Bug |
4 |
Closed |
[39643] The "Compass" is visible in endgame |
2020-12-15 17:12:35 |
BZ-1862 |
Bug |
1 |
Closed |
TL LQA - [ALL] - XB1 / Steam / PS4 / Switch - Text Implementation - Loading Screen - The vehicle depth crush notification string is implemented twice on the loading screen |
2021-03-05 16:40:33 |
BZ-1861 |
Bug |
1 |
Closed |
TL LQA - [ALL] - XB1 / Steam / PS4 / Switch - Text Implementation - Vehicle Upgrades - Incorrect string implementation for Prawn Suit current depth crush notification |
2021-02-01 13:21:11 |
BZ-1860 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam / XB1 / PS4 / Switch - Unlocalized - Labels - Unlocalized text for default locker and door labels |
2021-01-04 14:14:38 |
BZ-1859 |
Bug |
4 |
Closed |
[39513] Audio feedback missing when pinning a blueprint from the "PDA" |
2021-02-16 14:28:05 |
BZ-1858 |
Bug |
4 |
Open |
[39513] Audio feedback missing in the main menu when highlighting the buttons |
2022-07-22 12:32:29 |
BZ-1857 |
Task |
0 |
Done |
Confirm or implement localization for the Developer menu |
2021-11-30 00:28:37 |
BZ-1856 |
Bug |
3 |
Closed |
[39513] Robin can be pushed outside the playable game space by squidshark |
2021-02-03 22:50:41 |
BZ-1855 |
Bug |
4 |
Open |
[39610] Under the language Greek, some options don't fit within their box visually |
2021-02-15 22:46:06 |
BZ-1854 |
Bug |
0 |
Closed |
[39610] Player can freeze to death inside Outpost Zero |
2020-12-16 18:40:30 |
BZ-1853 |
Bug |
4 |
Closed |
[39610] Zeta Landon's nameplate clips into the doorframe |
2020-12-14 21:14:04 |
BZ-1852 |
Bug |
0 |
Closed |
XB1 - XR - 003-02 Title Integrity - Debug elements are present in the title |
2020-12-13 00:12:51 |
BZ-1851 |
Bug |
2 |
Closed |
XB1 - XR - 003-02 Title Integrity - The Help page is not configured for the game |
2021-01-21 18:52:34 |
BZ-1850 |
Bug |
3 |
Closed |
XB1 - XR - 003-05 Navigation - The Pause Menu appears overlapping the info text if pressing the menu button during the intro |
2021-01-21 20:03:44 |
BZ-1849 |
Bug |
2 |
Closed |
XB1 - XR - 022-01 Official Naming Standards - The Spanish (Spain) term is used for the Controller naming convention while the declared language is Spanish (Mexico) / (Latin America) |
2021-01-27 23:15:13 |
BZ-1848 |
Bug |
3 |
Closed |
[39518] [39527] [39513] English text still present in "Options" menu on supported languages |
2021-03-08 06:25:46 |
BZ-1847 |
Bug |
4 |
Open |
[39518] The yellow selection box from Saved Game moves on other tab after accessing it |
2021-04-06 13:48:53 |
BZ-1846 |
Bug |
3 |
Closed |
[39527] Character freezes and is unable to act for a certain amount of time after climbing a ladder |
2021-01-27 08:30:29 |
BZ-1845 |
Bug |
2 |
Closed |
[39518] Multiple structures cannot be build while in Creative or Hardcore modes |
2021-01-26 08:12:13 |
BZ-1844 |
Bug |
4 |
Closed |
[39518] Previous language remains on main screen after changing the language and force quitting the game |
2021-02-16 09:27:15 |
BZ-1843 |
Bug |
1 |
Closed |
[39513] User does not receive the "Into The Unknown" trophy after finishing the game |
2021-01-04 08:18:06 |
BZ-1842 |
Bug |
4 |
Closed |
[39518] "Back" command text in "Options" menu is spilling out of designated area regardless of selected language |
2021-02-01 11:33:48 |
BZ-1841 |
Bug |
4 |
Closed |
[39518] Capitalization issues present for several items, equipment pieces and animals on multiple languages |
2021-08-30 07:56:44 |
BZ-1840 |
Bug |
4 |
Closed |
[39513] [PS4] Item label appears at a certain distance, not all distances when trying to pick something up with a full Inventory. |
2022-06-23 11:12:38 |
BZ-1839 |
Bug |
3 |
Closed |
[39527] When encountering Marguerit for the first time, the Japanese subtitles cover a large part of the screen |
2021-01-25 10:59:30 |
BZ-1838 |
Bug |
3 |
Closed |
[39527]Picking up "Picture - Potato Portrait" makes the game freeze. |
2020-12-15 08:26:19 |
BZ-1837 |
Bug |
2 |
Closed |
[39518] "NewsEnabled" option in "Options" menu is not localized on various language options |
2021-02-02 19:43:02 |
BZ-1836 |
Bug |
3 |
Closed |
[39518] Marguerit's name is missing during conversation at "Marguerit's Greenhouse", missing talking head: metadata issue. |
2021-02-16 08:21:16 |
BZ-1835 |
Bug |
1 |
Closed |
[39527]Unsupported languages still present in "Options" menu |
2020-12-22 07:42:54 |
BZ-1834 |
Bug |
2 |
Closed |
[39513] [39518] "Spanish (Latin America)" is missing as a playable language option |
2020-12-22 07:47:32 |
BZ-1833 |
Bug |
4 |
Closed |
[39505] Player can get stuck on the PDA on the bar table inside Delta Station |
2020-12-15 08:38:03 |
BZ-1832 |
Bug |
4 |
Closed |
[39505] Robin can be bounced back while walking up some stairs at Delta Station |
2020-12-15 07:36:18 |
BZ-1831 |
Bug |
4 |
Closed |
39505 Arctic peeper eyes don't glow |
2021-02-03 07:05:21 |
BZ-1830 |
Bug |
3 |
Closed |
Audio - Ship Amb being improperly triggered |
2021-03-04 19:45:17 |
BZ-1829 |
Bug |
3 |
Closed |
Audio - Alan entering portal sound doesnt play. |
2022-07-26 13:13:51 |
BZ-1828 |
Bug |
3 |
Closed |
Audio - Parameter for Endgame Teleporter |
2020-12-20 20:17:38 |
BZ-1827 |
Bug |
4 |
Closed |
[39424/RC39165] Area where it never snows in Arctic Spires | Batch 6-19-46 |
2020-12-15 21:02:14 |
BZ-1826 |
Bug |
0 |
Closed |
[39424/RC39165] When Robin climbs a ladder her last tool isn't re-equipped |
2020-12-15 17:24:44 |
BZ-1825 |
Bug |
0 |
Closed |
[39358] "Alien Containment" blueprint is unlocked after scanning any of the "Large Room Fragments" present in the game |
2020-12-15 20:49:37 |
BZ-1824 |
Bug |
4 |
Open |
[39358] "Use" prompt present when interating with Al-an in endgame |
2022-09-14 19:02:04 |
BZ-1823 |
Bug |
2 |
Closed |
[39358] FPS dropping below 15 when an excessive amount of interior pieces is constructed in a relatively small area |
2021-01-29 19:54:26 |
BZ-1822 |
Bug |
3 |
Closed |
39424 It became very difficult to pass through partition doors. Impossible to reach Marguerit's quarters. |
2020-12-26 19:09:37 |
BZ-1821 |
Bug |
0 |
Closed |
39424 The "ghost" command wrongly resets the camera position. |
2021-01-14 11:09:40 |
BZ-1820 |
Bug |
4 |
Closed |
[39358] Incorrect color presented on "Seatruck" and "Hover bike" when "STRIPE 1" color is changed to white |
2021-01-28 04:19:10 |
BZ-1819 |
Bug |
4 |
Closed |
[39358] Skybox Screen tearing can be noticed near the compass while panning the camera |
2021-01-29 19:54:24 |
BZ-1818 |
Bug |
2 |
Closed |
TL LQA - [FRE] - Steam/PS4/XB1/Switch - Text Implementation - Databank, Subtitles - Missing space between names and ":" |
2020-12-10 13:29:35 |
BZ-1817 |
Bug |
4 |
Closed |
[39378] Walking/Running Sway is over exaggerated |
2021-01-23 11:04:59 |
BZ-1816 |
Bug |
4 |
Closed |
[39329] Unobtainable resources from ore vain in "arcticSpires" |
2021-02-16 09:31:27 |
BZ-1815 |
Bug |
4 |
Closed |
TL LQA - [FRE] - Steam/PS4/XB1/Switch - Text Implementation - Databank - Missing spaces before punctuation in Journal Entries |
2022-06-23 11:14:01 |
BZ-1814 |
Bug |
1 |
Closed |
[39315] Functionality loss present after the user puts the console in rest mode during active gameplay |
2020-12-17 21:57:19 |
BZ-1813 |
Bug |
3 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Global - Texts are implemented with inadequate transparency |
2021-02-17 07:38:01 |
BZ-1812 |
Bug |
3 |
Closed |
[39315][XB1] Black screen appears for a few seconds while launching the title on XBox One |
2022-07-07 08:51:58 |
BZ-1811 |
Bug |
3 |
Closed |
[39165] No clear instructions on how to use Seatruck Upgrades in the hotbar |
2021-08-25 22:38:05 |
BZ-1810 |
Bug |
4 |
Closed |
[39315] Moonpool breaches don't disappear completly on repair |
2020-12-28 09:11:24 |
BZ-1809 |
Bug |
4 |
Closed |
[39315] Prawn suit can become stuck after logging out in tunnels |
2020-12-10 01:29:22 |
BZ-1808 |
Bug |
3 |
Closed |
[39165] [PS4] Soft lock Occurs during Playthrough |
2021-03-02 11:56:40 |
BZ-1807 |
Bug |
0 |
Closed |
[39165] Test bug |
2020-12-07 16:51:01 |
BZ-1806 |
Bug |
1 |
Closed |
TL LQA - [ITA][SPA][BRA] - Steam/XB1 - Overlapping - Databank - Titles in Logs and Communications - Survival are overlapped by an icon |
2021-03-08 19:21:34 |
BZ-1805 |
Bug |
4 |
Closed |
TL LQA - [ALL] - Switch/XB1 - Overlapping - Inventory - Button prompt of the item desciption window overlaps with tool selection |
2021-11-30 18:53:36 |
BZ-1804 |
Bug |
3 |
Closed |
[39286] If the user disconnects the controller while performing a continuous action, the gameplay will not be interrupted |
2020-12-21 07:07:16 |
BZ-1803 |
Bug |
3 |
Closed |
[39286] There is no message displayed when the user disconnects the XB1 controller |
2021-07-29 09:38:54 |
BZ-1802 |
Bug |
4 |
Closed |
[39303] "Robin" can clip through the elevator floor when controlling a "Spy Pengling". |
2022-06-23 11:16:06 |
BZ-1801 |
Bug |
3 |
Closed |
39300 It's really easy to flood your base when placing the camera drones in the scanner room's slots. |
2022-04-29 14:26:54 |
BZ-1800 |
Bug |
3 |
Closed |
39300 Light sticks aren't global. |
2021-01-15 10:44:04 |
BZ-1799 |
Bug |
3 |
Closed |
39300 Big LOD issue with crashedship1. |
2020-12-08 08:03:22 |
BZ-1798 |
Bug |
3 |
Closed |
39275 Robin's arms missing when climbing Delta Station's docks with a suit. Invisible afterward with gloves. |
2021-03-05 00:55:29 |
BZ-1797 |
Bug |
4 |
Closed |
39275 Some exosuit modules aren't unlockable in survival / creative. (Previously common modules in SN1.) |
2021-02-03 07:10:13 |
BZ-1796 |
Bug |
4 |
Closed |
39275 Snowstalker fur can't be retrieved from a specific spot in the glacial basin's blue ice cave, batch 5-19-5. |
2020-12-07 07:03:30 |
BZ-1795 |
Bug |
4 |
Closed |
39275 A shelf in Marguerit's bedroom is missing collisions. |
2020-12-10 02:20:35 |
BZ-1794 |
Bug |
4 |
Closed |
39275 You can drop items / fish in Marguerit's base. |
2020-12-15 07:33:27 |
BZ-1793 |
Bug |
4 |
Closed |
39275 Floating volcano in the batch 12-16-5. |
2020-12-11 19:45:38 |
BZ-1792 |
Bug |
3 |
Closed |
39275 Recyclotron: mouse over a basic material or over an item when it isn't empty writes a lot of error messages. |
2020-12-08 14:55:50 |
BZ-1791 |
Bug |
3 |
Closed |
[39275] Player can get stuck behind spy penguin marker |
2020-12-07 07:09:33 |
BZ-1790 |
Bug |
3 |
Closed |
[39275] Player can place the Antidote in a garbage can |
2020-12-10 02:27:32 |
BZ-1789 |
Bug |
3 |
Closed |
[39165][PS4] Marg2 trigger seems delayed to start when swimming down to Marg's base |
2020-12-10 21:42:34 |
BZ-1788 |
Bug |
1 |
Closed |
[39165] XBox One Achievements are not supported |
2021-01-07 17:52:58 |
BZ-1787 |
Bug |
0 |
Closed |
[39195] [PS4] Finding Margs Base Unlocks Pirate Radio Trophy |
2020-12-15 20:49:47 |
BZ-1786 |
Bug |
1 |
Closed |
[39195] [PS4] Curing the FroLo unlocks Another Survivor Achievement |
2020-12-04 20:04:29 |
BZ-1785 |
Bug |
4 |
Open |
TL LQA - [ALL] - Steam - Text Implementation - Options - Some keybindings display as placeholders |
2021-03-02 21:19:06 |
BZ-1784 |
Bug |
2 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Databank - Characters' name are not highlighted like in other entries |
2021-09-28 14:20:34 |
BZ-1783 |
Bug |
0 |
Closed |
[39165] Reloading while using the "Seatruck" takes "Robin" out of pilot mode |
2020-12-15 21:02:22 |
BZ-1782 |
Bug |
4 |
Open |
TL LQA - [KOR][JAP] - Steam - Text Implementation - Settings - "Memory" is missing in the spec warning message |
2021-11-30 00:21:18 |
BZ-1781 |
Bug |
4 |
Closed |
[39165] "Communications Tower" is outlined when looking at it from the water during "Aurora Borealis" |
2022-06-29 23:58:39 |
BZ-1780 |
Bug |
4 |
Closed |
[39255] The scanner crosshair is missing from "Creepvine seed cluster" |
2020-12-14 08:07:56 |
BZ-1779 |
Bug |
4 |
Closed |
[39165] "Fabricator base" has an invisible wall present |
2020-12-14 13:21:41 |
BZ-1778 |
Bug |
0 |
Closed |
[39165] "Fabricator base" dialogue has character names swapped in the subtitles |
2020-12-08 08:52:49 |
BZ-1777 |
Bug |
0 |
Closed |
[39255] Wrong Icon displayed on Home Screen |
2020-12-14 09:03:50 |
BZ-1776 |
Bug |
4 |
Closed |
[39174][39189] Unrealistic cutting effect when using the "Laser cutter" on sealed doors |
2021-01-18 22:15:32 |
BZ-1775 |
Bug |
4 |
Closed |
[39240] Splash FX and Water SFX play upon exiting base |
2020-12-08 21:19:53 |
BZ-1774 |
Bug |
0 |
Closed |
[39240] Water SFX play when entering base |
2020-12-15 21:03:04 |
BZ-1773 |
Bug |
3 |
Closed |
39211 Glow whales don't have any death animation. The prefab is just destroyed (they disappear when they die). |
2021-03-05 00:55:43 |
BZ-1772 |
Bug |
3 |
Closed |
[39211] Player can easily get stuck ascending to the top of Hoverbike Base inner large room |
2020-12-07 07:31:35 |
BZ-1771 |
Bug |
4 |
Closed |
[39211] PictureSamHand displaces character on placement |
2020-12-07 07:48:51 |
BZ-1770 |
Bug |
3 |
Closed |
[39066] Heart icon animates rapidly above y -22 in lilypad biome on XB1X |
2021-02-23 15:20:36 |
BZ-1769 |
Bug |
1 |
Closed |
TL LQA - [FRE][ITA][GER][SPA][BRA][KOR][JAP] - Switch - Overlapping - Journal Entries - Journal Entry Pop-Up Notification overlaps with dialogues and HUD |
2021-02-01 11:30:54 |
BZ-1768 |
Bug |
2 |
Closed |
[39174] Title froze after leaving the "Tree Spires" biome while in "Seatruck" |
2021-01-29 19:54:35 |
BZ-1767 |
Bug |
3 |
Closed |
[39189] User enters swim-state when reaching the ceiling of the moonpool |
2020-12-08 08:34:34 |
BZ-1766 |
Bug |
4 |
Closed |
39189 Impossibility to access upgrade panel / storage on Seatruck & Exosuit. No access to the exosuit's powercells either. |
2020-12-04 02:24:26 |
BZ-1765 |
Bug |
4 |
Closed |
[39174] Floating flora can be observed in the "Twisty Bridges" biome |
2020-12-14 08:08:36 |
BZ-1764 |
Bug |
2 |
Closed |
TL LQA - [FRE][ITA][GER][SPA][BRA][KOR][JAP] - Switch - Overlapping - Menus - Action buttons overlap in the menus |
2021-02-01 11:01:34 |
BZ-1763 |
Bug |
3 |
Closed |
[39141] AL-AN is missing an icon when talking in the endgame area |
2021-03-03 19:21:03 |
BZ-1762 |
Bug |
3 |
Closed |
[39141] Robin can have difficulty getting over ledges at the top of the ramps in the endgame area |
2021-01-28 20:11:26 |
BZ-1761 |
Bug |
4 |
Open |
[39141] There are stretched textures in a small area in the endgame |
2022-09-14 19:01:55 |
BZ-1760 |
Bug |
4 |
Closed |
[39104] Some FX are missing while the ship is built in endgame |
2022-06-23 11:17:24 |
BZ-1759 |
Bug |
4 |
Closed |
[39104] FX are missing while AL-AN talks |
2022-06-23 11:18:13 |
BZ-1758 |
Bug |
4 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Minimum Specifications Warning Window - Placeholder is displayed for "Open Support Forums" button |
2021-11-30 17:01:30 |
BZ-1757 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam - Clipping - Options - An amount of strings are clipped-overflowed in Options menu while in-game |
2021-03-03 12:06:33 |
BZ-1756 |
Bug |
4 |
Closed |
[39000] [39055] "Chelicerates" continue to be aggressive towards the user even when the user has entered a "Ventgarden" |
2021-02-16 09:27:38 |
BZ-1755 |
Bug |
4 |
Open |
[39055] "Booster Tank" visual and sound effects present when using boost/sprint while not underwater |
2021-08-30 17:01:31 |
BZ-1754 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Options - Controller Layout for Nintendo Switch shows as placeholder |
2020-12-16 18:35:24 |
BZ-1753 |
Bug |
4 |
Closed |
[39000] [39055] A large gap can be seen in a rock connected to a cliff in the "Thermal Spires" |
2020-12-03 08:35:39 |
BZ-1752 |
Bug |
4 |
Closed |
[39000] [39055] The user can pick up "Large Resource Deposits" with the "Propulsion Cannon" |
2020-12-04 02:28:59 |
BZ-1751 |
Bug |
0 |
Closed |
[39000] [39055] Discrepancy in the subtitles for the final dialog between "Al-An" and "Robin" at the "Fabricator Base" |
2020-12-11 18:09:22 |
BZ-1750 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam - Overlapping - Main Menu - Warning Window text is overflowing its allocated space |
2020-12-10 12:08:29 |
BZ-1749 |
Bug |
4 |
Open |
TL LQA - [GER][KOR][JAP] - Steam / PS4 / XB1 / Switch - Clipping - Main Menu - "Delete Saved Game" warning message appears to be clipped |
2021-04-06 09:29:06 |
BZ-1748 |
Bug |
3 |
Closed |
38989 PDA that needs to be removed in the batch 5-19-14. |
2020-12-02 21:41:50 |
BZ-1747 |
Bug |
1 |
Closed |
TL LQA - [KOR][JAP] - Steam - Text Implementation - Settings - Information regarding PC used is not fully displayed in Troubleshooting |
2021-03-01 11:50:15 |
BZ-1746 |
Bug |
4 |
Closed |
38989 Z-Fighting at the exit of the Deep Lilypads Cache. |
2020-12-17 22:53:55 |
BZ-1745 |
Bug |
4 |
Closed |
38989 Sometimes, picture ghosts have a big scale when you try to place them. If you manage to do it, they're floating. |
2020-12-04 08:07:08 |
BZ-1744 |
Bug |
4 |
Closed |
38989 Two pictures can't be placed on the bar table, and are red on most part of the MP room. |
2021-05-26 10:25:35 |
BZ-1743 |
Bug |
3 |
Closed |
[38989] Severe screen tearing occurs on XBox One X (while running the XBox One build) |
2021-04-12 18:52:29 |
BZ-1742 |
Bug |
4 |
Closed |
[38989] VO appears to mispronounce the word, "terrain" |
2021-01-15 05:59:49 |
BZ-1741 |
Bug |
4 |
Closed |
[38989] There's a mismatch between PDA text and the corresponding VO |
2020-12-09 07:09:33 |
BZ-1740 |
Bug |
4 |
Closed |
[38989] [Save-State] Users who have a docked Seatruck, on reload the seatruck is at an angle |
2020-12-15 21:09:51 |
BZ-1739 |
Bug |
3 |
Open |
TL LQA - [JAP] - Steam / PS4 / XB1 / Switch - Compliance - Global - Chinese fonts are displayed instead of Japanese |
2021-10-15 12:40:30 |
BZ-1738 |
Bug |
1 |
Closed |
TL LQA - [ALL] - Steam - Text Implementation - Settings - "NewsEnabled" displayed as a placeholder |
2021-01-11 11:00:29 |
BZ-1737 |
Bug |
4 |
Closed |
[38894] Saving and loading closes surface bulkheads |
2021-01-13 10:24:30 |
BZ-1736 |
Bug |
3 |
Closed |
[38894] Saving and loading inside the Sanctuary cube room will cause Robin to get cold |
2021-01-15 05:57:55 |
BZ-1735 |
Bug |
4 |
Closed |
[38829] [38894] "Rockgrubs" no longer move after landing on a wall |
2020-12-08 21:34:03 |
BZ-1734 |
Bug |
3 |
Closed |
[38894] User is unable to take and save in-game screenshots |
2021-02-12 08:39:48 |
BZ-1733 |
Bug |
3 |
Closed |
[38894] The "PDA" tutorial pop-up appears after accessing the PDA |
2020-12-08 08:18:08 |
BZ-1732 |
Bug |
3 |
Closed |
[38829] User can get stuck behind rocks in Sanctuary | Batch 8 17 10 |
2022-06-23 11:19:18 |
BZ-1731 |
Bug |
4 |
Closed |
[38829] Missing texture present in the endgame area |
2020-12-14 13:19:54 |
BZ-1730 |
Bug |
4 |
Closed |
[38829] Level detail issue present for endgame teleporter |
2020-12-03 08:39:36 |
BZ-1729 |
Bug |
4 |
Closed |
[38829] Camera stutter for player character present in the endgame area |
2021-03-10 13:31:12 |
BZ-1728 |
Bug |
3 |
Closed |
38790 Rock punchers end up being stuck in the alien containment. |
2020-12-03 07:10:52 |
BZ-1727 |
Bug |
3 |
Closed |
38790 The moonpool's legs aren't colored. |
2020-12-03 07:14:48 |
BZ-1726 |
Bug |
4 |
Closed |
[38864] The character camera can clip through an iceberg |
2020-12-14 13:19:30 |
BZ-1725 |
Bug |
4 |
Closed |
[38829] Ice brinicle overlaps with wall in the endgame area |
2020-12-14 13:19:09 |
BZ-1724 |
Bug |
4 |
Closed |
[38790] Incorrect text displayed for the seatruck when accessing upgrades compartment |
2020-12-11 20:12:13 |
BZ-1723 |
Bug |
4 |
Closed |
[38864] The user cannot scan "Al-An" during the Endgame. |
2021-02-16 09:31:35 |
BZ-1722 |
Task |
0 |
Done |
Audio - Rework SOS Sanctuary as one event |
2021-01-13 18:07:44 |
BZ-1721 |
Bug |
4 |
Closed |
[38790] Alien Facility dialog contains a small typo |
2021-02-09 07:29:26 |
BZ-1720 |
Bug |
4 |
Closed |
[38790] Batteries with 0% Charge can be used in crafting to recharge them |
2021-02-11 02:43:58 |
BZ-1719 |
Bug |
3 |
Closed |
38790 OpenGL weirdness. Mac OS issue in the distance. |
2020-12-03 07:21:14 |
BZ-1718 |
Bug |
0 |
Closed |
[38790] [Save-State] Players face the wrong direction on save/load |
2020-12-11 17:58:44 |
BZ-1717 |
Bug |
2 |
Closed |
[38790] Title may freeze upon attempting to load a save |
2021-01-29 19:54:30 |
BZ-1716 |
Bug |
4 |
Closed |
[38746] Multiple missing texture details trough endgame platform |
2020-12-07 16:02:00 |
BZ-1715 |
Bug |
4 |
Closed |
[38746] [38782] [38790] Most of the "Large Emeralds" from the "Arctic Spires Cache" can be removed |
2020-12-02 10:10:10 |
BZ-1714 |
Bug |
4 |
Closed |
[38790] Platform enters through snow in the endgame area |
2020-12-03 08:45:10 |
BZ-1713 |
Bug |
4 |
Closed |
[38746] Multiple clipping issues present in the endgame platform |
2020-12-15 21:16:27 |
BZ-1712 |
Bug |
4 |
Closed |
[38782]Forcing the build collision at a specific location will remove world map parts |
2021-02-08 10:01:31 |
BZ-1711 |
Bug |
4 |
Closed |
[38790] Invisible wall present in the "Architect Gate Base" area |
2020-12-15 21:16:38 |
BZ-1710 |
Bug |
0 |
Closed |
[Switch] Compliance 0133 - Handling afterimages and flicker |
2021-03-02 17:25:11 |
BZ-1709 |
Bug |
3 |
Closed |
Al-An Hope Conversation Subtitles are incorrect |
2020-11-30 23:20:42 |
BZ-1708 |
Bug |
4 |
Closed |
[38746] Robin's arms appear to be too elongated while holding a small item with both hands |
2021-03-05 00:56:18 |
BZ-1707 |
Bug |
3 |
Closed |
[38771]Out of bounds area can be reached by navigating past the world edge |
2020-12-14 13:14:11 |
BZ-1706 |
Bug |
4 |
Open |
[38746] [38771] The user can get out of the playable area by saving and loading above a "Seatruck", close to the ceiling of a cave |
2022-07-06 16:15:48 |
BZ-1705 |
Bug |
4 |
Closed |
[38746] [38771] A gap can be seen in the geometry above the entrance to "Sanctuary Zero" |
2020-12-04 08:10:28 |
BZ-1704 |
Bug |
4 |
Closed |
38771 Open observatory with no hatch. |
2020-12-03 07:18:25 |
BZ-1703 |
Bug |
4 |
Closed |
[38771] [38746] Flickering present on a wall in the "Architect Gate Base" |
2020-12-14 13:05:57 |
BZ-1702 |
Bug |
4 |
Closed |
[38771] [38746] Snow overlaps with the "Phase Gate" holding area |
2020-12-08 08:44:49 |
BZ-1701 |
Bug |
3 |
Closed |
[38746] [38771] The user can break the list of saved games in the main menu |
2021-03-24 13:05:37 |
BZ-1700 |
Bug |
4 |
Open |
[38771] [38746] Improper interaction prompt placement present for "AL-AN" character |
2022-01-13 18:38:46 |
BZ-1699 |
Bug |
4 |
Closed |
[38746] The user is able to use thumpers in the Endgame area |
2020-12-04 08:18:05 |
BZ-1698 |
Bug |
4 |
Closed |
[38746] The character camera can clip trough endgame assets |
2020-12-17 22:53:01 |
BZ-1697 |
Bug |
4 |
Closed |
[38746] [38771] When loading a saved game, "Robin" is spawned looking the opposite direction from where they were looking when the game was saved. |
2021-08-30 22:18:30 |
BZ-1696 |
Bug |
3 |
Closed |
Marguerit voice missing when returning to her base post-Greenhouse |
2020-12-04 14:55:22 |
BZ-1695 |
Bug |
3 |
Closed |
[38747] Issue on Alans arm when Robin uses them to lift up a pillar |
2020-12-16 17:41:15 |
BZ-1694 |
Bug |
2 |
Closed |
[38718] [XB1] [Save-State] Players can get stuck in their alien containment |
2020-12-02 08:40:25 |
BZ-1693 |
Bug |
4 |
Closed |
[38738] Missing texture for ice brinicle in the Endgame area |
2021-01-18 22:14:55 |
BZ-1692 |
Bug |
4 |
Closed |
[38734] [38738] Terrain spikes present in Precursor_Sanctuary_Cave and Arctic Kelp when graphics are set on low |
2021-01-21 10:54:22 |
BZ-1691 |
Bug |
4 |
Open |
[38738] Black texture present on "AL-AN" bionic ship attachment |
2021-04-06 08:16:27 |
BZ-1690 |
Bug |
4 |
Closed |
[38738] Upon interacting with pillars in the "endgame" level "Robin" can snap into place through a pillar |
2021-02-16 09:28:06 |
BZ-1689 |
Bug |
4 |
Closed |
[38738] The "architect arms" clip trough "AL AN" body inside the "endgame" |
2021-02-16 09:28:26 |
BZ-1688 |
Bug |
4 |
Closed |
[38738] The iceberg inside the "Phase gate facility" changes color according to the time of the day |
2021-02-15 08:13:44 |
BZ-1687 |
Bug |
4 |
Open |
[38738] "Phase Gate" VFX animation stops for a few seconds during "Phase Gate" cutscene |
2021-04-06 08:19:22 |
BZ-1686 |
Bug |
4 |
Closed |
[38738] Extended collision present in the endgame area |
2021-01-28 20:09:42 |
BZ-1685 |
Bug |
3 |
Closed |
[38738] Missing collision for the "Architect console" after AL AN leaves the area |
2021-03-24 11:02:53 |
BZ-1684 |
Bug |
3 |
Closed |
38734 Drillable kyanite & RNG. Simulating the empty nodes. |
2020-12-04 09:12:44 |
BZ-1683 |
Bug |
3 |
Closed |
[38734] English text is still present in various localizations |
2020-12-15 21:32:44 |
BZ-1682 |
Bug |
4 |
Closed |
[38734] The user can build a staircase out of "Light Sticks" and jump out of the Endgame |
2020-12-03 08:48:35 |
BZ-1681 |
Bug |
4 |
Closed |
38704 Robin doesn't hold the spy pengling remote when you use it. |
2020-12-01 19:30:31 |
BZ-1680 |
Bug |
3 |
Closed |
38704 Marguerit has the actor "None" in the metadata for marg1. No actor for Marguerit in the first encounter. |
2020-12-04 08:29:08 |
BZ-1679 |
Bug |
3 |
Closed |
38704 Hatched eggs are not unregistered from the ResourceTrackerDatabase. |
2020-12-03 07:31:26 |
BZ-1678 |
Bug |
4 |
Closed |
38704 Z-fighting in the Mercury II's bow, close to a door. |
2021-01-27 10:57:30 |
BZ-1677 |
Bug |
4 |
Closed |
38704 Occlusion trigger / LOD issues in the wrecks. |
2020-12-08 11:04:16 |
BZ-1676 |
Bug |
4 |
Closed |
38704 A ladder in the batch 4-19-6 places Robin inside the terrain before the collision moves her back. It has a bad visual effect. |
2020-12-07 07:16:52 |
BZ-1675 |
Bug |
3 |
Closed |
38704 The whiteout has an exclusion zone around the player in a sphere form. |
2020-12-04 08:35:10 |
BZ-1674 |
Bug |
4 |
Closed |
38704 Invisible floors with partially constructed vertical connectors. Large room / Multipurpose room. |
2021-01-27 23:04:06 |
BZ-1673 |
Bug |
4 |
Closed |
[38645] [38600] Character hand animation present after being teleported to endgame area |
2020-12-14 12:42:00 |
BZ-1672 |
Bug |
4 |
Closed |
[38658] Misplacement of solar panels will be noticed if attached to curved surfaces |
2021-03-12 00:23:49 |
BZ-1671 |
Bug |
4 |
Closed |
[38645] [38600] Random black texture present during final cutscene |
2020-12-14 12:41:12 |
BZ-1670 |
Bug |
4 |
Closed |
[38600] The "spy pengline" camera is able to clip trough the title assets |
2022-06-17 03:06:48 |
BZ-1669 |
Bug |
4 |
Open |
[38645] [38600] "Phase Gate" green ray's are disappearing without any fade out effect |
2021-04-06 07:40:59 |
BZ-1668 |
Bug |
4 |
Closed |
[38600] [38645] [38658] The user can leave the playable area through the ceiling in "Architect Gate Base", by using "Beacons" |
2020-12-03 08:50:26 |
BZ-1667 |
Bug |
4 |
Closed |
[38658] The cut fire extinguisher appears in Fabricator crafting menu from "nobluepritns" console command |
2020-11-23 07:56:17 |
BZ-1665 |
Bug |
4 |
Closed |
[38600] The user camera is able to clip trough the door way details inside the "phase gate" facility on outpost zero |
2021-01-22 11:32:40 |
BZ-1664 |
Bug |
3 |
Closed |
[38645] [38600] "AL-AN" ship is missing important details |
2021-03-24 11:49:45 |
BZ-1663 |
Bug |
2 |
Closed |
[38645] [38600] Endgame text localization is missing |
2020-12-15 21:32:48 |
BZ-1662 |
Bug |
4 |
Closed |
[38600] [38658] "Architect Teleporters" have an oversized trigger for the teleportation |
2021-01-18 21:30:48 |
BZ-1661 |
Bug |
3 |
Closed |
[38645] [38600] User is teleported to another spot after finishing the dialogue with "AL-AN" |
2021-03-24 11:51:00 |
BZ-1660 |
Bug |
4 |
Closed |
[38658] Voice volume does not correspond to user setting on a portion of the first cutscene |
2020-12-14 12:23:54 |
BZ-1659 |
Bug |
4 |
Closed |
[38645] "Frost accacia" plant can be seen through the hoverpad glass |
2020-12-03 09:16:07 |
BZ-1658 |
Bug |
1 |
Closed |
[38483] Incorrect Company text during intro on Xbox Platform |
2020-11-20 21:28:37 |
BZ-1657 |
Bug |
2 |
Closed |
[38600] Saving and quitting to menu creates a damaged save file |
2022-09-13 13:13:35 |
BZ-1656 |
Bug |
3 |
Closed |
[38594] Robin can have difficulty exiting the door of Marguerit's base |
2020-11-23 07:25:18 |
BZ-1654 |
Bug |
3 |
Closed |
[38611] Credits Fadeout is incorrect |
2022-05-31 17:14:09 |
BZ-1653 |
Bug |
4 |
Closed |
[38611] Clipping when standing too close to platform before ship |
2021-01-28 20:24:44 |
BZ-1652 |
Bug |
4 |
Closed |
[38594] Jumping while inside drop pod can cause Robin to become temporarily stuck in the ceiling |
2021-01-13 13:20:49 |
BZ-1651 |
Bug |
4 |
Closed |
[38483] Inconsistency present when rendering the laser animation from the architect power cell. |
2022-03-14 08:20:30 |
BZ-1650 |
Bug |
3 |
Closed |
[38586] No collision present between main character and rock in the endgame area |
2021-04-16 06:59:21 |
BZ-1649 |
Bug |
4 |
Closed |
[38586] Architect Gate Base wall overlaps with snow |
2020-12-15 21:32:51 |
BZ-1648 |
Bug |
2 |
Closed |
[38586] Story progress blocker present in the endgame area |
2020-12-17 22:53:35 |
BZ-1647 |
Bug |
3 |
Open |
[38483] Missing VFX from pillars in endgame |
2022-07-27 10:09:05 |
BZ-1646 |
Task |
2 |
Done |
Add SIEJ Japan |
2021-03-11 16:11:15 |
BZ-1645 |
Bug |
2 |
Closed |
[38543] [PS4] Putting game on standby then resuming the game creates an obnoxious chirp |
2020-12-02 10:39:03 |
BZ-1644 |
Bug |
4 |
Closed |
[38518] 3 Languages show build date Incorrectly |
2020-11-25 16:43:23 |
BZ-1643 |
Task |
0 |
To Do |
Priority Icons (DO NOT DELETE) |
2021-03-11 18:46:32 |
BZ-1642 |
Bug |
4 |
Closed |
[38502] Saving and loading in the Gate Base while Alan is going to the gateway will require the sequence to be restarted from the entrance |
2021-08-25 22:15:58 |
BZ-1641 |
Bug |
4 |
Closed |
[38502] Beacon can be placed inside walls |
2021-08-30 16:50:42 |
BZ-1640 |
Bug |
4 |
Closed |
[38502] The player character does not fully reflect on ice surfaces |
2021-01-18 21:30:03 |
BZ-1639 |
Bug |
4 |
Closed |
[38502] Using the Spy Pengling remote while also interacting with a story object will cause Robin to access both at the same time |
2020-12-02 10:39:53 |
BZ-1638 |
Bug |
0 |
Closed |
[38504] User can use simultaneously joy cons and pro controller for navigating trough game |
2021-01-29 19:54:25 |
BZ-1637 |
Bug |
4 |
Closed |
[38502] Robin can float while using the Spy Pengling |
2020-12-07 08:59:31 |
BZ-1636 |
Bug |
3 |
Closed |
[38483] [38502] The "Tether Tool" can be used to leave the Endgame area |
2020-11-23 20:50:56 |
BZ-1635 |
Bug |
4 |
Closed |
[38483] [38502] Missing collision with a portion of a rock in delta island that can get the user stuck |
2020-12-03 17:56:04 |
BZ-1634 |
Bug |
4 |
Closed |
[38502] Sea Monkey remains frozen after death animation is complete |
2021-03-24 11:58:30 |
BZ-1633 |
Bug |
4 |
Open |
[38502] Misplacement base accessories will be noticed if attached curved walls |
2022-07-08 15:55:12 |
BZ-1632 |
Bug |
4 |
Open |
[38483] [38502] Multiple rendering and LOD issues can be seen from the exit of the "Cube Room" in "Sanctuary Zero" |
2021-11-16 09:32:36 |
BZ-1631 |
Bug |
4 |
Closed |
[38502] Missing colision with the pillars above the entrance to "Sanctuary Zero" |
2020-11-20 22:32:50 |
BZ-1630 |
Bug |
4 |
Closed |
[38443] Inaccessible or non-interactable outcrops/items - Batch 18, 14, X |
2020-12-03 13:17:50 |
BZ-1629 |
Bug |
4 |
Closed |
[38397] Inaccessible or non-interactable outcrops/items - Batch 14, 18, X |
2021-02-02 07:47:01 |
BZ-1628 |
Bug |
4 |
Closed |
[38278] Inaccessible or non-interactable outcrops/items - Batch 19, 19, X |
2021-01-07 07:49:57 |
BZ-1627 |
Bug |
4 |
Closed |
[38278] Inaccessible or non-interactable outcrops/items - Batch 14, 17, X |
2020-12-04 08:34:12 |
BZ-1626 |
Bug |
4 |
Closed |
[38069] Inaccessible or non-interactable outcrops/items - Batch 12, 18, 9 |
2020-12-15 08:43:55 |
BZ-1625 |
Bug |
0 |
Closed |
[38040] Inaccessible or non-interactable outcrops/items - Batch 11, 18, X |
2020-12-11 17:47:00 |
BZ-1624 |
Bug |
4 |
Closed |
[38040] Inaccessible or non-interactable outcrops/items - Batch 11,19, X |
2020-11-23 07:14:08 |
BZ-1623 |
Bug |
4 |
Closed |
38474 Save-State: invisible fish / plants in the alien containment / growbeds. |
2021-06-16 14:42:21 |
BZ-1622 |
Bug |
4 |
Open |
[38443] Images of creatures in the players inventory are very low quality |
2021-08-29 22:15:29 |
BZ-1621 |
Bug |
3 |
Closed |
[38443] Incorrect 'Speaker' listed during subtitles (Log_Alan_BodyTransfer) |
2020-12-04 08:39:19 |
BZ-1620 |
Bug |
4 |
Closed |
[38443] Player can enter the ledge spy penguin cave without using the spy penguin |
2020-12-07 07:11:41 |
BZ-1619 |
Bug |
3 |
Closed |
[38443] No "Drink" prompt when holding a thermos |
2020-12-04 08:46:24 |
BZ-1618 |
Bug |
4 |
Closed |
[38443] Users holding the Thermos have a visible jitter in the idle animation |
2021-03-05 00:56:24 |
BZ-1617 |
Bug |
2 |
Closed |
[38443] Users can place the antidote in containers including Seatruck Storage. If Storage explodes, all items inside are lost. |
2021-02-25 07:07:55 |
BZ-1616 |
Bug |
2 |
Closed |
#3 MF: Trophy and Presence not configured properly |
2020-12-16 14:19:35 |
BZ-1615 |
Bug |
1 |
Closed |
[PS4 Cert] [8|Must Fix] The application displays an incorrect Naming Convention. |
2020-12-16 14:58:56 |
BZ-1614 |
Bug |
1 |
Closed |
[PS4 Cert] [17|Must Fix] 'Sony' is used inappropriately within the application |
2020-12-16 14:32:21 |
BZ-1613 |
Bug |
1 |
Closed |
[PS4 Cert] [18|Must Fix] Network Functionality Flag is marked as No |
2021-01-16 22:32:05 |
BZ-1612 |
Bug |
1 |
Closed |
[PS4 Cert] [6|Must Fix] sceNpCheckNpAvailabilityA() is not called before using network function. |
2020-12-08 02:11:02 |
BZ-1611 |
Bug |
1 |
Closed |
[PS4 Cert] [13|Must Fix] Network error message is displayed outside of the 90% x 90% display area |
2022-02-22 01:34:25 |
BZ-1610 |
Bug |
1 |
Closed |
[PS4 Cert] [9|Must Fix] The application displays an incorrect Naming Convention. |
2021-01-08 19:51:55 |
BZ-1609 |
Bug |
1 |
Closed |
[PS4 Cert] [4|U] Languages supported by the application fall outside of the SIEA territory |
2020-12-15 21:32:54 |
BZ-1608 |
Bug |
1 |
Closed |
[PS4 Cert] [SCIEA|SCIEE] [5|Must Fix] Insufficient free space for save data creation is not handled correctly. |
2021-02-02 19:43:08 |
BZ-1607 |
Bug |
1 |
Closed |
[PS4 Cert] [3|Must Fix] An 'Error : ServiceNotConfigured' message is displayed. |
2021-02-02 19:43:15 |
BZ-1606 |
Bug |
1 |
Closed |
[PS4 Cert] [7|U] Application uses French (France) and Spanish (Spain) Naming Conventions |
2020-12-15 21:16:57 |
BZ-1605 |
Bug |
1 |
Closed |
[PS4 Cert] [10|U] Unable to use 'Help' menu |
2020-12-07 16:48:21 |
BZ-1604 |
Bug |
1 |
Closed |
[PS4 Cert] [2|Must Fix] MDT states Digital/BD25 but Application is Digital only in GEMS |
2021-01-27 22:32:49 |
BZ-1603 |
Bug |
1 |
Closed |
[PS4 Cert] [11|U] Placeholder text is displayed on main screen |
2020-12-16 14:33:29 |
BZ-1602 |
Bug |
1 |
Closed |
[PS4 Cert] [1|Must Fix] Application master version mismatch with MDT. |
2021-01-16 22:50:31 |
BZ-1601 |
Bug |
1 |
Closed |
[PS4 Cert] [12|U] Incorrect text is displayed in French during loading screen |
2020-11-18 07:58:07 |
BZ-1600 |
Bug |
1 |
Closed |
[PS4 Cert] [15|A] Crash when loading game after save, exit, and change language |
2021-01-25 19:17:04 |
BZ-1599 |
Bug |
1 |
Closed |
[PS4 Cert] [16|U] Auto Load, Auto Save have not been ticked as supported |
2020-12-15 21:32:58 |
BZ-1598 |
Bug |
1 |
Closed |
[PS4 Cert] [14|A] Untranslated texts are displayed. |
2020-12-15 21:33:01 |
BZ-1597 |
Bug |
4 |
Open |
[38443] Snowfox blueprint icon appears stretched |
2021-08-29 22:00:53 |
BZ-1596 |
Bug |
4 |
Open |
[38443] No collision present between main character and snow stalker |
2021-04-02 13:51:24 |
BZ-1595 |
Bug |
2 |
Closed |
[38443 ] Stretched character texture after an ice worm eats the user |
2021-03-24 11:59:39 |
BZ-1594 |
Bug |
4 |
Closed |
[38443] Floating snow in Endgame area |
2021-02-16 09:32:04 |
BZ-1593 |
Bug |
3 |
Closed |
[38443] "Spy Pengling" and "Snowfox" can be deployed but not used during the Endgame |
2020-12-04 10:37:18 |
BZ-1592 |
Bug |
3 |
Closed |
[38443] Misplaced text in the credits |
2020-11-18 20:57:24 |
BZ-1591 |
Bug |
4 |
Closed |
[38444] Texture flickering issue present on the gate in "deeppadscache" area |
2020-12-10 20:15:57 |
BZ-1590 |
Bug |
0 |
Closed |
[38444] "Press to toggle" option for "Run Mode" performs running without having to press the button to toggle it |
2021-01-29 19:54:29 |
BZ-1589 |
Bug |
3 |
Closed |
[38443] The walls of the small corridor that lead to the "Warp Gate" in the "Architect Gate Base" do not have a collision |
2020-11-18 19:43:59 |
BZ-1588 |
Bug |
3 |
Closed |
[38443] Camera displacement present for Endgame cutscene |
2021-01-18 11:48:23 |
BZ-1587 |
Bug |
3 |
Closed |
[38444] Texture rendering distance issues present in crashedship1 area |
2021-03-24 12:09:57 |
BZ-1586 |
Bug |
3 |
Closed |
[38443] Low quality texture on "Al-An's" character model |
2020-12-15 21:17:11 |
BZ-1585 |
Bug |
2 |
Closed |
[38443] FPS drops at a value below 20, when the ship is preparing to leave |
2020-11-19 20:02:58 |
BZ-1584 |
Bug |
2 |
Closed |
[38443] "AL-AN" and "Robin" names are showing up twice in the dialogue bar |
2020-11-18 23:06:55 |
BZ-1583 |
Bug |
3 |
Closed |
38443 The moonpool databox in the mining site doesn't unlock the Moonpool encyclopedia entry. |
2021-01-06 09:46:18 |
BZ-1582 |
Bug |
2 |
Closed |
[38443] "Robin" can take fall damage and die after following "Al-An" through the "Warp Gate", in the endgame |
2020-11-19 20:04:50 |
BZ-1581 |
Bug |
2 |
Closed |
[38443] The UI disappears after the user follows "Al-An" through the "Warp Gate" |
2020-12-15 20:53:14 |
BZ-1580 |
Bug |
4 |
Closed |
[38443] Camera displacement when the user interacts with a "Glow Whale" |
2021-02-16 09:29:03 |
BZ-1579 |
Bug |
4 |
Closed |
[38397] A "Limestone Outcrop" can sometimes be seen floating in a cave on "Delta Island" |
2020-11-23 07:05:19 |
BZ-1578 |
Bug |
3 |
Closed |
BUILDER-RYZEN creates a corrupted lilypads_creature_grass prefab. |
2020-12-18 10:47:58 |
BZ-1577 |
Bug |
4 |
Closed |
[38369] Starting the game at Min FOV has the intro cutscene at Max FOV |
2021-02-01 14:51:56 |
BZ-1576 |
Bug |
1 |
Closed |
38369 Sunset red glow is too bright and massive underwater. |
2022-05-09 13:23:40 |
BZ-1575 |
Bug |
3 |
Closed |
[38369] Seaglide seems to jolt while swimming with it |
2021-03-05 00:56:28 |
BZ-1574 |
Bug |
2 |
Closed |
[38347] End game credits are missing |
2020-11-18 08:11:40 |
BZ-1573 |
Bug |
4 |
Closed |
[38347] No collision present with the ship levitator |
2020-11-17 08:38:23 |
BZ-1572 |
Bug |
3 |
Closed |
[38357] The user can force the "Prawn Suit" into the "Architect Gate Base" and then bring it into the endgame |
2020-12-08 08:39:21 |
BZ-1571 |
Bug |
4 |
Open |
[38347] Multiple behaviour inconsistencies can be observed for the Iceworm Leviathan |
2022-05-16 14:31:51 |
BZ-1570 |
Bug |
3 |
Closed |
[38347] Z-fighting present on an archway inside Fabricator Base |
2020-12-14 12:16:42 |
BZ-1569 |
Bug |
2 |
Closed |
[38347] Framerate drops to 19 when looking at Alan's fabricator tank |
2021-01-04 09:27:17 |
BZ-1568 |
Bug |
4 |
Closed |
[38352 ] Inconsistent light on the ice inside "large room" inside "Phi Robotics" |
2020-11-18 09:18:57 |
BZ-1567 |
Bug |
4 |
Closed |
[38352] Inconsistency present when switching and deploying between "spy Pengling" and "snowfox" |
2021-01-04 09:22:46 |
BZ-1566 |
Bug |
2 |
Closed |
38347 Ghost building & save-state: missing VFX, ghost building missing after reload. |
2020-11-20 11:48:25 |
BZ-1565 |
Bug |
3 |
Open |
[38347] [38352] The user can build "Exterior Modules" inside of the "Architect Gate Base" |
2022-09-16 16:18:27 |
BZ-1564 |
Bug |
1 |
Closed |
38278 Two cultures display a square instead of the percentage sign. |
2020-11-18 20:22:40 |
BZ-1563 |
Bug |
4 |
Closed |
[38263] A visual artifact can be seen through the ice wall next to the "Frozen Leviathan's" head in "Phi Excavation Site" |
2021-02-15 10:53:26 |
BZ-1562 |
Bug |
4 |
Closed |
[38263 ] inconsistency present for reinforced dive suit gloves based on inventory art-work of mentioned item |
2021-01-05 08:42:47 |
BZ-1561 |
Bug |
2 |
Closed |
[38263] The user is able to build within the "Phi Excavation Site" |
2020-11-18 09:27:52 |
BZ-1560 |
Bug |
4 |
Closed |
38263 Voice (AL-AN) before reveal is a talking head: no art. It shouldn't. |
2021-02-16 07:25:15 |
BZ-1559 |
Bug |
4 |
Closed |
[38263] User can access the "Pause" menu while in the intro cutscene |
2021-03-24 11:25:35 |
BZ-1558 |
Bug |
4 |
Closed |
38263 CrushDepthNow is used by the Prawn Suit & the Seatruck. The "SEATRUCK" part of the message needs to be removed. |
2021-01-05 09:05:52 |
BZ-1557 |
Bug |
4 |
Closed |
[38263] "Snow Stalker" does not attack "Robin" if the user is controlling the "Spy Pengling" |
2020-12-03 10:28:10 |
BZ-1556 |
Bug |
4 |
Open |
[38263] Z fighting texture present for the floor detail in the endgame level |
2022-04-19 15:01:27 |
BZ-1555 |
Bug |
2 |
Closed |
[38263] Rendering issue with the entrance to the "Spy Pengling" cave that contains the "Kharaa Antidote" |
2020-12-03 14:02:05 |
BZ-1554 |
Bug |
2 |
Closed |
[38263] The "Kharaa Antidote" can be dropped through the floor and lost |
2020-11-19 20:08:48 |
BZ-1553 |
Bug |
0 |
Closed |
[38263] AL-AN endgame story progression is blocked by invisible collision |
2020-12-11 17:45:48 |
BZ-1552 |
Bug |
1 |
Closed |
[38263] "Help" button in main menu is missing functionality |
2020-11-25 10:44:55 |
BZ-1551 |
Bug |
2 |
Closed |
[38263]Title freezes/crashes if the user tries to pick-up an item while it's fabricated |
2020-11-19 20:19:01 |
BZ-1550 |
Bug |
4 |
Closed |
38226 Floating voxel in the batch 11-18-10. |
2020-11-20 07:22:22 |
BZ-1549 |
Bug |
2 |
Closed |
38226 Camera displacement after opening the PDA while piloting the Seatruck. |
2021-03-05 00:56:33 |
BZ-1548 |
Bug |
3 |
Closed |
Can't scan Architect Teleporter at Phi Robotics |
2020-11-18 09:17:42 |
BZ-1546 |
Bug |
4 |
Closed |
[38182] The user is able see a small black hole into the skye |
2020-11-13 08:19:50 |
BZ-1545 |
Bug |
2 |
Closed |
[38182] Mercury 2 Stern and Bow wrecks have streaming issues from the inside |
2020-11-23 08:28:39 |
BZ-1544 |
Bug |
4 |
Closed |
[38182] "Skyray" can be seen standing on empty air over "Phi Robotics Center" |
2020-12-18 00:09:26 |
BZ-1543 |
Bug |
4 |
Closed |
[38182] "Pinnacarid" can get stuck inside the "Seatruck" when swimming out of the water |
2020-12-11 17:59:09 |
BZ-1542 |
Bug |
2 |
Closed |
38189 ExosuitGrapplingArmModule doesn't unlock benzene. |
2020-11-20 09:54:48 |
BZ-1541 |
Bug |
4 |
Closed |
[38182] The user is able to clip through a "large room" compartiment in the "outpost zero" and see the inside of the building |
2022-03-11 14:49:16 |
BZ-1540 |
Bug |
2 |
Closed |
38170 Quantum locker synchronization issues. |
2020-11-16 07:20:36 |
BZ-1539 |
Bug |
4 |
Closed |
[38170] Light rendering inconsistency present on water surface in World Edge |
2020-12-15 21:17:17 |
BZ-1538 |
Bug |
4 |
Closed |
[38182] Small hole in the floor of "Omega Lab" |
2020-12-03 12:04:51 |
BZ-1537 |
Bug |
3 |
Closed |
[38182][38170] Ion cube pick up can't be reached because of an invisible wall |
2020-11-13 09:18:59 |
BZ-1536 |
Bug |
4 |
Closed |
[38170] Web-like effect visible while inside the seatruck in specific lighting conditions |
2020-11-19 20:38:09 |
BZ-1535 |
Bug |
2 |
Closed |
[38160] [38170] "Robin's" gloves are Z-fighting with her hands during the intro cutscene. |
2020-11-30 21:55:30 |
BZ-1534 |
Bug |
2 |
Closed |
Radio Tower Hack Animation has visual glitch |
2020-12-07 16:50:11 |
BZ-1533 |
Bug |
4 |
Open |
38119 Ladders built on the side of the large room warp Robin behind them. |
2022-09-06 21:31:44 |
BZ-1532 |
Bug |
4 |
Closed |
[38119] Transparency issues with parts of the Seatruck Aquarium Module fragments |
2020-12-03 07:56:56 |
BZ-1531 |
Bug |
4 |
Closed |
[38119] Slackers PDA missing coloured formatting |
2021-08-30 18:11:43 |
BZ-1530 |
Bug |
4 |
Closed |
[38119] Floating Voxel | twistybridges_shallow | Batch 11 19 13 |
2020-11-12 21:01:32 |
BZ-1529 |
Bug |
1 |
Closed |
[38134] The user cannot move after follwing Al-An through the phase gate - PC Edition. |
2020-11-16 21:58:35 |
BZ-1528 |
Bug |
4 |
Closed |
[38119] Subtitle Inconsistency: PDA Subtitles don't have Yellow Speaker |
2021-08-25 22:11:27 |
BZ-1527 |
Bug |
2 |
Closed |
[38090] Crash and soft lock occurs after saving and loading the same save in Sanctuary |
2020-12-15 23:12:38 |
BZ-1526 |
Bug |
4 |
Closed |
[38119] Seatruck 60% Damage bubbles only appear for the first time |
2021-03-22 09:41:37 |
BZ-1525 |
Bug |
4 |
Closed |
38119 The achievement icons are missing on Steam. |
2020-11-12 03:30:40 |
BZ-1524 |
Bug |
4 |
Open |
[38090] "Light Sticks" can be placed in unusual ways on the terrain, in surface biomes |
2021-04-02 11:47:07 |
BZ-1523 |
Bug |
3 |
Closed |
Alt-Tabbing away from the game and back results in camera snapping upwards |
2021-01-22 19:01:10 |
BZ-1522 |
Bug |
4 |
Closed |
[38090] The antenna of the "Communications Tower" has a visible jump in the animation after the user activates test mode |
2020-11-16 08:18:28 |
BZ-1521 |
Bug |
4 |
Closed |
[38090] The "Test Override Module" fragment can be scanned before the user is informed that they need to disable the tower |
2020-12-10 19:53:07 |
BZ-1520 |
Bug |
3 |
Closed |
[38090] Flora is visible inside the seatruck and its modules |
2021-02-16 09:29:30 |
BZ-1519 |
Bug |
4 |
Closed |
[38090] Missing collision on 2 out of the 3 floating pieces of the wreck of the bow of "Mercury II" |
2020-12-14 10:43:58 |
BZ-1518 |
Bug |
3 |
Closed |
[38090] Missing collision for "AL AN" when he is building the ship |
2020-12-03 12:14:18 |
BZ-1517 |
Bug |
4 |
Closed |
[38090] "Metal Salvage" piece can be found stuck underneath the wreck of the stern of the "Mercury II" |
2020-12-02 10:43:35 |
BZ-1516 |
Bug |
4 |
Closed |
[38090] Various props within the stern of the "Mercury II" can be picked up with the "Propulsion Cannon" allowing the user to see areas that are out of bounds |
2020-12-04 10:57:12 |
BZ-1515 |
Bug |
3 |
Open |
[38069] Multiple objects have blocky shadows |
2022-06-14 20:26:07 |
BZ-1513 |
Bug |
4 |
Open |
[38069] Juvenile Snow Stalkers float while sleeping |
2022-03-14 23:11:44 |
BZ-1512 |
Bug |
4 |
Closed |
[38069] Turning left or right in exosuit on a moving elevator results in camera shudder |
2021-04-06 16:07:56 |
BZ-1511 |
Bug |
4 |
Closed |
[38040] Trees disappear with no animation when destroyed |
2020-12-11 17:51:59 |
BZ-1510 |
Bug |
4 |
Closed |
[38069] Interactable highlight on creepvine clusters doesn't follow animation |
2021-04-06 08:47:38 |
BZ-1509 |
Bug |
4 |
Closed |
[38040] Floating Voxel | twistybridges_shallow | Batch 12 18 13 |
2020-12-14 08:35:32 |
BZ-1508 |
Bug |
4 |
Closed |
[38040] Reinforced Dive Suit and Still Suit still uses male model in blueprint tab/fabricator and pop up |
2020-12-15 09:01:25 |
BZ-1507 |
Bug |
4 |
Open |
[38040] Controller Controls Block at the end of the list instead of wrapping around |
2021-04-01 14:46:36 |
BZ-1506 |
Bug |
2 |
Closed |
[38040] Dark props inside MargBase | Batch 13 16 7 |
2020-11-16 07:10:11 |
BZ-1505 |
Bug |
4 |
Closed |
[38040] The Prawn Suit SFX fail to match its movement speed when moving side-to-side |
2021-01-20 11:32:27 |
BZ-1504 |
Bug |
3 |
Closed |
[38040] Ice worm breech contains floating rocks |
2022-06-23 11:21:12 |
BZ-1503 |
Bug |
2 |
Closed |
Log Spam UpdateActiveController: No controller found - Active Controller = -1 |
2020-12-14 10:29:54 |
BZ-1502 |
Bug |
4 |
Closed |
[38027] Character will remain into an Auto Moving state after starting a new game on Creative player mode |
2020-11-24 07:06:28 |
BZ-1501 |
Bug |
1 |
Closed |
[38021] Nested assets inside prefabs (Mercury II wrecks, Alterra bases) do not load sometimes. |
2021-02-08 11:53:17 |
BZ-1500 |
Bug |
4 |
Closed |
[38027] The user can reach out of bounds areas by constructing various base pieces at various points of interest locations |
2022-06-20 12:19:05 |
BZ-1499 |
Bug |
4 |
Closed |
[38021] Light stick can be put on the assembling chamber where the user is building "AL AN" |
2020-12-15 21:33:06 |
BZ-1498 |
Bug |
4 |
Closed |
[37986] "PDA" tabs icons are missing |
2021-01-29 19:54:33 |
BZ-1497 |
Bug |
0 |
Closed |
[37986] Item icons are missing and are instead displayed as question marks |
2021-01-29 19:54:33 |
BZ-1496 |
Bug |
2 |
Closed |
[38027] Quitting to Main Menu creates a damaged Save File. |
2020-11-17 18:31:48 |
BZ-1495 |
Bug |
3 |
Closed |
[37986] Map locations icons are displayed as orange squares |
2021-01-29 19:54:31 |
BZ-1494 |
Bug |
4 |
Closed |
[38021] Z-fighting present on the ground in end game |
2020-12-09 07:44:42 |
BZ-1493 |
Bug |
2 |
Closed |
[38021] Collision issues with Alan's ship in end game |
2021-02-16 09:30:13 |
BZ-1492 |
Bug |
4 |
Open |
[38027] Prawn Suit and Seatruck have water inside them while docked inside a Moonpool or Seatruck Dock |
2022-07-11 08:43:45 |
BZ-1491 |
Bug |
4 |
Closed |
[38027] Prawn suit is missing collision while docked in a moonpool base |
2021-01-08 08:44:29 |
BZ-1490 |
Bug |
4 |
Closed |
[38021 ] The "Save" feature of the game takes too long to finish |
2021-02-02 10:38:39 |
BZ-1489 |
Bug |
2 |
Closed |
[38021] Random ice spikes appearing while following "AL-AN" through the Architect Gate Base |
2020-11-19 08:32:06 |
BZ-1488 |
Bug |
4 |
Closed |
[38021] Mountain overlaps with Architect Gate Base walls in the "Phase Gate" area |
2021-03-11 13:10:07 |
BZ-1487 |
Bug |
4 |
Closed |
[38021] "AL-AN" Character idle animation loop can be noticed while observing from afar |
2020-11-17 08:32:03 |
BZ-1486 |
Bug |
2 |
Closed |
[38021] The user can build in and around "Marguerit's" trigger volume on "Delta Island" |
2020-11-18 09:16:29 |
BZ-1485 |
Bug |
4 |
Closed |
[38021] Overlap between "Phase Gate" and rocks during the "Phase Gate" cutscene |
2020-12-15 20:59:04 |
BZ-1484 |
Bug |
4 |
Closed |
[38021] Front entrance wall texture colour changes when walking towards it in the Architect Gate Base |
2020-12-03 09:35:44 |
BZ-1483 |
Bug |
4 |
Closed |
38027 Slots under props: exclusion zones needed in the batches 9-18-13, 10-18-13. |
2020-12-04 07:49:31 |
BZ-1482 |
Bug |
2 |
Closed |
[38021] Random lights with no light sources near are present throughout Architect Gate Base |
2020-11-16 21:48:01 |
BZ-1481 |
Bug |
1 |
Closed |
[38021] Streaming fails on the entire map on PS4 |
2020-11-18 09:03:13 |
BZ-1480 |
Bug |
4 |
Closed |
[38021] The user can see "Marguerit" appear out of thin air during the encounter on "Delta Island" |
2021-02-16 09:30:31 |
BZ-1479 |
Bug |
0 |
Closed |
[37980] Overlapped Hud elements can be noticed during the initial black loading screen at every title boot |
2022-01-31 21:37:30 |
BZ-1478 |
Bug |
3 |
Closed |
[37980] Overlapped Hud elements can be noticed during the initial black loading screen at every title boot |
2021-02-16 07:13:20 |
BZ-1477 |
Bug |
3 |
Closed |
Player shouldn't respawn in unpowered seatruck. |
2021-01-25 13:39:20 |
BZ-1476 |
Bug |
2 |
Closed |
[38021] Climbing the ladder in the "Phi Excavation Site" during the dialog with "Al-An" cancels the dialog. |
2020-12-02 10:41:10 |
BZ-1475 |
Bug |
4 |
Closed |
[37951] Picking up a symbiote while holding an item can result in the item being displayed wrong after the animation ends |
2020-12-03 12:24:01 |
BZ-1474 |
Bug |
3 |
Closed |
[37980] The Prawn Suit appears to stop between every step when moving backwards |
2020-12-11 18:06:03 |
BZ-1473 |
Bug |
3 |
Closed |
[37980] The Prawn Suit moves faster diagonally than moving in a straight line |
2022-09-02 09:21:35 |
BZ-1472 |
Bug |
3 |
Closed |
[37980] Precipitating black blurs appear when facing certain directions during dangerous weather |
2021-01-14 08:37:39 |
BZ-1471 |
Bug |
3 |
Closed |
[37980] Cave ceiling blocks Prawn Suit access to cave system |
2020-11-13 09:12:23 |
BZ-1470 |
Bug |
2 |
Closed |
Remove drowning SFX from player drowning |
2020-12-14 10:21:50 |
BZ-1469 |
Bug |
3 |
Closed |
[37980] The sky flickers during bad weather while facing West/North-west in arctic spires |
2020-12-07 20:52:45 |
BZ-1468 |
Bug |
2 |
Closed |
[37980] Ice worm fails to deal damage |
2022-05-13 08:49:45 |
BZ-1467 |
Bug |
3 |
Closed |
[37980] Prawn suit shakes constantly while ice worm is not around |
2021-01-11 07:56:37 |
BZ-1466 |
Bug |
3 |
Closed |
[37970] Snowballs fail to explode on impact most of the time |
2021-02-08 07:31:51 |
BZ-1465 |
Bug |
3 |
Closed |
[37970] On land prawn suite kicks up sand and bubbles while jumping |
2020-12-15 09:22:15 |
BZ-1464 |
Bug |
4 |
Closed |
[37970] Docking seatruck w/ a module, then piloting the module creates a softlock |
2020-12-04 10:55:45 |
BZ-1463 |
Bug |
4 |
Closed |
[37970] Corrupted save default screenshot is from SN1 |
2021-03-22 09:34:47 |
BZ-1462 |
Bug |
4 |
Open |
[37951] The seat animation of the Seatruck plays after disconnecting the modules, but the seat disappears. |
2022-09-14 19:01:48 |
BZ-1461 |
Bug |
2 |
Closed |
[37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Lilypads Crevice" biome while using "Seaglide" and "Seatruck" |
2020-12-24 09:30:35 |
BZ-1460 |
Bug |
2 |
Closed |
[37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Thermal Spires Caves" biome while using the "Seaglide" and "Seatruck" |
2020-12-24 09:49:48 |
BZ-1459 |
Bug |
2 |
Closed |
[37951] Inconsistent framerate (<20 on average) can be noticed while navigating the "Crystal Caves" biome while using the "Seaglide" and "Seatruck" |
2020-12-24 10:17:22 |
BZ-1458 |